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Post by HEATHEN HERETIC on Mar 25, 2017 13:41:50 GMT -5
Once upon a time everybody bought Geps cause everybody was doing it. Hangers and hangers full of them, the gold just pilled up, it was magic...how'd that work out? couldnt possibly be any worse than what we have now, the current mm will simply never work. Maybe it works great for 12/12 hangers but at this rate no one will ever have the patience to suffer through leveling and will quit the game You assume too much. I have the patience. ?
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Mar 25, 2017 13:59:05 GMT -5
Hey Heathen..What's your League? High bronze to low silver. I yoyo alot in there because I choose to play whatever I feel like and not be dictated to to run all heavies all the time. Screw the league, I just want to have fun. @ Everyone A lot of people in here have accused me of being a maxed hanger player because I'm fine with the game as is. I only started playing this game in late December. I spent real cash buying stuff and playing with it and then discarded it because I was an uneducated gaming hick. Had everything and then some but didn't understand exactly what I was doing with it. I wasn't even upgrading most of my equipment, just hoarding it. Had over 60 bots and hundreds of weapons. So when my hanger became so utterly cluttered with bots and equipment that it was nearly impossible for me to outfit my 3 bot garage without it taking longer than a match I decided to clean it all out but a few that I really liked. Sold gold bots and weapons like an idiot. Finally got my 4th slot and now I can manage my hanger just fine and I'm quite happy with it. My 14 bots are 6s mostly with a couple of 7 Nats and a 7 Griffen being the highest upgraded so far. I had 6 gold bots but sold all but one Gepard because I am a friggin' idiot. And I have a few 7s and 8s in the weapons locker. Five 8s to be exact. 2 Trebs, 2 Tarans and 1 Thunder. My 7s are 3 Thunders and 4 Magnums. All the rest of my 18 weapons are 6s and 5s with the exception of a single 3 Trident. Used to have a Zeus, a couple of Orkans that I couldn't wield properly on my tablet, a Hydra and a Gekko but I sold them as well. Hindsight may be 20/20 but I was using a blindfold. So as all ya'll can see my closet is extra lean, only enough to outfit a few bots at a time. It's not impressive but I'm working on it as fast as it allows without blowing money on it again. Trying to keep things even as much as possible. I have patience. I know that eventually I'll be able to hang with the big boys a bit longer on the field once my upgrades catch up. If not I'll just have to accept the fact that I'm a sub-par player. And I can live just fine with that too. The world is run by sub-par individuals anyways. lol Sent you Zuckerbook request
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Post by amidf on Mar 25, 2017 14:03:33 GMT -5
Once upon a time everybody bought Geps cause everybody was doing it. Hangers and hangers full of them, the gold just pilled up, it was magic...how'd that work out? couldnt possibly be any worse than what we have now, the current mm will simply never work. Maybe it works great for 12/12 hangers but at this rate no one will ever have the patience to suffer through leveling and will quit the game I like the game. I don't have a max hangar. I get good matches and bad matches. I guess since you haven't quit yet things have to get a lot worse. Heathen, I started in December, have spent no RM, and I think I have a better hangar than you! But I agonize over every purchase, so I bet you've had more fun than me and tried a lot more things. -Amid
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Post by lilryry on Mar 25, 2017 14:04:18 GMT -5
couldnt possibly be any worse than what we have now, the current mm will simply never work. Maybe it works great for 12/12 hangers but at this rate no one will ever have the patience to suffer through leveling and will quit the game You assume too much. I have the patience. ? maybe so but I just can't see a strictly performance based mm working long term, people get tired of having the mm rig matches against them, it's the same reason socialism doesn't work, why improve yourself if you no matter how good you are you're only allowed to win half the time anyways...
