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Post by dukeofadvil on Jul 13, 2021 6:23:20 GMT -5
Second copies are a thing of the past. Plarium will never get another dime from me.
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Post by A.c.r.u.x. on Jul 13, 2021 6:53:44 GMT -5
I get the initial reaction but then when I thought it through... I don't hate it.. The energy increases will be interesting to see how that plays out.. I'm not sure how much of a pain 2 railguns will be to deal with on one bot. It does allow me to try some builds that were impossible before. With light mechs maxing out at 16, medium 24 and heavy 32 now. So for the moment my reaction is I don't hate it I will just have to work on another mech outside the 2nd panther to replace it with which honestly I had already been debating. Panther, Zeph, KS, open, open... now maybe this will push me to invest in the shadow like Ive been putting off and then add the spider mech when it comes. What had made this game good is it keeping more balance than War Robots and not having a hanger full of 1 bot and weapon types.. 2 seemed fine but again more diversity I think is a good thing just a change we have to adapt to. I'm probably alone on this island of thought but least I have a bunch of water front property... hah Edit: Bigger pic below to read from tablet same as advils just easier to read here if not in game to see it.
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Post by nocluevok on Jul 13, 2021 7:01:55 GMT -5
Saw the short version that didn't mention losing 2nd copies already in your hanger. I can't say I'd blame those who have them for being highly irritated to the point of ditching the game.
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Post by OU812? on Jul 13, 2021 7:04:08 GMT -5
When does this go live? I really want a second copy of a Shadow…..
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Post by OU812? on Jul 13, 2021 7:11:13 GMT -5
When does this go live? I really want a second copy of a Shadow….. Ratfarts! I just read that players are losing second copies……..
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Post by A.c.r.u.x. on Jul 13, 2021 7:11:55 GMT -5
When does this go live? I really want a second copy of a Shadow….. Even if you get it you wont keep it they will reimburse you in some manner TBD. Your shadow will now go to eng 16 though from 12. Now I'm going to have to deal with RM10 and JV6 shadows...
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Post by dukeofadvil on Jul 13, 2021 7:12:31 GMT -5
Saw the short version that didn't mention losing 2nd copies already in your hanger. I can't say I'd blame those who have them for being highly irritated to the point of ditching the game. 2 of my 5 hanger bots are getting pulled. It isn't just the investment of spending A-coins, it is the time grinding that i can never get back. They claim it will balance the game....yeah right 32 energy mechs will balance the game out.
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Post by OU812? on Jul 13, 2021 7:19:37 GMT -5
Saw the short version that didn't mention losing 2nd copies already in your hanger. I can't say I'd blame those who have them for being highly irritated to the point of ditching the game. 2 of my 5 hanger bots are getting pulled. It isn't just the investment of spending A-coins, it is the time grinding that i can never get back. They claim it will balance the game....yeah right 32 energy mechs will balance the game out. Yeah, I’m not getting how 32 EN mechs helps things. Hope that doesn’t work out and gets reversed. Did the developers just make maxing your bot out MA’s version of War Robots mk2?
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Post by A.c.r.u.x. on Jul 13, 2021 7:19:54 GMT -5
Saw the short version that didn't mention losing 2nd copies already in your hanger. I can't say I'd blame those who have them for being highly irritated to the point of ditching the game. 2 of my 5 hanger bots are getting pulled. It isn't just the investment of spending A-coins, it is the time grinding that i can never get back. They claim it will balance the game....yeah right 32 energy mechs will balance the game out. My guess is that spider mech is landing with 32 EN and to keep from that being over populated.. changes above are happening. So it will keep all heavy mechs youve invested in vauleable (outside of the second copy) Trust me I have a second copy of the panther but to be honest it hardly sees a game. So I agree with the effort, time, grind to get there.. 100% but long run this is probably for the better but I do also agree jury is out how the 32 EN will be used it really only affects 2 weapons being railgun and SB16. So either zapped like crazy or frozen in an instance. RG is my fear a proper player will use this as a extension of shorter reload times if they just use 1 at a time. This does make low EN weapons completely pointless though. Some of the achievements with shotgun and autocannons need to be replaced.
