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Post by FRΞΞDØM☆F1GHTΞR on May 18, 2017 12:01:44 GMT -5
There's not enough tissues in the world to wipe up this trail of tears... Somebody please answer this question for me: if the only factor the matchmaker takes into consideration is equipment level, then what motivation is there to upgrade your equipment? There is none. Period. That's why they did away with it. If you don't like getting beat by players who have upgraded their gear further than you have, then upgrade your damn gear and narrow the gap. You wanna hear the cold, hard truth? The disparities in equipment levels are not that big within each respective league. If you're not advancing in the leagues, it means that you're not as good as the other players. An equipment based matchmaker isn't going to help you. It will just remove one of the excuses for why you lose more often than you win. Motivation to upgrade equipment = bragging rights. But seriously why would new players go to higher leagues?. There is no point in going higher leagues. In your previous post you said being in higher league is bragging right. This rights don't buy you equipment nor do they help you upgrade it. No, that's not what I said. Motivation to upgrade = not getting beat on by players who have upgraded further than you. Bragging rights = reward for being a better than average player.
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Post by blastronaut on May 18, 2017 12:16:31 GMT -5
If the league system is so easily abused by players, there IS something critically wrong with it. If you're not abusing the system then it works just fine. The people that are crying "unfair" are just sore losers who aren't as good as they think they are. Some of them have even admitted in this thread that they turned to tanking when they couldn't make it in the normal queue. And went large numbers of players are abusing the system it breaks the game. If players don't want to play in their appropriate league then the system is flawed.
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Post by gr3ygh05t on May 18, 2017 12:22:27 GMT -5
People should be given the choice to play in whatever league they want to play in. Thus I think the hangar based system is still the best way to go. The league can be kept to measure your progress but should not be taken into account when matchmaking or at least the hangar level should be factored in the MM.
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Post by Vectivus on May 18, 2017 12:33:53 GMT -5
If you're not abusing the system then it works just fine. The people that are crying "unfair" are just sore losers who aren't as good as they think they are. Some of them have even admitted in this thread that they turned to tanking when they couldn't make it in the normal queue. And went large numbers of players are abusing the system it breaks the game. If players don't want to play in their appropriate league then the system is flawed. So harshly punish large numbers of players. If that's the fix, that's the fix. "Everyone ELSE is doing it" is an excuse that ceased to fly for me right around the time I turned 6 or so.
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Post by every1jockzjay on May 18, 2017 12:36:35 GMT -5
50% win rate until ur 12/12 top tier hangars is wack...
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on May 18, 2017 12:55:04 GMT -5
You know the more I think about this, the more I believe that there will never be a solution to the Tanking/clubbing problem...It has never been solved in any other game as well when it goes under other terms...What can one do in light of this? Squad to prevent the tank on your side. That's about it.
Solo play is, and will continue to be, a cesspool because the game is only as good as the people committed to play by the intended rules. If there is a large base of the players wanting to exploit the game, that ruins the experience of others, and ultimately the game itself.
The game is only as good as the quality of its player base, and this one has some serous turds floating around.
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Post by blastronaut on May 18, 2017 13:14:31 GMT -5
You know the more I think about this, the more I believe that there will never be a solution to the Tanking/clubbing problem...It has never been solved in any other game as well when it goes under other terms...What can one do in light of this? Squad to prevent the tank on your side. That's about it. Solo play is, and will continue to be, a cesspool because the game is only as good as the people committed to play by the intended rules. If there is a large base of the players wanting to exploit the game, that ruins the experience of others, and ultimately the game itself. The game is only as good as the quality of its player base, and this one has some serous turds floating around. Correction: the game is only as good as the rules that dictate gameplay, as coded by the developer. Every game has turds, Pixonic has let the turds take over the entire swimming pool.