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Post by lilryry on Mar 25, 2017 14:07:01 GMT -5
couldnt possibly be any worse than what we have now, the current mm will simply never work. Maybe it works great for 12/12 hangers but at this rate no one will ever have the patience to suffer through leveling and will quit the game I like the game. I don't have a max hangar. I get good matches and bad matches. I guess since you haven't quit yet things have to get a lot worse. Heathen, I started in December, have spent no RM, and I think I have a better hangar than you! But I agonize over every purchase, so I bet you've had more fun than me and tried a lot more things. -Amid my playing went from 1-2 hours per day and now it's maybe 2 hours per week, I'm at the threshold of quitting if pix doubles down on this failing system. Why am I so critical of this game? Because it's awesome, it's an absolute great game but unfortunately the devs flat out broke it and it gets frustrating
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Post by HEATHEN HERETIC on Mar 25, 2017 15:01:58 GMT -5
I like the game. I don't have a max hangar. I get good matches and bad matches. I guess since you haven't quit yet things have to get a lot worse. Heathen, I started in December, have spent no RM, and I think I have a better hangar than you! But I agonize over every purchase, so I bet you've had more fun than me and tried a lot more things. -Amid my playing went from 1-2 hours per day and now it's maybe 2 hours per week, I'm at the threshold of quitting if pix doubles down on this failing system. Why am I so critical of this game? Because it's awesome, it's an absolute great game but unfortunately the devs flat out broke it and it gets frustrating Well as I stated in another thread I've not been having too many problems with matches as far as who's playing in them with me. I solo most of the time and in those matches I haven't seen any opposing players any more than 1-2 league levels away from my own in the up or down positions. I only see real mismatches when I attempt to squad outside my own league levels. Like walking into a buzzsaw as far as how long I last in those matches and my DP is almost always laughable for the obvious reasons, my equipment isn't up to snuff. So I stopped doing it. Mostly because I don't want to pull anyone down with me if the match goes sour and a bit because I don't like walking into buzzsaws. I'm sorry if your not getting the same types of matchups at whatever level you're at. I like to squad but I also want to comms. Hard to find players at my league level who want to squad and far harder yet to find anyone who wants to comm and coordinate their gameplay as well. The very few times I've managed to squad AND comms was in the beta server with Shaolin Rogue, VivalaResistance and DaughterofSparta. It was great fun because we all had the same 12/12 equipment and we actually had the ability to warn each other of flankers and ask each other to go get beacons and such. We won more than we lost but I have to keep it in mind that it was the beta server where players experiment with new toys and stuff.
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Post by Dredd77 on Mar 25, 2017 17:55:28 GMT -5
ragarok Welcome to the forum! I'm glad you're here, we always like to have other perspectives and opinions, but I would ask that you keep it just a little more civil.
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Post by Pilot Moby_dic on Mar 26, 2017 1:49:35 GMT -5
Once upon a time everybody bought Geps cause everybody was doing it. Hangers and hangers full of them, the gold just pilled up, it was magic...how'd that work out? couldnt possibly be any worse than what we have now, the current mm will simply never work. Maybe it works great for 12/12 hangers but at this rate no one will ever have the patience to suffer through leveling and will quit the game There is a 30 million player base which is growing at a massive rate. With such growth, those old MM and Gep moments will be lost in time...like tears in rain.
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Post by The VVatcher on Mar 26, 2017 5:07:55 GMT -5
Whatever happened to this? Is it even working? I'm seeing tankers more than ever right now.
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pan
Recruit
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Post by pan on Mar 27, 2017 23:30:26 GMT -5
I like the idea of what the goal is but what about those who sandbag matches. It seems that every other battle I'm in I more than double another persons score who's in leagues above me and their hanger is far more leveled up than mine it
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Post by reaperxx69 on Mar 28, 2017 7:41:58 GMT -5
www.facebook.com/warrobots/videos/836833286457975/Main PostPlayers leaving you powerless in the heat of the battle? No more! ? Those systematically taking off and letting their teammates down will now be placed into a separate matchmaking queue! Connection problems and such, as well as occasional (!) drop-outs will not get you in trouble. DetailsSome people are abusing the matchmaking system by intentionally dropping matches to reach lower leagues and get less experienced opponents. - We are introducing the system which will restrict such behaviour without hurting usual players. - We’re totally okay if you disconnect occasionally (!) due to your network provider issues, urgent matters in real life or simply don’t like the map you got spawned on. If you don’t drop matches systematically, you have nothing to worry about. - However, if you are leaving too many battles, there is a chance you'll be moved into a separate matchmaking queue where you’ll play only with similarly behaving people. - No direct penalties, but chronic "leavers" will be playing with other "leavers" until they clear their “karma”, so they won’t be bothering players that like to fully commit to the game. emphasis added by me
The problem with this is I won't waste my time on a match while I watch players drop or tank. First 2 minutes of a match and I'm down to 3 team mates why would anyone stick around? I'll leave if I see this happening on my team. So then I guess with these new rules I will also get flagged as dropping. This is not a fix.
