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Post by fιяєfℓαмє on Oct 13, 2017 6:09:43 GMT -5
Why removing weapon slot? My opinion is nerf Haechi HP from 150k to 125k or 120k.
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Post by Domino on Oct 13, 2017 6:37:46 GMT -5
It needs a weakness in its ability.
When the test server first brought them out the mechanics of the Dash was an actual fast leap forward instead of sliding. What this did was gave the Dash bot a slight pause at the end of the Dash. Similiar to a jump from a Rog. Also you need a cooldown of 1-2 seconds before you can dash again if you have accumulated.
This would add some element to counter and atleast weapon track so you can lay down some extra dmmg.
It also forces the Kbot pilot to think and plan more about its attack and weight in on risks.
This would not upset the whales as much as a nerf to dmg etc. And allow for balance.
Second option is take my first option but remove accumulation of a dash ability.
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Post by Joopiter on Oct 13, 2017 11:26:47 GMT -5
The only reasonable thing would be to reduce hp and ancile hp, maybe dash cooldown. Everything else would be too complicated like changing weapon slots. It has to be something gradual like a 10% reduction in hp and ancile to start. Once that gets settled in to, then reduce again another 5-7% and maybe add 2 secs to dash cooldown. That wouldn't upset players too much that spent the time or more likely $$$ to get them...
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Post by amoebastudios on Oct 13, 2017 11:39:49 GMT -5
People who think that removing weapons for rebalance is clueless. Think about the outcry from people with a maxed orkan or taran that's suddenly useless? No, that won't work and Pixonic won't go down that road.
There are much easier ways to balance. Take away 1 dash. Reduce Ancile shield. Viola, a glass cannon Haechi that's beatable.
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Post by northempire on Oct 13, 2017 11:48:17 GMT -5
People who think that removing weapons for rebalance is clueless. Think about the outcry from people with a maxed orkan or taran that's suddenly useless? No, that won't work and Pixonic won't go down that road. There are much easier ways to balance. Take away 1 dash. Reduce Ancile shield. Viola, a glass cannon Haechi that's beatable. I agree a cooldown with the same cooldown as other bots have for their special abilities. Or something like an exclusivilty that the dash bots could only wield hydras! Hehehe
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Post by northempire on Oct 13, 2017 11:53:12 GMT -5
To me, it's the second dash. It's all about that second dash. Give a Griff a second jump, or a Carnage a second rush, and those bots become very powerful as well. Take away the second dash and the bots are still quite strong, but not overly so. yeah! Buff the griffins with a 2nd jump, lancelots with a 2nd rush, carnages with a 2nd rush, enable the rhino to fire med weapons in assault, give cossacks and rogatka no cooldown on jumps and add a medium slot, add a medium slot on galahads, stalkers with a 2nd stealth. That would balance things out.
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Post by northempire on Oct 13, 2017 11:55:24 GMT -5
In other words, Shhhh... don't make any noise about this injustice and let us k-bot pilots have the upper hand because we paid our dues. The worse thing Pixonic can do is allow more people access to these bots. Without a hard nerf, the go to hanger will be, 3xHaechi, Orkan but maybe a taran, 1xBulg for kewlness, 1xFury in case you land on Yama. Ancilot is no longer needed, too easy to destroy with Orkan Haechi, Dash in, kill, laugh, move on to next chubbs, rinse, repeat.. If this is what you want to see at the top, have fun, it's crappy enough with 3xAncilots, 1xFury, 1xGriffin. BTW: With the new Meta, the winner will not be by skill but who has the least amount of lag.. That's when Pixonic sells you a premium connection at a monthly cost Are you kidding me? "Injustice"... do you really see a mobile game as an injustice? Definition of injustice1 :absence of justice :violation of right or of the rights of another Your rights have not been violated because you can't afford, or choose not to purchase game content. Weezus H Price. The 'Game Justice Warriors' are starting to 「cotton headed ninny muggins」 me off. would the word " sportsmanship" be more appropriate?