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Post by FRΞΞDØM☆F1GHTΞR on May 18, 2017 13:41:26 GMT -5
You know the more I think about this, the more I believe that there will never be a solution to the Tanking/clubbing problem...It has never been solved in any other game as well when it goes under other terms...What can one do in light of this? Squad to prevent the tank on your side. That's about it. Solo play is, and will continue to be, a cesspool because the game is only as good as the people committed to play by the intended rules. If there is a large base of the players wanting to exploit the game, that ruins the experience of others, and ultimately the game itself. The game is only as good as the quality of its player base, and this one has some serous turds floating around. Correction: the game is only as good as the rules that dictate gameplay, as coded by the developer. Every game has turds, Pixonic has let the turds take over the entire swimming pool. No, they gave the turds their own special pool where they are free to float around with the other turds. I mean no disrepect to you, Blastro, but you do seem to enjoy the turd pool. You were one of the first to intentionally jump into it, and you've gone on to brag about your accomplishments amongst the other turds. Are you really qualified to speak about what goes on outside the turd pool, amongst the honest players? I can only speak from my own experience, and the entirety of that experience is amongst the honest players. I have never played a match in the official turd pool, although I have encountered many players who were on their way there... When the league system dropped I was placed in silver. Since then, I have climbed up to master. I did this by upgrading my bots/weapons and improving my skills. Therefore, it is entirely possible to advance in this game by playing the way it was meant to be played. I also believe that a lot of people are idealizing the old matchmaker and are not really remembering how it actually worked. It was entirely possible to be matched up with players that had significantly better or worse equipment. Tanking was as much of a thing then as it is now, since after enough loses it would throw you in with easier competition. It really wasn't all roses and rainbows like some people seem to remember it. In my opinion, the creation of the "turd pool" fixed the majority of problems. It cleared the crap out of the way for the honest players to have a better chance of good matches. The only downside I see is that the turds are allowed to progress through the leagues even while playing in the turd pool. But, if that's what it takes to keep them out of the honest player pool, then so be it.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on May 18, 2017 13:55:47 GMT -5
Constipacius says: Be one less turd in the pool and water is that much more pleasant for swimming. Dropping steamy brownness with disregard the pool must be closed until further notice.
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Meep
Destrier
Posts: 119
Karma: 61
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Post by Meep on May 18, 2017 14:55:21 GMT -5
The only real hangup I have with the current system is it only really allows for one hanger. I might want to play an all light hanger once in awhile but can't w/o hurting my team. While I agree with FF in spirit I run a largely 8/8 hanger in Masters 3 on iOS where I generally come in 4th or 5th because of hanger strength. Upgrades at this level start to take quite a bit of time translating to weeks or months to really fix that portion of the issue. Ironically if I tend to come in at the bottom but the team wins the problem becomes worse. If nothing else you should potentially lose points if you come in last on the winning team. This would allow a downward pressure release valve w/o the need to repeatedly leave matches or otherwise require my team to lose in order for my hanger to face a more appropriate level of competition.
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Post by Vectivus on May 18, 2017 15:35:11 GMT -5
You know the more I think about this, the more I believe that there will never be a solution to the Tanking/clubbing problem...It has never been solved in any other game as well when it goes under other terms...What can one do in light of this? Squad to prevent the tank on your side. That's about it. Solo play is, and will continue to be, a cesspool because the game is only as good as the people committed to play by the intended rules. If there is a large base of the players wanting to exploit the game, that ruins the experience of others, and ultimately the game itself. The game is only as good as the quality of its player base, and this one has some serous turds floating around. Correction: the game is only as good as the rules that dictate gameplay, as coded by the developer. Every game has turds, Pixonic has let the turds take over the entire swimming pool. So maybe the turds could, you know, stop being turds. There's an idea.
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Post by Insane Demon on May 18, 2017 17:06:38 GMT -5
I don't like the new league system. That's my opinion. I rather have a proper tiered level system. You should utilize commas and periods so I won't have to fix your posts. I like the league system. I wasn't around before it was implemented, but the previous system sounds like it was horrible.
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Post by Insane Demon on May 18, 2017 17:08:22 GMT -5
People should be given the choice to play in whatever league they want to play in. Thus I think the hangar based system is still the best way to go. The league can be kept to measure your progress but should not be taken into account when matchmaking or at least the hangar level should be factored in the MM. That's utterly ridiculous.
