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Post by SATmaster728 on Mar 30, 2017 6:51:49 GMT -5
** Heathen Drops Mic And walks Away ** LOL, I was thinking the same. talk about lopsided matches...
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vityaz
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Post by vityaz on Mar 30, 2017 8:13:44 GMT -5
Better fix the matchmaker before punishing plyrs who leave. Sometimes after I see my team mates are doomed to lose, I'll leave -_- Recipe for disaster -> starting team mates contains: > more than 2 or all froggy beacons hunters, they'll die fast > more than 2 or all cowboy long range shooters who're afraid to get shots, they'll all stay far away, no one charge forward I notice at this game: WIN = have more % at ur team's Pressure Point (the blue bar) than opponent's, NOT about having more beacons NOR killing more/most robots Dropped into Yama with two other K.O.M.M. members and three other single clan members, all off us dropped in with Nats and Furies loaded with Trebs and Tridents. Opponents all died in less than 6 1/2 minutes. And they were really trying to put up a fight. Not one bot on our team was lost. And all but two of us were standing in the opponents spawn point at match end and those two were only a few steps away. It was epic, I hadn't laughed so hard in years. I just wish one of us had recorded it so I could watch it again and again. And I've been in a few matches where I was the only heavy while all my squad and our opponents were lights. It was fun popping those hoppers. Most of those matches still became competitive as they progressed. So I don't find leavers like yourself to be of any benefit to the gaming community. I sincerely hope that someone can find a way to identify players like you in the games and that the games can then tag you as an undesirable teammate. That way real players can choose to drop matches with people like you in them. Okay granpa don't be so grumpy and bitter, I won't join ur only 1 whatever team anyway. Oh and that epic battle happen only 1x? It's called luck not skill, dear real big plyr
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Post by HEATHEN HERETIC on Mar 30, 2017 9:06:19 GMT -5
Okay granpa don't be so grumpy and bitter, I won't join ur only 1 whatever team anyway. Oh and that epic battle happen only 1x? It's called luck not skill, dear real big plyr My point is that you never know what is going to happen in a match. It's always different and even a losing match can teach you how to be a better player if you let it. You bet I get frustrated in matches, especially when ignoring the beacons seems to be the theme. Which happens so often it makes one wonder what was the point of even posting the objectives into the matches' start screens. But I don't quit. And most times at the end of the match I'm still pretty ticked off. But when I look at the stats I usually do see 1 or 2 other players who really tried to get the beacons. It doesn't even matter to me which team they were on either. Just knowing I'm not the only one paying attention to those beacons makes it worthwhile. I often try to squad with those people if possible. 99.9% of the time that doesn't happen either but what the he**, won't happen if one doesn't try. You can't possibly win if you don't try. And losing is just an excuse to learn. By quitting you're not learning anything. You're not even as good as the loser. You're just a useless quitter. Don't be useless. I'm 52. I didn't know I had a grandkid. Nice to meet you. Is your momma named Kleenex or Bounty?
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Post by peterw35 on Mar 30, 2017 9:10:59 GMT -5
Haven't seen a single tanker tonight. Is the leaver protection finally in place?
