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Post by mechtout on Aug 18, 2020 20:17:00 GMT -5
Just duked it out with War Robots Youtuber Leefighter
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Post by runamok on Aug 18, 2020 21:08:17 GMT -5
Just duked it out with War Robots Youtuber I do like the javelin set up on that bot. Provide your own cover, pop out, fire, and back into cover. Or provide team cover. It’s a pretty versatile bot.
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Post by mechtout on Aug 18, 2020 21:10:21 GMT -5
Just duked it out with War Robots Youtuber I do like the javelin set up on that bot. Provide your own cover, pop out, fire, and back into cover. Or provide team cover. It’s a pretty versatile bot. Looking forward to getting a set
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Post by Danny Linguini on Aug 18, 2020 22:16:26 GMT -5
So, stupid basic noob question: is it worth upgrading the early bots, or should you save resources (and get trounced in the process) until you get better gear? I’m gonna give the game another shot here, but I don’t want to start off dumping resources that might be more valuable later into stuff that’s going to end up getting thrown away. You know, like wasting gold and silver to speed-upgrade a Destrier.
Edit: Ok, so maybe my biorhythms were on a down cycle or something. I reloaded the game, picked up where I left off, and somehow ended up with a Juggernaut and enough credits to buy it. It’s like running a Bullwark in Bronze league in W R, it’s just not fair!
Anyway, because I’m a supportive kind of guy where support is due, and based a lot on the positive things you guys have to say about it, I spent a (very) few $$$ on a special crate with a pile of credits and coins, and then pounced on a $3 offer for an Ares. Haven’t played a game with it yet, because I badly need my beauty sleep. But I’m pretty sure I WILL be wasting a good bit of time in it between meeting calls tomorrow.
My ‘hangar’ now is lvl 4 Juggernaut with RPG 2 and 4, lvl 1 Ares with stock pulse cannons, and lvl 4 Lancer with autocannons. I’ll run around with those for awhile and see what I can tear up. [/i]
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Post by Redfiend on Aug 18, 2020 23:10:57 GMT -5
So, stupid basic noob question: is it worth upgrading the early bots, or should you save resources (and get trounced in the process) until you get better gear? I’m gonna give the game another shot here, but I don’t want to start off dumping resources that might be more valuable later into stuff that’s going to end up getting thrown away. You know, like wasting gold and silver to speed-upgrade a Destrier. See my posts in the last two pages. Basically, Juggernaut and Rocket 6 are going to be your workhorses. Killshot is better than lancer in almost every way with the weapons you have available. Panther is better than Paragon because it's shield ability makes up for it's low HP. Every bot in the game is serviceable, but Paragon/Lancer are basically the worst because they're the middle of the road on everything. Getting new bots and weapons takes time.
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Post by Koalabear on Aug 19, 2020 7:15:27 GMT -5
Danny Linguini, a lot is gonna depend on what you want to get out of the game. If you want to make it to the endgame and be competitive, then I'd say don't upgrade the Lancer and Paragon too much. If you just want to go into a game and have fun, then I'd say upgrade them one rank level. That gives them better weapons to use. The Lancer is fun for a while, but honestly, the Killshot is SO much more fun and effective. I don't even feel the urge to get the stealth mech, Shadow. The Ares will last you forever, so feel free to upgrade that. I've been playing a month now, but I still haven't gotten enough blueprints to level it up much, so I'm still using Pulse Cannon 6 on it. Thanks to this game, my War Robots time has dropped to almost zero. I haven't even gone in to check my Nucleon upgrade and haven't even done my ads in 2 days. I'm even thinking of telling my clan leader that I want to take a sabbatical from the clan so that it frees up a slot in case they're recruiting. I'm a pretty casual gamer, so I don't really have an interest in the endgame. I have spent more money on Mech Arena in a short span than I ever did on War Robots. I just HAD to get the Missile Rack 8 for my Guardian. The Long Arm 8 are fun and very useful on large maps, but SO challenging to use and I wanted my Guardian to have a one-salvo kill ability at ranges that mesh with it's tank-killing ability. That was $20. I don't think I'll buy anything else for a while. When I finally rank up my Panther to be able to use the Missile Rack 8, I'll move the weapons over and go back Long Arms on the Guardian (probably).
