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Post by loren on Feb 10, 2017 12:29:27 GMT -5
As far as I am concerned I like the game as is right now. The people who are dumping games are my only beef at the moment. I think at this point the people who are threatening to leave should do so. Please spare us all the Pix hate and senselessness. You had your fun ; some of you didn't spend a damn dime either, time to move on. The new players coming in won't know the difference between BC (before clubbing) and AC (after clubbing). They will judge the game with fresh eyes. Pix is doing a good job overall and does not deserve the trashing they get from the infantile minded who don't understand the time, talent and effort it takes to keep a game company doing amazing things. This game is a 50-70 dollar console level game on a frigging tablet that can be played for nothing with no Ads - see miracle. To all the Pix haters please leave. Lingering, pissing the rest of us off is wasting everybody's time. Asking a large portion of the player base to leave is not the solution, this change feels like a $$ grab more then balancing. If they wanted to balance things, we would not have level 30's smashing up the new players coming in. As for as new players coming in, they will see a P2W system with their fresh eyes, we need to get them hooked before Pixonic tries to milk them. Pixonic is in it for the $$, we just want to keep enough players to have some fun matches. Having Ads is where Pix could generate some revenue, I have always been surprised by the fact I have yet to see a banner or pop-up during the game. Perhaps something like that would be better then changing to a pay to win? Loren
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Post by Trogon on Feb 10, 2017 12:38:25 GMT -5
As far as I am concerned I like the game as is right now. The people who are dumping games are my only beef at the moment. I think at this point the people who are threatening to leave should do so. Please spare us all the Pix hate and senselessness. You had your fun ; some of you didn't spend a damn dime either, time to move on. The new players coming in won't know the difference between BC (before clubbing) and AC (after clubbing). They will judge the game with fresh eyes. Pix is doing a good job overall and does not deserve the trashing they get from the infantile minded who don't understand the time, talent and effort it takes to keep a game company doing amazing things. This game is a 50-70 dollar console level game on a frigging tablet that can be played for nothing with no Ads - see miracle. To all the Pix haters please leave. Lingering, pissing the rest of us off is wasting everybody's time. Asking a large portion of the player base to leave is not the solution, this change feels like a $$ grab more then balancing. If they wanted to balance things, we would not have level 30's smashing up the new players coming in. As for as new players coming in, they will see a P2W system with their fresh eyes, we need to get them hooked before Pixonic tries to milk them. Pixonic is in it for the $$, we just want to keep enough players to have some fun matches. Having Ads is where Pix could generate some revenue, I have always been surprised by the fact I have yet to see a banner or pop-up during the game. Perhaps something like that would be better then changing to a pay to win? Loren I'd rather have to watch an ad while matchmaker was searching then continue what seems to be an increasing p2w direction. And maybe remove the ads with Prime.
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Post by blastronaut on Feb 10, 2017 13:07:58 GMT -5
They should sell ad space on the maps themselves. Put a giant billboard in the middle of springfield and it hinders snipers/campers and generates revenue.
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Post by Rippington Steele on Feb 10, 2017 13:14:58 GMT -5
Today I realized the cause of a major pain point that has frustrated so many here and elsewhere.
This is not some incredibly grand insight, but an epiphany that is mostly obvious, which I came to, that many others may have also realized, but some may have overlooked as I have, notwithstanding the fact that it was staring me directly in the face. The problem with the matchmaker is the misalignment of powers between different players' weapons and robots. I've argued here and elsewhere that there needs to be consistent restrictions on leveling-up weapons and bots, loading hangers, and assigning teammates and opponents for the matchmaker and the game to work in the most optimal way. What goes wrong is the fact that there are too many options. In addition to this, Pixonic has randomly chosen to add unbalancing features such as homing missiles, splash damage, and shields which add a lot of spice to the game but ultimately serve to disrupt the reliance on player skill and strategy in favor of a host of conditions which are outside of the player's control. There are those who would argue against this, and I respect your positions, but this is just my take. The current matchmaker seeks to handicap more skilled players by pitting them against less skilled players with more powerful bots. But this is a logical flaw. Within the universe of the game, it is virtually impossible to be competitive in this way. I believe most people in any competition wouldn't mind getting their rear-end handed to them by opponents with better skill and training. This would theoretically make the player more skilled by honing their abilities against better competition. However, if the player is forced to oppose players who may be of greater or lesser skill, but are superior in size, not only does this not allow the player to compete, but it fails to give them the opportunity to develop the skills necessary to be competitive. Some may argue that this has been done in Pix's bid to extract RWM from its user base, while others may argue it is a slight kink on a roadway to improve the overall competition in the long run.