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vityaz
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Posts: 15
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Post by vityaz on Mar 30, 2017 9:32:49 GMT -5
Okay granpa don't be so grumpy and bitter, I won't join ur only 1 whatever team anyway. Oh and that epic battle happen only 1x? It's called luck not skill, dear real big plyr My point is that you never know what is going to happen in a match. It's always different and even a losing match can teach you how to be a better player if you let it. You bet I get frustrated in matches, especially when ignoring the beacons seems to be the theme. Which happens so often it makes one wonder what was the point of even posting the objectives into the matches' start screens. But I don't quit. And most times at the end of the match I'm still pretty ticked off. But when I look at the stats I usually do see 1 or 2 other players who really tried to get the beacons. It doesn't even matter to me which team they were on either. Just knowing I'm not the only one paying attention to those beacons makes it worthwhile. I often try to squad with those people if possible. 99.9% of the time that doesn't happen either but what the he**, won't happen if one doesn't try. You can't possibly win if you don't try. And losing is just an excuse to learn. By quitting you're not learning anything. You're not even as good as the loser. You're just a useless quitter. Don't be useless. I'm 52. I didn't know I had a grandkid. Nice to meet you. Is your momma named Kleenex or Bounty? Well I learn from my battles. Very high probability to lose w/ those team formation. When I tried to stay and fight w/ doomed teams, series of losing whole day, drop 20% victory rate. So I learn my lesson. Can't team up w/ selfish plyrs who mostly only after beacons or playing cowboy who shoot at nothing or afraid to get shot at or don't want their precious bots destroyed. Struggle hard solo just to be eliminated first, it's very frustrating playing w/ those formations. IMHO it's better if a team has: 1 or 2 long range shooters + 1 or2 beacon hunters + the rest (mostly) charging squad Many lazy plyrs teamed up from matchmaker. That's my point: FIX THAT DAMN MATCHMAKER before judging! ... BTW who's Kleenex? I'm sure it's not my momma. It's urs And u're too old to play this game, shame -_-
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Post by hurtbot on Mar 30, 2017 10:05:17 GMT -5
My point is that you never know what is going to happen in a match. It's always different and even a losing match can teach you how to be a better player if you let it. You bet I get frustrated in matches, especially when ignoring the beacons seems to be the theme. Which happens so often it makes one wonder what was the point of even posting the objectives into the matches' start screens. But I don't quit. And most times at the end of the match I'm still pretty ticked off. But when I look at the stats I usually do see 1 or 2 other players who really tried to get the beacons. It doesn't even matter to me which team they were on either. Just knowing I'm not the only one paying attention to those beacons makes it worthwhile. I often try to squad with those people if possible. 99.9% of the time that doesn't happen either but what the he**, won't happen if one doesn't try. You can't possibly win if you don't try. And losing is just an excuse to learn. By quitting you're not learning anything. You're not even as good as the loser. You're just a useless quitter. Don't be useless. I'm 52. I didn't know I had a grandkid. Nice to meet you. Is your momma named Kleenex or Bounty? Well I learn from my battles. Very high probability to lose w/ those team formation. When I tried to stay and fight w/ doomed teams, series of losing whole day, drop 20% victory rate. So I learn my lesson. Can't team up w/ selfish plyrs who mostly only after beacons or playing cowboy who shoot at nothing or afraid to get shot at or don't want their precious bots destroyed. Struggle hard solo just to be eliminated first, it's very frustrating playing w/ those formations. IMHO it's better if a team has: 1 or 2 long range shooters + 1 or2 beacon hunters + the rest (mostly) charging squad Many lazy plyrs teamed up from matchmaker. That's my point: FIX THAT DAMN MATCHMAKER before judging! ... BTW who's Kleenex? I'm sure it's not my momma. It's urs And u're too old to play this game, shame -_- Apparently what you haven't learned is that the people who you've deemed "too old to play the game" are the ones who have been gaming since gaming was invented, and are likely the ones beating you with skill and experience. The games may have more advanced graphics now, but the skills and logic required to be a good gamer 20 years ago haven't changed.
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Post by Шɑɡɡɪή on Mar 30, 2017 10:10:25 GMT -5
...... Light bot swarms can take a heavy toll on red, and then be replaced with heavy bots to hold the gains. . I really like watching a swarm of grasshoppers running wild all over the map. Makes me laugh every time ...... .
