Whoopecushn
Destrier
Posts: 114
Karma: 99
Pilot name: DMF-Woop-X
Platform: iOS
League: Champion
Server Region: North America
Favorite robot: Kill Shot
MA Division: 1
MA Pilot ID: 4546208
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Post by Whoopecushn on Apr 24, 2021 18:31:16 GMT -5
I hear you in regard to Guardian. Moved my SB16 rank 5.7 and TL6 rank 5.4 to mine. It’s now a killer. Panther now runs dual SB12s at 6.1 and my Carb12 at 5.5 is paired with my other SB6 on my Juggy. All three are now much more effective with those load outs. Do you mean your Carb12 is paired with your other TL6 on Juggy? Now that’s an interesting combination. Unfortunately my TL’s are only at 4.1, so it would take a good chunk of credits and a few a-coins to get them up to 5.1 to give them a fair assessment. I guess it can’t hurt to give them a try though ... thanks for the suggestion. I found my Guardian couldn’t kill reds fast enough before it’s ability ended and then I was soup. Juggy can stand and fight it out. At least it works for me.
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Post by Danny Linguini on Apr 26, 2021 18:42:49 GMT -5
Ok, something’s gotta go here. Just when I think I’m getting somewhere, I realize I am getting nowhere. The more crap I upgrade, the worse my games get. Seems like I always have the wrong mech. Whatever I drop, the whole f’n red team has something to counter it, and I have nothing to counter whatever they’re running. I’m just not getting it. As soon as I run into a team that’s any kind of coordinated, I can’t do squat. NOTHING. Go after a beacon, there’s a zephyr or a surge, and boom, Killshot’s gone without firing a shot. Go out with anything slower and they get center beacon first. Every time, like NOBODY ELSE but me can go after it. Then once they’ve got the majority of beacons, it’s all Ares, Shadows and Juggys, with some a-hole in the back spamming RM’s that somehow manage to kill me through walls now. Last couple of days I’m just getting wiped out game after game. Any suggestions? Time to end the Lancer experiment? Go long range, even though my long game SUCKS worse than the rest of my game? Or just find myself some better teammates? Cos I’ll tell ya, the ones I’ve had today have been real doozies. This has been zero fun, and I’m at a total loss on how to improve it. And please don’t say clans and comms, because I just can’t do comms. Not an option.
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Post by punishingcossack on Apr 26, 2021 20:11:16 GMT -5
Ok, something’s gotta go here. Just when I think I’m getting somewhere, I realize I am getting nowhere. The more crap I upgrade, the worse my games get. Seems like I always have the wrong mech. Whatever I drop, the whole f’n red team has something to counter it, and I have nothing to counter whatever they’re running. I’m just not getting it. As soon as I run into a team that’s any kind of coordinated, I can’t do squat. NOTHING. Go after a beacon, there’s a zephyr or a surge, and boom, Killshot’s gone without firing a shot. Go out with anything slower and they get center beacon first. Every time, like NOBODY ELSE but me can go after it. Then once they’ve got the majority of beacons, it’s all Ares, Shadows and Juggys, with some a-hole in the back spamming RM’s that somehow manage to kill me through walls now. Last couple of days I’m just getting wiped out game after game. Any suggestions? Time to end the Lancer experiment? Go long range, even though my long game SUCKS worse than the rest of my game? Or just find myself some better teammates? Cos I’ll tell ya, the ones I’ve had today have been real doozies. This has been zero fun, and I’m at a total loss on how to improve it. And please don’t say clans and comms, because I just can’t do comms. Not an option. short term solution could be putting javs on your KS, and running an Ares w/ MR8 in lieu of shadow my hangar for a fair chunk of time was jav KS (or jav RM12 KS), mr8 ares, LA8/10 panther, carb8/pulse 8 juggy, carb12 guardian
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Post by Danny Linguini on Apr 26, 2021 22:26:16 GMT -5
short term solution could be putting javs on your KS, and running an Ares w/ MR8 in lieu of shadow my hangar for a fair chunk of time was jav KS (or jav RM12 KS), mr8 ares, LA8/10 panther, carb8/pulse 8 juggy, carb12 guardian Only problem there is, my Ares is still only R3. Once I decided to go with Juggy for a tank, Ares pretty much got ignored. I’ve got so much other crap that needs upgrading and so few resources to spread around, Ares is just one of a pile of stuff that barely got touched. My latest thought is to maybe replace Lancer with a Zephyr. I mean, at LEAST half of my deaths are by a Zephyr. Seems like I spend half the game frozen and the other half waiting for the spawn timer to count down. Put the javs back on Killshot and MR8’s on a Zephyr and see what happens. Lancer is fun as hell, but I can see it getting less and less effective as I go on. Might be time to quit fighting the tide and join the EMP party. And maybe give a RM another shot on the Killshot in the process. I don’t know, I gotta do something.
