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Post by spawnreaper on Mar 21, 2017 19:49:57 GMT -5
Im just a little shocked that pixonic never really addressed this problem with new mm other than really saying they are aware of the problems. Do all the customers that approach you mean that little to you? Is all pix interested in is fast profits? Best thing that might me)an is your thinking of reselling this game. Hopefully someone interested in making a game that has the players in mind first buys then. If enough people don't buy gold they will feel the pain, and they will feel it quick. Hence the reason I said I'm just going to consume resources till they fix the stupid thing. Yeah don't forget to rate them 1 star and give thumbs up to other 1 stars cause of bad mm. And email them and complain too. Not that I'm bitter or anything like that.
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Post by hurtbot on Mar 22, 2017 11:37:23 GMT -5
The MM strikes again. I was in clan chat just prior to playing a game and declined a squad invitation because my mates were higher level than me and I've been having enough trouble getting even matches. So what happens? As you probably already guessed, the MM threw me in the same match with my mates anyway and I got stomped. Sheesh.
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Post by anjian on Mar 22, 2017 23:42:32 GMT -5
The new MM on this game should be familiar to those who played another well known and quite successful Russian wargame, and that is World of Tanks as well as its sibling, World of Warships.
The MM in those games try to center a player around a 50% win rate. Higher than that, you carry and below that you get carried. It basically tries to put much of the player base around a 45% to 55% win bracket. Above that you really need to be good and below that, you need to be that bad.
The difference between that MM and this MM is the guidepost for response. For Wargaming, the MM changes your status quite quickly and it does not have to wait until you are 60+ % winrate to start punishing you down or wait until 40% to start lifting you up.
Pixonic definitely needs to refine their MM algorithm.
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Deleted
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Post by Deleted on Mar 23, 2017 11:39:32 GMT -5
Here's some food for thought. I tracked the last 10 games, marking down the rating of every participant to try to get a glimpse of what is going on under the hood. I split the games 50/50, but the interesting thing was looking at the distribution and comparison of ratings:
Percent of games the mean enemy rating was higher than mine: 90% Percent of games the median enemy rating was higher than mine: 90%
* The reason I show both was that there were some games where there were hangars with way higher rating than mine (500 or more points) which, as outliers, inflated the mean
Distribution of my rating relative to the rest of the blue team: Highest = 0% Second = 0% Third = 0% Fourth = 50% Fifth = 50% Sixth = 0%
In 4/5 losses, the blue team had one "dud" player. Twice that player was extremely weak in terms of hangar strength compared to the rest of the field, the other two times it was actually the top rated player on the blue side not making much of a contribution (*cough* tanker *cough*).
I find this information rather interesting. 10 isn't a large sample, but the consistency of the results does suggest that, at the moment, the MM algorithm has got me pegged in a certain spot when it comes to generating games.
I will also note that if the MM was going on pure rating data, it could've made perfectly balanced teams with the 10 players that were available, but chose not to. That would seem to indicate there are other factors at play in terms of how a match is made.
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Deleted
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Post by Deleted on Mar 23, 2017 11:43:52 GMT -5
Welll, I am (almost) always the highest scored player (in my league, recruit, why? I don't even tank) why?
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Deleted
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Post by Deleted on Mar 23, 2017 11:44:10 GMT -5
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Post by BingiDredd on Mar 23, 2017 12:21:10 GMT -5
Pix what the heck it going on? I'm hardly get a even game since the new MM came in. Why I'm I always on the crap team. 1 - 2 men short? bots not moving? players dropping out? game over in 3mins. 75% win rate reduced to 40% last I looked. I'm going for just silver now f*** the league system its ruining me. TT for now sucks
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Post by hurtbot on Mar 23, 2017 20:36:37 GMT -5
I've had it with this 「dookied」.