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vityaz
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Post by vityaz on Mar 30, 2017 10:16:50 GMT -5
Well I learn from my battles. Very high probability to lose w/ those team formation. When I tried to stay and fight w/ doomed teams, series of losing whole day, drop 20% victory rate. So I learn my lesson. Can't team up w/ selfish plyrs who mostly only after beacons or playing cowboy who shoot at nothing or afraid to get shot at or don't want their precious bots destroyed. Struggle hard solo just to be eliminated first, it's very frustrating playing w/ those formations. IMHO it's better if a team has: 1 or 2 long range shooters + 1 or2 beacon hunters + the rest (mostly) charging squad Many lazy plyrs teamed up from matchmaker. That's my point: FIX THAT DAMN MATCHMAKER before judging! ... BTW who's Kleenex? I'm sure it's not my momma. It's urs And u're too old to play this game, shame -_- Apparently what you haven't learned is that the people who you've deemed "too old to play the game" are the ones who have been gaming since gaming was invented, and are likely the ones beating you with skill and experience. The games may have more advanced graphics now, but the skills and logic required to be a good gamer 20 years ago haven't changed. Nah i'm just replying his bitter comment. I'm newbie here. didn't know plenty/more old men play this game, really? Old man should better play w/ their grandkids for better family life
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vityaz
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Posts: 15
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Post by vityaz on Mar 30, 2017 10:21:19 GMT -5
...... Light bot swarms can take a heavy toll on red, and then be replaced with heavy bots to hold the gains. . I really like watching a swarm of grasshoppers running wild all over the map. Makes me laugh every time ...... . Those grasshoppers are pain in the 「bum-bum」, have to hunt down and we have to take damage. But they're also benefit for opposing team, low pressure, jumping and hiding style give no benefit for team. they'll mostly lose the battle Hard to kill especially patton who like to hide and shoot, I hate that bot
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Post by hurtbot on Mar 30, 2017 10:25:48 GMT -5
First, the "he started it..." defense isn't going to get you anywhere. Second, the demographic on this forum is definitely weighted toward older gamers. Third, he very clearly pointed out that he was not, in fact a grandfather, however even if he were I don't see why that should prevent him from playing this game in his free time. Grandfathers tend to have a bit more free time than youngsters, after all. Finally, your posting wasn't very clear. It's fairly clear that English isn't your native tongue, yet nobody took you to task over it. Meanwhile you accuse them of not being able to read. You might try smoothing out your approach a bit. You'll find that people on this board are generally very helpful and thoughtful folks if you approach them in a like manner.
Also... this is all way off topic. People are likely watching this thread for reports about the leaver protection that is supposed to go into affect today. Please start a new thread for this discussion if you aren't finished with it.
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Post by Scuzzbopper on Mar 30, 2017 10:30:04 GMT -5
Well I learn from my battles. Very high probability to lose w/ those team formation. When I tried to stay and fight w/ doomed teams, series of losing whole day, drop 20% victory rate. So I learn my lesson. Can't team up w/ selfish plyrs who mostly only after beacons or playing cowboy who shoot at nothing or afraid to get shot at or don't want their precious bots destroyed. Struggle hard solo just to be eliminated first, it's very frustrating playing w/ those formations. IMHO it's better if a team has: 1 or 2 long range shooters + 1 or2 beacon hunters + the rest (mostly) charging squad Many lazy plyrs teamed up from matchmaker. That's my point: FIX THAT DAMN MATCHMAKER before judging! ... BTW who's Kleenex? I'm sure it's not my momma. It's urs And u're too old to play this game, shame -_- Apparently what you haven't learned is that the people who you've deemed "too old to play the game" are the ones who have been gaming since gaming was invented, and are likely the ones beating you with skill and experience. The games may have more advanced graphics now, but the skills and logic required to be a good gamer 20 years ago haven't changed. Games that involve teams and tactics have been around for centuries. Applying the tenets of Sun Tzu to our little simulation is still quite viable. Us more experienced and "old" gamers will happily introduce you to another saying - Old age and treachery will always beat youth and exuberance.
