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Post by Redfiend on Aug 5, 2023 20:56:19 GMT -5
Trying to buy any kind of power to move forward just seems like the slippery slope the bean counters want. This is their entire money-grabbing strategy in a nutshell. The slippery slope that once you start down it, there’s no getting off without quitting and starting over. Or just quitting. Like I said, my OG account just got ripped by the "rebalance" of everything, and all of the old weapons essentially getting power crept out of top tier. I'd need like 16k coins on my main to double my gold border weapons and rank up Surge/Redox to R6, just to feel like I'm on even footing with all of the gravity beam/minigun/EM rifle/Railgun wielding AI. The "balance" patch is what really double tapped anyone with a handful of R6 mechs, the first shot to the chest was increasing the EN cap across the board, but requiring fully maxed for full EN cap. My zephyr, killshot, and ares are just trash stat wise and my OG account wouldn't be playable at all if I didn't go all in on Bastion. I'd rather play slow as hell at the bottom rungs, working through item "rarities"(staying in each teir as long as possible and working on all of the mech achievements per teir), than constantly fight R6 full exotic, max pilot, best implant AI with 9K+ squad power.
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Post by Danny Linguini on Aug 6, 2023 9:33:59 GMT -5
Well, since I added a legendary pilot (Major) to Paragon, they’ve cranked up the AI BIG time. I’m outplaying most of the humans, even though their SP’s are almost double mine, but the bots are just ridiculous now. Whenever I have another Lancer targeted and he jumps, I lose it, even if it’s locked. But the bots are nailing me mid-air, with shotguns or whatever, while I’m directly over their heads - something no human player could possibly do. No dodging javs any more, either - they’re nailing me mid-jump, too.
So I’m gonna mix things up a bit - put plasma cannons on Lancer and shotguns on Paragon, switch up the pilots and see what happens. I gotta buy bigger shotguns and smaller PC’s, but they’re cheap enough.
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Post by Redfiend on Aug 6, 2023 16:41:59 GMT -5
Danny LinguiniGood to know the AI remain unhindered by the rules of the MM the player has to abide by. I was considering focusing pilots on the long grind, but knowing the better pilots play in to screwing the player puts them on the backburner. Also, something of note, 「whiskey tango foxtrot」 is the deal with Assault weapons not having a purple pilot? Snipers and CqC have 2 gold teir pilots, but they can't give a median Assault pilot? There's also the part where they've been making new weapon categories and only making weapons in those categories. With gear hub, it looks like fragment guns, fusion cannons, and Voltaic RPGs are the last non exotic items they're going to put out. The resource sink has hit the point of post Black market 1.0 in War Robots. With the current roster of non-exotic mechs/weapons being ~years~ of content in terms of grind, while every new end game release is $100+ $50 worth of Acoins to max. So long as I keep playing, I'm ranking weapons over mechs, and am achievement hunting on whatever I have before getting something new. IE: after getting the Autocannon achievement for Paragon, getting Gauss 4s for it to work it's sniper achievement, because Lancer has a Gauss specific task. Swapping Lancer's RPGs for Autocannons once it's rocket task is complete. Literally crawling. Any beta players that weren't sitting at max with 5 digits worth of premium currency have been getting shafted by every update cboking resource distribution. Year 2 MA is looking like Y3(dash) era War Robots. Also, how tf is War Robots still going? I watched a manni video the other day (lol) where just watching all of the mechanics, otks, and broken BS gave me a headache.
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Post by Danny Linguini on Aug 6, 2023 18:05:39 GMT -5
I went back and played War Robots again awhile back, and almost every game had a hacker in it, endlessly dashing around the map, and impervious any weapons. Talk about a joke.