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Post by gr3ygh05t on May 18, 2017 17:14:04 GMT -5
People should be given the choice to play in whatever league they want to play in. Thus I think the hangar based system is still the best way to go. The league can be kept to measure your progress but should not be taken into account when matchmaking or at least the hangar level should be factored in the MM. That's utterly ridiculous. Just out of curiosity demon, were you around when the MM was hangar based?
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Post by Insane Demon on May 18, 2017 17:19:46 GMT -5
That's utterly ridiculous. Just out of curiosity demon, were you around when the MM was hangar based? Bro, I literally just said I wasn't. From what I've read, though, it seems like people didn't have to ditch matches to lower their rank and compete against weaker players. They just needed to use lower level bots with higher level weapons? That was the "clubbing" y'all speak of, right? That seems worse than what's happening now. Sure, I've seen players who don't belong in the Silver league in my battles, but there aren't so many that it makes me want to contact Pixonic and complain about it.
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Post by Firebeard on May 18, 2017 18:13:03 GMT -5
Just out of curiosity demon, were you around when the MM was hangar based? Bro, I literally just said I wasn't. From what I've read, though, it seems like people didn't have to ditch matches to lower their rank and compete against weaker players. They just needed to use lower level bots with higher level weapons? That was the "clubbing" y'all speak of, right? That seems worse than what's happening now. Sure, I've seen players who don't belong in the Silver league in my battles, but there aren't so many that it makes me want to contact Pixonic and complain about it. Neither was but I can read, too. It was worse. This newer MM is an attempt by Pixonic to save the "little guy." Which is why the Hangar system is a non-issue for the Developers. But let's be honest. Pixonic should not be wasting resources on Players who willfully and deliberately harm the Player experience. In my opinion, those responsible for the willful disruption of the game should be ejected and any Accounts associated with their I.P. banned. No game needs that type of Player.
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Post by Insane Demon on May 18, 2017 18:20:06 GMT -5
Bro, I literally just said I wasn't. From what I've read, though, it seems like people didn't have to ditch matches to lower their rank and compete against weaker players. They just needed to use lower level bots with higher level weapons? That was the "clubbing" y'all speak of, right? That seems worse than what's happening now. Sure, I've seen players who don't belong in the Silver league in my battles, but there aren't so many that it makes me want to contact Pixonic and complain about it. Neither was but I can read, too. It was worse. This newer MM is an attempt by Pixonic to save the "little guy." Which is why the Hangar system is a non-issue for the Developers. But let's be honest. Pixonic should not be wasting resources on Players who willfully and deliberately harm the Player experience. In my opinion, those responsible for the willful disruption of the game should be ejected and any Accounts associated with their I.P. banned. No game needs that type of Player. Mansplain to me exactly what type of system you want...
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Post by Firebeard on May 18, 2017 19:03:06 GMT -5
Neither was but I can read, too. It was worse. This newer MM is an attempt by Pixonic to save the "little guy." Which is why the Hangar system is a non-issue for the Developers. But let's be honest. Pixonic should not be wasting resources on Players who willfully and deliberately harm the Player experience. In my opinion, those responsible for the willful disruption of the game should be ejected and any Accounts associated with their I.P. banned. No game needs that type of Player. Mansplain to me exactly what type of system you want... Well, we have a choice. We can fight, "Tanking" or eliminate it. To Fight "Tanking" we need to understand the way in which the enemy operates. They begin by Qualifying in L1 Mecha with L1 weapons and deliberately Lose. This places them in the lowest possible League. They then swap Mecha and weapons in their hangar(s) giving them a tactical advantage. From there they go up, then go down while remaining in said League. SOLUTION: Lockdown the Hangars. The Mecha/Weapons you choose for League battles will be the Mecha/Weapons that you use for the duration of the Season. If a Player chooses to Qualify with L1 Mecha/Weapons, then they will face annihilation for the length of the Season. Upgrading is still viable. If said Player wishes to Upgrade five L1 Mecha/Weapons to remain competitive, so be it. It harms nothing. To determine at which League a Player is to be Challenged for "placement," an accounting of potential damage across all of a Players Weapons divided by total Mecha armour value gives a percentage that can be weighed against Leagues given average - a tolerance of +/- 10% is optimal. Therefore, if a Player is in possession of Mecha that should rightfully belong in a given League, then they better bring the guns or they will be uncompetitive for the Season. There is much more detail but too much to go into in one go. ELIMINATION: Ban the I.P.'s and Accounts associated with it/them. This gives Pixonic a good reputation as hardliners on fair-play. That's video game Gold and in business, your image and reputation are Everything. It's Win/Win for Pixonic and Community ..
