Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jan 19, 2017 20:12:37 GMT -5
So no Gunslingers for sale still. So gotta do the lunatic tournament, and hopefully roll the slot and get one..........lol I bet like last time you can buy the "lunar coins" with RM and buy the gunslinger of your choice at a fairly steep price. Looks like they are not going to reveal the in shop price anytime soon. Very steep
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jan 19, 2017 20:15:18 GMT -5
So no Gunslingers for sale still. So gotta do the lunatic tournament, and hopefully roll the slot and get one..........lol For whatever reason the gunslingers don't interest me. But I do rather enjoy the events. I also think it's good that they reward the losing team as well. I just want a Jesse and Doc, and I will shelve them till fixed. I do like the fundage, win or lose.
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Jan 19, 2017 20:26:03 GMT -5
For whatever reason the gunslingers don't interest me. But I do rather enjoy the events. I also think it's good that they reward the losing team as well. I just want a Jesse and Doc, and I will shelve them till fixed. I do like the fundage, win or lose. They are fixed...
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jan 19, 2017 20:36:55 GMT -5
Is that like rigged?
|
|
|
Post by lephturn on Jan 19, 2017 22:51:35 GMT -5
|
|
|
Post by lephturn on Jan 19, 2017 22:53:55 GMT -5
|
|
|
Post by zman on Jan 20, 2017 0:00:33 GMT -5
Wow, you were definitely low man on the forum pole there. Most of those bots were centered around a reasonable point and overall not too far off. You must have a good Elo established and most of the higher buys must have not set theirs yet.
Also, I think that weapon levels are now weighted more than Bot levels, so low Bot high weapon is no longer advantageous. A balanced Bot/weapon hanger is likely more beneficial.
Thanks for posting.
|
|
tonosama
Destrier
Posts: 71
Karma: 41
Platform: iOS
League: Expert
Server Region: North America
Favorite robot: Gareth
|
Post by tonosama on Jan 20, 2017 5:42:53 GMT -5
Some good info here on MM. looks very much like low bot levels either don't work or penalize you. My 3/6 light and 2/5-6 med hangar faced tier 7 and more heavies. Win - but I was not relevant: I disagree. You were very relevant. You placed in the top three, despite the two players below you having superior robot class and weapons. Also, you scored more damage than all opposing players save one. Your high level of skill is attested by the data.
|
|
|
Post by frunobulax on Jan 20, 2017 7:56:07 GMT -5
Pix make a mistake, never. Pix find one and fix ..........inconcievable! Rant all you want, compared to some other f2p games I played I'm very happy with the way Pix runs things. Room for improvement, sure, and everybody would like to see some things implemented or implemented faster than they will be, but I don't see major issues here. And you'll need only a reasonable, small cash investment or you can even play completely free.
|
|
|
Post by lephturn on Jan 20, 2017 9:30:11 GMT -5
Some good info here on MM. looks very much like low bot levels either don't work or penalize you. My 3/6 light and 2/5-6 med hangar faced tier 7 and more heavies. Win - but I was not relevant: I disagree. You were very relevant. You placed in the top three, despite the two players below you having superior robot class and weapons. Also, you scored more damage than all opposing players save one. Your high level of skill is attested by the data. It's not all about damage. I only got that high because I was one of the few with 5 slots. I was meched out with 3 or 4 left on each side. I might have gotten some damage in, but that was mainly because I was the lowest threat on the field most of the time and didn't get focused on. Because of the matchups I have been seeing I've put 2 mid range Pattons in there because there is no way I can play front line. A level 1 Patton that gets jumped by a plasma Griffin lasts about 5 seconds. Less to a death button. Honestly the bot that racked up most of that damage was the Molot Patton because it was Canyon and I was able to sit back and plink from 600 meters. I could only grab uncontested beacons because I had nothing to power-run with. Anything that got within 350 meters of me smashed me in seconds. So here is the frustrating part, I am forced to play support. I can't knife at all right now, because I don't have high enough level bots to take any amount of fire. We'll see how this evolves, but I am starting to suspect the issue is the bot/weapon level mix. If you look at the competition I faced or guys on my team, they had bots/weapons very close to the same level. It's starting to look like that's the way to go, but as a guy who's only been around for a month (and who learned here not to level bots but to level weapons +2 or more above) it will take me some time to upgrade the bots to close to weapon levels. And of course the big problem with that is, if MM changes and that is NOT the way to go, I can't go back. Oh well, I think I'll start upgrading bots - if it doesn't work out I shouldn't be too far from a higher tier hangar. I got lucky and won a Rhino and a couple of Griffins in the Winter thing so I can start putting something heavier together.