I don’t know what happened, but about the same time I got a good pilot, got moved up to Div 2, and coincidentally got a task to win 6 battles in a row (speaking of jokes), I’ve been on an almost steady losing streak. Something flipped the animal AI switch, but I’m not sure what. I should have just left well enough alone. I may as well keep ranking up the stuff I’ve got now. I grabbed a plasma cannon 4 for if/when I get Lancer to R4, Paragon is now R4 so he can carry two SG8’s (which are pretty lethal, btw), and in that mess I’m now at 10 T3 stars. I don’t know what I’ll do if I do hit T3, but that’s still a long, slow slog away.
Anybody know why plasma cannon implants are totally absent from everywhere?
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Post by Redfiend on Aug 6, 2023 18:17:24 GMT -5
I went back and played War Robots again awhile back, and almost every game had a hacker in it, endlessly dashing around the map, and impervious any weapons. Talk about a joke. I don’t know what happened, but about the same time I got a good pilot, got moved up to Div 2, and coincidentally got a task to win 6 battles in a row (speaking of jokes), I’ve been on an almost steady losing streak. Something flipped the animal AI switch, but I’m not sure what. I should have just left well enough alone. I may as well keep ranking up the stuff I’ve got now. I grabbed a plasma cannon 4 for if/when I get Lancer to R4, Paragon is now R4 so he can carry two SG8’s (which are pretty lethal, btw), and in that mess I’m now at 10 T3 stars. I don’t know what I’ll do if I do hit T3, but that’s still a long, slow slog away. Anybody know why plasma cannon implants are totally absent from everywhere? The first page of the implant shop tends to lean on to whatever new "sale" pops up. Had a 2 day fusion 10 sale pop up yesterday, and 3/5 of the mods in the shop were fusion cannon. Like rare Blueprints the more items they come out with, the less likely it is to see what you want, unless, of course, you don't own the item and they're selling it to you at a "discount". Just recently got the blue RPG radius mod to drop, I've had the blue Plasma mods for awhile. This week I had 3 of my free mod chests drop blue Quad Rockets(onyx ability) mod, so their posted drop rates definitely have an extra layer of "rng" on them.
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Post by Danny Linguini on Aug 6, 2023 22:16:25 GMT -5
Total losing streak now, and it’s all AI. Most human players aren’t doing squat, I’m getting first and/or second MVP, and still losing every game. Ridiculous. This experiment is officially a fail.
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Post by Redfiend on Aug 6, 2023 22:31:19 GMT -5
Total losing streak now, and it’s all AI. Most human players aren’t doing squat, I’m getting first and/or second MVP, and still losing every game. Ridiculous. This experiment is officially a fail. What do you have,how many hangar slots do you have open, what's killing you? Did obtaining "Major" just have the AI gear rank up, or are they just in terminator mode 24/7? The least fair thing I kept running into in T2 MM was R3 Paragons with G-lock, shotguns, and premo mods. Would turn a corner and just evaporate. Curious if you're seeing any R4 Paragon/R4 Lancer, because they were my bane in T3 matchmaking. I have no intention of leaving T1 unless it forcefully pushes me out for upgrading weapon ranks. Even if it does, I'll have enough resources to instantly bring Lancer, paragon, and Jug to 2.7, just because of how long I've been sitting in T1. In the test server, I saw Mayer fighting Max AI when he was testing Puma and Slingshot, even though they were the only mechs he maxed in the test run. Most of the AI weren't using legendaries. He also had all 5 slots open. I'm curious if the MM is still running in a similar way as it used to, after T1, where the highest rank mech * slots open was what it averages out for AI. If I had access to their test server I'd break the MM like I did the original Walking War Robots MM 😅🤣
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Post by Danny Linguini on Aug 7, 2023 0:07:40 GMT -5