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Post by Koalabear on Jul 13, 2021 7:42:34 GMT -5
So, I woke up this morning to this:
--------------------------------------------------------------------- Akhhh — Today at 7:04 AM
Greetings, Pilots! @everyone
We're happy to announce that Mech Arena is due to be launched globally very soon, and the Dev Team is working hard to streamline the gameplay and work out some final balance quirks. After reviewing player feedback, in-game metrics, and conducting extensive in-game testing, we have decided to change the Rank 6 Mech bonus to bring variety to endgame gameplay and make sure all Mechs have a chance to shine.
Once Update 1.24 goes live, you will no longer receive a second copy of the same Mech upon reaching that Rank; instead, the Mech's Energy Capacity will get a significant boost. Light Mechs will cap out at 16 Energy Capacity, medium Mechs will cap out at 24, and Heavy Mechs will cap out at a staggering 32 Energy Capacity - enough for two Railguns or Stasis Beam 16s! Panthers, Guardians, and other heavy hitters will be able to deliver punishment like never before, and even slinky Shadows will pack quite a punch. This change will apply to every Mech in the game, opening up a lot more creative, flexible, and powerful builds.
That said, it does mean giving up on bringing two copies of the same Mech in your squad. Only having one of every Mech will mean more variety and tactical flexibility in the Arena, and we think it's best for the balance of the game. However, removing the existing second copies from players who already have them cannot happen immediately, which means those players will keep their extra Mechs for a short time. It is a matter we will resolve as soon as possible. But fairness is also one of our main priorities here - so we'll be sending compensation to those who lose their Mechs due to this rebalance. They can expect to hear more shortly.
Keep an eye out for more news, as we've also got awesome and highly rewarding Events prepared to celebrate the upcoming global launch! -----------------------------------------------------------------------
I'm not sure I'm entirely happy about this. On the one hand, Shadow with MR8 sounds awesome but I'll be sad to give up my JR6 so I don't know if I'll do that. But, 32EN on Panthers, Guardians and Redox (and possible Arachnos), that is huge. Dual RG16 will insta kill anything and dual SB16 with insta freeze anything. Then, there's the whole getting rid of second copies of my Guardian and Panther. Yes, it makes for better variety but come on. The "compensation" better be damned good.
Anyway, I'm thinking my future hangar would look something like this:
Shadow with MR8 or JR6 KS with SB12 or RM12 or CB12 Zephyr with CB12 Guardian with RG16 Panther with SB16
I don't think I'll even consider the Arachnos anymore, unless I have resources to spare. If it ends up being a 24EN mech, then it would get RM12. But if it ends up being a 32EN mech then I would have to think about it. Maybe the much anticipated disk launcher will have a 16EN version cause that would mesh nicely with a slow high EN mech with a disposable turret.
Oh well...I'm excited by new stuff, but jury's out on their planned changes. I liked the fact that the EN16 weapons were so high in EN that you could only mount one on any given mech. But, I guess they want symmetry...sigh...
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Post by BigBear on Jul 13, 2021 8:07:09 GMT -5
And we all know what weapon will dominate the landscape, balance my arse !!!
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Post by Old-Cat on Jul 13, 2021 8:07:11 GMT -5
Taking away second copies pales in comparison to the energy change. They effectively made lows energy weapons useless? They appeared to have worked to create a balanced game and are throwing that out the window w one move? ? Game play will be completely different after the update drops. What a strange decision!
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Post by Danny Linguini on Jul 13, 2021 8:08:02 GMT -5
I’m so far away from R6-ing anything in my smurf account, none of this means much of anything to me. Except … if they don’t fix matchmaking and me and my 16EN mechs and 850 SP hangar start running into 32EN mechs, well, I’m not gonna be very happy.