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Post by Domino on Oct 13, 2017 11:58:18 GMT -5
People who think that removing weapons for rebalance is clueless. Think about the outcry from people with a maxed orkan or taran that's suddenly useless? No, that won't work and Pixonic won't go down that road. There are much easier ways to balance. Take away 1 dash. Reduce Ancile shield. Viola, a glass cannon Haechi that's beatable. I agree. The Haechi should have had 2 Medium slots from the get go, but we need to move past that because Pixonic has a hard time fixing bugs, never mind a redesign.
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Post by northempire on Oct 13, 2017 12:02:01 GMT -5
If the Fujin's shield was forever on? Maybe... Please. Like a Carnage, Haechi’s Ancile gets knocked down very quickly by rockets and guns leaving it vulnerable to all forms of attack. There are MANY bots in this game (beyond Kbots) one could subjectively consider “OP” in the hands of the right pilot. One thing I've noticed with the fujins in gold ii. My leo thusher with lvl9 thunder and punishers can't penetrate a fujma (fujin tarans). But I can easily win a head on collision fire exchange with a thunder/zeus carnage and an ancilot.
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Post by northempire on Oct 13, 2017 12:03:39 GMT -5
This actually has possibilities. No promises here, but this idea actually was passed to developers. Hoooray! promises are technically made to be broken anyway. Its technically safe to promise.
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Post by linearblade on Oct 13, 2017 12:51:10 GMT -5
People who think that removing weapons for rebalance is clueless. Think about the outcry from people with a maxed orkan or taran that's suddenly useless? No, that won't work and Pixonic won't go down that road. There are much easier ways to balance. Take away 1 dash. Reduce Ancile shield. Viola, a glass cannon Haechi that's beatable. While I like this idea, I think it turns them into too much of a glass cannon, when in reality it's only the orkan that causes problem. Nobody complains about the griffin bcoz it costs 1m silver. After rocket boost, it became extremely dangerous. Thus tulu for instance was hit with the ban stick
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Post by ezekielcrow on Oct 13, 2017 13:02:08 GMT -5
Coming at this from a different angle. What if Pixo discounted the new weapons instead? It seems the new weapons may address issues people have with the dash namely - not enough ways to counter them. Discounting them to orkan/treb level cost brings them within reach for most without having to worry too much about the whale vs. average joe issue.
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bluestreak
Destrier
Posts: 77
Karma: 74
Pilot name: Blue Streak
Platform: Facebook
Clan: Devil's Empire
League: Champion
Favorite robot: Bulgasari
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Post by bluestreak on Oct 13, 2017 13:04:29 GMT -5
Personally, I would go for the nerf shields or nerf armor route. The Haechi already has Dash that can be used as an activated defense mechanism. Having Ancile AND high armor is just over the top. Wish I had one though >.>
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Post by Russel on Oct 13, 2017 13:08:59 GMT -5
No promises here, but this idea actually was passed to developers. Hoooray! promises are technically made to be broken anyway. Its technically safe to promise. :) Then I can promise that something is going to be done soon! Something that might or might not make things better (honestly because I don't know what's that), but judging by current situation with the game - any change would be for the best. So judging logically, we can say that change for good is coming!
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Post by northempire on Oct 13, 2017 13:12:02 GMT -5
promises are technically made to be broken anyway. Its technically safe to promise. Then I can promise that something is going to be done soon! Something that might or might not make things better (honestly because I don't know what's that), but judging by current situation with the game - any change would be for the best. So judging logically, we can say that change for good is coming! honestly, honesty is such a lonely word, everyone is so untrue! That's why promises were made to be broken.