Total losing streak now, and it’s all AI. Most human players aren’t doing squat, I’m getting first and/or second MVP, and still losing every game. Ridiculous. This experiment is officially a fail. What do you have,how many hangar slots do you have open, what's killing you? Did obtaining "Major" just have the AI gear rank up, or are they just in terminator mode 24/7? The least fair thing I kept running into in T2 MM was R3 Paragons with G-lock, shotguns, and premo mods. Would turn a corner and just evaporate. Curious if you're seeing any R4 Paragon/R4 Lancer, because they were my bane in T3 matchmaking. I have no intention of leaving T1 unless it forcefully pushes me out for upgrading weapon ranks. Even if it does, I'll have enough resources to instantly bring Lancer, paragon, and Jug to 2.7, just because of how long I've been sitting in T1. In the test server, I saw Mayer fighting Max AI when he was testing Puma and Slingshot, even though they were the only mechs he maxed in the test run. Most of the AI weren't using legendaries. He also had all 5 slots open. I'm curious if the MM is still running in a similar way as it used to, after T1, where the highest rank mech * slots open was what it averages out for AI. If I had access to their test server I'd break the MM like I did the original Walking War Robots MM 😅🤣 Still just two slots - R3 Lancer with R3 plasma cannons and Major, who also just turned R3, but no plasma implants; and R3 Paragon with R2 SG8’s, and Jester who I’m holding at R4 until I can scrounge up enough a-coins for Myna. No spare mechs, a few weapons hanging around, but nothing over T2. The biggest pains in my backside are javs - mostly JR4’s, but occasionally JR6’s. SG8’s are probably #2, but at least I can return the favor with mine. Nothing much I can do about Uber-aggressive AI, though. I don’t recall seeing any R4 mechs, or weapons for that matter.
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Post by Redfiend on Aug 7, 2023 10:53:03 GMT -5
At that point, the AI is going to have 3 mechs, even if you don't. 2 slot only seems to work where I am, solidly in T1 with R1 paragon/lancer and no T2 items.
Might be time for that third mech. Especially because this week's tournament should be Deathmatch.
I'm about halfway through 900 Autocannon kills 🤣
Edit: 280 squad power forces me out of Paragon and Lancer land. SP definitely does have an impact it seems, but the cutoffs are completely unknown and their is probably a myriad of ways to funk it up, while the AI has it's own rules.
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Post by Danny Linguini on Aug 7, 2023 15:13:10 GMT -5
Every human opponent I’ve seen has 4 or 5 slots filled, mostly 4. No idea what AI is doing for slots, but they almost all have T2 gear. After the last round of upgrades, my SP is at 621. Every opponent I can see is well over 800. Always, even after my increasingly frequent losing streaks. They’re mostly T2 gear, but a few T3’s, and a crapload of arachnoseseses. As I noted earlier, the human opponents usually aren’t the problem - it’s the cranked up AI.
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Post by Redfiend on Aug 7, 2023 16:12:53 GMT -5
Every human opponent I’ve seen has 4 or 5 slots filled, mostly 4. No idea what AI is doing for slots, but they almost all have T2 gear. After the last round of upgrades, my SP is at 621. Every opponent I can see is well over 800. Always, even after my increasingly frequent losing streaks. They’re mostly T2 gear, but a few T3’s, and a crapload of arachnoseseses. As I noted earlier, the human opponents usually aren’t the problem - it’s the cranked up AI. Yea, Ai squad power where you are has the same SP as 5 slot players, with 3 mechs. I fumbled around with a few of my other alts at various ranks. SP is using brackets, not individual rubber banding. The score itself isn't as important as what bracket it's in. If players have around 1k-ish SP with 5 slots, the AI are running 1 rank 4 and 2 R3, all with R2/3 weapons. The AI are kit-ed to be optimal at the top of the SP bracket, even if you, the player the MM is taking into account, is only scratching the bottom. There's a bunch of subdivision brackets that overlap for low SP, what I'm guessing is what Payrium expects players to be doing up to R3 mechs, R4 weapons (teir4). Players are probably expected to be running R4 mechs, R5 weapons before obtaining anything from T5, where R4 base mechs and 8en legendary weapons unlock. Outside of players you shouldn't be seeing any Blue border mechs. If the AI is running around with Arachnos, that's a R3 item. SP and item ranks> actual teir, gear hub's only function on the MM seems to SOLELY affect what the AI can spawn, but only marginally.
