Diktator
Recruit
Posts: 8
Karma: 2
Pilot name: Diktator
Platform: iOS
Clan: DreamTeam
League: Champion
Server Region: Europe
Favorite robot: R2D2
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Post by Diktator on Dec 17, 2016 16:09:57 GMT -5
The weakness of 3MG is its HP. So there are plenty of options to kill them. Using Leo with mags and thunder, rogatka with 2 tarans or gep with 3 aphids can be helpful. Unfortunately as it was mentioned above 3MGs are often used by skilled, well-equipped 5-bot players and moreover they run in squads with more or less equal clanmates. If you want to win against strong seal clubbers get a good hangar and enough trophies, join a decent clan and defeat them in squad or solo once you are skilled enough. Personally I like 3MG enemies as it means that their team has a chance to win
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Post by Muhlakai on Dec 18, 2016 15:44:17 GMT -5
Unfortunately as it was mentioned above 3MGs are often used by skilled, well-equipped 5-bot players and moreover they run in squads with more or less equal clanmates. The best way to deal with a 3MG is another 3MG. Any good pilot can own anything you can fight in except for another. 3MG users are aware of thunders and pinatas so they like to stay at a 315-340m range. If you're fighting a good pilot you need to have one. Now if you don't want to go that route then get a thunder/taran boa or a shield bot. I honestly wouldn't fight one without a teammate unless you want to sacrafice your hanger and hope your teammates can get the win bc youll be out quickly. First, maggeps are not the only counter to maggeps. That's already been thoroughly discussed. Thunders, Orkans, and Boas are all great counters, especially together. Yes, Tarans are easier to use so people often prefer those, but the much-higher burst damage of Orkans are always better. Secondly, most Gep pilots are NOT very skilled. The harsh truth is that because they're so OP most Gep pilots never receive the proper challenges to actually develop good piloting skills. ...but even if they ARE good pilots, maggeps are NOT invincible, nor are they impossible to beat under typical (non-ambush) circumstances. I've beat top Ruin and Raze pilots 1-on-1 without losing too much health in a TO Boa. The fact that Geps are OP in the first place makes them more challenging when piloted well, but facing one does not mean instant death.
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typewriter
Destrier
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Posts: 61
Karma: 42
Pilot name: Typewriter
Platform: Android
Clan: [Шικ²] ШικΣd
League: Silver
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Post by typewriter on Dec 18, 2016 15:46:39 GMT -5
One thing i'd like to add is: be eager to trade fire (and thus HP) when you have plasma weapons.
I am now in mid(?) / high (?) silver, usually fielding Maggep, Orkan Cossack, Aphid Patton, Thunder Orkan Boa and Thunder plasma Golem. I've been using the Maggep for a couple hundred matches and fighting them about the same amount.
At low silver or below, a Maggep is more valuable to his team than any other bot. So if you can get a maggep down to 15% health and lose your mag patton in the process, it's a decent deal and usually you should take it unless there are tactical reasons involved.
True that Maggeps are underweighted at the current MM so usually when a maggep faces a mag patton (best choice for that among all non-premium lights and mediums) in a stand-and-shoot contest, the maggep will win. But not by much - at least not as much as how much more effective it is at capping beacons, picking favorable engagements, etc.
This holds true to certain degrees even if you have thunder plasma golems, vityaz and maybe even boas at 345m.
At just a bit higher tiers, thunder magnum Leo, plasma griffin are even better choices. They can outshoot the maggep most of the time. With the shields on plasma gareth and galahads you can chase maggeps away all day long.
