|
Post by Alanbit on May 21, 2017 3:12:18 GMT -5
The poll is irrelevant. Nothing is going to change based on this thread. The only thing it proves is that there's more complacency than acceptance when it comes to the current league system. At the time of me writing this there are currently 75 votes. 75 voices out of the millions of players are not enough not sway a decision that will require large amounts of coding and payroll to make happen. Personally, I would rather Pixonic spend their time making new robots, weapons, and maps for me to acquire. Tip for all games and life in general: You're not always going to get your way. Survival = acceptance + adaptation. Irrelevant? Irrelevant because the result is against your preferences? 75 votes are quite representative regarding this forum population. Don't minimize it just if didn't go as you'd like. And how the hell you get the conclussion that people has more complacency than acceptance???!!! What people has said in this poll is that they DON'T like the league system, period. Don't try to disguise the obvious. Tip for all games and life in general: It's not all about bragging.
|
|
|
Post by llama4president on May 21, 2017 22:31:31 GMT -5
You wanna hear the cold, hard truth? The disparities in equipment levels are not that big within each respective league. If you're not advancing in the leagues, it means that you're not as good as the other players. An equipment based matchmaker isn't going to help you. It will just remove one of the excuses for why you lose more often than you win. That's just your opinion, not the cold, hard truth. And you should start accepting your point as not the truth but simply an opinion. I bet you go around with 11/11 or 12/12 hangars. At THAT point, i think the game is fair, the playing field is leveled to the same point, where SKILL does let you excell compared to the other competitors. But when you are in 7/7~9/9 fighting vs 10/10~12/12 hangars, and You, actually claim that the losers are the ones on the lower hangar that lacks skill, it just feels like you are living in another world with no idea of what happens in silver 1 (or how the leagues do actually work). Bot/wpn lvls ? Skill. Higher lvl hangar > lower lvl hangar. Higher Skill > Lower Skill Higher Skill can bring you up in a lot of bad places, where all your fights are ALL against unfair hangars. Fighting vs unfair hangars is NOT FUN. (my opinion, but Sadomasochism does exist and people may like to be beaten up ) The current league system does punish SKILL. Because if you are skilled, you are doomed to play vs much higher LVL hangars than yours (unless you have a maxed hangar).
|
|
|
Post by gravediggers on May 22, 2017 0:38:40 GMT -5
|
|
|
Post by anjian on May 22, 2017 5:23:55 GMT -5
I run a 6/6 hanger, suddenly finding myself like 「whiskey tango foxtrot」 on Silver 1 league and everyone seems to have a hanger at least two levels above mine. I am starting to level up to 7/7 but I find it too expensive in terms of silvers and I don't want to play enough games to generate 1 to 5 million silvers a day with all the leavers, tankers and faders in the game. Just one or two games or three games and I am feeling pretty tired and maxed out. Its just too tiring to play and is just unsustainable. Plus I got other games to mind on like Fire Emblem Heroes, Heroes of the Incredible Tales and Mechwarrior Online
|
|
Surgikal Attax
Recruit
Posts: 3
Karma: 1
Pilot name: Surgikal Attax
Platform: iOS
Clan: ZigZag
|
Post by Surgikal Attax on May 22, 2017 6:44:01 GMT -5
The League System needs to be adjusted. I Have 5 Robots... Each are Level 12 with 11/12 Weapons... Why am I being Teamed with People with only 4 Robots and Lesser Weaponry?
They spend more Time trying to Survive rather than Trying to win. Not all of them but a vast majority are really "Dead Weight" It puts a strain on advancement to Higher Leagues. Totally Unfair!
(This issue needs to be addressed and adjusted or just Dump League System.)