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Post by A.c.r.u.x. on Jul 13, 2021 8:15:41 GMT -5
They effectively made lows energy weapons useless? They appeared to have worked to create a balanced game and will throw that out the window w one move??? This is my big standout.. EN 2, 4 and maybe even 6 weapons will lose their place especially more towards endgame. I'm not worried about dual RG the more I think about it.. if you're smart you will run a RG and SB16.. freeze them quickly then not miss on the RG. thinking about MR8 shadows is starting to give me an eye twitch... or even a lancer.. This may make light bots more interesting to deal with since they will have higher loadouts now.
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Post by BigBear on Jul 13, 2021 8:26:35 GMT -5
They effectively made lows energy weapons useless? They appeared to have worked to create a balanced game and will throw that out the window w one move??? This is my big standout.. EN 2, 4 and maybe even 6 weapons will lose their place especially more towards endgame. I'm not worried about dual RG the more I think about it.. if you're smart you will run a RG and SB16.. freeze them quickly then not miss on the RG. thinking about MR8 shadows is starting to give me an eye twitch... or even a lancer.. This may make light bots more interesting to deal with since they will have higher loadouts now. There are presumptions players already have RG's in their hangers,I don't and I refuse to spend fifty bones to get one, grinding for one will average six months of play,thats six months of coming across these builds and getting one shot killed endlessly.This whole announcement seems half baked and poorly thought about,it seems like Plarium don't even play their own game
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jul 13, 2021 8:33:07 GMT -5
Too early to speak my mind beyond these first impressions:
I don't hate losing the 2nd copy of mechs... even after what I put into it. I would both be for and against it... looking at it from a balance/MM PoV. I want simplicity and skill to be the focus... and am willing to back the devs if they believe these changes will keep things on the up-and-up... for now. Compensation does need to be VERY generous though... lots of money and time spent in this game from a lot of people.
I do wonder about the higher energy costs and the grind involved. Is it going to be more difficult for newer players to get their gear to the end-game level? If so, are the Divisions going to be structured in such a way as to keep SP 1000 players from meeting my hangar, and those that are more powerful?
Many things still need to be addressed and I truly don't think a change like this should be shoehorned in right before release. After 2+ years of BETA testing... why not introduce that change while there was still time to let it truly settle out (at least a couple of months)? The way they word it, sounds like it will be a quick change right before or at global release.
Need more info to really opine about it though.
IDK... I want fairness. I am willing to ride these waves of a BETA game, as I knew they could change anything at any point before I spent a dime. 'Wait and see' is where I am at.
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chedro
Destrier
Posts: 118
Karma: 163
Pilot name: Chedro
Platform: iOS
Clan: AW
League: Champion
Server Region: North America
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Post by chedro on Jul 13, 2021 8:48:25 GMT -5
I really don’t think it’s that big of deal. Right now all the hangers 2,500 and above are basically running the same, two KS, two Gurdians, and a Panther. Literally every 3k hanger has some combination of this. Maybe a zephyr or redux based on maps.
With the changes, hopefully they’ll balance health with power, so that two RG16 won’t one shot any Mech, unless shot in the back. But here is what’s interesting, do you really put all of your power in one Mech and run a dual RG panther, redux or guardian?? That’s a lot of power in one basket. Does a zephyr with CB12s change strategy? Not really. Still shock and hide. The only difference now is that you can’t hunt with disregard to mech. You have to play all styles and win knowing you’re limited in the style of play you like most. I’ll miss two Kill Shots, because it was a crutch to win and remove campers.
It’s the one aspect I really like about MA compared to other games. Not being able to have the same build 5 times makes you a better player and the game more interesting. Making power decisions based on Mech survivability is better for the game. Balance. Appreciate it … for now.
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Post by A.c.r.u.x. on Jul 13, 2021 8:49:21 GMT -5
So a thought came to me if they are going to compensate for second copies.. should we be rushing to do those ASAP? You will be spending acoins to get to R6 anyways so that isn't lost but if they will give you something for having a second copy that will in a sense be free resources? No?
granted I don't know how they are going to play out the compensation but I'm now debating doing a copy of KS and Zeph now...
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Post by Redfiend on Jul 13, 2021 8:50:40 GMT -5
I have mixed feelings about these changes. Most of them are just confusion.
All of the mechs with achievements that need low EN cost weapons will be just as dumb as Paragon's "Autocannon" achievement.