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Post by Conflict's Student on Mar 28, 2017 8:18:00 GMT -5
The problem with this is I won't waste my time on a match while I watch players drop or tank. First 2 minutes of a match and I'm down to 3 team mates why would anyone stick around? I'll leave if I see this happening on my team. So then I guess with these new rules I will also get flagged as dropping. This is not a fix. You get paired with people who play the same way you do, so it shouldn't be a problem. If you're smart enough that you don't waste your time fighting alongside those other guys who are still trying to win, then you're smart enough to play in the "smart guys" pool. Enjoy.
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Post by Scuzzbopper on Mar 28, 2017 8:55:17 GMT -5
So after having a quick back and forth with Dredd yesterday about the level of tanking I've observed I decided to track all the "tankers" I encountered during my day of playing. I played 22 matches and in that time there were 6 total "tankers", I.E. people who either sat with their first bot, ejected immediately or emptied the hanger through self-destruction. That is on either team. So, that is ~2.3% of players. I'm firmly in Silver 2 on android. Once more, out of those 22 matches I looked at the league of all of the players. Of that I only saw 7 gold players(~2.6%) and 2 Bronze (.75%). 39.1% were in Silver 2, 26.7% were Silver 3 and the remaining ~31.3% were in Silver 1.
This is radical departure from what I was seeing over the weekend where consistently played lopsided matches with 1 to 3 "tankers" per game in ~80% if my matches.
Take that how you want. Perhaps some others can keep track of these stats so more data can be looked at.
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Post by barbzilla on Mar 28, 2017 10:35:47 GMT -5
So after having a quick back and forth with Dredd yesterday about the level of tanking I've observed I decided to track all the "tankers" I encountered during my day of playing. I played 22 matches and in that time there were 6 total "tankers", I.E. people who either sat with their first bot, ejected immediately or emptied the hanger through self-destruction. That is on either team. So, that is ~2.3% of players. I'm firmly in Silver 2 on android. Once more, out of those 22 matches I looked at the league of all of the players. Of that I only saw 7 gold players(~2.6%) and 2 Bronze (.75%). 39.1% were in Silver 2, 26.7% were Silver 3 and the remaining ~31.3% were in Silver 1. This is radical departure from what I was seeing over the weekend where consistently played lopsided matches with 1 to 3 "tankers" per game in ~80% if my matches. Take that how you want. Perhaps some others can keep track of these stats so more data can be looked at. I've been tracking mine, but I am at work right now without the exact stats. I am over 200 games with an average of 2 or more tankers in about 70% of my matches. Though this is without my computer handy to be exact. I haven't seen any dramatic increase or decrease in tankers at silver 1, though I did have a lot of streaks of aberrant data (10+ games well balanced with no tankers and vice versa) throughout the tests. I was recording every game at first, but I soon filled my SD card and switched to screenshots. The main point being that nothing has been fixed yet, but there are signs of them tinkering.
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PT2020
Destrier
Posts: 31
Karma: 3
Pilot name: PT 2020
Platform: iOS
Clan: .357 Don't Tread on Me
League: Diamond
Server Region: North America
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Post by PT2020 on Mar 28, 2017 11:24:39 GMT -5
I've never left the game until all bots are dead and wish to move on to new matches. However I am constantly pared up with clan's that the entire squad drops. I will try to add screen shots later, every time I try nothing comes up lol.