|
|
|
Post by FRΞΞDØM☆F1GHTΞR on May 22, 2017 7:39:00 GMT -5
You wanna hear the cold, hard truth? The disparities in equipment levels are not that big within each respective league. If you're not advancing in the leagues, it means that you're not as good as the other players. An equipment based matchmaker isn't going to help you. It will just remove one of the excuses for why you lose more often than you win. That's just your opinion, not the cold, hard truth. And you should start accepting your point as not the truth but simply an opinion. I bet you go around with 11/11 or 12/12 hangars. At THAT point, i think the game is fair, the playing field is leveled to the same point, where SKILL does let you excell compared to the other competitors. But when you are in 7/7~9/9 fighting vs 10/10~12/12 hangars, and You, actually claim that the losers are the ones on the lower hangar that lacks skill, it just feels like you are living in another world with no idea of what happens in silver 1 (or how the leagues do actually work). Bot/wpn lvls ? Skill. Higher lvl hangar > lower lvl hangar. Higher Skill > Lower Skill Higher Skill can bring you up in a lot of bad places, where all your fights are ALL against unfair hangars. Fighting vs unfair hangars is NOT FUN. (my opinion, but Sadomasochism does exist and people may like to be beaten up ) The current league system does punish SKILL. Because if you are skilled, you are doomed to play vs much higher LVL hangars than yours (unless you have a maxed hangar). Let me set the record straight for you. I'm speaking from actual experience, not speculation. I am currently running 10/10 gear in Master league. The overwhelming majority of players I see are 12/12. I am the underdog in every single match that I play. And yet, I still manage to win as much as I lose, whilst contributing to my team. I even occasionally top the scoreboard despite the odds. I did not start this game with a 10/10 hangar. I worked my way up from a 1/1 hangar just like everyone else. When the league system came out, I had a 6/8 hangar and was placed in Silver. I climbed from Silver to Master and saw everything that goes on in-between. The biggest difference in Master/Champ league versus Silver league is not the level of equipment. The difference is how they use that equipment. In Silver league players charge straight at their enemies, leaving themselves completely exposed. They don't utilize cover the same way as the big league players. They don't aim as well, so they miss more shots than they hit. They don't know how to read their enemies or teammates. They don't try to predict what will happen next and adjust their plan accordingly. A DB Griffin in silver league will jump out from behind cover and fire everything it has at the target in a "spray and pray" fashion. It will miss at least 50% of it's salvo and then it will just stand there, slowly lobbing 2 Orkan rounds at a time trying to whittle away at its target. In Champ league, the DB Griffin will wait out its target. It will play a cat-and-mouse game, peeking one Orkan around the corner just enough to hit its target without leaving itself exposed, then duck back into cover to reload. After the target has been reduced to half it's health or less, then the player goes in for the kill. This weekend was my first experience with the teat server. Even with all the equipment at exactly the same level, I found the competition to be incredibly easy. The reason is that I was facing players which likely play in Bronze-Silver on the live server. They don't know the maps as well as me, they don't use cover as well as me, they don't bother to aim before they fire, etc. They're not used to facing off against players from the top leagues, where one wrong move gets you wasted. TL;DR- I can guarantee you this: if any random Silver league player had their entire hangar insta-upgraded to 12/12, they still wouldn't stand a chance in Champion league.
|
|
|
Post by llama4president on May 22, 2017 11:53:10 GMT -5
And yet, I still manage to win as much as I lose, whilst contributing to my team. I even occasionally top the scoreboard despite the odds. I did not start this game with a 10/10 hangar. I worked my way up from a 1/1 hangar just like everyone else. When the league system came out, I had a 6/8 hangar and was placed in Silver. I climbed from Silver to Master and saw everything that goes on in-between. [Snip] I can guarantee you this: if any random Silver league player had their entire hangar insta-upgraded to 12/12, they still wouldn't stand a chance in Champion league. They probably wouldn't stand a chance at first, but considering they are humans, they would learn and refine their skill. And where did this bunk theory about a forced 50% win rate come from? It's not true people. If it was, there would be no way to advance or fall back in league standings. The whole 50% win rate myth is people making a lame excuse for why they're not advancing. And yet, I still manage to win as much as I lose, whilst contributing to my team. I even occasionally top the scoreboard despite the odds. How come you seem to imply now that you have reached that point of 50% winrate, and yet deny that the system doesn't do it? The 50% average winrate means that you will reach a point in the Ladder where your (Skill+Hangar lvl) compared to whoever you are meeting, and if You have reached that balanced halting point you won't progress further as long you don't improve either your skill or hangar level. And my hat off for keeping pace with a 2 whole lvl difference with the players you meet, means you are skilled enough to compensate it.
|
|
|
Post by FRΞΞDØM☆F1GHTΞR on May 22, 2017 12:31:01 GMT -5
They probably wouldn't stand a chance at first, but considering they are humans, they would learn and refine their skill. That is EXACTLY the point I was making: they would need to learn the things that the Champs already know. And, by the time they learned these things, the Champs will have learned other things that keep them ahead of the curve. This is how learning curves work. The Champs are ahead of the curve and the noobs are behind. Nobody starts this game at 12/12, it takes time and experience. It's through that experience that these things are learned. My point is that there's a lot more that separates the leagues than equipment levels. That being said, someone can put in the time but still not grasp the learning curve. A maxed hangar is not necessarily a top-tier hangar. I've been playing long enough to see quite a few 12/12 Swiss Army Natashas...