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Deleted
Deleted Member
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Post by Deleted on Oct 13, 2017 16:24:49 GMT -5
This is so true! on iOS top clans like CDxx, VICE and HEAT run all Dash hangars and they devastate people..... The exact same way they did before Dashes were even around.. It can make a OP pilot now very OP! But these guys can crush you with just about any hangar. they dont need a dash to dominate you, It just makes the inevitable end much quicker is all.. Thing is, when they were running Ancile Lancelots, Galahads and Griffins, a team that consisted of randoms would most definetly lose, yes, but they are a fighting chance against those top clans and could actually destoy a good amount of robots before the clan wins. Vice, Heat and CDxx also made an effort to capture it’s side and home beacons while they were playing. Right now, those clans just charge down the center beacon killing all the reds, and the game is over within 4 minutes. Players who refuse to pay $500+ for a Dash hangar simply don’t have a fighting chance against Dashers now, whereas they would in the previous metas.
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Post by Russel on Oct 14, 2017 6:11:21 GMT -5
This is so true! on iOS top clans like CDxx, VICE and HEAT run all Dash hangars and they devastate people..... The exact same way they did before Dashes were even around.. It can make a OP pilot now very OP! But these guys can crush you with just about any hangar. they dont need a dash to dominate you, It just makes the inevitable end much quicker is all.. Thing is, when they were running Ancile Lancelots, Galahads and Griffins, a team that consisted of randoms would most definetly lose, yes, but they are a fighting chance against those top clans and could actually destoy a good amount of robots before the clan wins. Vice, Heat and CDxx also made an effort to capture it’s side and home beacons while they were playing. Right now, those clans just charge down the center beacon killing all the reds, and the game is over within 4 minutes. Players who refuse to pay $500+ for a Dash hangar simply don’t have a fighting chance against Dashers now, whereas they would in the previous metas. In pre-dash champs vs diamond-expert MM madness I actually was grasping to stand my ground with counter-tools for Ancilots. While pretty boring, it could've been done on long maps with help of Molots and\or Punishers, and on short maps - by beacon-stealing with a faster robots, like Rog for DeadCity or Powerplant. Right now Haechi is Ancile, top-firepower and fast. So the only one true counter is using Treb\Gekko\Zeus on longer maps. And yet still they most probably will win by beacon control.
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Post by linearblade on Oct 14, 2017 8:59:01 GMT -5
This is so true! on iOS top clans like CDxx, VICE and HEAT run all Dash hangars and they devastate people..... The exact same way they did before Dashes were even around.. It can make a OP pilot now very OP! But these guys can crush you with just about any hangar. they dont need a dash to dominate you, It just makes the inevitable end much quicker is all.. Thing is, when they were running Ancile Lancelots, Galahads and Griffins, a team that consisted of randoms would most definetly lose, yes, but they are a fighting chance against those top clans and could actually destoy a good amount of robots before the clan wins. Vice, Heat and CDxx also made an effort to capture it’s side and home beacons while they were playing. Right now, those clans just charge down the center beacon killing all the reds, and the game is over within 4 minutes. Players who refuse to pay $500+ for a Dash hangar simply don’t have a fighting chance against Dashers now, whereas they would in the previous metas. I have face said dash hangars. They are good. There is no denying the power. That being said, they did not steam roll us. I think you are overstating their power. I do think they are clearly better, judging by the proliferation of kbots in upper leagues.
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abetterpilot
Destrier
Posts: 19
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Platform: iOS
Clan: F4L The Fallen
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Post by abetterpilot on Oct 14, 2017 9:35:19 GMT -5
leave them alone for now. you want to nerf something nerf gekkos....oh! you see?
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Post by oakwhelie on Oct 14, 2017 11:08:48 GMT -5
I would say a reduction in HP to 120.000 would be fine. It can use dash to compensate for low HP.
As for how op it is, i manage to hold down 3 kbots in last week test server with plasmahad. They're hard to kill but manageable.