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Post by Danny Linguini on Aug 19, 2020 10:42:46 GMT -5
Danny Linguini , a lot is gonna depend on what you want to get out of the game. If you want to make it to the endgame and be competitive, then I'd say don't upgrade the Lancer and Paragon too much. If you just want to go into a game and have fun, then I'd say upgrade them one rank level. That gives them better weapons to use. The Lancer is fun for a while, but honestly, the Killshot is SO much more fun and effective. I don't even feel the urge to get the stealth mech, Shadow. The Ares will last you forever, so feel free to upgrade that. I've been playing a month now, but I still haven't gotten enough blueprints to level it up much, so I'm still using Pulse Cannon 6 on it. Thanks to this game, my War Robots time has dropped to almost zero. I haven't even gone in to check my Nucleon upgrade and haven't even done my ads in 2 days. I'm even thinking of telling my clan leader that I want to take a sabbatical from the clan so that it frees up a slot in case they're recruiting. I'm a pretty casual gamer, so I don't really have an interest in the endgame. I have spent more money on Mech Arena in a short span than I ever did on War Robots. I just HAD to get the Missile Rack 8 for my Guardian. The Long Arm 8 are fun and very useful on large maps, but SO challenging to use and I wanted my Guardian to have a one-salvo kill ability at ranges that mesh with it's tank-killing ability. That was $20. I don't think I'll buy anything else for a while. When I finally rank up my Panther to be able to use the Missile Rack 8, I'll move the weapons over and go back Long Arms on the Guardian (probably). Good info - thanks. I’m in a similar boat, just a casual gamer that occasionally gets caught up in one that manages to suck you in. War Robots of course was one of those. Tower Defense: Infinite War has been taking up most of my gaming time lately. As for Mech Arena, I can see myself getting pulled into it casually. While I have no desire to climb to the top of the mountain, I do want to have some fun playing and make the best use of my resources along the way. I’ll keep the Lancer where it is and be on the lookout for a Killshot. Until that shows up, I’ve got two tanks that are wrecking just about everything, which I’m sure will come to a screeching halt at some point, but I’m gonna enjoy it while it lasts, and try to sharpen up my skills in the process (like NOT constantly hitting that damm right weapon fire button). Meanwhile, is there any way to view all the bots and weapons in the game? Every other mech game shows you what’s there waiting to be unlocked as you advance, but I can’t find such a thing in this one. Edit: Never mind, found it - right under my nose in Inventory.
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Post by Koalabear on Aug 19, 2020 10:46:10 GMT -5
Just go into the Inventory screen and then filter by availability. This will put your owned gear up on top and then show what's available down below. Anything you don't have will be faded out.
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Post by mechtout on Aug 19, 2020 11:15:15 GMT -5
Do you guys think $3 for the Javalin 6 are a good deal? 50% off atm
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Post by Redfiend on Aug 19, 2020 11:28:28 GMT -5
Do you guys think $3 for the Javalin 6 are a good deal? 50% off atm They're end-game worthy, so yea.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Aug 19, 2020 11:34:20 GMT -5
Do you guys think $3 for the Javalin 6 are a good deal? 50% off atm Absolutely. They have their drawbacks but once you get the hang of them, they are a great support/area control weapon system. I threw mine on my Killshot and haven't looked back. I have a set of 4s that spend time on the MD every now and again, too.
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Post by Danny Linguini on Aug 19, 2020 11:43:55 GMT -5
Just go into the Inventory screen and then filter by availability. This will put your owned gear up on top and then show what's available down below. Anything you don't have will be faded out. Yup - I only had 2 bots earlier and a handful of weapons that all fit on one screen, so I didn’t think to try to scroll down. Now I have a few more of each, so I see how it works. This game is starting to look like a lotta fun. I’m mostly holding my own (last game I had 40% of my team’s damage), but I’ve also run into a few damn good players that have cleaned my clock already. Definitely need to sharpen up my skills - big guns and shielding will only go so far. And now I can see that there’s a clear progression path, which gives a little incentive to play just one more game. And then another one. I took the Lancer out and put the Paragon back in for now; Lancer is too squishy, and those little guns barely scratch the enemy’s paint. A brawler it certainly isn’t. I’ll probably switch them around just to change things up and play the speed game once in awhile. And Ares is friggin sick. I play that last, if I need it, because I’m afraid I’ll get too dependent on its beastiness.
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Post by Danny Linguini on Aug 19, 2020 11:50:31 GMT -5
Do you guys think $3 for the Javalin 6 are a good deal? 50% off atm That’s one thing I am really liking about this game - good stuff is REASONABLY PRICED for a mobile game. A LOT more people will spend $3-$5 on a bot or weapon than $300 (or even $100). You still have to play a lot and/or buy resources to upgrade them all, which actually encourages people to play more, and possibly spend another few $$$. These developers seem to be using their heads in that regard. This approach is far more likely to make me want to keep supporting them than blatantly catering to high-spending whales.