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Deleted
Deleted Member
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Post by Deleted on Mar 29, 2017 4:21:22 GMT -5
couldnt possibly be any worse than what we have now, the current mm will simply never work. Maybe it works great for 12/12 hangers but at this rate no one will ever have the patience to suffer through leveling and will quit the game There is a 30 million player base which is growing at a massive rate. With such growth, those old MM and Gep moments will be lost in time...like tears in rain. Not much good to have blood pumped (new players) in if it's your jugular that's bleeding out (new and old players).
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Post by Scuzzbopper on Mar 29, 2017 10:01:14 GMT -5
So I took a different view in the last day and recorded bot hangers and "tankers". As before, I am in Android Silver2, and I have 5 Bot hanger. I have all my bots at 8, weapons 7: Trident Carnage, Stuka Griffin, Thunder/Pin Leo, Plasmahad and Plasma Gary. I started the day with 1343 match cups, ended with 1456. Yes, blue won more than Red during this run.
I played 20 matches. I defined a "tanker" as one who stood idle, ejected before the match started, cycled their hanger, or did 1 "activity" (IE a single cap or fight with a single bot before leaving). I added the total number of bots in the hangers of active of Blue and Red. In the case of the last "tanker" behavior, I only add 1 to the total bot count as they did not play out their whole hanger. I found that 85% of the time the team with the greater number of total available bots won. 17 times out of 20. 45% of the matches there was a "tanker" on one side or another, but only 1 time was there 2 (oddly enough the team with 4 players active won that match, fortunately it was blue). There were no 5 v 5 where there was a single "tanker" on each side. Out of 20 matches there was only a single match that was 6v6 active players with the exact same bot count, and that went to Red.
Again, this is just 20 matches in my league. It doesn't take into account bot/weapon levels exactly, simply the total bots available to each active player in a match.
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Post by HEATHEN HERETIC on Mar 29, 2017 13:12:05 GMT -5
For the last 2 days I've been running into a lot of badly lopsided matches. Worst was a 6v2 for almost 5 minutes of the match. Then suddenly it's 6v6 but over half the other team has already lost most of their bots already. But most of the mismatches have had 1-2 players on either side missing. Sometimes it even out but it's been taking an inordinate amount of time occuring. Far longer than the usual 1-15 seconds. I've not been enjoying any of those matches no matter who won.
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fbixxx
Destrier
Posts: 68
Karma: 31
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Post by fbixxx on Mar 29, 2017 13:49:25 GMT -5
So after having a quick back and forth with Dredd yesterday about the level of tanking I've observed I decided to track all the "tankers" I encountered during my day of playing. I played 22 matches and in that time there were 6 total "tankers", I.E. people who either sat with their first bot, ejected immediately or emptied the hanger through self-destruction. That is on either team. So, that is ~2.3% of players. I'm firmly in Silver 2 on android. Once more, out of those 22 matches I looked at the league of all of the players. Of that I only saw 7 gold players(~2.6%) and 2 Bronze (.75%). 39.1% were in Silver 2, 26.7% were Silver 3 and the remaining ~31.3% were in Silver 1. This is radical departure from what I was seeing over the weekend where consistently played lopsided matches with 1 to 3 "tankers" per game in ~80% if my matches. Take that how you want. Perhaps some others can keep track of these stats so more data can be looked at. 22 is not enough of a sample size, thats statistics 101, just saying
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Post by Scuzzbopper on Mar 29, 2017 13:55:51 GMT -5
So after having a quick back and forth with Dredd yesterday about the level of tanking I've observed I decided to track all the "tankers" I encountered during my day of playing. I played 22 matches and in that time there were 6 total "tankers", I.E. people who either sat with their first bot, ejected immediately or emptied the hanger through self-destruction. That is on either team. So, that is ~2.3% of players. I'm firmly in Silver 2 on android. Once more, out of those 22 matches I looked at the league of all of the players. Of that I only saw 7 gold players(~2.6%) and 2 Bronze (.75%). 39.1% were in Silver 2, 26.7% were Silver 3 and the remaining ~31.3% were in Silver 1. This is radical departure from what I was seeing over the weekend where consistently played lopsided matches with 1 to 3 "tankers" per game in ~80% if my matches. Take that how you want. Perhaps some others can keep track of these stats so more data can be looked at. 22 is not enough of a sample size, thats statistics 101, just saying Agreed. It isn't. I am up to 64 matches of data and my spreadsheet is still showing <3% total "tankers".