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Jan 20, 2017 9:50:09 GMT -5
I disagree. You were very relevant. You placed in the top three, despite the two players below you having superior robot class and weapons. Also, you scored more damage than all opposing players save one. Your high level of skill is attested by the data. It's not all about damage. I only got that high because I was one of the few with 5 slots. I was meched out with 3 or 4 left on each side. I might have gotten some damage in, but that was mainly because I was the lowest threat on the field most of the time and didn't get focused on. Because of the matchups I have been seeing I've put 2 mid range Pattons in there because there is no way I can play front line. A level 1 Patton that gets jumped by a plasma Griffin lasts about 5 seconds. Less to a death button. Honestly the bot that racked up most of that damage was the Molot Patton because it was Canyon and I was able to sit back and plink from 600 meters. I could only grab uncontested beacons because I had nothing to power-run with. Anything that got within 350 meters of me smashed me in seconds. So here is the frustrating part, I am forced to play support. I can't knife at all right now, because I don't have high enough level bots to take any amount of fire. We'll see how this evolves, but I am starting to suspect the issue is the bot/weapon level mix. If you look at the competition I faced or guys on my team, they had bots/weapons very close to the same level. It's starting to look like that's the way to go, but as a guy who's only been around for a month (and who learned here not to level bots but to level weapons +2 or more above) it will take me some time to upgrade the bots to close to weapon levels. And of course the big problem with that is, if MM changes and that is NOT the way to go, I can't go back. Oh well, I think I'll start upgrading bots - if it doesn't work out I shouldn't be too far from a higher tier hangar. I got lucky and won a Rhino and a couple of Griffins in the Winter thing so I can start putting something heavier together. Hmm, I would say that recognizing your limits in that situation, adjusting, and still managing to find a way to impact the game IS relevant! Don't sell yourself short! And yeah a lot of iOS folk are saying that about leveling out weapons and bots to the same number. The only problem with making too many changes is that the system is still trying to figure out what to do with you, and if you change it, it could prolong the period of instability before it knows what to do with you. It can take anywhere fromn 20 to 50 to maybe more matches to get settled. By the same token, upgrading bots (unless it is a WSP or Au bot) are the easiest thing to fix if they don't end up needing to be leveled. Ag bots are fairly cheap and if you are as early in the game as you say, it isn't that big of an issue to buy new ones and starting over just the bot levels. And again, you showed your relevance by bringing an unarmored tricycle with a bb-gun to a tank fight, and still making good damage.
|
|
|
Post by Loop_Stratos on Jan 20, 2017 9:56:18 GMT -5
I personally will still use my normal hangar. Kill easily and get killed just as easily, must be chaos.
|
|
|
Post by lephturn on Jan 20, 2017 10:02:07 GMT -5
OK I posted this in another thread but I think it fits better here.
The reality may be that the better matched teams can be frustrating to experienced players with good win rates.
1. Old MM, you balance a hangar like 2/6 Geps with 2/6 Cossack and maybe a 1/4 medium or two. You face similar equipment for the most part, and if you are good your superior skill means that YOU are the key to winning or losing the game. Very high win rates are possible because effectively team net skill levels combined with hangar optimization and using OP weapons (tri-mag geps 2/10 for example) means that one good player can massively increase the chances of winning for his team.
2. New MM, your higher tier weapons bump you up and your high win rate bumps you up. New MM does a better job of balancing the net skill of both teams for closer battles BUT - as a good player the net effect you can have on the battle is MIUCH LOWER. It's not all down to you anymore. Your 3/9 Geps are now matched with 9/8 heavies which splash you into a grease stain if they look at you. You can still contribute, you can still improve the chances that your team wins, but your net effect on the team's chances to win is lower. This means that as a good player your win rate WILL GO DOWN. That probably won't feel good.