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Post by Redfiend on Aug 8, 2023 0:38:25 GMT -5
Almost there. Apparently, if a player didn't finish the Arachnos Derby: 1-They don't get the Stasis 8 derby 2-Arachnos' derby gets a second chance at 15k exp.
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Post by Koalabear on Aug 8, 2023 7:22:24 GMT -5
Arachnos and SB8 are probably some of the worst things to use right now so I feel bad for anyone who grinds for them!
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Post by Danny Linguini on Aug 8, 2023 11:30:51 GMT -5
Yeah, I just got a second Acrapnos derby a few days ago. Time to watch the progress bar again.
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Post by reconnecting on Aug 9, 2023 16:24:47 GMT -5
Every human opponent I’ve seen has 4 or 5 slots filled, mostly 4. No idea what AI is doing for slots, but they almost all have T2 gear. After the last round of upgrades, my SP is at 621. Every opponent I can see is well over 800. Always, even after my increasingly frequent losing streaks. They’re mostly T2 gear, but a few T3’s, and a crapload of arachnoseseses. As I noted earlier, the human opponents usually aren’t the problem - it’s the cranked up AI. on the MM seems to SOLELY affect what the AI can spawn, but only marginally. How do you check what the AI are running after a match? I tried looking at the battle log but it won't show participants hangers. That is except the MVPs.
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Post by Redfiend on Aug 9, 2023 16:39:05 GMT -5
on the MM seems to SOLELY affect what the AI can spawn, but only marginally. How do you check what the AI are running after a match? I tried looking at the battle log but it won't show participants hangers. I'm very observant when playing and can pretty much tell what they're running on sight. Number of mechs is just how many kills are on my team when the match/round is over by mechout. After completing the Autocannon task, I started playing normally: Running Paragon R3: R3 SG8 or R2 LA8 Lancer R3: R3 Plasma or RPG Jug R2: R3 Plasma, RPG, or Thermal Lance AI hangars: 1 attacker: Paragon R3: Shotgun/LA or Puma R2: La12, Plasma, RPG, SG4+8 2 of the following: Lancer R2 or R3: Plasma, Rockets, shotguns MD R2: R3 weapons Thermal Lance, RPG, Shotguns, Plasma Juggernaut R2: R3 weapons Thermal lance, Shotguns, Plasma, RPG Slingshot R2:R3 weapons: Plasma, Autocannon, shotguns, thermal Lance's, RPG The AI Paragons and Lancers that are a rank higher than the rest use base rank weapons, but tend to have jacked pilots and implants. It doesn't seem to matter how many hangar slots are open for players, as much as the average SP of the squad. Seeing plenty of players with R2/3 items and 4-5 slots. The last time I was at this point I bought Ares right away, and the MM went to hell. It looks like it's set up where they really want players to either top off the previous teir to the same rank as the following teir items, or buy everything in the new teir immediately to keep up. There's no in between.
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Post by Danny Linguini on Aug 10, 2023 17:26:07 GMT -5
Well, I didn’t do a bad thing, but I did do a thing. Plasma cannon 6’s on Paragon were pretty good - not great, but not bad. Then I shuffled things up and put the shotguns on Paragon so I could go up to EN8’s, and Lancer ended up with plasma cannon 6+2, which is pretty horrible. So I’m thinking what can I do to perk this guy back up closer to where he was with the shotguns, and realized the Pulse Cannon 4’s are also assault weapons and still just Tier 2 - so I can have a little more punch without jumping up a tier weapon-wise. I also had a couple of PC implants sitting around just in case, and still no plasma implants, so it was well worth dropping the a-coins and making the switch without drastically kicking up my SP (only went up by 10). And it’s a very noticeable difference, although I need to do a bit more fancy dancing while emptying the clip. Longer range, bigger mag, shorter reload, more damage, what’s not to like. Except I’ll probably be seeing a lot more of them on reds now. We’ll see.