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typewriter
Destrier
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Posts: 61
Karma: 42
Pilot name: Typewriter
Platform: Android
Clan: [Шικ²] ШικΣd
League: Silver
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Post by typewriter on Dec 18, 2016 15:52:44 GMT -5
The weakness of 3MG is its HP. So there are plenty of options to kill them. Using Leo with mags and thunder, rogatka with 2 tarans or gep with 3 aphids can be helpful. Unfortunately as it was mentioned above 3MGs are often used by skilled, well-equipped 5-bot players and moreover they run in squads with more or less equal clanmates. If you want to win against strong seal clubbers get a good hangar and enough trophies, join a decent clan and defeat them in squad or solo once you are skilled enough. Personally I like 3MG enemies as it means that their team has a chance to win Respectfully I disagree with the notion of aphid gep being a good counter to maggeps. I was actually going to make a post on the "how to deal with aphid geps" thread that maggeps is the perfect counter to aphid geps. As long as there is some space, the maggep and sidestep all aphids shot from 200m+ and not take any damage most of the time. And one of the reasons to use the aphids on the gep is that the gep can run fast and avoid contact. But a maggep being just as fast negates that. If a maggep and an aphid gep goes one on one, usually the maggep will win with 70%+ of its health
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Diktator
Recruit
Posts: 8
Karma: 2
Pilot name: Diktator
Platform: iOS
Clan: DreamTeam
League: Champion
Server Region: Europe
Favorite robot: R2D2
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Post by Diktator on Dec 18, 2016 18:03:18 GMT -5
The weakness of 3MG is its HP. So there are plenty of options to kill them. Using Leo with mags and thunder, rogatka with 2 tarans or gep with 3 aphids can be helpful. Unfortunately as it was mentioned above 3MGs are often used by skilled, well-equipped 5-bot players and moreover they run in squads with more or less equal clanmates. If you want to win against strong seal clubbers get a good hangar and enough trophies, join a decent clan and defeat them in squad or solo once you are skilled enough. Personally I like 3MG enemies as it means that their team has a chance to win Respectfully I disagree with the notion of aphid gep being a good counter to maggeps. I was actually going to make a post on the "how to deal with aphid geps" thread that maggeps is the perfect counter to aphid geps. As long as there is some space, the maggep and sidestep all aphids shot from 200m+ and not take any damage most of the time. And one of the reasons to use the aphids on the gep is that the gep can run fast and avoid contact. But a maggep being just as fast negates that. If a maggep and an aphid gep goes one on one, usually the maggep will win with 70%+ of its health It depends a lot on who plays gep with aphids and combat situation. If both are very skilled aphid gep has an advantage to my mind. Of course I judge from my and my clanmates personal experience and we take that both geps have weapons lvl 12 and bots lvl is equal 1-4. I also thought mag gep had an edge over aphid gep until I met some skilled guys. Sometimes one aphid gep can kill 3-4 mag geps with 100% of health.
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Post by CΛΜΡΞΓ™ on Dec 18, 2016 21:08:08 GMT -5
Aphid geps cannot kill mag geps. Simply side strafe while advancing and they cannot harm you.
Edit: that's not to say it's not POSSIBLE to kill mag geps with an aphid gep, but a smart and aware mag gep pilot simply will not die to aphids.
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Post by mechbond on Dec 18, 2016 22:11:44 GMT -5
The way I deal with them;
I run 5 4/5 Shutzes and if there is more than 3 I ditch the game.
If 2, it's an uphill battle and only winnable if they don't have 5 slots of Geps each.
If 1 or 2 I try and flank them, usually get 1-2 kills before they start treating me as a priority target and then I hide behind walls and wait for them to have 1vs1 at distance under <120 meters. if they are vary of engagement that's good because that means they are not targeting my teammates. This way I outmech them more than 50% of time. If they are skilled and have 5 Geps then it's hard. If they are using Aphids it's a bit harder but constant moving helps. Pin ones are the hardest, you have to peak out of cover then back to bait them... works sometimes, or wait for them to fire at someone else.
Often though even if I kill them, I'm left with 1 or no bots and my teammates are just useless and we still lose. I also try capping beacons if possible and often with even 1 seaclubber it feels like trying to plug holes in fish tank with new ones constantly popping up if your teammates are clueless.
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Post by lephturn on Dec 18, 2016 22:36:16 GMT -5
Well OK.
I bought my 3rd Gep and I just bought my 3rd Mag for it. Leveling them now. I only fear the 5 slot mag/gep clubbers. I've got a Pinata gep and an Aphid gep. The Aphid is my favourite.
With 4 light weapon hardpoints, wouldn't a Patton with 4xMags be even more insane? Or is it just too slow to get it done?
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Post by lephturn on Dec 18, 2016 22:46:43 GMT -5
Aphid geps cannot kill mag geps. Simply side strafe while advancing and they cannot harm you. Edit: that's not to say it's not POSSIBLE to kill mag geps with an aphid gep, but a smart and aware mag gep pilot simply will not die to aphids. My Aphid gep agrees. Any skilled MagGep pilot will just chase me and kill me, then side strafe to avoid almost all damage. Almost as bad are Destriers... those damned things seem to be extremely hard to hit with aphids - even when they are not moving fast and I think I have them nailed. Soon... soon I will have a 3Mag Gep ready. I'll probably start with my aphid gep and then when I see a clubber, pull out my 3mag Gep and do my best. But the guys that have 5 mag geps? Well once I kill one and they roll out the second mag-gep in bronze... unless I magically have a decent team that actually caps beacons, it's all over.