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Post by Koalabear on Aug 19, 2020 13:02:37 GMT -5
Do you guys think $3 for the Javalin 6 are a good deal? 50% off atm That’s one thing I am really liking about this game - good stuff is REASONABLY PRICED for a mobile game. A LOT more people will spend $3-$5 on a bot or weapon than $300 (or even $100). You still have to play a lot and/or buy resources to upgrade them all, which actually encourages people to play more, and possibly spend another few $$$. These developers seem to be using their heads in that regard. This approach is far more likely to make me want to keep supporting them than blatantly catering to high-spending whales. Prices to go up though. I just spent $20 for the Missile Rack 8 for my Guardian. It turned my Guardian from a sniper to a true blue tank killer mech. Not even high level Juggernauts or Ares stand a chance in a straight up confrontation. Is that pay to win? Probably. I actually had a 17 mech kill streak with it today. But then, I was playing Tournament and most of the mechs were Lancers, Paragons and Jugs. Later on in another game, I got completely toasted by some really good players, so skill still trumps money.
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Post by mechtout on Aug 19, 2020 14:55:30 GMT -5
thanks guys, picked up the javelin
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Post by Redfiend on Aug 19, 2020 15:51:10 GMT -5
That’s one thing I am really liking about this game - good stuff is REASONABLY PRICED for a mobile game. A LOT more people will spend $3-$5 on a bot or weapon than $300 (or even $100). You still have to play a lot and/or buy resources to upgrade them all, which actually encourages people to play more, and possibly spend another few $$$. These developers seem to be using their heads in that regard. This approach is far more likely to make me want to keep supporting them than blatantly catering to high-spending whales. Prices to go up though. I just spent $20 for the Missile Rack 8 for my Guardian. It turned my Guardian from a sniper to a true blue tank killer mech. Not even high level Juggernauts or Ares stand a chance in a straight up confrontation. Is that pay to win? Probably. I actually had a 17 mech kill streak with it today. But then, I was playing Tournament and most of the mechs were Lancers, Paragons and Jugs. Later on in another game, I got completely toasted by some really good players, so skill still trumps money. So that was you ? Sent a friend Request.
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Post by Danny Linguini on Aug 19, 2020 17:56:29 GMT -5
That’s one thing I am really liking about this game - good stuff is REASONABLY PRICED for a mobile game. A LOT more people will spend $3-$5 on a bot or weapon than $300 (or even $100). You still have to play a lot and/or buy resources to upgrade them all, which actually encourages people to play more, and possibly spend another few $$$. These developers seem to be using their heads in that regard. This approach is far more likely to make me want to keep supporting them than blatantly catering to high-spending whales. Prices to go up though. I just spent $20 for the Missile Rack 8 for my Guardian. It turned my Guardian from a sniper to a true blue tank killer mech. Not even high level Juggernauts or Ares stand a chance in a straight up confrontation. Is that pay to win? Probably. I actually had a 17 mech kill streak with it today. But then, I was playing Tournament and most of the mechs were Lancers, Paragons and Jugs. Later on in another game, I got completely toasted by some really good players, so skill still trumps money. Couple of differences here though between this and our other favorite mech game. 1, $20 got you one hell of a weapon that will probably stay with you the whole game. 2, you didn’t have to buy this thing to keep up, so you don’t mind dropping a few when such an opportunity arises. Nice grab anyway. I’m actually watching the offers closely now for anything you guys are noting as good, long-term gear. I’m not quite ready to drop $20 a pop yet, but I’m sure that could change if I find myself immersed in it in another month or two.
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Post by Danny Linguini on Aug 19, 2020 18:43:02 GMT -5
Ok, so I kinda forgot I wanted to wait for the Killshot to unlock, and I grabbed the Panther when it came up. It’s under-armed at the moment with plasma cannon 4’s - which is all I have to arm it with but I’m really liking - and I’m starting to really like the Panther now, too. It’s almost always one of the top three bots, frequently #1, and it helped get me that 5 MVP challenge. But I’m really anxious to get that Killshot, which is going to get the plasma cannons, unless I get the javelin rack first. Short-term stuff, I know, but I gotta have some kind if a plan between here and there.
Anyway, I’m all the way up to 1642 XP, which means at least 6 more games to unlock the Killshot, so I guess I’d best get busy. And I think ima need a crapload more credits to unlock that 4th slot too, because I can already see too much stuff in the garage that I don’t want to not play.
Look what you guys have done to me.
Update: Killshot with plasma cannons: eh. Killshot with javelin rack: holy crap.
I also opened a fourth bot slot - may have been a mistake. Competition got instantly stiffer. Went from top of the team to very middle of the pack. Oh well. Git gudder, or git left behind.