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Post by Insane Demon on May 18, 2017 19:13:01 GMT -5
Mansplain to me exactly what type of system you want... Well, we have a choice. We can fight, "Tanking" or eliminate it. To Fight "Tanking" we need to understand the way in which the enemy operates. They begin by Qualifying in L1 Mecha with L1 weapons and deliberately Lose. This places them in the lowest possible League. They then swap Mecha and weapons in their hangar(s) giving them a tactical advantage. From there they go up, then go down while remaining in said League. SOLUTION: Lockdown the Hangars. The Mecha/Weapons you choose for League battles will be the Mecha/Weapons that you use for the duration of the Season. If a Player chooses to Qualify with L1 Mecha/Weapons, then they will face annihilation for the length of the Season. Upgrading is still viable. If said Player wishes to Upgrade five L1 Mecha/Weapons to remain competitive, so be it. It harms nothing. To determine at which League a Player is to be Challenged for "placement," an accounting of potential damage across all of a Players Weapons divided by total Mecha armour value gives a percentage that can be weighed against Leagues given average - a tolerance of +/- 10% is optimal. Therefore, if a Player is in possession of Mecha that should rightfully belong in a given League, then they better bring the guns or they will be uncompetitive for the Season. There is much more detail but too much to go into in one go. ELIMINATION: Ban the I.P.'s and Accounts associated with it/them. This gives Pixonic a good reputation as hardliners on fair-play. That's video game Gold and in business, your image and reputation are Everything. It's Win/Win for Pixonic and Community .. Lock hangars???
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Post by Firebeard on May 18, 2017 19:22:00 GMT -5
Well, we have a choice. We can fight, "Tanking" or eliminate it. To Fight "Tanking" we need to understand the way in which the enemy operates. They begin by Qualifying in L1 Mecha with L1 weapons and deliberately Lose. This places them in the lowest possible League. They then swap Mecha and weapons in their hangar(s) giving them a tactical advantage. From there they go up, then go down while remaining in said League. SOLUTION: Lockdown the Hangars. The Mecha/Weapons you choose for League battles will be the Mecha/Weapons that you use for the duration of the Season. If a Player chooses to Qualify with L1 Mecha/Weapons, then they will face annihilation for the length of the Season. Upgrading is still viable. If said Player wishes to Upgrade five L1 Mecha/Weapons to remain competitive, so be it. It harms nothing. To determine at which League a Player is to be Challenged for "placement," an accounting of potential damage across all of a Players Weapons divided by total Mecha armour value gives a percentage that can be weighed against Leagues given average - a tolerance of +/- 10% is optimal. Therefore, if a Player is in possession of Mecha that should rightfully belong in a given League, then they better bring the guns or they will be uncompetitive for the Season. There is much more detail but too much to go into in one go. ELIMINATION: Ban the I.P.'s and Accounts associated with it/them. This gives Pixonic a good reputation as hardliners on fair-play. That's video game Gold and in business, your image and reputation are Everything. It's Win/Win for Pixonic and Community .. Lock hangars??? What I suggested is final solution. When Custom Lobbies are available, Players are free to do as they wish. Leagues ate called Leagues for a reason. You cannot simply drive a different racecar in the middle of a Season ..