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Post by punishingcossack on Apr 27, 2021 2:42:28 GMT -5
short term solution could be putting javs on your KS, and running an Ares w/ MR8 in lieu of shadow my hangar for a fair chunk of time was jav KS (or jav RM12 KS), mr8 ares, LA8/10 panther, carb8/pulse 8 juggy, carb12 guardian Only problem there is, my Ares is still only R3. Once I decided to go with Juggy for a tank, Ares pretty much got ignored. I’ve got so much other crap that needs upgrading and so few resources to spread around, Ares is just one of a pile of stuff that barely got touched. My latest thought is to maybe replace Lancer with a Zephyr. I mean, at LEAST half of my deaths are by a Zephyr. Seems like I spend half the game frozen and the other half waiting for the spawn timer to count down. Put the javs back on Killshot and MR8’s on a Zephyr and see what happens. Lancer is fun as hell, but I can see it getting less and less effective as I go on. Might be time to quit fighting the tide and join the EMP party. And maybe give a RM another shot on the Killshot in the process. I don’t know, I gotta do something. yea that's another viable option but it'll set you back like 4400 coins if RG is your goal
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Post by Koalabear on Apr 27, 2021 7:25:44 GMT -5
I went the Shadow route myself instead of upgrading my Lancer. With JR6, it is my best mech in CPC games and the most fun. In most CPC games, my KS is pretty much only used to grab the first couple of beacons so that I can get the Smooth Operator achievement. If I happen to kill another mech or two while doing it, then great. Last night I got steam rolled by a close to full squad. My team of AI couldn't even get out of spawn and we got 19 Influence Points. It happens. If you're getting frustrated in a game, don't be afraid to leave. Tanking is virtually impossible in this game and most of your team mates and opponents are AI and they will keep fighting without you just fine.
I think the Lancer is definitely the weak link in your hangar. I would replace it with the Zephyr as that will get you the most bang for your buck the quickest. Any other mech will be pretty low rank and you will have to spend oodles of resources to get it to a playable level. Put the JR6 on the KS and run the Zep with MR8.
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Post by Danny Linguini on Apr 27, 2021 8:29:25 GMT -5
Only problem there is, my Ares is still only R3. Once I decided to go with Juggy for a tank, Ares pretty much got ignored. I’ve got so much other crap that needs upgrading and so few resources to spread around, Ares is just one of a pile of stuff that barely got touched. My latest thought is to maybe replace Lancer with a Zephyr. I mean, at LEAST half of my deaths are by a Zephyr. Seems like I spend half the game frozen and the other half waiting for the spawn timer to count down. Put the javs back on Killshot and MR8’s on a Zephyr and see what happens. Lancer is fun as hell, but I can see it getting less and less effective as I go on. Might be time to quit fighting the tide and join the EMP party. And maybe give a RM another shot on the Killshot in the process. I don’t know, I gotta do something. yea that's another viable option but it'll set you back like 4400 coins if RG is your goal Yeah, I’m having second thoughts about the RG, too. I waste a LOT of shots finding my targets. Can’t tell you how many MR and LA clips have hit absolutely nothing. I can see myself doing a whole new level of cussing doing that with only 3 rounds and a 30-second reload time. I know they do a ton of damage, but you have to actually hit your target to do it, which I’m pretty awful at. So I’m not so sure that would be the best use of 8275 a-coins for me. I also play mostly CPC and very little tournament lately (because I SUCK at it), so I tend to need stuff that’s better at CQC. Haven’t totally ruled it out yet, but it’s slipping a bit down my list of must-haves.