Oh yeah - and I’m up to 14 T3 stars. No more buying gear for me!!!
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Post by Redfiend on Aug 10, 2023 20:23:03 GMT -5
Well, I didn’t do a bad thing, but I did do a thing. Plasma cannon 6’s on Paragon were pretty good - not great, but not bad. Then I shuffled things up and put the shotguns on Paragon so I could go up to EN8’s, and Lancer ended up with plasma cannon 6+2, which is pretty horrible. So I’m thinking what can I do to perk this guy back up closer to where he was with the shotguns, and realized the Pulse Cannon 4’s are also assault weapons and still just Tier 2 - so I can have a little more punch without jumping up a tier weapon-wise. I also had a couple of PC implants sitting around just in case, and still no plasma implants, so it was well worth dropping the a-coins and making the switch without drastically kicking up my SP (only went up by 10). And it’s a very noticeable difference, although I need to do a bit more fancy dancing while emptying the clip. Longer range, bigger mag, shorter reload, more damage, what’s not to like. Except I’ll probably be seeing a lot more of them on reds now. We’ll see. Oh yeah - and I’m up to 14 T3 stars. No more buying gear for me!!! Hitting the T3 mark of 18 stars hasn't seen the AI spawning blue mechs yet for me, but the amount of players I've been running into have been the worst. Had a tournament match that just had me log off. A player with a single T3 Orion, 1 arc 6, and G-lock just wiped the entire AI population on my team. Definitely not happy with how quickly the MM escalated, but everything except the occasional AI lancer and Paragon is R3, so I'll be aiming to even out a R3 hangar before investing in anything from T3. Buying Ares the first try had me get bodied. Missile rack 6 will probably be the first T3 item I buy, just because I'd need to shore up for G-lock if I wanted to run Arc torrent. Hangar slots really don't seem to matter where I am. The AI have 4 mechs while players have 5.
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Post by Redfiend on Aug 10, 2023 21:09:46 GMT -5
Jinxed it and got kicked in the face. They really are just screaming "BUY PRODUCT!!!1" I'd go back to playing Dead Cells if I still had a tablet. Costs the same amount of money.
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Post by Redfiend on Aug 11, 2023 15:02:46 GMT -5
Final verdict: Pilots ruin any balance the game could possibly have, with the AI ALWAYS having pilot advantage against new players.
Gold implants and purple pilots start appearing the moment new players get out of Lancer/Paragon land.
With a few R3 mechs and weapons, my gear rarely matters fighting the AI, as rank 4 Legendary pilots with epic or Legendary implants, also at their 4th upgrade level, are COMMON among the AI.
I could be running the exact same mech/weapon set as the AI, but they will almost always have 25% more health, and, ~at least~ 40-50% more damage output.
Nothing like starting a game to see Asami, Major, Archangel, Deisel and Baron next to the names of the first spawn of the enemy AI.
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Post by Danny Linguini on Aug 12, 2023 9:02:53 GMT -5
Time again for what appears to be my now bi-weekly self-imposed 2-day hiatus from playing. I’m once again 50 derby points away from earring that godforsaken acrapnos. Exactly how much difference it would make to the competition level at this point I do not know, nor do I care to find out. It would instantly launch me into T4 territory, and no thanks to that.