For the long term health of the game and the community this HAD TO HAPPEN. It still feels bad as the good player used to running 80% + but the old way is not sustainable. I joined the game and within about 5 days had figured out (with the help of this community and getting smashed by clubbers) that the way to win was to buy me three Gepards and load them up with Aphids, Magnums, and Pinatas. I had a Cossack that I pretty quickly got a Taran for and by week 2 I was running 85% win rate. Mostly smashing clueless new players into goo with my over-leveled weapons. That friends is a problem. How many potential new players were driven away after getting smashed 3 times in a row by Gep clubbers? When it happened to me I just looked at their hangers and then went and got what they smashed me with, but I'm betting most casual players just felt it was unfair and quit.
The adjustment is going to be hard for the tiny minority of us who are used to winning 70%+. A good balanced MM and game, especially if it takes skill into account, is going move everyone closer to 50%. I come from World of Tanks Blitz - it's much more balanced and you can't club in the same way, and a 60%+ winrate is extremely rare. Less than 2% of the players hit that. The reality may be that only a tiny % of players will crack 60% War Robots with this new MM, and the adjustment might be difficult but for the long term health of the game it's important.
Lephturn
|
|
|
Post by lephturn on Jan 20, 2017 10:09:12 GMT -5
And again, you showed your relevance by bringing an unarmored tricycle with a bb-gun to a tank fight, and still making good damage. I might have to keep that last bit as my signature Thank you for the complement - you have a good point, it just didn't feel good at the time. I'm coming to terms with it slowly. I take your point about levelling Ag bots until we get a better handle on it. I haven't pushed any gold bots above level 3 yet, so no worries there. I think I'll do a brickfighting Boa hanger something like 5/6 and see how we go. Most of my weapons are 6 or 7 at this point. What I don't have a handle on yet is how much (if at all) light vs. medium vs. heavy matters. With a Gepard with 3x level 7 Aphids on it it seems like I'll see 8/7 heavies or 6/9 heavies and mediums - it seems like it's matching weapon levels a lot more than bots right now. To the point where I'm wondering if weapons equal or even 1 level BELOW the bot level might be the ticket. Hmmm... time to buy a buttload of Cossacks and try some things.
|
|
|
Post by ivx on Jan 20, 2017 12:30:24 GMT -5
To ask something actually related to the thread:
Pixonic made these *self-censored* changes and ambushed half the player base with them. Things are in disarray and many (non-seal clubbers) among us are pretty much ready to either leave or stop committing to this game financially any further until Pix makes it clear what their intentions are (because maybe it's fun for you guys but getting clubbed 8/10 and winning 2/10 thanks purely to random HG team mates isn't all that jolly when you're barely a Silver player).
Wouldn't it be possible for the people on these Forums who talk to Pixonic to contact them and ask them what their plans are, insofar as they are able to share them? To get some sort of info out of them at least regarding whether they intend to keep this MM system, build on it, roll it back or something else entirely?
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Jan 20, 2017 12:43:15 GMT -5
Agreed completely... even if they are still tallying the info and want to decide... they need to do SOMETHING to let people know... not just in the forums, but in the game as there are so many players that don't even know about this site. If it takes 50 matches or 10 matches or 10 days or whatever, they need to let people know what to expect, if anything, will be done about it.
I was talking them up to people as an example of a different kind of development company... I am starting to regret doing that in some ways.
Again, the decision to roll out a change was good, but the lack of any sort of warning or indication of how it would or could effect things has done more harm than leaving it as it was.
|
|
|
Post by Dredd77 on Jan 20, 2017 13:29:42 GMT -5
lephturn I also have had to sort of 'recalibrate success,' since I'm not topping the charts on numbers and can be up against outsize competition. Last night in SF, I tied up a VTSC 'clubber' (if that term still has any relevance) for a bit in center beacon, and was delighted to take him down. Reds took a fair bit of time dislodging the Boa from center that they could have used elsewhere, and it did help keep them spread out. The rest of the Blues did the real heavy lifting and we won the match, but I felt pretty good about things in a non-statistical way.
|
|
|
Post by Muhlakai on Jan 20, 2017 14:18:47 GMT -5
The adjustment is going to be hard for the tiny minority of us who are used to winning 70%+. I just want to see what my score actually IS. Take away my win ratio? Fine. Just give me something to show for it. Personally, I'm really interested to see all of the clan requirements change. The hangars won't matter as much anymore, just your score. (Some will do overall score, some just skill or hangar, others will do both.) It'll be interesting to see who does and does not fit into some of their own clans afterwards!