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Post by Koalabear on Apr 27, 2021 10:52:55 GMT -5
Zephyr with RG16 is viable as long as you use it as an ambush mech. 3-4 shots from the RG16 does more damage that two full salvos of MR8. You just have to pick your targets carefully and space out your shots as much as possible and don't get tempted to fire at distant targets or fast moving ones. It was a good way for me to practice with the RG16 until I went the Thanos route.
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Post by punishingcossack on Apr 27, 2021 12:13:35 GMT -5
yea that's another viable option but it'll set you back like 4400 coins if RG is your goal Yeah, I’m having second thoughts about the RG, too. I waste a LOT of shots finding my targets. Can’t tell you how many MR and LA clips have hit absolutely nothing. I can see myself doing a whole new level of cussing doing that with only 3 rounds and a 30-second reload time. I know they do a ton of damage, but you have to actually hit your target to do it, which I’m pretty awful at. So I’m not so sure that would be the best use of 8275 a-coins for me. I also play mostly CPC and very little tournament lately (because I SUCK at it), so I tend to need stuff that’s better at CQC. Haven’t totally ruled it out yet, but it’s slipping a bit down my list of must-haves. RG is an awesome CQC weapon fyi
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 27, 2021 16:04:54 GMT -5
Danny Linguini - just to let you know... the AI has been very... IDK... whacked-out-like-it's-cracked-out? I have finally seen what others have been seeing and it was bad. I think the AI was using me as cover and were pushing me all over the place and blocking just about ALL of my shots. Just plain uncooked whole potato AI for me... while the Reds be getting curly seasoned fried AI.
I'm literally loading up Mortars and Javs and will stop caring about how well I do if I have to run any more of today's Tourney while solo. Hope I can get a few runs in with some squads this evening.
Not worth the aggravation trying to play serious. CPC or non-Tourney 5x5 will scratch that itch.
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Post by Danny Linguini on Apr 27, 2021 21:27:31 GMT -5
Danny Linguini - just to let you know... the AI has been very... IDK... whacked-out-like-it's-cracked-out? I have finally seen what others have been seeing and it was bad. I think the AI was using me as cover and were pushing me all over the place and blocking just about ALL of my shots. Just plain uncooked whole potato AI for me... while the Reds be getting curly seasoned fried AI.
I'm literally loading up Mortars and Javs and will stop caring about how well I do if I have to run any more of today's Tourney while solo. Hope I can get a few runs in with some squads this evening.
Not worth the aggravation trying to play serious. CPC or non-Tourney 5x5 will scratch that itch. Sing it brother. There are days (like today) that I just don’t do tourney. Apologies to anybody whose invites I’ve declined - nothing personal. There are maps I’m just terrible on, not that I’m all that good in any tournament maps lately; combined with dealing with AI if you can’t muster a full team, it’s just not worth my time. And then there’s the (mis)matchmaker in CPC.... tough times in Macarena land. And yet I’m still considering plunking down a few $$$ if I see a good Zephyr offer. What is wrong with us.