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Post by Redfiend on Aug 12, 2023 13:32:17 GMT -5
Time again for what appears to be my now bi-weekly self-imposed 2-day hiatus from playing. I’m once again 50 derby points away from earring that godforsaken acrapnos. Exactly how much difference it would make to the competition level at this point I do not know, nor do I care to find out. It would instantly launch me into T4 territory, and no thanks to that. It doesn't seem to matter as much as the SP it makes available. The AI is the number one complaint on discord and the actual plarium forums, because pilots. The forum responses from the community manager are nothing burgers, their responses for unavailable/too costly items are "keep an eye out in the offers/neon shop!" There isn't going to be any kind of quality stability until they fix the AI. They say they're working on it, but we all know that's a lie because there was a time where AI had upper limits to what it could run. I'm back to doing dailies on my main account instead of playing the low level account. The "watch sponsored ads" task on my smurf is 3k credits instead of coins, so the only means of it obtaining coins are crates, XP milestones and the 200 weekly coins. With the AI as it is, and the few players I run into being people that bought legendary mechs at rank 2, the grind isn't worth a damn thing. Those players are going to burn out, either their desire to play, or their wallet. Depends on how long it takes them to realize that the blueprint gatcha is a wall that will time gate them from upgrading all of their "great deal" legendary gear. 1 gold BP is 240 a coins. it takes 24 BP to get a legendary item from R2 to R5. Legendary BP have a 3% drop rate from all crates. The AI will always be one step ahead. Just like every AI hangar has access to every item players have NO way of obtaining, like the heavy duty pilots and every weapon to come out in the last 6 months.
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Post by Danny Linguini on Aug 15, 2023 22:39:40 GMT -5
Well I decided I’m gonna keep my 2-slot T1 mech/T2 weapon hangar going as long as I can, just to mess with the MM. I’m assuming there are some rules it goes by, otherwise I’d be seeing all kinds of magic mechs and weapons, which right now I mercifully don’t. All it can do, I’m guessing, is kick up ranks of gear within limits and ratchet up the AI aggression when I win too much - which doesn’t happen very often any more lately. I have one, maybe two good games that I can dominate, then AI takes over for three or four. Very few in between. Which is fine - as long as I get my two wins and whatever else I need to complete the dailies, which I can usually hammer out in five or six matches. No tournaments, because I only have two mechs and two slots, and that’s fine too, because I generally suck at both of those anyway. At some point I’ll rank up the mechs to R4, if I ever get that far. If things get too miserable and cuss-worthy, I’ll flush it and start over again. Though I might at some point think about replacing Lancer with a Tengu, just to see if it’s any good (and if the reds are already far out of control), but that’s still 27 stars away, and who knows what kind of dookie-show this mess will look like by then.
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Post by reconnecting on Aug 16, 2023 15:10:44 GMT -5
Well I decided I’m gonna keep my 2-slot T1 mech/T2 weapon hangar going as long as I can, just to mess with the MM. I’m assuming there are some rules it no by, otherwise I’d be seeing all kinds of magic mechs and weapons, which right now I mercifully don’t. All it can do, I’m guessing, is kick up ranks of gear within limits and ratchet up the AI aggression when I win too much - which doesn’t happen very often any more lately. I have one, maybe two good games that I can dominate, then AI takes over for three or four. Very few in between. Which is fine - as long as I get my two wins and whatever else I need to complete the dailies, which I can usually hammer out in five or six matches. No tournaments, because I only have two mechs and two slots, and that’s fine too, because I generally suck at both of those anyway. At some point I’ll rank up the mechs to R4, if I ever get that far. If things get too miserable and cuss-worthy, I’ll flush it and start over again. Though I might at some point think about replacing Lancer with a Tengu, just to see if it’s any good (and if the reds are already far out of control), but that’s still 27 stars away, and who knows what kind of dookie-show this mess will look like by then. My Smurf account is at about 2-3 stars for everything. Mostly blue pilots, one purple so far. Though I might buy Rosa for her guided boost. Debating that as I an having fun now as is. Getting blasted by highest tier ai got old in my main account. Not fun. There is an image of my current hangar below. Ares is my bread and butter mech for kills-points. I got 5 mechs as I wanted to play tournament. I'm doing okay ish there, getting some resources especially yellow keys. Puma is an effective sniper (no one shot kills) with longarm 8, Ares with rpg6s, Jug with an mr8, Slingshot with the other mr8 and Paragon with Jav6s. My plan is to make things like the longarm rank 3 and maybe stay there. I want to stay lower tier and avoid the hamster wheel of upgrades as much as I can. And have Fun! 😁
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Post by Danny Linguini on Aug 16, 2023 20:40:27 GMT -5
This is my hangar right now. I may keep ranking up Lancer to R5 so I can fit him with PC6âs, I donât know ⦠whether I do or not, Iâm going to keep pushing resources into the pilots. I sc「grape」 up enough a-coins from cheap deals to grab a couple of gold pilots, and itâs an appropriately sssllllooooowwwww grind upgrading them. I just dumped most of the rest of my resources on Myna so I could swap my implants, but pretty soon Iâll be locked into my weapons and implants, so I donât see these setups changing much other than upgrading the PCâs. Iâm definitely having more fun with this hangar, though AIâs mood swings still have me cussing it up a bit, just nowhere near as much as before.