Be that as it may, the outcome at the moment has disrupted the War Robots community to such an extent that many have rightfully come to the conclusion that the game has in some respects abandoned and lost the fundamental purpose of any and every competition--namely to build skill by learning from one's opponent, and from one's self, through introspection--and therefore it has become largely a waste of time. While I do believe that there is some promise in the future of the game, there are several critical issues in the game's operational rule set and logic that must be addressed if War Robots is to succeed as an enjoyable gaming experience, and they revolve around the fact that much of the diversity in user abilities in the game were developed with counterbalances in order to level the playing field. For example long and mid-distance weapons can draw damage with no danger from short range weapons, but they were intended to do so at a slowed pace, until Pixonic started making newer, more powerful weapons, which offset the game's balance. They attempted to reconcile this disruption to balance by making additional changes like shields, and those types of introductions, and the accompanying buffs and nerfs have been the focus of a great share of player grievances. But the real problem lies in the fact that the game lacks equal opportunity because of the unrestricted setup offerings. Don't get me wrong. I love the fact that I have all these robots and weapons that I can choose to upgrade at my own discretion. There's something liberating about that level of control.
But in reality, that cool little feature does nothing for me or any of my teammates and opponents, other than to disrupt the balance of the game. Because the fact that my knife fighters are victims to mid and long-rangers in the open, needs to be balanced by the fact that their ability to damage me must be slowed down, and my ability to damage them from close range must be sped up. The minute you allow players to self-selectively upgrade and still face off, then the game loses its premier tenet. So what we have now is long range weapons, splash weapons, and homing weapons that can deal more damage than their short range competitors, some with quick reload times. Well that defeats the purpose of having different ranges and functions of weapons. If you allow a team of six players with five-robot hangers to go against a team with four- and three-robot hangers, that defeats the purpose of playing. Nobody signed up for that. If you allow players to depart the game at will with no repercussions or counter balance it does the same. What you have here is pain, pain, pain, annoyance, annoyance, annoyance, because none of this has anything to do with the reason someone would want to play a game in the first place. Some players like it, because they have no sense of balanced sportsmanship, but most are here voicing their complaints.
Aphids are cool. I like using mine. But they imbalance the game when they are leveled to 10-12 against players with level 6-8 weapons. If hydras, spirals or aphids can be shot and hit without aiming and fired from complete cover without their victim even being able to see the aggressor, then they should have relatively low damage and relatively long reload times, and they should never be allowed against weaker robots. In fact no weapon should. There should have just been a smaller range of power levels and hardline restrictions. There is no way to balance the matchmaker with the current system. All these cool weapons and powers sound good on paper--stealth mode, shields, homing missiles, splash damage, high foot speed, high health level. But in my opinion, they screw the game when they aren't balanced between the costs and benefits of their use, and when there are a bazillion options for leveling every weapon, robot, and hanger. There are those who would disagree, but someone will always prefer something just because it exists already. If there were flying robots that completely dominated the game and everyone complained, a gang of users and abusive clans would say "I like it...I think it adds to the game...Pixonic has every right to make money...If you don't like it quit!" But as I said before, some people don't get it. It's not Pixonic's game to do whatever they want with it. It's Pixonic's reputation to do whatever they want with it. The games always have and always will belong to the players. There have always been players without games. What they do, is they find a game to play. Have you ever seen a game without players. It's called Game Over.