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Post by Danny Linguini on Apr 28, 2021 0:10:12 GMT -5
Well if ya can’t beat ‘em, join ‘em. I’m sick of being the freezee. The Zephyr offer came up. I bit. It’s time for me to be the freezer. Unfortunately that means my beloved Lancer goes on the shelf, cos it just doesn’t make sense to take Killy, Juggy, Panther or Guardian out of the lineup, though I can see it replacing the Guardian on occasion and for specific challenges. And Javelins are back on the Killy, first game out got it MVP, so all is right in the universe again.
Only played the Zephyr once, and it’s only up to R4.3, but with MR8’s I think I like it. What’s everybody else like on it? I know AI likes LA’s, so that’s always a possibility.
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cyborge
Destrier
Posts: 84
Karma: 38
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Post by cyborge on Apr 28, 2021 1:58:06 GMT -5
Well if ya can’t beat ‘em, join ‘em. I’m sick of being the freezee. The Zephyr offer came up. I bit. It’s time for me to be the freezer. Unfortunately that means my beloved Lancer goes on the shelf, cos it just doesn’t make sense to take Killy, Juggy, Panther or Guardian out of the lineup, though I can see it replacing the Guardian on occasion and for specific challenges. And Javelins are back on the Killy, first game out got it MVP, so all is right in the universe again. Only played the Zephyr once, and it’s only up to R4.3, but with MR8’s I think I like it. What’s everybody else like on it? I know AI likes LA’s, so that’s always a possibility. "AI loves LA" Well off course they literary don't miss a shot on it anyways coz my killy is getting hit Mid Dash lol.
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Post by Koalabear on Apr 28, 2021 7:36:19 GMT -5
Well if ya can’t beat ‘em, join ‘em. I’m sick of being the freezee. The Zephyr offer came up. I bit. It’s time for me to be the freezer. Unfortunately that means my beloved Lancer goes on the shelf, cos it just doesn’t make sense to take Killy, Juggy, Panther or Guardian out of the lineup, though I can see it replacing the Guardian on occasion and for specific challenges. And Javelins are back on the Killy, first game out got it MVP, so all is right in the universe again. Only played the Zephyr once, and it’s only up to R4.3, but with MR8’s I think I like it. What’s everybody else like on it? I know AI likes LA’s, so that’s always a possibility. I've run Zephyr with LA8/10 and it's not a bad build. It's not a great build either though. Here's why: Pros - Zephyr's speed makes it a decently swift yet stable sniper platform - LA8/10 is slightly more powerful than dual LA8 - EMP is used more to enable retreat and firing while retreating to give the LAs a bit more kick - EMP duration/cooldown syncs up pretty good with LA reload Cons - Zephyr's lack of longer ranged protection makes it a soft target against counter snipers - LAs lack punch at Zep's EMP range of 30m - LAs are hard to use at close range unless target is frozen - During EMP cooldown and LA reload, you are COMPLETELY helpless The best way to play this build as a human is to try for those side and rear shots against targets as much as possible. Don't try to sniper too much cause you are very weak against counter snipers. MR8 is also my fave build for the Zep, but it lacks punch against tanks and you have to be careful in crowded melees. It's still a great ambush bot in TDM games, but not so good in CPC games. Depending on the map in TDM, I'll swap it in and out with my KS. Though I've never run this, I think arguably the best build for the Zep would be CB8/10. This gives decent burst damage, kiting ability, and good sustained damage and fast reload. My next goal is to save/buy enough A-coins for CB10 first and then CB8 so that I can do this build.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 28, 2021 8:01:06 GMT -5
Well if ya can’t beat ‘em, join ‘em. I’m sick of being the freezee. The Zephyr offer came up. I bit. It’s time for me to be the freezer. Unfortunately that means my beloved Lancer goes on the shelf, cos it just doesn’t make sense to take Killy, Juggy, Panther or Guardian out of the lineup, though I can see it replacing the Guardian on occasion and for specific challenges. And Javelins are back on the Killy, first game out got it MVP, so all is right in the universe again. Only played the Zephyr once, and it’s only up to R4.3, but with MR8’s I think I like it. What’s everybody else like on it? I know AI likes LA’s, so that’s always a possibility. Arc 10 + _____. Still experimenting with the second weapon, but Arc 10 is fantastic up close. So far I am liking the TL 6 the most... but with an MR 6, it wasn't bad at all, either.