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Post by Thunderkiss on Oct 14, 2017 12:20:28 GMT -5
Ok, I am going to throw out some unpopular opinions here. The rebalance viewpoint is coming from people who dont own these bots or spent the money on them so naturally they want them nerfed in some way because they feel its overpowered to there conventional hangars. This isnt fair to the people who have spent the money or grinded for keys to win one. Its my opinion that the reason many upper middle league players feel so threatened by them is because they get mixed in with Champion league players who usually have better CQC skills and know how to work in groups. One thing I have noticed lately with Diamond, Expert and many Master level players is the amount of long and mind range in hangar, some as many as 3 or 4 range bots and maybe two brawlers. This is a big problem when you hit any smaller maps an now half and sometimes over half of your hangar is simply ineffective to capture and hold beacons or to hold of any small group of red brawlers that are paired up. I have seen many top clans simply drop 4 plasma griffins at the beginning of a BR match and totally wreck a squad of Ork Haechis. While I will not deny the power of the new K bots, they are not as overwelming if you plan the right tactics for it and quit trying to play so much mid and long range. The Haechi is no stronger than a carnage or fujin, it just has superior mobility. When on big maps its very fragile out in the open. I would be willing to bet most of you only have problems with them on small maps. And this comes right back to honing your CQC skills and having a hangar that can brawl more than it can sit back and snipe with range. I agree with this. Players in good Champion league squads already have ways to beat them and you'll encounter them every match. Magnums, Tarans, Scourge, Zeus, Ember and Trebs all kill them. Jump, Dash, hell even Charge, Anciles and sitting outside of 300m all mitigate the Orkan's damage. Add into the mix proper situational awareness, teamwork and communication and they really end up just being more mobile Griffins. The only time they really feel OP is when skillful and coordinated players use them. They overwhelm people unfamiliar with the mechanics or with poorly optimized hangars and the match gets swept up from under them. In reality, if you put those same people in Griffins and Lancelots they'd still smash- it would just be a familiar ?bum-bum? whooping. Says the guy who runs 4. Disingenuous at best.
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waffles
GI. Patton
Posts: 133
Karma: 98
Platform: iOS
League: Champion
Server Region: North America
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Post by waffles on Oct 14, 2017 12:43:55 GMT -5
I agree with this. Players in good Champion league squads already have ways to beat them and you'll encounter them every match. Magnums, Tarans, Scourge, Zeus, Ember and Trebs all kill them. Jump, Dash, hell even Charge, Anciles and sitting outside of 300m all mitigate the Orkan's damage. Add into the mix proper situational awareness, teamwork and communication and they really end up just being more mobile Griffins. The only time they really feel OP is when skillful and coordinated players use them. They overwhelm people unfamiliar with the mechanics or with poorly optimized hangars and the match gets swept up from under them. In reality, if you put those same people in Griffins and Lancelots they'd still smash- it would just be a familiar ?bum-bum? whooping. Says the guy who runs 4. Disingenuous at best. If I paraphrase some of the most ridiculous stuff on these boards: "They're not OP because I run 4 of them in my hangar and my win rate is still at 40%!" "They're not OP, because I could kill them, and the match lasted 6 minutes!" "They're not OP, because it really depends on the pilot." "They're not OP, because top clans who run them are smashing good pilots already and they could wreck with whatever setup they use!" "Theyr'e not OP, because I sold my kidney for one, so dammit they're not OP!"
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Kaliaila
Destrier
Posts: 13
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Pilot name: Kaliaila 9JU93
Platform: Multiple
League: Silver
Server Region: North America
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Post by Kaliaila on Oct 15, 2017 2:05:47 GMT -5
They aren't that hard to kill, it just requires that the person fighting them to use their head and anticipate where they are going to move and when they will use their dash. Also, just getting inside their shield; or to assist teammates who have beat down the ancile to almost nothing, then finish them off.
All Ranged weapons are far more OP than this bot is; and they are generally getting buffs.
Just to be clear, I don't have any of them.