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Post by CΛΜΡΞΓ™ on Dec 18, 2016 22:48:29 GMT -5
But the guys that have 5 mag geps? Well once I kill one and they roll out the second mag-gep in bronze... unless I magically have a decent team that actually caps beacons, it's all over. in mag gep vs mag gep fights, cornershooting is key.
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Post by Muhlakai on Dec 18, 2016 22:48:36 GMT -5
Well OK. I bought my 3rd Gep and I just bought my 3rd Mag for it. Leveling them now. I only fear the 5 slot mag/gep clubbers. I've got a Pinata gep and an Aphid gep. The Aphid is my favourite. With 4 light weapon hardpoints, wouldn't a Patton with 4xMags be even more insane? Or is it just too slow to get it done? The Patton is light on armor and drops mags like they're going out of style. Don't get me wrong: I love quadmag Pattons, but I'd rather have a TO Boa any day of the week to take on maggeps. Incidentally, I'm sorry to hear about your continued descent into the dark side. I know they TELL you they have cookies, but they only ever actually offer you cake. Don't take any. The cake is a lie.
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Post by CΛΜΡΞΓ™ on Dec 18, 2016 22:55:24 GMT -5
Well OK. I bought my 3rd Gep and I just bought my 3rd Mag for it. Leveling them now. I only fear the 5 slot mag/gep clubbers. I've got a Pinata gep and an Aphid gep. The Aphid is my favourite. With 4 light weapon hardpoints, wouldn't a Patton with 4xMags be even more insane? Or is it just too slow to get it done? The Patton is light on armor and drops mags like they're going out of style. Don't get me wrong: I love quadmag Pattons, but I'd rather have a TO Boa any day of the week to take on maggeps. Incidentally, I'm sorry to hear about your continued descent into the dark side. I know they TELL you they have cookies, but they only ever actually offer you cake. Don't take any. The cake is a lie. when you run into a decent mag gep pilot you will wish you had a taran, the Orkan won't do jack and the thunder doesn't do much either at 250-350m, wonder how many times this has been said already... don't bother replying to this, I just wanted to get it out there again XD
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Post by lephturn on Dec 18, 2016 23:07:11 GMT -5
Well OK. I bought my 3rd Gep and I just bought my 3rd Mag for it. Leveling them now. I only fear the 5 slot mag/gep clubbers. I've got a Pinata gep and an Aphid gep. The Aphid is my favourite. With 4 light weapon hardpoints, wouldn't a Patton with 4xMags be even more insane? Or is it just too slow to get it done? The Patton is light on armor and drops mags like they're going out of style. Don't get me wrong: I love quadmag Pattons, but I'd rather have a TO Boa any day of the week to take on maggeps. Incidentally, I'm sorry to hear about your continued descent into the dark side. I know they TELL you they have cookies, but they only ever actually offer you cake. Don't take any. The cake is a lie. LOL Well my plan is to grind up to 30 and start adding mediums. Galahad looks interesting. I also want to try leveling up some Molots and Punishers to try them out now that they have been buffed. I don't plan to move up with crap mediums - I'll grind gold and credits with these Gepards until I have a couple of mediums with good weapons ready to roll. But if the devs are not going to deal with the MM problems and OP bots/weapons in low tiers... I'm going to fight fire with fire. I won't stoop to running a 4 or 5 mag gep hangar, but I want one of these OP beasts to fight the clubbers with. I'll be just fine if the devs nerf them or adjust MM to compensate. I think they should. But if I have to pick being a clubee or a clubber - well I'll lean more to clubber.
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Post by Muhlakai on Dec 18, 2016 23:19:32 GMT -5
when you run into a decent mag gep pilot you will wish you had a taran, the Orkan won't do jack and the thunder doesn't do much either at 250-350m Hmm. Yeah, my record speaks for itself. Also: there's a reason Orkans are more common in Gold than Tarans, and it's not just the shields... ?
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Post by Dredd77 on Dec 18, 2016 23:20:53 GMT -5
The Patton is light on armor and drops mags like they're going out of style. Don't get me wrong: I love quadmag Pattons, but I'd rather have a TO Boa any day of the week to take on maggeps. Incidentally, I'm sorry to hear about your continued descent into the dark side. I know they TELL you they have cookies, but they only ever actually offer you cake. Don't take any. The cake is a lie. LOL Well my plan is to grind up to 30 and start adding mediums. Galahad looks interesting. I also want to try leveling up some Molots and Punishers to try them out now that they have been buffed. I don't plan to move up with crap mediums - I'll grind gold and credits with these Gepards until I have a couple of mediums with good weapons ready to roll. But if the devs are not going to deal with the MM problems and OP bots/weapons in low tiers... I'm going to fight fire with fire. I won't stoop to running a 4 or 5 mag gep hangar, but I want one of these OP beasts to fight the clubbers with. I'll be just fine if the devs nerf them or adjust MM to compensate. I think they should. But if I have to pick being a clubee or a clubber - well I'll lean more to clubber. Just taking a moment to note for the record that lephturn and I came along at about the same time, and while he's descending into unrepentant evil, I've actually snipped Gep #2 out of my roster. I think one MagGep is perfectly fair. I'll be taking that second one and leveling it up for eventual Silver play.