2x MR 8 is still a standard... but a C 10, once you get it to EN 18, paired with a single MR 8, is also a good build for it.
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Post by Danny Linguini on Apr 29, 2021 15:56:06 GMT -5
So ... either my hangar switch-up is paying off, or I’ve gotten lucky with some very good teammates, or a little bit of both, but I’ve been on a bit of a tear today. Started when I got to squad with a bunch of DieMF guys earlier. Had a couple of crappy games until I got used to how to play with a whole team of aggressive players, and then I got to kicking butt with the best of the rest of them. They all just went balls to the wall, which meant that I could just go balls to the wall. No need to play cautiously, because there was always somebody right behind me or close by. Man that was fun. Then had a bunch of other good squads with GD folks.
Anyway, there’s still nothing like javs on the Killshot. Tried a RM12, didn’t like it. Spent too much time and attention trying to line up targets and ended up getting killed way too early, and to me it just detracts from the advantages of the mech. So until they come out with a Javelin 8, I’m sticking with the 6’s. And the Zephyr, as much as I’ve come to hate it, is fast becoming one of my favorite mechs. Not only am I getting better with it every time out, but it’s also helping me get better with the Guardian.
I’ve also switched weapon sets between Guardian and Panther - Panther now has 2xCB12’s, and Guardian has SB16+CB8. Both are working out better for me, especially on today’s tournament map - Panther was killing it. In fact a couple of games we had 3 Panthers at once, just choking up the middle, and it was a total kill zone. I usually don’t do well on that map, but Panther got a bunch of MVP’s. Not mega kills, but enough along with a ton of assists.
Again, I don’t know if I’m hitting my stride with my hangar, or just a good run of teammates, or the fact that I didn’t run into any ridiculous maxed out killer death squads, but it’s been a pretty decent day so far.
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Post by Koalabear on Apr 30, 2021 8:12:29 GMT -5
Sometimes, you just find a hangar combination that just works. Look at me, I haven't changed my hangar builds in a long time. I may change a mech here and there for tasks or events, but I quickly change back as soon as I'm done.
For example, today's event is Specialization with Jugg. I slapped on JR6 and went to town on TDM and just farmed until I completed all the event tasks and most of my daily tasks, AND got a decent starting position in the heat. Depending on how the rest of the day goes, I might go back and grind a bit.
I'm now saving up my A-coins to rank up my JR6. I'm convinced that this will be my first weapon that I max out.
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Post by dukeofadvil on Apr 30, 2021 9:19:49 GMT -5
So ... either my hangar switch-up is paying off, or I’ve gotten lucky with some very good teammates, or a little bit of both, but I’ve been on a bit of a tear today. Started when I got to squad with a bunch of DieMF guys earlier. Had a couple of crappy games until I got used to how to play with a whole team of aggressive players, and then I got to kicking butt with the best of the rest of them. They all just went balls to the wall, which meant that I could just go balls to the wall. No need to play cautiously, because there was always somebody right behind me or close by. Man that was fun. Then had a bunch of other good squads with GD folks. Anyway, there’s still nothing like javs on the Killshot. Tried a RM12, didn’t like it. Spent too much time and attention trying to line up targets and ended up getting killed way too early, and to me it just detracts from the advantages of the mech. So until they come out with a Javelin 8, I’m sticking with the 6’s. And the Zephyr, as much as I’ve come to hate it, is fast becoming one of my favorite mechs. Not only am I getting better with it every time out, but it’s also helping me get better with the Guardian. I’ve also switched weapon sets between Guardian and Panther - Panther now has 2xCB12’s, and Guardian has SB16+CB8. Both are working out better for me, especially on today’s tournament map - Panther was killing it. In fact a couple of games we had 3 Panthers at once, just choking up the middle, and it was a total kill zone. I usually don’t do well on that map, but Panther got a bunch of MVP’s. Not mega kills, but enough along with a ton of assists. Again, I don’t know if I’m hitting my stride with my hangar, or just a good run of teammates, or the fact that I didn’t run into any ridiculous maxed out killer death squads, but it’s been a pretty decent day so far. Still running Jav6's on my KS as well. It just works! I believe Charlie Daniels would trade his fiddle of gold for Jav8's. I have hit and miss solos, but running with an aggressive bunch of real guys is always a game changer. Figure out what frustrates you the most from reds, and consider that in your builds,,,, IF IT FITS YOUR PLAY STYLE. You have done that with Zephyr, so what else trips you up?