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odin63
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Posts: 95
Karma: 50
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Post by odin63 on Mar 23, 2017 21:07:20 GMT -5
I don't understand it. Why aren't we just playing against those in our tier! When you become the best in your league, then you move up to the next tier, you just keep working your way up till you become champion.. I don't understand why Pixonic is matching everyone with people above or below your tiers.. Ok, I must admit regrettably, this thing is Broken too! How can something so simple be such a mess? The concept of the leagues is a great idea, but not the way Pixonic has chosen to do it. The leagues should be based on hangar strength alone. That way skilled players would rise to top, and less skilled players would move towards the bottom in their respective leagues. This would be a fair system that would encourage the development of skilled play. However, Pix has decided to include other factors that are supposed to keep players at a 50% win rate regardless of skill. That is a crazy decision for creating a fair game, but I understand the decision from a business standpoint, at least at first glance. From their perspective this may seem a solid solution for motivating people to pay, because only maxed hangars will have a chance of maintaining anything significantly above a 50% win rate. Many others though, will become frustrated with the game and will either choose to not pay anything anymore, leave the game entirely, or refuse to endorse the game, which will significantly and negatively impact Pix business. Be that as it may, the league system is not working for many of us as promised. I am consistently playing matches against players who are above my league. I have maintained diamond 1 since the leagues began with only one brief dip to diamond 2. However, I am seeing experts, masters, and even champions in every single match. How is it I'm facing players over 6 levels above me at all? All of my matches have at least some players at various levels at the expert league, less with masters (but still too many to be random chance,) and some with champion leaguers. When I file a bug report I get automated answers telling me the league is still balancing out, and to run my max hangar, blah, blah, blah. I am never in games where I am significantly higher than most players in that game. Never. Really, I don't want that normally, but after so many crushing losses I am looking forward to that moment where I can finally have a match I can win for a certainty--a moment that never arrives. I also believe the win rate is artificially enhanced by Pix so that we remain unaware of how much we are actually losing. Pix doesn't want us too discouraged because we might quit playing their game, but they don't want us winning any gold either, otherwise we might not spend real money on upgrades and electronic gold. I will get smashed in game after game, winning maybe 2 out of 15-20 games. Then I win maybe 3 or 4 out of 5, and I'm somehow amazingly close to 50%! One last thing on an already too long response (sorry, but this is a rant...) Is anyone else noticing a gradual drop in their damage scores, even when you felt you played very well? This shouldn't be happening because I have also been steadily upgrading everything. I should be dealing more damage, not less with my upgraded hangar. But in games that used to reel in over 600-700k damage, I'm now seeing only 300-500k or even less damage instead. I've been playing this game long enough to get a general feel for how well I did in any given game barring those occasional outliers, and something's just not jiving. Any out there seeing these same things?
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MM RANTS!
Mar 24, 2017 5:06:00 GMT -5
via mobile
Post by lilryry on Mar 24, 2017 5:06:00 GMT -5
So I'm not tanking but I'm on this amazing losing streak, been almost a week and I'm at 40% win date and I've lost my first 5 matches today and my win rate is still at 40%...has pix put a limit on that or something
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MM RANTS!
Mar 24, 2017 5:13:05 GMT -5
via mobile
Post by lilryry on Mar 24, 2017 5:13:05 GMT -5
I don't understand it. Why aren't we just playing against those in our tier! When you become the best in your league, then you move up to the next tier, you just keep working your way up till you become champion.. I don't understand why Pixonic is matching everyone with people above or below your tiers.. Ok, I must admit regrettably, this thing is Broken too! How can something so simple be such a mess? The concept of the leagues is a great idea, but not the way Pixonic has chosen to do it. The leagues should be based on hangar strength alone. That way skilled players would rise to top, and less skilled players would move towards the bottom in their respective leagues. This would be a fair system that would encourage the development of skilled play. However, Pix has decided to include other factors that are supposed to keep players at a 50% win rate regardless of skill. That is a crazy decision for creating a fair game, but I understand the decision from a business standpoint, at least at first glance. From their perspective this may seem a solid solution for motivating people to pay, because only maxed hangars will have a chance of maintaining anything significantly above a 50% win rate. Many others though, will become frustrated with the game and will either choose to not pay anything anymore, leave the game entirely, or refuse to endorse the game, which will significantly and negatively impact Pix business. Be that as it may, the league system is not working for many of us as promised. I am consistently playing matches against players who are above my league. I have maintained diamond 1 since the leagues began with only one brief dip to diamond 2. However, I am seeing experts, masters, and even champions in every single match. How is it I'm facing players over 6 levels above me at all? All of my matches have at least some players at various levels at the expert league, less with masters (but still too many to be random chance,) and some with champion leaguers. When I file a bug report I get automated answers telling me the league is still balancing out, and to run my max hangar, blah, blah, blah. I am never in games where I am significantly higher than most players in that game. Never. Really, I don't want that normally, but after so many crushing losses I am looking forward to that moment where I can finally have a match I can win for a certainty--a moment that never arrives. I also believe the win rate is artificially enhanced by Pix so that we remain unaware of how much we are actually losing. Pix doesn't want us too discouraged because we might quit playing their game, but they don't want us winning any gold either, otherwise we might not spend real money on upgrades and electronic gold. I will get smashed in game after game, winning maybe 2 out of 15-20 games. Then I win maybe 3 or 4 out of 5, and I'm somehow amazingly close to 50%! One last thing on an already too long response (sorry, but this is a rant...) Is anyone else noticing a gradual drop in their damage scores, even when you felt you played very well? This shouldn't be happening because I have also been steadily upgrading everything. I should be dealing more damage, not less with my upgraded hangar. But in games that used to reel in over 600-700k damage, I'm now seeing only 300-500k or even less damage instead. I've been playing this game long enough to get a general feel for how well I did in any given game barring those occasional outliers, and something's just not jiving. Any out there seeing these same things? shouldve read your post before I posted, I absolutely know pix is toying with the win% for the last 2 days I bet I haven't won 20% of my matches and my profile says 40% and won't go any lower and my damage is falling significantly, the day the new points system came out I've been in free fall from league point, damage and win%...