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CLU 1.1
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Posts: 61
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Pilot name: CLU 1.1
Platform: Android
Clan: Big Bots Club²
Server Region: North America
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Post by CLU 1.1 on Mar 30, 2017 10:33:04 GMT -5
Well I learn from my battles. Very high probability to lose w/ those team formation. When I tried to stay and fight w/ doomed teams, series of losing whole day, drop 20% victory rate. So I learn my lesson. Can't team up w/ selfish plyrs who mostly only after beacons or playing cowboy who shoot at nothing or afraid to get shot at or don't want their precious bots destroyed. Struggle hard solo just to be eliminated first, it's very frustrating playing w/ those formations. IMHO it's better if a team has: 1 or 2 long range shooters + 1 or2 beacon hunters + the rest (mostly) charging squad Many lazy plyrs teamed up from matchmaker. That's my point: FIX THAT DAMN MATCHMAKER before judging! ... BTW who's Kleenex? I'm sure it's not my momma. It's urs And u're too old to play this game, shame -_- Apparently what you haven't learned is that the people who you've deemed "too old to play the game" are the ones who have been gaming since gaming was invented, and are likely the ones beating you with skill and experience. The games may have more advanced graphics now, but the skills and logic required to be a good gamer 20 years ago haven't changed. Yup, I've been playing video games since I was old enough to pull up a stool to full-sized arcade games so I could reach the controls to play Asteroids and Space Invaders. Twenty years later, Counter-Strike was no different, and about twenty years after that, it's no different from War Robots today: it's hand-eye coordination and logical problem-solving during periods of elevated cognitive stress: it's the same skill set.
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CLU 1.1
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Pilot name: CLU 1.1
Platform: Android
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Server Region: North America
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Post by CLU 1.1 on Mar 30, 2017 10:36:16 GMT -5
Also... this is all way off topic. People are likely watching this thread for reports about the leaver protection that is supposed to go into affect today. Please start a new thread for this discussion if you aren't finished with it. And on that thread: I've played about 10 games so far this morning (Android), and every single one had at least one tanker. We'll see if more games makes a difference, but so far I see ZERO change.
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Post by hurtbot on Mar 30, 2017 10:41:44 GMT -5
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Post by hurtbot on Mar 30, 2017 11:30:24 GMT -5
It's now 1930 hours in Moscow... anyone seeing the affects of leaver protection yet?
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Post by HEATHEN HERETIC on Mar 30, 2017 11:49:11 GMT -5
Nah i'm just replying his bitter comment. I'm newbie here. didn't know plenty/more old men play this game, really? Old man should better play w/ their grandkids for better family life I'm not bitter. I'm sweet. But your comment on quitting matches because you don't like what others choose to play with really hit a nerve. Quitters have destroyed far too many games for not only myself but the rest of the people who really want to play. What you do by quitting is a totally selfish act and shows that you truly do not have the maturity to be responsible for the feelings and enjoyment of other people. I consider people like you socially and emotionally crippled, but by your own choice. I have to ask, do you enjoy people quitting on you? I'd bet not. So don't quit on others. Most importantly don't quit on yourself. Only you can define who you are and what kind of person you want to be. Sometimes I forget that there are kids on these forums. I don't feel old mentally and I hope I don't ever become old. But I've become very intolerant of acts of stupid.
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Deleted
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Post by Deleted on Mar 30, 2017 12:12:08 GMT -5
It's now 1930 hours in Moscow... anyone seeing the affects of leaver protection yet? As of 5 minutes ago it was still possible to go from Gold III to Private with no sign of a new process. This doesn't discount the possibility of some delayed death penalty though.
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CLU 1.1
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Posts: 61
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Pilot name: CLU 1.1
Platform: Android
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Server Region: North America
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Post by CLU 1.1 on Mar 30, 2017 12:18:27 GMT -5
It's now 1930 hours in Moscow... anyone seeing the affects of leaver protection yet? As of 5 minutes ago it was still possible to go from Gold III to Private with no sign of a new process. This doesn't discount the possibility of some delayed death penalty though. Not seeing any change right now myself: just finished five games, four had tankers (1 to 2 players each game)... Keep in mind that even if the system is active right now, it won't stop new tanking players from appearing in queue until they meet whatever criteria Pix has set for them to place them in a separate tankers queue.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Mar 30, 2017 12:20:00 GMT -5
Why would anyone make the foolish assumption that a separate queue would be noticeable to the tankers and quitters? If anything the only people that would notice would be the people in the VIP queue, noticeably absent tankers and quitters.