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Post by CΛΜΡΞΓ™ on Dec 18, 2016 23:30:23 GMT -5
when you run into a decent mag gep pilot you will wish you had a taran, the Orkan won't do jack and the thunder doesn't do much either at 250-350m Hmm. Yeah, my record speaks for itself. Also: there's a reason Orkans are more common in Gold than Tarans, and it's not just the shields... ? there is more plasma than orkans/pinatas in gold tho..
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Diktator
Recruit
Posts: 8
Karma: 2
Pilot name: Diktator
Platform: iOS
Clan: DreamTeam
League: Champion
Server Region: Europe
Favorite robot: R2D2
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Post by Diktator on Dec 19, 2016 8:58:50 GMT -5
Aphid geps cannot kill mag geps. Simply side strafe while advancing and they cannot harm you. Edit: that's not to say it's not POSSIBLE to kill mag geps with an aphid gep, but a smart and aware mag gep pilot simply will not die to aphids. Ok, may be we are talking about different skill levels It is extremely hard for mag gep not to die to aphids. Possible only when the landscape gives such an advantage to mag gep. But I agree that strafing against beginner aphid gep will usually lead to victory.
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Post by lephturn on Dec 19, 2016 9:30:24 GMT -5
LOL Well my plan is to grind up to 30 and start adding mediums. Galahad looks interesting. I also want to try leveling up some Molots and Punishers to try them out now that they have been buffed. I don't plan to move up with crap mediums - I'll grind gold and credits with these Gepards until I have a couple of mediums with good weapons ready to roll. But if the devs are not going to deal with the MM problems and OP bots/weapons in low tiers... I'm going to fight fire with fire. I won't stoop to running a 4 or 5 mag gep hangar, but I want one of these OP beasts to fight the clubbers with. I'll be just fine if the devs nerf them or adjust MM to compensate. I think they should. But if I have to pick being a clubee or a clubber - well I'll lean more to clubber. Just taking a moment to note for the record that lephturn and I came along at about the same time, and while he's descending into unrepentant evil, I've actually snipped Gep #2 out of my roster. I think one MagGep is perfectly fair. I'll be taking that second one and leveling it up for eventual Silver play. Oh I'd say it's slightly guilty and a little repentant evil dredd77 . Truly evil would be 4-5 mag Geps - I'm not going to go there, but I need to level up some gold and WSP weapons before I can move up a notch. While I'm doing that, I can't find a better platform than Gepards to grind credits and gold. I wish there was - but there just isn't. That said I'm facing lots of Golems and Pattons, so I'm interested to try some of these light weapons on one of those two as a next step.
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Post by rags on Dec 19, 2016 11:28:39 GMT -5
Been playing for a few weeks. Awesome game. My hanger is 3/6 lights and mediums right now. Just made an account here to say, if you run even one mag gep you're a F*******A******* . I have the piñata gep and half the time I stay alive the whole match in it if I want. Mag gep is the most OP thing in any game I've ever played. every person in a clan runs a hangar full of 1/9 mag geps. that's not even fun, why are you playing. Tbh this is a problem and it almost single-handedly ruins the game right now.
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[AurN] perfectlyGoodInk
Aurora Clan Moderator
Posts: 729
Karma: 556
Platform: Android
Clan: leader of Aurora Nova [AurN]
League: Gold
Server Region: North America
Favorite robot: Bishop from Aliens, although WALL-E is a close second
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Post by [AurN] perfectlyGoodInk on Dec 19, 2016 12:06:26 GMT -5
In low Bronze, maybe. Neutralizing one Mag Gep should be very doable with gear you should have in high Bronze or Silver.
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Post by lephturn on Dec 19, 2016 12:09:11 GMT -5
Been playing for a few weeks. Awesome game. My hanger is 3/6 lights and mediums right now. Just made an account here to say, if you run even one mag gep you're a F. A. I have the piñata gep and half the time I stay alive the whole match in it if I want. Mag gep is the most OP thing in any game I've ever played. every person in a clan runs a hangar full of 1/9 mag geps. that's not even fun, why are you playing. Tbh this is a problem and it almost single-handedly ruins the game right now. Any new player who does not spend $5 on the piñata gep deal could say the same about you. And I've seen plenty of clan players running one or zero mag Gepards. I completely agree the Gepard is OP and running high level mags on them is insane. They need to make it start much slower at level 1 so you have to level it to get the high speed. They need to weight the mags properly in the mm. In the meantime I'll run one, and you can let the butthurt flow!