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Post by runamok on Aug 20, 2020 1:33:14 GMT -5
Do you guys think $3 for the Javalin 6 are a good deal? 50% off atm That’s one thing I am really liking about this game - good stuff is REASONABLY PRICED for a mobile game. A LOT more people will spend $3-$5 on a bot or weapon than $300 (or even $100). You still have to play a lot and/or buy resources to upgrade them all, which actually encourages people to play more, and possibly spend another few $$$. These developers seem to be using their heads in that regard. This approach is far more likely to make me want to keep supporting them than blatantly catering to high-spending whales. Most things are reasonably priced. I guess it helps that items come ranked up already.
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Post by hicycles on Aug 20, 2020 2:04:19 GMT -5
I wanted your folks thoughts on using a-coins to get credits. I'm looking to get the pulse cannon, to replace my auto cannon, and I'm 30k shy. I have 830 a-coin, and getting 30k credits will cost 360 a-coin. I know in War Robots, using gold to get silver is a no-no because silver is more abundant, but credits are really hard to get in game...
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Post by runamok on Aug 20, 2020 2:27:19 GMT -5
I wanted your folks thoughts on using a-coins to get credits. I'm looking to get the pulse cannon, to replace my auto cannon, and I'm 30k shy. I have 830 a-coin, and getting 30k credits will cost 360 a-coin. I know in War Robots, using gold to get silver is a no-no because silver is more abundant, but credits are really hard to get in game... I’d say it depends on how you’re doing in the tournaments. Acoins seem to be fairly easy to get and mount up quite quickly. Although, I’ve only been playing a month or so, so not sure how necessary acoins are at higher ranked gear. If you rank high in the tournament regularly, then 360 acoins won’t be that noticeable, but if you make a habit of getting the credits, you could end up acoin poor when you need them. personally, I make do with what the dailies, boxes and tournaments give me with regard to credits.
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Post by Adazahi on Aug 20, 2020 6:00:05 GMT -5
Is this game p2w? And is the meta 1-2 insane bots with crazy invincibility? Or have we stumbled upon a revelation?
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Post by Koalabear on Aug 20, 2020 7:12:03 GMT -5
Prices to go up though. I just spent $20 for the Missile Rack 8 for my Guardian. It turned my Guardian from a sniper to a true blue tank killer mech. Not even high level Juggernauts or Ares stand a chance in a straight up confrontation. Is that pay to win? Probably. I actually had a 17 mech kill streak with it today. But then, I was playing Tournament and most of the mechs were Lancers, Paragons and Jugs. Later on in another game, I got completely toasted by some really good players, so skill still trumps money. So that was you ? Sent a friend Request. I accepted! After you totally wiped the floor with me!
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Post by Koalabear on Aug 20, 2020 7:27:22 GMT -5
Danny Linguini According the ⓣⓡⓘⓒⓚⓨ48 , the Panther with Plasma cannons is very good. Once you slow someone way down with your fence, they become easy pickings for the Plasma Cannons. Granted, Plasma Cannon 4 isn't as powerful as the 6 variety, but it should tide you over until you get the six. On my Panther, I've been running RPG6 for a long time. I've even ranked up my RPG6 to the point that it's got the same damage per magazine as a default Plasma Cannon 6. I'm still not sure which weapon I like better. I can buy the PC6 today if I wanted to, but I've been using the RPG6 for so long that I'm used to it. It's got faster projectile speed and some splash but itty bitty magazine and slightly longer reload. Adazahi , there are P2W elements in the game but they only take you so far. For example, when I bought the Ares mech, I found it so OP that I ended up not using it for most games except as a clutch. Now, at my level, the Ares has become fairly balanced. It's still very very powerful, but then I find that I'm facing guys with leveled up gear so it works out. There's a big element of rock paper scissors in this game too. For example, practically everything trumps the Lancer (i really don't understand why people play this mech in Tournament), but the Lancer is fast, agile and fun. The Juggernaut trumps the Paragon - which makes it challenging for me when I run my Javelin 6 on my Paragon and whittle away at a Jug's HP and shield from around corners. The Ares is trumps the Jug and is on par with high level Jugs. The Guardian trumps both the Jug and Ares with it's tank killing ability - it shoots a wave that disables all mechs' abilities and puts them on cooldown/reload. If the enemy mechs have a weapon that takes a long time to reload, they're toast. There's another mech later on, I forget the name, that has an EMP ability. EMP! I'm so stoked! Apparently it completely disables reds. These OP abilities are balanced by range. I can't speak for the EMP, but for the Guardian, the range is very very short. So short that when I was running my Guardian as a sniper, I couldn't really use the ability offensively. If I was close enough to hit someone with the ability, my guns were practically useless, and if I'm at a range where I could use my guns, I can't hit them with the ability. Now that I've switched to Missile Rack, it's completely different and it's now an incredible ambush bot.