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Post by B30RLL on Mar 24, 2017 5:15:24 GMT -5
I opened a fresh bag... and there were NO BLUE M&Ms! What the fork!!!?
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Post by Deleted on Mar 24, 2017 7:39:22 GMT -5
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Post by BingiDredd on Mar 24, 2017 9:39:26 GMT -5
Lilryry. There's other fishy going on's too. Last night I played a game in squad which I almost never do. (LoneWolf here).During the game I noticed the beacon bars were almost identical after about 2mins so I started to keep my eye onthem because I know for sure that we had held more beacons than the red team since the start of the game and even at the point of noticing my team were up 4-1 on beacons. The Beacon swappi Nightingale did change throughout the game but we held our own and took bk the beacons and at no time were we ever down more than one beacon for no significant amount of time and actually after about 6-7mins the red team were down a man or two. But yet with the beacons count almost from the start the beacon monitors were almost even. The game finished with the clock running down to zero and victory for us but according to the beacon monitor we almost lost when in truth red team should of lost before the clock ran out because not once did that red team hold more beacons then us for any real amount of damaging time.
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odin63
Destrier
Posts: 95
Karma: 50
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Post by odin63 on Mar 25, 2017 2:09:10 GMT -5
Lilryry. There's other fishy going on's too. Last night I played a game in squad which I almost never do. (LoneWolf here).During the game I noticed the beacon bars were almost identical after about 2mins so I started to keep my eye onthem because I know for sure that we had held more beacons than the red team since the start of the game and even at the point of noticing my team were up 4-1 on beacons. The Beacon swappi Nightingale did change throughout the game but we held our own and took bk the beacons and at no time were we ever down more than one beacon for no significant amount of time and actually after about 6-7mins the red team were down a man or two. But yet with the beacons count almost from the start the beacon monitors were almost even. The game finished with the clock running down to zero and victory for us but according to the beacon monitor we almost lost when in truth red team should of lost before the clock ran out because not once did that red team hold more beacons then us for any real amount of damaging time. I'm beginning to suspect that in many of these games we may not be going up against actual players. Been seeing some very strange things in the last couple of weeks.
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Post by lilryry on Mar 25, 2017 3:38:28 GMT -5
Lilryry. There's other fishy going on's too. Last night I played a game in squad which I almost never do. (LoneWolf here).During the game I noticed the beacon bars were almost identical after about 2mins so I started to keep my eye onthem because I know for sure that we had held more beacons than the red team since the start of the game and even at the point of noticing my team were up 4-1 on beacons. The Beacon swappi Nightingale did change throughout the game but we held our own and took bk the beacons and at no time were we ever down more than one beacon for no significant amount of time and actually after about 6-7mins the red team were down a man or two. But yet with the beacons count almost from the start the beacon monitors were almost even. The game finished with the clock running down to zero and victory for us but according to the beacon monitor we almost lost when in truth red team should of lost before the clock ran out because not once did that red team hold more beacons then us for any real amount of damaging time. funny you say that because last night I had something fishy happen to me, red team had 3 beacons to our 2 and about 3 minutes into the game our bar was about half and theirs had barely moved, 3-2 usually doesn't create a big discrepancy in the bars. Also ever since the mm change I've seen more come back wins in the last 2 minutes of the game than I can believe, it's almost like the closer the match gets to ending the rate at which the bars disappear changes to keep it close. Pix is toying with something, the whole win% is rigged to not go below 40%, hard to believe the games are legitimate anymore
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Deleted
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Post by Deleted on Mar 25, 2017 9:33:53 GMT -5
MM must really stand for MisMatch. I'm constantly getting into games where I'm outmatched on bot and weapon strength. I'll get killed so easy. Then look at the other teams equipment. They have level 9 to 11 bots and weapons. I have 80% level 7 stuff.