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Post by Danny Linguini on Apr 30, 2021 9:59:43 GMT -5
So ... either my hangar switch-up is paying off, or I’ve gotten lucky with some very good teammates, or a little bit of both, but I’ve been on a bit of a tear today. Started when I got to squad with a bunch of DieMF guys earlier. Had a couple of crappy games until I got used to how to play with a whole team of aggressive players, and then I got to kicking butt with the best of the rest of them. They all just went balls to the wall, which meant that I could just go balls to the wall. No need to play cautiously, because there was always somebody right behind me or close by. Man that was fun. Then had a bunch of other good squads with GD folks. Anyway, there’s still nothing like javs on the Killshot. Tried a RM12, didn’t like it. Spent too much time and attention trying to line up targets and ended up getting killed way too early, and to me it just detracts from the advantages of the mech. So until they come out with a Javelin 8, I’m sticking with the 6’s. And the Zephyr, as much as I’ve come to hate it, is fast becoming one of my favorite mechs. Not only am I getting better with it every time out, but it’s also helping me get better with the Guardian. I’ve also switched weapon sets between Guardian and Panther - Panther now has 2xCB12’s, and Guardian has SB16+CB8. Both are working out better for me, especially on today’s tournament map - Panther was killing it. In fact a couple of games we had 3 Panthers at once, just choking up the middle, and it was a total kill zone. I usually don’t do well on that map, but Panther got a bunch of MVP’s. Not mega kills, but enough along with a ton of assists. Again, I don’t know if I’m hitting my stride with my hangar, or just a good run of teammates, or the fact that I didn’t run into any ridiculous maxed out killer death squads, but it’s been a pretty decent day so far. Still running Jav6's on my KS as well. It just works! I believe Charlie Daniels would trade his fiddle of gold for Jav8's. I have hit and miss solos, but running with an aggressive bunch of real guys is always a game changer. Figure out what frustrates you the most from reds, and consider that in your builds,,,, IF IT FITS YOUR PLAY STYLE. You have done that with Zephyr, so what else trips you up? You’re right - the Zephyr kind of levels the playing field for dealing with EMP enemies. Next thorn in my side? I’d have to say RM’s. Still haven’t figured out how to counter them when they’re being used on a well coordinated team that sends out heavily armed scouts. Luckily there are a lot fewer of those than EMP mechs.
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Post by dukeofadvil on Apr 30, 2021 10:05:01 GMT -5
Still running Jav6's on my KS as well. It just works! I believe Charlie Daniels would trade his fiddle of gold for Jav8's. I have hit and miss solos, but running with an aggressive bunch of real guys is always a game changer. Figure out what frustrates you the most from reds, and consider that in your builds,,,, IF IT FITS YOUR PLAY STYLE. You have done that with Zephyr, so what else trips you up? You’re right - the Zephyr kind of levels the playing field for dealing with EMP enemies. Next thorn in my side? I’d have to say RM’s. Still haven’t figured out how to counter them when they’re being used on a well coordinated team that sends out heavily armed scouts. Luckily there are a lot fewer of those than EMP mechs. The RM's are annoying at least with the new heads up, you can try and adjust. Sadly that is my Guardian's nemesis. Just not fast enough.