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Post by Koalabear on Aug 20, 2020 7:36:57 GMT -5
Oh, there's one more thing that I forgot to mention and I don't think anyone else has...
Colour! There's SO much colour variety in this game! Sure, skins cost a lot (but it's relatively easy to win them), paint jobs have a primary and secondary level so that if you go the paint job route, you can really customize your mech's appearance. Plus, paint jobs are easy to win.
But...you know how we're always talking in War Robots about how certain weapon's colour scheme meshes well with certain bots? Well, in Mech Arena, weapons have their default colour, but the minute you equip them on a mech, they change to whatever skin or paint job your mech is equipped with! How cool is that??
There are a few negatives that I hope they work on in the future...
I would like the mech designs to be a bit more unique. Sometimes it's hard to identify what a enemy mech is. I keep confusing Paragon and Ares for example, and that can be a fatal mistake! The Shadow and Lancer also resemble each other somewhat. I remember chasing what I thought was a Lancer when it suddenly went into stealth! There are pop up "deals" similar to War Robots. I wouldn't mind if they cut that down a bit. Also, and this may sound strange, I wouldn't mind an ad or two. Maybe when they go full release on this, they'll supplement their earnings with ads.
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Post by frunobulax on Aug 20, 2020 7:50:24 GMT -5
I think one of the mechanics that are very different is the ranking up. The bots you will unlock later come at higher levels, and therefore are not that different from early bots. An Ares (3*) has 12 Energy, 32k HP and 8.8k shield. My Juggernaut started at 6 energy at 1*, but will have 12 Energy and probably very similar HP/shield stats at 3*. Plus, Juggernaut blueprints are much more common, so it will be easier to rank it up I guess.
So I guess it's worth investing in bots that you like, as they will be servicable in higher leagues. Unlike War Robots -- I really like the Rog in low leagues, but ranking the Rog up doesn't make it servicable in champ...
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Post by mechtout on Aug 20, 2020 8:09:50 GMT -5
I wanted your folks thoughts on using a-coins to get credits. I'm looking to get the pulse cannon, to replace my auto cannon, and I'm 30k shy. I have 830 a-coin, and getting 30k credits will cost 360 a-coin. I know in War Robots, using gold to get silver is a no-no because silver is more abundant, but credits are really hard to get in game... I found accumulating acoins to be pretty slow and as you can see from the post above yours, some items will need a lot of them to unlock
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Post by Koalabear on Aug 20, 2020 8:51:37 GMT -5
ⓣⓡⓘⓒⓚⓨ48, took your advice and put Plasma Cannon 6 on my Panther...holy moly it's like catching flies in my spider web and eating them alive!
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Post by scape211 on Aug 20, 2020 9:13:01 GMT -5
Hey all! I'm an old old player of this game (back when it was Walking War Robots and before all the drones/titans and such), but saw this thread since its a game I have moved onto. I see its starting to catch some fire around here. I have a channel I have been working on since this game soft launched in India and most of the users are still from there. That means few English speaking YT channels so hopefully it's helpful to you all. Here is a link if you are interested: www.youtube.com/channel/UC4f9F0_2EBve2uUnodyfmwg?view_as=subscriberMainly though, I just want to grow the english user base and the game so if you have questions about the long term that haven't been talked about, I may be able to help.
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Post by Danny Linguini on Aug 20, 2020 9:31:04 GMT -5
Is this game p2w? And is the meta 1-2 insane bots with crazy invincibility? Or have we stumbled upon a revelation? I wouldn’t call it P2W ... I kind of think of it as P2DB - Pay to Do Better. But as Koalabear said, that only gets you so far. There is some high-end gear that looks OP on the face, but it’s usually mitigated by something so that you don’t have anything that’s totally unbeatable. I haven’t figured out the rock/paper/scissors aspect of it yet; but I have seen plenty of games where one bot might dominate one game and get totally wiped in the next, and likewise have a bot that normally doesn’t perform so well suddenly be in the top three. Games for the most part are pretty well balanced. Sure, you get the occasional whitewash one way or the other, but I’ve yet to have a game where all my bots get shredded in seconds. One or two maybe, and I attribute those to being an idiot noob, but those are rare; most games I’m right in the thick of things, if not at or near the top. It really is worth a try. And don’t be like me the first time through - be patient and you’ll see how things work. And don’t be afraid to come in here and ask questions, there are a few very knowledgeable players very eager to share what they know.
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