|
|
|
Post by llama4president on May 22, 2017 12:36:40 GMT -5
They probably wouldn't stand a chance at first, but considering they are humans, they would learn and refine their skill. That is EXACTLY the point I was making: they would need to learn the things that the Champs already know. And, by the time they learned these things, the Champs will have learned other things that keep them ahead of the curve. This is how learning curves work. The Champs are ahead of the curve and the noobs are behind. Nobody starts this game at 12/12, it takes time and experience. It's through that experience that these things are learned. My point is that there's a lot more that separates the leagues than equipment levels. That being said, someone can put in the time but still not grasp the learning curve. A maxed hangar is not necessarily a top-tier hangar. I've been playing long enough to see quite a few 12/12 Swiss Army Natashas... What i was trying to correct you is that it isn't only Skill, but a sum of Skill + Hangar lvl. if Hangar lvl was irrelevant you should be able to stay on Master with a whole 6/6 hangar right?
|
|
|
Post by FRΞΞDØM☆F1GHTΞR on May 22, 2017 13:51:42 GMT -5
That is EXACTLY the point I was making: they would need to learn the things that the Champs already know. And, by the time they learned these things, the Champs will have learned other things that keep them ahead of the curve. This is how learning curves work. The Champs are ahead of the curve and the noobs are behind. Nobody starts this game at 12/12, it takes time and experience. It's through that experience that these things are learned. My point is that there's a lot more that separates the leagues than equipment levels. That being said, someone can put in the time but still not grasp the learning curve. A maxed hangar is not necessarily a top-tier hangar. I've been playing long enough to see quite a few 12/12 Swiss Army Natashas... What i was trying to correct you is that it isn't only Skill, but a sum of Skill + Hangar lvl. if Hangar lvl was irrelevant you should be able to stay on Master with a whole 6/6 hangar right? You're totally right. And when you add your point to my point, you have the reason why the hangar-based matchmaker didn't work. And now, we've come full-circle. A high level player could load up low-level gear and be placed alongside low-level players. It takes less than a minute to swap out your hangar and you can instantly manipulate the MM in your favor. So you have 11 new players with 3 slots and the best bot in the group is a stock level 1 Vityaz. Then a Top-Tier player loads up 5 slots of 1/12 Aphid Gepards and gets dropped in the match. How do you think this is gonna play out? I'm not preaching from a moral high horse. I will openly admit that, in the old MM, I was totally guilty of this. When I was getting my butt handed to me in my proper "tier", it was a great stress release to go pound some Golems into scrap metal with my Thunder Schutzes. Or, also fun, buzz around in Taran Cossacks for some beacon gold and target practice. If I did it for more than a couple matches, I started to feel dirty, so I'd go back to my A Team and instantly resume my humbling learning experience in what us old-timers called "Silver Tier"... The difference with tanking is that it takes an actual time commitment to playing dirty. You have to put concious effort into it. It's something that a player like me, who wants to have the biggest baddest toys in the game, can't be arsed with. Since the new LQ rounds up all the scrubs and dumps them in the scrub tank, I take an adamant stance of "not my problem". I just keep on keeping on and that's how I've progressed up the leagues. People can talk about how great the LQ is, but it's just talk. I personally enjoy epic 6 vs 6 battles that go to the last second. I like taking down the biggest, baddest bots in the game. And when they take me down, I laugh and start another battle.
|
|
|
Post by llama4president on May 22, 2017 14:05:44 GMT -5
Since the new LQ rounds up all the scrubs and dumps them in the scrub tank, I take an adamant stance of "not my problem". I just keep on keeping on and that's how I've progressed up the leagues. People can talk about how great the LQ is, but it's just talk. I personally enjoy epic 6 vs 6 battles that go to the last second. I like taking down the biggest, baddest bots in the game. And when they take me down, I laugh and start another battle. A little detail, LQ isn't isolating Tankers, is isolating Leavers. The non uncommon presence of 10-12 hangars in top silver is a memento that tankers are thriving in the Regular Queue, therefore LQ is failing to address the tankers issue. That's the reason i believe the LQ being just a funny band-aid which has just generated a parallel game mode independant of Leagues, and not a fix for Tanking/leaving.
|
|