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Post by loren on Feb 10, 2017 13:19:15 GMT -5
They should sell ad space on the maps themselves. Put a giant billboard in the middle of springfield and it hinders snipers/campers and generates revenue. One of my clan mates brought up team Pepsi vs. team Coke painted skins on our bots, bout fell out of my chair laughing. There is a large amount of add space on the maps. If revenue is a concern there are better options then P2W. "This match brought to you by <insert advert here>, click here to open in browser after match." NASCAR sells the shyt out of the moving billboards. Anyhow, another 2 cents for the pile. Loren.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 10, 2017 13:52:35 GMT -5
As far as I am concerned I like the game as is right now. The people who are dumping games are my only beef at the moment. I think at this point the people who are threatening to leave should do so. Please spare us all the Pix hate and senselessness. You had your fun ; some of you didn't spend a damn dime either, time to move on. The new players coming in won't know the difference between BC (before clubbing) and AC (after clubbing). They will judge the game with fresh eyes. Pix is doing a good job overall and does not deserve the trashing they get from the infantile minded who don't understand the time, talent and effort it takes to keep a game company doing amazing things. This game is a 50-70 dollar console level game on a frigging tablet that can be played for nothing with no Ads - see miracle. To all the Pix haters please leave. Lingering, pissing the rest of us off is wasting everybody's time. Asking a large portion of the player base to leave is not the solution, this change feels like a $$ grab more then balancing. If they wanted to balance things, we would not have level 30's smashing up the new players coming in. As for as new players coming in, they will see a P2W system with their fresh eyes, we need to get them hooked before Pixonic tries to milk them. Pixonic is in it for the $$, we just want to keep enough players to have some fun matches. Having Ads is where Pix could generate some revenue, I have always been surprised by the fact I have yet to see a banner or pop-up during the game. Perhaps something like that would be better then changing to a pay to win? Loren You cant claim the majority on this, don't even try...I think your attitude is much like an anti-capitalistic ?female dog?. One of many who instead of following through with their idle threats to leave this game instead obsessively trash the maker of this game. If you became bored or unimpressed by a restaurant you eat at would you go there every day to yell or criticize the staff? Or better yet, belt out to the customers all your grievances? They would send you arsees sailing out the door. You don't understand the economics of this and you sure as heck don't understand what makes the world work. "Pix are only out for profit!" ...Do you even understand that dollars are willingly given in reward for giving a great product or service..? Pix is even nice enough to allow you to work your way up with no dollars down - bad guys eh? ..."Money grab" you say...Do you not try to demand all that you are owed ? I would love to see the amount of people who are currently playing this game with not one cent spent in common respect to the developers...Bet it would shock many.
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Post by blastronaut on Feb 10, 2017 14:05:53 GMT -5
Asking a large portion of the player base to leave is not the solution, this change feels like a $$ grab more then balancing. If they wanted to balance things, we would not have level 30's smashing up the new players coming in. As for as new players coming in, they will see a P2W system with their fresh eyes, we need to get them hooked before Pixonic tries to milk them. Pixonic is in it for the $$, we just want to keep enough players to have some fun matches. Having Ads is where Pix could generate some revenue, I have always been surprised by the fact I have yet to see a banner or pop-up during the game. Perhaps something like that would be better then changing to a pay to win? Loren You cant claim the majority on this, don't even try...The you being an anti-capitalistic ?female dog?. Ah Rock, that wasn't very nice. Did you remember to take your meds today?