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MM RANTS!
Mar 25, 2017 12:44:12 GMT -5
via mobile
Post by lilryry on Mar 25, 2017 12:44:12 GMT -5
Lilryry. There's other fishy going on's too. Last night I played a game in squad which I almost never do. (LoneWolf here).During the game I noticed the beacon bars were almost identical after about 2mins so I started to keep my eye onthem because I know for sure that we had held more beacons than the red team since the start of the game and even at the point of noticing my team were up 4-1 on beacons. The Beacon swappi Nightingale did change throughout the game but we held our own and took bk the beacons and at no time were we ever down more than one beacon for no significant amount of time and actually after about 6-7mins the red team were down a man or two. But yet with the beacons count almost from the start the beacon monitors were almost even. The game finished with the clock running down to zero and victory for us but according to the beacon monitor we almost lost when in truth red team should of lost before the clock ran out because not once did that red team hold more beacons then us for any real amount of damaging time. funny you say that because last night I had something fishy happen to me, red team had 3 beacons to our 2 and about 3 minutes into the game our bar was about half and theirs had barely moved, 3-2 usually doesn't create a big discrepancy in the bars. Also ever since the mm change I've seen more come back wins in the last 2 minutes of the game than I can believe, it's almost like the closer the match gets to ending the rate at which the bars disappear changes to keep it close. Pix is toying with something, the whole win% is rigged to not go below 40%, hard to believe the games are legitimate anymore was at 40% win rate, lost the first 2 and then won one...now I'm at 44%, they're toying with the numbers
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Post by hurtbot on Mar 25, 2017 15:17:01 GMT -5
funny you say that because last night I had something fishy happen to me, red team had 3 beacons to our 2 and about 3 minutes into the game our bar was about half and theirs had barely moved, 3-2 usually doesn't create a big discrepancy in the bars. Also ever since the mm change I've seen more come back wins in the last 2 minutes of the game than I can believe, it's almost like the closer the match gets to ending the rate at which the bars disappear changes to keep it close. Pix is toying with something, the whole win% is rigged to not go below 40%, hard to believe the games are legitimate anymore was at 40% win rate, lost the first 2 and then won one...now I'm at 44%, they're toying with the numbers Sometimes the win rate can look a little weird because we automatically assume when we've lost more than we've won, our overall win rate should go down as a result. This isn't always the case though, since games are always falling out of the calculation. So, even if you only win 1 game in 10, it's still possible for your win rate to go up if all of the games falling out of the average are losses. I've never seen it not work out in my profile. Assuming everything you've presented is accurate, the max rate you should have wound up with would be 42%, so you might well have a bug. Grab some screens of this happening and shoot it to Pixonic.
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Post by BingiDredd on Mar 25, 2017 19:21:15 GMT -5
Need I say anymore??
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Post by Zombie BBQ on Mar 25, 2017 19:58:28 GMT -5
Not so much a rant as a 「whiskey tango foxtrot」? Question... Why did it put this guy in to a silver 2 match When he is bronze? It made me a seal clubber lol..Bad MM!
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×Carliex
Destrier
Posts: 85
Karma: 94
Pilot name: ×carlie×
Platform: Android
Clan: Nitro Squad
League: Expert
Server Region: Europe
Favorite robot: Galahad
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Post by ×Carliex on Mar 26, 2017 21:32:17 GMT -5
I got bored and reinstalled the game with a new profile. So much fun when you can ping around in a Cossack without getting blown to smithereens in 0.5 seconds, and nobody has any fear or tactics so we're all just rioting by the middle beacon wailing on each other until everyone's dead. Four matches in: Hilarity ensues. Me: Vs This guy: Seriously, Pixonic, if you don't have enough fresh blood to match make properly maybe you should consider bot-controlled players to plug the gap? And the 50/50 match fixing thing with my usual hanger (level 9s)... isn't there biological psychology to back up that not working in the long term? I'm certainly not that excited about my efforts being deliberately hobbled. I play sh-tty enough without help, thank you very much.