|
|
|
Post by Dredd77 on Jan 20, 2017 14:23:26 GMT -5
Muhlakai I'm also curious to see how Yamantau is handled.
|
|
|
Post by Muhlakai on Jan 20, 2017 14:57:52 GMT -5
Muhlakai I'm also curious to see how Yamantau is handled. Interesting point. It could be an automatic loss for low-weight hangars being driven by top pilots who end up facing top Fury bots with crappy drivers.
|
|
|
Post by ivx on Jan 20, 2017 15:03:44 GMT -5
It could be an automatic loss for low-weight hangars being driven by top pilots who end up facing top Fury bots with crappy drivers. ... which is exactly what it is. Along with Springfield. Try taking a light and running those two maps. It takes about a shot, a shot and a half and you'd be lucky to cap even two beacons with as many bots or more.
|
|
|
Post by lephturn on Jan 20, 2017 15:08:13 GMT -5
Ahaha ha, I just tried 3/2 Cossacks a 1/2 destrier and two 3/3 schutze. This is what Was on red.
|
|
|
Post by lephturn on Jan 20, 2017 15:10:07 GMT -5
Here is my hangar from that game. I'll run this for a bit, maybe try 6/5 lights but upgrades will take days.
|
|
|
Post by ivx on Jan 20, 2017 15:13:40 GMT -5
Anyway... Does anyone here talk to Strayed or ShutUpAndSmokeMyWeed? Can they be asked to ask Pixonic about all this nonsense we're seeing and their plans going onwards?
|
|
|
Post by lephturn on Jan 20, 2017 16:00:47 GMT -5
Interesting, a half dozen games later I'm still being out-matched by eons.
BUT. The teams are not badly balanced it seems. I've won more than I lost, even got 5 Au twice for capping. Imthink I'll switch the Cossacks to ECUs and just beacon run for a couple of days and see if it adjusts.
There could be something else at play. What if being level 30 automatically puts you to a certain level in MM?
|
|
|
Post by ivx on Jan 20, 2017 16:18:04 GMT -5
There could be something else at play. What if being level 30 automatically puts you to a certain level in MM? Doubt it, that would be just incredibly silly. Sillier than $70 Rhino sales, LOL. You can get to level 30 in less than a week if you like the game and have the time. So forcing a tier on your Cossacks and Destriers... I doubt they'd be that short-sighted, it would hurt their margins and discourage newbies even more than Geps.
|
|
|
Post by Muhlakai on Jan 20, 2017 16:31:33 GMT -5
Anyway... Does anyone here talk to Strayed or ShutUpAndSmokeMyWeed? Can they be asked to ask Pixonic about all this nonsense we're seeing and their plans going onwards? Sadly, the communication is mostly one-way.
|
|
|
Post by frunobulax on Jan 20, 2017 18:41:05 GMT -5
So far the last battles have been pretty balanced (on Android) - but strangely enough, even though a lot of games went down the wire, my win% is still 82%. I most definately see some higher ranked players with bad skills in my games, and since I ran a few platoon games we could win even though we had the lower weapon/robot grades. It also worked when I downgraded to a low silver hangar (platooned with some Last Stand clan members), the opponents we drew were about the same level. So far the MM works for me. (Or the MM is not active on Android and it is by chance that I had more competetive games today.) Let's give the MM a week or so to settle in before we rant
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jan 20, 2017 18:54:40 GMT -5
At the silver level, Android is fine the way it is at the moment. The changes to mech health that came with 2.5 have done much to address balance issues. I put one of my two Geps in long term storage in favor of having more muscle in my lineup - prior to 2.5, that would've been a very poor decision... now it seems quite reasonable.
|
|
|
Post by boomsplat on Jan 20, 2017 19:09:18 GMT -5
At the silver level, Android is fine the way it is at the moment. The changes to mech health that came with 2.5 have done much to address balance issues. I put one of my two Geps in long term storage in favor of having more muscle in my lineup - prior to 2.5, that would've been a very poor decision... now it seems quite reasonable. Just a crazy thought - what if Pix is testing two theories on how to achieve greater balance in the game? 1. On IOS, new MM system 2. On Android, bot/wep nerfs and buffs with 2.5 After a week, they will compare the two. I don't really believe it myself because of all the prior announcements on what they are doing...but I'm just struggling a bit to understand what their end game is with all of these changes hitting piecemeal on different OS's.
|
|