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Post by Redfiend on Aug 16, 2023 23:00:00 GMT -5
Since my main still has the coins for ads, I've decided on just sticking to Rare(blue) mechs and rare+ weapons without pilots.
R5 mechs with R5 weapons gets me R4 AI with their cracked out pilots, but if I throw my pilots on I'd be facing R5-R6 AI with cracked out pilots.
The AI should just have a hard limit of rank 3 pilots with level 3 implant upgrades. Playing "at level" isn't playing "at level" where those R4 mechs with pilots are stronger than R5 mechs/weapons without pilots.
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Post by Danny Linguini on Aug 18, 2023 19:48:36 GMT -5
There must be a glitch in the matrix. In the last 20 matches, I’ve only lost one. I’ve won the last 13 now, usually getting at least one MVP. Sometimes I go the entire match with just Lancer with PC4’s.
In the last three days, shortly after acquiring my second legendary pilot (Myna), I’ve completed all the dailies in three games. AI seems to have been toned down a bit from the standard psychotic mode when I win two or three in a row, and my human opponents, while all having 4- and 5-slot hangars and much higher SP’s, most of them are just not very good. Maybe I’m just shy of that next tipping point where they pit the entire universe against me? This is where I’m bombarded with sales offers for higher-tiered mechs and weapons that I’m happily ignoring, and maybe MM doesn’t know what to do with me any more. That against which resistance is futile is being resisted, and the collective is losing its mind. Or maybe I’m finally getting gooder. Or maybe it’s only a matter of time before it all catches up with me and I’ll never, ever win another game again. I don’t know, but I’m gonna enjoy it while it lasts before the interminable cussing resumes.
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Post by Redfiend on Aug 19, 2023 11:26:29 GMT -5
They tweaked the AI.The core, server side patches for the upcoming update went live when the "event" crates switched out. There was a "news" pop up about it. The higher up AI is still an abomination, but the lower SP stuff feels more manageable now.
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Post by Danny Linguini on Aug 19, 2023 13:47:41 GMT -5
^^^ All the incentive I need to not upgrade anything else ever again. At least until they decide to ‘tweak’ AI again.
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Post by Redfiend on Aug 19, 2023 14:58:27 GMT -5
^^^ All the incentive I need to not upgrade anything else ever again. At least until they decide to ‘tweak’ AI again. So far the MM looks like a hack job because of how they are trying to shoe horn the gear hub system into mattering. Just unlocked T4, saw AI running a R5(12 en) lancer and most of the Green rarity mechs(jugs, Slingshots, MDs are Rank 4, while the mechs actually in the teir (Ares, shadow, Guardian, Arachnos, Stalker) remain rank 3. The "grade" balance update ruined the game, and they're trying to keep the low teir gear relevant with level advantage, while only the AI can afford to upgrade crap teir gear that high(and upgrade it all instantaneously from one match to another), and they're selling R2-R3 legendary gear that just completely circumvents any balance at any level of gameplay.
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