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Post by SGT D00M! on Dec 19, 2016 12:11:25 GMT -5
Been playing for a few weeks. Awesome game. My hanger is 3/6 lights and mediums right now. Just made an account here to say, if you run even one mag gep you're a F.A . I have the piñata gep and half the time I stay alive the whole match in it if I want. Mag gep is the most OP thing in any game I've ever played. every person in a clan runs a hangar full of 1/9 mag geps. that's not even fun, why are you playing. Tbh this is a problem and it almost single-handedly ruins the game right now. If we wanted you to swear, we wouldn't HAVE the censoring app. Good job. Are you 12?
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Post by CΛΜΡΞΓ™ on Dec 19, 2016 12:28:44 GMT -5
Aphid geps cannot kill mag geps. Simply side strafe while advancing and they cannot harm you. Edit: that's not to say it's not POSSIBLE to kill mag geps with an aphid gep, but a smart and aware mag gep pilot simply will not die to aphids. Ok, may be we are talking about different skill levels It is extremely hard for mag gep not to die to aphids. Possible only when the landscape gives such an advantage to mag gep. But I agree that strafing against beginner aphid gep will usually lead to victory. id really like to see this 'pro aphid gepping'. Honestly I've killed plenty of mag geps in my aphid gepard, but have not died to any unless I didn't know they were there.
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Post by lephturn on Dec 19, 2016 12:48:17 GMT -5
Wouldn't the mag gep just side strafe when you fire and take little damage, then close the range and melt you? I'm learning Aphids right now with a gep - so how do you deal with them if they just don't stop moving?
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Post by CΛΜΡΞΓ™ on Dec 19, 2016 14:45:28 GMT -5
so how do you deal with them if they just don't stop moving? you don't. It doesn't matter how you fire them, you won't hit a side strafing gepard at all, and a forward/backward moving gep will take little damage.
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Post by sochilli (Saltesers) on Dec 19, 2016 16:32:12 GMT -5
Y'all are forgetting that the Taran cossack is still the perfect counter to mag geps
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Post by Dredd77 on Dec 19, 2016 16:40:11 GMT -5
Y'all are forgetting that the Taran cossack is still the perfect counter to mag geps Go on...
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Post by kchan4487 on Dec 19, 2016 17:12:23 GMT -5
Y'all are forgetting that the Taran cossack is still the perfect counter to mag geps Won't a decent maggep pilot just melt the Cossack faster than the other way around? The difference in health and total damage is too big, the Gep is faster on foot too.
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Post by moody on Dec 19, 2016 17:33:30 GMT -5
The Patton is light on armor and drops mags like they're going out of style. Don't get me wrong: I love quadmag Pattons, but I'd rather have a TO Boa any day of the week to take on maggeps. Incidentally, I'm sorry to hear about your continued descent into the dark side. I know they TELL you they have cookies, but they only ever actually offer you cake. Don't take any. The cake is a lie. when you run into a decent mag gep pilot you will wish you had a taran, the Orkan won't do jack and the thunder doesn't do much either at 250-350m, wonder how many times this has been said already... don't bother replying to this, I just wanted to get it out there again XD I used to think as you do. Recently I have come around to the Orkan as anti Gepard. You need to be really close for the Thunder to be doing decent damage anyway so you need to ambush rather than advancing from a distance. The orkan benefits by getting a lot of damage quickly, then you retreat around a corner. The Taran you really need to stand in the open longer. Of course they are both good if you are corner shooting.
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Post by CΛΜΡΞΓ™ on Dec 19, 2016 17:54:12 GMT -5
when you run into a decent mag gep pilot you will wish you had a taran, the Orkan won't do jack and the thunder doesn't do much either at 250-350m, wonder how many times this has been said already... don't bother replying to this, I just wanted to get it out there again XD I used to think as you do. Recently I have come around to the Orkan as anti Gepard. You need to be really close for the Thunder to be doing decent damage anyway so you need to ambush rather than advancing from a distance. The orkan benefits by getting a lot of damage quickly, then you retreat around a corner. The Taran you really need to stand in the open longer. Of course they are both good if you are corner shooting. yeah I don't generally get the chance to get up close to mag geps. I generally cornershoot them with the taran, and if they want to try and get around to shoot me they eat my thunder.
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