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Post by Zombie BBQ on Mar 27, 2017 6:24:01 GMT -5
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Gungirl
Destrier
Posts: 39
Karma: 33
Pilot name: Intrigue
League: Diamond
Server Region: North America
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Post by Gungirl on Mar 28, 2017 16:58:26 GMT -5
I think the leagues and better MM is a good idea, but I find most of my matches are one sided (one way or the other). There are very few matches where each side is evenly matched. Also leagues don't seem to matter. I have had matches with players in higher levels then me. Should this be happening with the updates?
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AlienVoid
Destrier
Waiting to reload........
Posts: 13
Karma: 2
Pilot name: AlienVoid
Platform: Android
Clan: (KB) Kill Bots
League: Diamond
Server Region: North America
Favorite robot: Griffin
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MM RANTS!
Mar 28, 2017 18:07:09 GMT -5
via mobile
Post by AlienVoid on Mar 28, 2017 18:07:09 GMT -5
I think the leagues and better MM is a good idea, but I find most of my matches are one sided (one way or the other). There are very few matches where each side is evenly matched. Also leagues don't seem to matter. I have had matches with players in higher levels then me. Should this be happening with the updates? Agreed on the leagues don't matter thing. Only if we played those from our same league. The playing higher league people has been said is because of the MM timer trying to fill the slots as fast as possible and due to no other person available at that time.
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Post by hurtbot on Mar 28, 2017 19:13:22 GMT -5
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Gungirl
Destrier
Posts: 39
Karma: 33
Pilot name: Intrigue
League: Diamond
Server Region: North America
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Post by Gungirl on Mar 28, 2017 20:09:20 GMT -5
I think the leagues and better MM is a good idea, but I find most of my matches are one sided (one way or the other). There are very few matches where each side is evenly matched. Also leagues don't seem to matter. I have had matches with players in higher levels then me. Should this be happening with the updates? Agreed on the leagues don't matter thing. Only if we played those from our same league. The playing higher league people has been said is because of the MM timer trying to fill the slots as fast as possible and due to no other person available at that time. Oh. Sorry. I didn't read the first few pages of this thread. That makes sense I guess. Better to have someone to play than no one. So the system fills one side, then trys to fill the other side, fails, then looks for higher level players to fill empty slots in the second team? It would be better to fill one player per team at a time in a back and forth action. That way you're less likely to have two high level players on one side and more likely to have one high level player on each side. So fill player one on team A, then player one on team B, then player two on team A, then player two on team B, etc, etc. The game would be less likely to be unbalance (not impossible). All a matter of programming.
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MM RANTS!
Apr 3, 2017 9:07:01 GMT -5
via mobile
Post by Firebeard on Apr 3, 2017 9:07:01 GMT -5
I like the MM and here's why ..
The Matches are against various opponents of varying Skill and Hardware. If you encounter opposition that is superior, you Have to work as a team to defeat the enemy. I personally, have worked with "teammates" to destroy large enemy Hardware and our forces were limited. It is a great Team building exercise and forces you to think critically and change tactics on the fly .. because no Plan ever survives the first encounter with the Enemy.
You will of course, have "Pilots" who will not understand but that should not deter you from gaining better knowledge and understanding of your Rival Clans and their tactics. MM is not about dealing damage, rather it is about maintaining a concerted effort to Win the day. If you Showboat and run in foolishly, you will Lose and you cannot and should not blame Others for Your error(s) in strategy. Pick the "teammate" to your left and work together. All of your Team should do this but not all of them can coordinate.
I have three "Slots" and my Mecha are at L4, L6 and L3 yet, I can survive and lose due to ineffective teamwork but I chalk that up to poor Comms. I like this game and, Yes I will spend to support the development of future Add-ons and Updates but to be honest, other than a few weapons systems there really is not much for me to strive for, purchase-wise. In fact my favourite Mecha are 'Silver. A greater selection of Mecha and paint schemes would give me reasons to spend more.
Hopefully I at least offered an alternative perspective for you to consider and hope to see on the battlefield .. my 'Patton will be waiting.
Good hunting and be safe ..
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Post by piginapoke on Apr 7, 2017 5:23:03 GMT -5
Oh dear. If this match maker was used on a dating site I would be matched to a suspender-wearing rubber inflatable sheep with revolving tonsils or, even worse, matched to one of those ugly lizards that run on their hind legs.
Having said that, I still enjoy playing the game. Through clenched teeth ok, but I still enjoy it.
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Post by BingiDredd on Apr 11, 2017 17:03:53 GMT -5
The games so broke I'm not even sending pics no more to prove it. The league system is irrelevant because people are playing to loose.
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