I doubt the people in the "others" line will notice much of anything...The best behaving players will be elevated out of the current mess...
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Post by Scuzzbopper on Mar 30, 2017 12:24:06 GMT -5
I think the real test of this system will be when the tanking clans find themselves up against tanking clans, not when the general player community (and by extension, posting regulars to the forums) stop seeing 1 or 2 players every game. I suspect that Pix has a pretty good idea after several weeks now of collecting data who is doing what and will isolate the chronic abusers first. That would be low hanging fruit, so to speak.
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Post by HEATHEN HERETIC on Mar 30, 2017 13:46:58 GMT -5
I think the real test of this system will be when the tanking clans find themselves up against tanking clans, not when the general player community (and by extension, posting regulars to the forums) stop seeing 1 or 2 players every game. I suspect that Pix has a pretty good idea after several weeks now of collecting data who is doing what and will isolate the chronic abusers first. That would be low hanging fruit, so to speak. I wonder what happens if they squad with non-tankers though? Do those people get penalized by being sent to tanker purgatory as well? Or will the tanker then be allowed access to regular play?
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Post by Scuzzbopper on Mar 30, 2017 14:25:31 GMT -5
Previously if you were squadding with higher levels you would be match against the higher level squadmate. IMO the same would happen where if you squad with a tanker you will be in the tanker league.
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Post by zer00eyz on Mar 30, 2017 14:29:49 GMT -5
There is now a reddit thread on this, as Pix seems to respond there:
https://www.reddit.com/r/walkingwarrobots/comments/62fmuo/was_the_red_button_for_leavers_league_pressed/
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Post by SGT D00M! on Mar 31, 2017 4:02:18 GMT -5
There is now a reddit thread on this, as Pix seems to respond there: https://www.reddit.com/r/walkingwarrobots/comments/62fmuo/was_the_red_button_for_leavers_league_pressed/ Thank you for pushing for answers.
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Post by SATmaster728 on Mar 31, 2017 7:59:26 GMT -5
Previously if you were squadding with higher levels you would be match against the higher level squadmate. IMO the same would happen where if you squad with a tanker you will be in the tanker league. why would you repeatedly squad with a tanker?
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Post by HEATHEN HERETIC on Mar 31, 2017 8:20:39 GMT -5
Previously if you were squadding with higher levels you would be match against the higher level squadmate. IMO the same would happen where if you squad with a tanker you will be in the tanker league. why would you repeatedly squad with a tanker? I was just curious what would happen to the non-tanker for doing so. Would they end up in the tankers league or vice versa? And how does one recognize that they are squading with a tanker anyways? It's not like most people keep a list or anything. Is Pixonic going to block the tanker's Friends list or just disable the Facebook link? Will they notify the non-tanker somehow? It seems to me that might make it possible for a tanker to circumvent any attempts to separate them by squading outside their arena.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Mar 31, 2017 8:54:10 GMT -5
I would love to see whole clans be relegated to Tankerville if there members are sent there..The clans would then become the enforcement wings that turf out the abusers..
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Post by Scuzzbopper on Mar 31, 2017 8:57:33 GMT -5
So my ongoing analysis of matchmaking, tankers, etc, etc, hit an interesting match last night: I was on my first Bot, Gary of course to cap some beacons and I realized that 3 Reds hadn't moved since the match started. As you can see they are just sitting there. I barely had time to do anything but cap 2 beacons and take a screenshot before the match was over. As you can see, 7 out of the 12 players were tankers. I was astonished. I thought at first that I was in the tanker's league or something. Fortunately this was just an anomaly in terms of what I had seen before and what I saw after.
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Post by HEATHEN HERETIC on Mar 31, 2017 9:02:23 GMT -5
I would love to see whole clans be relegated to Tankerville if there members are sent there..The clans would then become the enforcement wings that turf out the abusers.. If that happened to my clan I'd sure as sh*t want to know who the nuggets were. So I could drop kick them faster than they could blink.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Mar 31, 2017 9:02:58 GMT -5
That's a domino ditch...when one sees the others leave they all start bailing out.
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