Why do 2 and 4 cost weapons even exist anymore?
The EN costs of weapons are all set up for 24 EN max, there aren't enough weapon sets for 32 and 24 EN.
If EN caps are going up this much, all of the weapons need a retool. 10+ EN costing weapons shouldn't need R6 to get the second copy.
The only positive that might have come from this, light mechs seeing more play, is pretty much undone by double Railgun and Double Stasis 16.
The shakeup heavily depreciates Heavy mechs, because there will only be 2 weapon sets that warrant using all of their energy. Same for mediums, with 24 EN, theres only Stasis, Carbines, and mortars at 12EN to fill that energy cap.
What the hell. They've been teasing the spider bot for awhile now. They really should have been focus testing this idea.
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Post by OU812? on Jul 13, 2021 9:04:17 GMT -5
This is my big standout.. EN 2, 4 and maybe even 6 weapons will lose their place especially more towards endgame. I'm not worried about dual RG the more I think about it.. if you're smart you will run a RG and SB16.. freeze them quickly then not miss on the RG. thinking about MR8 shadows is starting to give me an eye twitch... or even a lancer.. This may make light bots more interesting to deal with since they will have higher loadouts now. There are presumptions players already have RG's in their hangers,I don't and I refuse to spend fifty bones to get one, grinding for one will average six months of play,thats six months of coming across these builds and getting one shot killed endlessly.This whole announcement seems half baked and poorly thought about,it seems like Plarium don't even play their own game My take; it seems like the money counters and possibly Management sat down with the developers and had a frank discussion about profits. If you’ve copied bots like panthers and killshots, etc. there’s really no reason to max out MDs, Shadows, etc. beyond boredom and personal interests. That stated, the new benefit of increased EN for maxing bots creates that arms race War Robots has working for them. Plus, if there’s increased EN out there in matches players may be less likely to get through a whole match using one or two bots like I do with my Shadow. We’ll be pushed into upgrading that neglected content we have in our hangers to stay competitive. Totally agree with people who’ve stated it: most low EN weapons are really affected by this. New players really need to avoid wasting resources on those.
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Post by A.c.r.u.x. on Jul 13, 2021 9:04:27 GMT -5
I’m so far away from R6-ing anything in my smurf account, none of this means much of anything to me. Except … if they don’t fix matchmaking and me and my 16EN mechs and 850 SP hangar start running into 32EN mechs, well, I’m not gonna be very happy. Do you still have your old account.. you were always annoying when I faced you with that damn lancer and jumping around from building to building.. now you could run a RG on it... or RM10 with JV6 yea keep that thing retired the more I think about it...
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Post by dukeofadvil on Jul 13, 2021 9:31:37 GMT -5
I would not have taken my KS and Panther to 6-1 if i wasn't getting them cloned, this was my strategy. I did not invest in weapons that had 16 energy so a 32 energy Panther will not gain me any advantage. The upgrading of my other bots was put on hold to work this strategy. Plarium taking 2 of my best bots leave me a vacuum I need to fill. Currently have mostly 3 star mechs in my hanger, and because many of the players i play with are at or above 3000 squad strength im going to get chewed up if i continue to play with them. Leveling up the lower ranked bots is considerably more expensive. Pixonic may have nerfed my hanger, but they didn't steal my stuff.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jul 13, 2021 9:44:51 GMT -5
I would not have taken my KS and Panther to 6-1 if i wasn't getting them cloned, this was my strategy. I did not invest in weapons that had 16 energy so a 32 energy Panther will not gain me any advantage. The upgrading of my other bots was put on hold to work this strategy. Plarium taking 2 of my best bots leave me a vacuum I need to fill. Currently have mostly 3 star mechs in my hanger, and because many of the players i play with are at or above 3000 squad strength im going to get chewed up if i continue to play with them. Leveling up the lower ranked bots is considerably more expensive. Pixonic may have nerfed my hanger, but they didn't steal my stuff. I truly hope they have players like you in mind with their compensation... it needs to be enough to fill the holes with other mechs without you spending or grinding to do so.