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Post by zer00eyz on May 18, 2017 19:24:56 GMT -5
What I suggested is final solution. When Custom Lobbies are available, Players are free to do as they wish. Leagues ate called Leagues for a reason. You cannot simply drive a different racecar in the middle of a Season .. Your point is correct, but indy, drag and F1 don't all run on the same track at the same time, and thats what we have today.... Light and medium and "unlimited" might be a good setup for having 3 leagues. Considering that were having trouble fleshing out diamond and higher that might be an issue.
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Post by Insane Demon on May 18, 2017 19:28:19 GMT -5
Firebeard, your stupid solution would ruin the game. Wow... I can't believe you were bold enough to post that here as if it's actually a good idea to lock hangars for 30(?) days.
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Post by Firebeard on May 18, 2017 19:36:06 GMT -5
Firebeard, your stupid solution would ruin the game. Wow... I can't believe you were bold enough to post that here as if it's actually a good idea to lock hangars for 30(?) days. I'm not getting into an argument with you. If you want to Fight "Tanking," it's a viable and necessary option. Rather than giving baseless remarks. Why don't you explain your line of thought. How could Locking down a hangar "ruin" the game? .. inconvenience those who would suffer as a result of the poor behavior of Others, perhaps but "ruin?" - explain.
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Post by Insane Demon on May 18, 2017 19:44:48 GMT -5
I'm not getting into an argument with you. If you want to Fight "Tanking," it's a viable and necessary option. Rather than giving baseless remarks. Why don't you explain your line of thought. How could Locking down a hangar "ruin" the game? .. inconvenience those who would suffer as a result of the poor behavior of Others, perhaps but "ruin?" - explain. Isn't it obvious? Do you know how much buying and upgrading players do in a month? Do you know how frequently playing styles are changed? A better solution would be to lock players in the highest league they've reached so they can only progress or be stagnant. If a league-locking system is implemented, a player who reached Gold or Diamond or Expert or Master will be exiled from whatever lower league they're hiding in and will be thrown back to the wolves in Gold or Diamond or Expert or Master. If they lose, they'll just hit the bottom of the league, not return to a lower league.
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Post by blastronaut on May 18, 2017 19:54:19 GMT -5
Correction: the game is only as good as the rules that dictate gameplay, as coded by the developer. Every game has turds, Pixonic has let the turds take over the entire swimming pool. So maybe the turds could, you know, stop being turds. There's an idea. You are living in a fantasy land. Turds don't just turn into beautiful flowers.
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Post by Firebeard on May 18, 2017 20:00:59 GMT -5
I'm not getting into an argument with you. If you want to Fight "Tanking," it's a viable and necessary option. Rather than giving baseless remarks. Why don't you explain your line of thought. How could Locking down a hangar "ruin" the game? .. inconvenience those who would suffer as a result of the poor behavior of Others, perhaps but "ruin?" - explain. Isn't it obvious? Do you know how much buying and upgrading players do in a month? Do you know how frequently playing styles are changed? A better solution would be to lock players in the highest league they've reached so they can only progress or be stagnant. If a league-locking system is implemented, a player who reached Gold or Diamond or Expert or Master will be exiled from whatever lower league they're hiding in and will be thrown back to the wolves in Gold or Diamond or Expert or Master. If they lose, they'll just hit the bottom of the league, not return to a lower league. Players will and can continue to Upgrade. I am preparing a seven page outline to submit to Pixonic. I have thought this through. No question cannot be answered. Understand, this would only need to be done if the "Tankers" are to remain. Banishment is a far better solution but if you want Fight them then, this what I propose should be done. As to you're suggestion, you are under the impression that "Tankers" will Qualify at their maximum. This is not the case. Your suggestion will only trap the "Tankers" in lower Leagues, where they wish to be. You've solved nothing.