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Post by zer00eyz on Mar 29, 2017 16:00:15 GMT -5
22 is not enough of a sample size, thats statistics 101, just saying Agreed. It isn't. I am up to 64 matches of data and my spreadsheet is still showing <3% total "tankers". I have a larger sample (75), and a time of day dependence (50% over all with the bulk of it early am in PST, with my evening play closer to 7%)... I don't have enough data for day of week... I also have other odd behavior noted, and not enough data for map droppers.... There used to be a strong correlation between springfield and short sided matches that doesn't seem to exist any more. Maybe the balance changes have fixed that for the better? This all may be moot tomorrow because they may turn it on: www.reddit.com/r/walkingwarrobots/comments/626e6g/official_our_stance_on_communication/dfkpp10/ If it doesn't happen, and they say "we found problem that prevents us from doing it, targeting new date will keep you apprized" that would be a massive bit of progress.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Mar 29, 2017 18:27:18 GMT -5
If you drop/idle 20% of you matches you should be taking a walk...and thats being extremely kind.
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Post by Шɑɡɡɪή on Mar 29, 2017 19:26:25 GMT -5
I have a larger sample (75), and a time of day dependence (50% over all with the bulk of it early am in PST, with my evening play closer to 7%)... . Yes, for sure time of day dependent. Early morning EST for me. I figured it may somehow be tied to people doing the task thing first off ? .
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vityaz
Destrier
Posts: 15
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Post by vityaz on Mar 30, 2017 2:42:07 GMT -5
Better fix the matchmaker before punishing plyrs who leave. Sometimes after I see my team mates are doomed to lose, I'll leave -_- Recipe for disaster -> starting team mates contains: > more than 2 or all froggy beacons hunters, they'll die fast > more than 2 or all cowboy long range shooters who're afraid to get shots, they'll all stay far away, no one charge forward I notice at this game: WIN = have more % at ur team's Pressure Point (the blue bar) than opponent's, NOT about having more beacons NOR killing more/most robots
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Post by ou812gr8m8 on Mar 30, 2017 2:50:50 GMT -5
Better fix the matchmaker before punishing plyrs who leave. Sometimes after I see my team mates are doomed to lose, I'll leave -_- Recipe for disaster -> starting team mates contains: > more than 2 or all froggy beacons hunters, they'll die fast > more than 2 or all cowboy long range shooters who're afraid to get shots, they'll all stay far away, no one charge So you look for the "ideal" set of team-mates at the start of each match? ... and if you don't like what you see, you leave... meaning your team-mates are short a player until some poor soul gets drafted in with 30-seconds gone? Nice. Personally, I prefer to fight, each and every match, until the end. Sometimes overturning the odds happens, and is a great feeling... but you will never know.
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Post by Pulse Hadron on Mar 30, 2017 3:30:35 GMT -5
I've had several 4 blue vs 6 red battles recently but play a few minutes to see how it goes. The reds could be clueless and the blues smart and some of these battles have been won.
If after playing into the battle it becomes apparent reds are skilled and blues are mediocre like me and we're swamped, practically spawn raided, then what's the point. We're 2 men/women down, no way to push back unless maybe squadded on coms. No fun. Will leave at that point, hoping the tanker queue means this won't happen anymore.
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Post by SGT D00M! on Mar 30, 2017 5:45:36 GMT -5
Better fix the matchmaker before punishing plyrs who leave. Sometimes after I see my team mates are doomed to lose, I'll leave -_- Recipe for disaster -> starting team mates contains: > more than 2 or all froggy beacons hunters, they'll die fast > more than 2 or all cowboy long range shooters who're afraid to get shots, they'll all stay far away, no one charge forward I notice at this game: WIN = have more % at ur team's Pressure Point (the blue bar) than opponent's, NOT about having more beacons NOR killing more/most robots You know those players have more bots right? Light bot swarms can take a heavy toll on red, and then be replaced with heavy bots to hold the gains. Those long range shooters? Dominate the approaches to center while blue advances and then eject into a knife fighter. Plus with the new meta, Tridents and Trebs are powerful enough to hold there own value for extended periods if used aggressively. But hey, keep playing like it's 2016 and nothing has changed if that's what you want to do.