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Post by punishingcossack on Apr 30, 2021 11:12:35 GMT -5
don't think of jav KS as a non competitive build at the top tiers. it's still very good in squad games.
don't forget about RM12 jav6 KS too.
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Post by Koalabear on Apr 30, 2021 13:00:00 GMT -5
I could never get the hang of RMs. I liked the RM8/12 combo well enough and I've been tempted to try the dual RM12 on a Guardian or Panther, but it's such a boring build after the initial novelty wears off.
I did JR6/RM12 on a Jugg today on TDM and it was a yawn fest too. I guess it's either personal preference, or I'm just missing something.
I still plan to max my JR6 though. It's been a solid weapon for me for ages, and I want to give it as much punch as possible. Anyone know if the critical change goes up at R6? Or is 30% the best I can get?
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Post by Danny Linguini on Apr 30, 2021 13:34:24 GMT -5
don't think of jav KS as a non competitive build at the top tiers. it's still very good in squad games. [b[don't forget about RM12 jav6 KS too. [/b][/quote]Yeah, that’s what I was running. Tried a few more games with them; when it hits, it hits hard. I just can’t get it to hit very often. I threw the second jav back on and I’ll level it up a bit more eventually, once I get a few other things leveled first (Zeph and MRs). That little bastige is quickly moving up my favorites list.
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Post by reconnecting on Apr 30, 2021 13:45:58 GMT -5
short term solution could be putting javs on your KS, and running an Ares w/ MR8 in lieu of shadow my hangar for a fair chunk of time was jav KS (or jav RM12 KS), mr8 ares, LA8/10 panther, carb8/pulse 8 juggy, carb12 guardian Only problem there is, my Ares is still only R3. Once I decided to go with Juggy for a tank, Ares pretty much got ignored. I’ve got so much other crap that needs upgrading and so few resources to spread around, Ares is just one of a pile of stuff that barely got touched. My latest thought is to maybe replace Lancer with a Zephyr. I mean, at LEAST half of my deaths are by a Zephyr. Seems like I spend half the game frozen and the other half waiting for the spawn timer to count down. Put the javs back on Killshot and MR8’s on a Zephyr and see what happens. Lancer is fun as hell, but I can see it getting less and less effective as I go on. Might be time to quit fighting the tide and join the EMP party. And maybe give a RM another shot on the Killshot in the process. I don’t know, I gotta do something. I've seen builds with one RM one MR that gave me fits in tournaments. On occasion I used it and it worked.
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Post by reconnecting on Apr 30, 2021 13:52:23 GMT -5
I went the Shadow route myself instead of upgrading my Lancer. With JR6, it is my best mech in CPC games and the most fun. In most CPC games, my KS is pretty much only used to grab the first couple of beacons so that I can get the Smooth Operator achievement. If I happen to kill another mech or two while doing it, then great. Last night I got steam rolled by a close to full squad. My team of AI couldn't even get out of spawn and we got 19 Influence Points. It happens. If you're getting frustrated in a game, don't be afraid to leave. Tanking is virtually impossible in this game and most of your team mates and opponents are AI and they will keep fighting without you just fine. I think the Lancer is definitely the weak link in your hangar. I would replace it with the Zephyr as that will get you the most bang for your buck the quickest. Any other mech will be pretty low rank and you will have to spend oodles of resources to get it to a playable level. Put the JR6 on the KS and run the Zep with MR8. Or if you have Guardian run It with MR8s. It is my last drop bot at the moment. It does O.K.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 30, 2021 15:11:05 GMT -5
I ran a Guardian Arc 10 + RM 12 for the Hell of it in the one game I played today... I def don't recommend as it's not ideal, but it was actually fun on that map. And it was nice to have the ability to kill in CQC just as fast as RMs do in long range. Today's map is pretty good for RMs but unless you are on a KS or have a Close Range weapon to defend yourself with, it's easy to get run down. So, if you want to test RMs in a less boring scenario, Tourney today provides that opportunity
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Post by reconnecting on Apr 30, 2021 16:09:01 GMT -5
Sometimes, you just find a hangar combination that just works. Look at me, I haven't changed my hangar builds in a long time. I may change a mech here and there for tasks or events, but I quickly change back as soon as I'm done. For example, today's event is Specialization with Jugg. I slapped on JR6 and went to town on TDM and just farmed until I completed all the event tasks and most of my daily tasks, AND got a decent starting position in the heat. Depending on how the rest of the day goes, I might go back and grind a bit. I'm now saving up my A-coins to rank up my JR6. I'm convinced that this will be my first weapon that I max out. Today I went mostly cpc for the Jugg "plays x games" etc. In awhile I will go do Tournament to get some rewards there. Jugg had MR8s but will switch to Jav 6. KS will get the MR8s temporarily. I agree on maxing Jav 6s.