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Post by zeframmann on Oct 15, 2017 2:22:27 GMT -5
They aren't that hard to kill, it just requires that the person fighting them to use their head and anticipate where they are going to move and when they will use their dash. Also, just getting inside their shield; or to assist teammates who have beat down the ancile to almost nothing, then finish them off. All Ranged weapons are far more OP than this bot is; and they are generally getting buffs. Just to be clear, I don't have any of them. So, all it takes to beat them is to... A: Have a Jedi's ability to see into he future. B: Get within 10m of a bot that likely is much faster than you without taking three full orkan magazines in the face. C: Fight them two or three on one while the other three teammates deal with the other five dashes/ancilots (somehow). Brilliant! I can't see why anyone would ever complain about this!
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Kaliaila
Destrier
Posts: 13
Karma: 1
Pilot name: Kaliaila 9JU93
Platform: Multiple
League: Silver
Server Region: North America
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Post by Kaliaila on Oct 15, 2017 2:23:47 GMT -5
They aren't that hard to kill, it just requires that the person fighting them to use their head and anticipate where they are going to move and when they will use their dash. Also, just getting inside their shield; or to assist teammates who have beat down the ancile to almost nothing, then finish them off. All Ranged weapons are far more OP than this bot is; and they are generally getting buffs. Just to be clear, I don't have any of them. So, all it takes to beat them is to... A: Have a Jedi's ability to see into he future. B: Get within 10m of a bot that likely is much faster than you without taking three full orkan magazines in the face. C: Fight them two or three on one while the other three teammates deal with the other five dashes/ancilots (somehow). Brilliant! I can't see why anyone would ever complain about this! No just common sense and having someone distracting them. Do it all the time and I am solo player.
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Post by zeframmann on Oct 15, 2017 2:29:20 GMT -5
So, all it takes to beat them is to... A: Have a Jedi's ability to see into he future. B: Get within 10m of a bot that likely is much faster than you without taking three full orkan magazines in the face. C: Fight them two or three on one while the other three teammates deal with the other five dashes/ancilots (somehow). Brilliant! I can't see why anyone would ever complain about this! No just common sense and having someone distracting them. Do it all the time and I am solo player. The problem with every rubbish argument I see about how "skill trumps loadout" is that it's predicated on the idea that the pilot in the vastly superior machine won't also be of equal skill to you, or have just as strong teamwork in group tactics. Yes, I once killed a full-health Leo with a Stalker, that doesn't make the two machines equal in a fight, and you'd deserve to be laughed at for making such a ridiculous argument if you suggested otherwise.
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Kaliaila
Destrier
Posts: 13
Karma: 1
Pilot name: Kaliaila 9JU93
Platform: Multiple
League: Silver
Server Region: North America
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Post by Kaliaila on Oct 15, 2017 2:33:43 GMT -5
No just common sense and having someone distracting them. Do it all the time and I am solo player. The problem with every rubbish argument I see about how "skill trumps loadout" is that it's predicated on the idea that the pilot in the vastly superior machine won't also be of equal skill to you, or have just as strong teamwork in group tactics. Yes, I once killed a full-health Leo with a Stalker, that doesn't make the two machines equal in a fight, and you'd deserve to be laughed at for making such a ridiculous argument if you suggested otherwise. Who said anything about skill.
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Post by hyderier on Oct 15, 2017 3:41:58 GMT -5
That'll be a bad idea. People'll make use of "full squads" of full Haechis... 30 Haechis x 5 Au... 150 Au per round for a player? Silver will do fine, but not Au... Components idea would be awesome. If you want Haechi - shoot Haechi more! Every killed Haechi rewarding you with 500 components, killed Ember bot - you get 500 Ember components More like, if there are a lot of Haechis, soon there will be even more Haechis. There will be exponential increase in the numbers of most popular component bot. Not sure if that would be very fun
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Post by hon_shu on Oct 15, 2017 4:16:47 GMT -5
Ummm, no robot is invincible. So robots are either "easy to take apart" or "invincible"?
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Post by 2die on Oct 15, 2017 4:52:46 GMT -5
1 heavy weapon between his legs and he thrusts his hips every time a round discharges from it.
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