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Post by Insane Demon on May 18, 2017 20:08:03 GMT -5
Isn't it obvious? Do you know how much buying and upgrading players do in a month? Do you know how frequently playing styles are changed? A better solution would be to lock players in the highest league they've reached so they can only progress or be stagnant. If a league-locking system is implemented, a player who reached Gold or Diamond or Expert or Master will be exiled from whatever lower league they're hiding in and will be thrown back to the wolves in Gold or Diamond or Expert or Master. If they lose, they'll just hit the bottom of the league, not return to a lower league. Players will and can continue to Upgrade. I am preparing a seven page outline to submit to Pixonic. I have thought this through. No question cannot be answered. Understand, this would only need to be done if the "Tankers" are to remain. Banishment is a far better solution but if you want Fight them then, this what I propose should be done. As to you're suggestion, you are under the impression that "Tankers" will Qualify at their maximum. This is not the case. Your suggestion will only trap the "Tankers" in lower Leagues, where they wish to be. You've solved nothing. You misunderstand what I said. "Tankers" are most likely losers who can't cut in the leagues they belong in... and in order for them to know they can't cut it, they've been in higher leagues where they lost more battles than they won. There's no way that someone with 1000+ wins in Silver league hasn't at least entered Gold league before. My system idea would exile that player from Silver back to Gold, and they'd never leave Gold if they don't play to win. Edit: or a former Diamond player would be returned to Diamond if they're in Gold. or a former Expert player would be returned to Expert if they're in Diamond. No more hiding from real competition. Edit: Also, I thought by locking down hangars... you meant being unable to change anything (bots and weapons), meaning when an upgrade is finished, you can't switch and use the newly upgraded bot or weapon. That would 「fluffernutter」ing suck.
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Post by Firebeard on May 18, 2017 20:19:13 GMT -5
You misunderstand what I said. "Tankers" are most likely losers who can't cut in the leagues they belong in... and in order for them to know they can't cut it, they've been in higher leagues where they lost more battles than they won. There's no way that someone with 1000+ wins in Silver league hasn't at least entered Gold league before. My system idea would exile that player from Silver back to Gold, and they'd never leave Gold if they don't play to win. .. and if that Player no longer has those particular Mecha/Weapons any longer? - They could be thrown to the wolves without hope. That's why I included a current accounting of Mecha/Weapons. You're suggestion is not without merit, it needs deep thought and thorough working of the details on its implementation and possible consequences. Write it down and perhaps we could consolidate both into hybrid solution. But we need be sure to tweak the system not remodel it ..
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Post by Insane Demon on May 18, 2017 20:23:37 GMT -5
You misunderstand what I said. "Tankers" are most likely losers who can't cut in the leagues they belong in... and in order for them to know they can't cut it, they've been in higher leagues where they lost more battles than they won. There's no way that someone with 1000+ wins in Silver league hasn't at least entered Gold league before. My system idea would exile that player from Silver back to Gold, and they'd never leave Gold if they don't play to win. .. and if that Player no longer has those particular Mecha/Weapons any longer? - They could be thrown to the wolves without hope. That's why I included a current accounting of Mecha/Weapons. You're suggestion is not without merit, it needs deep thought and thorough working of the details on its implementation and possible consequences. Write it down and perhaps we could consolidate both into hybrid solution. But we need be sure to tweak the system not remodel it .. By "no longer has those particular Mecha/Weapons", do you mean they sold their best stuff? Who does that? Lmao. That would be on them. They'll just lose until they upgrade whatever they have.
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Post by Firebeard on May 18, 2017 20:32:27 GMT -5
.. and if that Player no longer has those particular Mecha/Weapons any longer? - They could be thrown to the wolves without hope. That's why I included a current accounting of Mecha/Weapons. You're suggestion is not without merit, it needs deep thought and thorough working of the details on its implementation and possible consequences. Write it down and perhaps we could consolidate both into hybrid solution. But we need be sure to tweak the system not remodel it .. By "no longer has those particular Mecha/Weapons", do you mean they sold their best stuff? Who does that? Lmao. That would be on them. They'll just lose until they upgrade whatever they have. Then a Player who has Mecha/Weapons viable in Silver League would be placed in Gold League and effectively" Seal Clubbed." That may be a deterrent for someone not to play, as this is the very reason why the outcry to begin with. It could potentially spread "Seal Clubbing" across all Leagues. I maintain the idea of a current accounting of Mecha/Weapons for League placement.
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