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Post by HEATHEN HERETIC on Mar 30, 2017 6:00:24 GMT -5
Better fix the matchmaker before punishing plyrs who leave. Sometimes after I see my team mates are doomed to lose, I'll leave -_- Recipe for disaster -> starting team mates contains: > more than 2 or all froggy beacons hunters, they'll die fast > more than 2 or all cowboy long range shooters who're afraid to get shots, they'll all stay far away, no one charge forward I notice at this game: WIN = have more % at ur team's Pressure Point (the blue bar) than opponent's, NOT about having more beacons NOR killing more/most robots Dropped into Yama with two other K.O.M.M. members and three other single clan members, all off us dropped in with Nats and Furies loaded with Trebs and Tridents. Opponents all died in less than 6 1/2 minutes. And they were really trying to put up a fight. Not one bot on our team was lost. And all but two of us were standing in the opponents spawn point at match end and those two were only a few steps away. It was epic, I hadn't laughed so hard in years. I just wish one of us had recorded it so I could watch it again and again. And I've been in a few matches where I was the only heavy while all my squad and our opponents were lights. It was fun popping those hoppers. Most of those matches still became competitive as they progressed. So I don't find leavers like yourself to be of any benefit to the gaming community. I sincerely hope that someone can find a way to identify players like you in the games and that the games can then tag you as an undesirable teammate. That way real players can choose to drop matches with people like you in them.
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Post by Zombie BBQ on Mar 30, 2017 6:42:12 GMT -5
Better fix the matchmaker before punishing plyrs who leave. Sometimes after I see my team mates are doomed to lose, I'll leave -_- Recipe for disaster -> starting team mates contains: > more than 2 or all froggy beacons hunters, they'll die fast > more than 2 or all cowboy long range shooters who're afraid to get shots, they'll all stay far away, no one charge forward I notice at this game: WIN = have more % at ur team's Pressure Point (the blue bar) than opponent's, NOT about having more beacons NOR killing more/most robots Dropped into Yama with two other K.O.M.M. members and three other single clan members, all off us dropped in with Nats and Furies loaded with Trebs and Tridents. Opponents all died in less than 6 1/2 minutes. And they were really trying to put up a fight. Not one bot on our team was lost. And all but two of us were standing in the opponents spawn point at match end and those two were only a few steps away. It was epic, I hadn't laughed so hard in years. I just wish one of us had recorded it so I could watch it again and again. And I've been in a few matches where I was the only heavy while all my squad and our opponents were lights. It was fun popping those hoppers. Most of those matches still became competitive as they progressed. So I don't find leavers like yourself to be of any benefit to the gaming community. I sincerely hope that someone can find a way to identify players like you in the games and that the games can then tag you as an undesirable teammate. That way real players can choose to drop matches with people like you in them. ** Heathen Drops Mic And walks Away **
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Post by ou812gr8m8 on Mar 30, 2017 6:44:54 GMT -5
Dropped into Yama with two other K.O.M.M. members and three other single clan members, all off us dropped in with Nats and Furies loaded with Trebs and Tridents. Opponents all died in less than 6 1/2 minutes. And they were really trying to put up a fight. Not one bot on our team was lost. And all but two of us were standing in the opponents spawn point at match end and those two were only a few steps away. It was epic, I hadn't laughed so hard in years. I just wish one of us had recorded it so I could watch it again and again. And I've been in a few matches where I was the only heavy while all my squad and our opponents were lights. It was fun popping those hoppers. Most of those matches still became competitive as they progressed. So I don't find leavers like yourself to be of any benefit to the gaming community. I sincerely hope that someone can find a way to identify players like you in the games and that the games can then tag you as an undesirable teammate. That way real players can choose to drop matches with people like you in them. ** Heathen Drops Mic And walks Away ** LOL, I was thinking the same.
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