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Post by dukeofadvil on Jul 13, 2021 9:59:38 GMT -5
BTW Scape211 will be doing an YouTube live stream talking about this and replying in about half an hour.
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Post by Deadeye on Jul 13, 2021 9:59:42 GMT -5
I really don’t think it’s that big of deal. Right now all the hangers 2,500 and above are basically running the same, two KS, two Gurdians, and a Panther. Literally every 3k hanger has some combination of this. Maybe a zephyr or redux based on maps. With the changes, hopefully they’ll balance health with power, so that two RG16 won’t one shot any Mech, unless shot in the back. But here is what’s interesting, do you really put all of your power in one Mech and run a dual RG panther, redux or guardian?? That’s a lot of power in one basket. Does a zephyr with CB12s change strategy? Not really. Still shock and hide. The only difference now is that you can’t hunt with disregard to mech. You have to play all styles and win knowing you’re limited in the style of play you like most. I’ll miss two Kill Shots, because it was a crutch to win and remove campers. It’s the one aspect I really like about MA compared to other games. Not being able to have the same build 5 times makes you a better player and the game more interesting. Making power decisions based on Mech survivability is better for the game. Balance. Appreciate it … for now. I agree with much of what people are saying, but this most aligns with my stance. Right now, this mostly just impacts people at the highest levels of the game. R5 mechs still have the same as the current R6 and you will be able to pass down most mech upper limit set ups to the next EN teir down. That said, light mech users that have invested in their favorite EN6 setups will suffer a bit. I don't like the idea of working up another 1-2 mechs to R6, but I do like the variety it will force me to use. I hope the compensation is comiserate with what was paid for the R6 so that can be applied to other mechs. I might not have R6s the things I did if not for the second copy, but you can be dang sure I will use the extra EN availible to me. I don't regret my decisions. The biggest changes IMO will come with balance and they're going to have to figure that out because the change at the highest level will be immediate and drastic. Mechs will be much softer in the face of 24+ EN. The Thanos build is for real now. But also what I see is that there is a weapons gap to fill all that big energy. The number of weapons available isn't enough to fully fill the EN in many high level hangers. I will probably dual my SB16, because WHY FREAKING NOT?!? But with only 2 EN 16 weapons and 3 mechs that can reach 32 EN, they are going to have to pump out some more weapons to fill that. Arc Torrent 14? Railgun 20? What's going to come from this? This is the biggest question in my mind. But to be sure, the primarily affects current players and if they handle it correctly and can keep the current high level players, the newbs won't know the difference for months, or maybe ever.
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Post by dukeofadvil on Jul 13, 2021 10:02:15 GMT -5
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Post by dukeofadvil on Jul 13, 2021 10:05:07 GMT -5
I really don’t think it’s that big of deal. Right now all the hangers 2,500 and above are basically running the same, two KS, two Gurdians, and a Panther. Literally every 3k hanger has some combination of this. Maybe a zephyr or redux based on maps. With the changes, hopefully they’ll balance health with power, so that two RG16 won’t one shot any Mech, unless shot in the back. But here is what’s interesting, do you really put all of your power in one Mech and run a dual RG panther, redux or guardian?? That’s a lot of power in one basket. Does a zephyr with CB12s change strategy? Not really. Still shock and hide. The only difference now is that you can’t hunt with disregard to mech. You have to play all styles and win knowing you’re limited in the style of play you like most. I’ll miss two Kill Shots, because it was a crutch to win and remove campers. It’s the one aspect I really like about MA compared to other games. Not being able to have the same build 5 times makes you a better player and the game more interesting. Making power decisions based on Mech survivability is better for the game. Balance. Appreciate it … for now. I agree with much of what people are saying, but this most aligns with my stance. Right now, this mostly just impacts people at the highest levels of the game. R5 mechs still have the same as the current R6 and you will be able to pass down most mech upper limit set ups to the next EN teir down. That said, light mech users that have invested in their favorite EN6 setups will suffer a bit. I don't like the idea of working up another 1-2 mechs to R6, but I do like the variety it will force me to use. I hope the compensation is comiserate with what was paid for the R6 so that can be applied to other mechs. I might not have R6s the things I did if not for the second copy, but you can be dang sure I will use the extra EN availible to me. I don't regret my decisions. The biggest changes IMO will come with balance and they're going to have to figure that out because the change at the highest level will be immediate and drastic. Mechs will be much softer in the face of 24+ EN. The Thanos build is for real now. But also what I see is that there is a weapons gap to fill all that big energy. The number of weapons available isn't enough to fully fill the EN in many high level hangers. I will probably dual my SB16, because WHY FREAKING NOT?!? But with only 2 EN 16 weapons and 3 mechs that can reach 32 EN, they are going to have to pump out some more weapons to fill that. Arc Torrent 14? Railgun 20? What's going to come from this? This is the biggest question in my mind. But to be sure, the primarily affects current players and if they handle it correctly and can keep the current high level players, the newbs won't know the difference for months, or maybe ever. Loosing 2 bots with no 16 energy weapons in my inventory is going to kill me. I play up most games and my 3 and 4 star bots are going to have no effect on 32 energy bots.