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Post by reconnecting on Apr 30, 2021 16:21:48 GMT -5
I ran a Guardian Arc 10 + RM 12 for the Hell of it in the one game I played today... I def don't recommend as it's not ideal, but it was actually fun on that map. And it was nice to have the ability to kill in CQC just as fast as RMs do in long range. Today's map is pretty good for RMs but unless you are on a KS or have a Close Range weapon to defend yourself with, it's easy to get run down. So, if you want to test RMs in a less boring scenario, Tourney today provides that opportunity I put together RM10 and MR6 on Guardian for tournament today. This map is good for this build. I do want to try that Arc10.
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Post by Danny Linguini on Apr 30, 2021 20:15:36 GMT -5
I ran a Guardian Arc 10 + RM 12 for the Hell of it in the one game I played today... I def don't recommend as it's not ideal, but it was actually fun on that map. And it was nice to have the ability to kill in CQC just as fast as RMs do in long range. Today's map is pretty good for RMs but unless you are on a KS or have a Close Range weapon to defend yourself with, it's easy to get run down. So, if you want to test RMs in a less boring scenario, Tourney today provides that opportunity I put together RM10 and MR6 on Guardian for tournament today. This map is good for this build. I do want to try that Arc10. If I were to try this, I’d hit nothing but roof. For some reason I’m having a hard enough time hitting anything with just javs today before somebody else takes out my target. No doubt I’d do worse with RM’s. I think it was my team that was just too good at killing everything in sight before I could even target it. Even my Panther with CB12’s was pretty ineffective. One game they killed all enemies in both rounds, and I got a total of ... 3. No idea what they were all shooting, but I was watching reds get melted while I got some of my lowest tournament scores ever .... which is odd, because earlier this week I was kicking butt pretty good on this same map.
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Post by dukeofadvil on May 1, 2021 16:54:28 GMT -5
I put together RM10 and MR6 on Guardian for tournament today. This map is good for this build. I do want to try that Arc10. If I were to try this, I’d hit nothing but roof. For some reason I’m having a hard enough time hitting anything with just javs today before somebody else takes out my target. No doubt I’d do worse with RM’s. I think it was my team that was just too good at killing everything in sight before I could even target it. Even my Panther with CB12’s was pretty ineffective. One game they killed all enemies in both rounds, and I got a total of ... 3. No idea what they were all shooting, but I was watching reds get melted while I got some of my lowest tournament scores ever .... which is odd, because earlier this week I was kicking butt pretty good on this same map. Bro, we all have days like that you get a few guys that just click and the Reds just run to them and the enemy vanishes before your Javs can get a lock, or your teammates just have a better line and by the time you shift to assist shrapnel is scattered everywhere. Sometimes i have entire days like this.
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