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Post by punishingcossack on Jul 13, 2021 10:25:17 GMT -5
this is the most premature ejaculation in the history of premature ejaculations. There's only 2 16EN weapons, yet you have 4 or 5 bots that can equip 32 EN? I can understand why this change happened, but there needs to be more time to let ppl prepare, as well as more weapon options. Also yea, ppl have mentioned this, but low EN weapons are being nerfed like crazy. byebye Jav6.
I do think the variety of setups is gonna get thrown wide open, that's for sure. But there's some tension here. Bots can equip a lot more weapon EN, but there just aren't that many high level weapons to go around. There's gonna be a lot of wasted EN capacity.
Are you going to compensate me (anywhere near remotely fairly) for my fully maxed KS Guardian Panther?
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Post by Danny Linguini on Jul 13, 2021 11:37:36 GMT -5
I’m so far away from R6-ing anything in my smurf account, none of this means much of anything to me. Except … if they don’t fix matchmaking and me and my 16EN mechs and 850 SP hangar start running into 32EN mechs, well, I’m not gonna be very happy. Do you still have your old account.. you were always annoying when I faced you with that damn lancer and jumping around from building to building.. now you could run a RG on it... or RM10 with JV6 yea keep that thing retired the more I think about it... Yeah, it’s backed up somewhere, but I have no intentions of reviving it. I had a copied Panther in there, too, and a RG and SB16. Although, depending on how they’re going to compensate for losing those second copies, I could end up in decent shape if I were to restore it. We’ll see … my smurf account is quickly reaching the no-fun-any-more point, too, so I’m not sure how much longer it’s going to last. For the record, I actually like the idea of eliminating mech copies. But like everybody else, this 32EN stuff is causing me concern. They HAVE to know that dual RG builds are going to rule the game, as will any combination of RG and SB16. In fact, the thought of a RG+SB16 build in the hands of anybody who’s good with independent weapon control (which I am definitely NOT) scares the bajeezus out of me.
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Post by Deadeye on Jul 13, 2021 11:46:40 GMT -5
this is the most premature ejaculation in the history of premature ejaculations. There's only 2 16EN weapons, yet you have 4 or 5 bots that can equip 32 EN? I can understand why this change happened, but there needs to be more time to let ppl prepare, as well as more weapon options. Also yea, ppl have mentioned this, but low EN weapons are being nerfed like crazy. byebye Jav6. I do think the variety of setups is gonna get thrown wide open, that's for sure. But there's some tension here. Bots can equip a lot more weapon EN, but there just aren't that many high level weapons to go around. There's gonna be a lot of wasted EN capacity. Are you going to compensate me (anywhere near remotely fairly) for my fully maxed KS Guardian Panther? This is an interesting point that I hadn't considered. Investment in leveling R6 bots was thought to be a great deal since you got twice the impact/value. This value is reduced. I agree in that I hope they compensate based on how far ranked your R6 bots are. That would be fair because they're not just taking R6 mechs away. For some people, they're taking R6.7 mechs away.
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