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Post by Deleted on Feb 10, 2017 14:23:38 GMT -5
You don't understand the economics of this and you sure as heck don't understand what makes the world work. "Pix are only out for profit!" ...Do you even understand that dollars are willingly given in reward for giving a great product or service..? Pix is even nice enough to allow you to work your way up with no dollars down - bad guys eh? ..."Money grab" you say...Do you not try to demand all that you are owed ? I would love to see the amount of people who are currently playing this game with not one cent spent in common respect to the developers...Bet it would shock many. Yes, there certainly needs to be the recognition that if you are playing for free, then you need to manage your expectations. That being said, I have, from time to time, given my hard earned cash to Pix since I started playing in the fall. I took both the newbie deals (gold and Gep)... the bot particularly as I was seeing them on day 1 outperform anything else on the newbie battlefield. But now they've turned around and made that investment fairly useless. I'm not sure that's "common respect" being shown by the developers to their paying clients. Similarly, is anyone going to refund me the 2500 gold for the Rogatha that is obsolete now the MM doesn't really care about bot weight? I really enjoy this game and I'm certainly not going to give up. It just sometimes seems like Pix makes decisions where they haven't even considered the consequences (whether intended or unintended). I find that frustrating.
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odin63
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Post by odin63 on Feb 10, 2017 14:39:17 GMT -5
As far as I am concerned I like the game as is right now. The people who are dumping games are my only beef at the moment. I think at this point the people who are threatening to leave should do so. Please spare us all the Pix hate and senselessness. You had your fun ; some of you didn't spend a damn dime either, time to move on. The new players coming in won't know the difference between BC (before clubbing) and AC (after clubbing). They will judge the game with fresh eyes. Pix is doing a good job overall and does not deserve the trashing they get from the infantile minded who don't understand the time, talent and effort it takes to keep a game company doing amazing things. This game is a 50-70 dollar console level game on a frigging tablet that can be played for nothing with no Ads - see miracle. To all the Pix haters please leave. Lingering, pissing the rest of us off is wasting everybody's time. So you're upset that many players didn't actually pay to play a free game? Or is it that you don't think that we're entitled to have an opinion about the direction of the game that we once enjoyed? Although it is a free game, and many of us have devoted substantial time, effort, and positive PR towards it's continued development, and we certainly have a right to voice our opinions into helping the game remain an enjoyable experience. We don't need your permission or tacit accent to do it. And by the way, do you actually believe that the game has been free out of the goodness of Pixonic's heart? This isn't a miracle. It was a business decision intended to generate interest and an active player base so that people like you would be willing to pay to enhance their playing experience. Free players who enjoy the game could then encourage more people to play, thus extending the player base into ever more potential paying players. By choking off the nonpaying (or micro-paying,) players, they are in fact also choking off potentially substantial revenue. So if you don't like what we contribute, you (and the eleven others of you who are getting "pissed off" because we share our opinions like you, on an open forum,) can exercise your own free will and move on. Maybe there's a special forum out there for you where contributors pay to offer like-minded suggestions and keep those annoying non-payers from wasting even more of your valuable time.
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Post by Deleted on Feb 10, 2017 14:42:13 GMT -5
I try to steer away from bashing Pix for the game, but @kingkull 's point is very valid. When we were noobs in fall 2016, we would see Geps as the ultimate beasts on the field in levels 1-10. Then, 3 days into the game, Pixs offers you a discounted Gep for $4.99. That's clearly not an accident. It's good business, really. Now, I am just waiting for Pix to offer me the discounted $4.99 Trident Fury deal...
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odin63
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Post by odin63 on Feb 10, 2017 14:45:30 GMT -5
Today I realized the cause of a major pain point that has frustrated so many here and elsewhere. This is not some incredibly grand insight, but an epiphany that is mostly obvious, which I came to, that many others may have also realized, but some may have overlooked as I have, notwithstanding the fact that it was staring me directly in the face. The problem with the matchmaker is the misalignment of powers between different players' weapons and robots. I've argued here and elsewhere that there needs to be consistent restrictions on leveling-up weapons and bots, loading hangers, and assigning teammates and opponents for the matchmaker and the game to work in the most optimal way. What goes wrong is the fact that there are too many options. In addition to this, Pixonic has randomly chosen to add unbalancing features such as homing missiles, splash damage, and shields which add a lot of spice to the game but ultimately serve to disrupt the reliance on player skill and strategy in favor of a host of conditions which are outside of the player's control. There are those who would argue against this, and I respect your positions, but this is just my take. The current matchmaker seeks to handicap more skilled players by pitting them against less skilled players with more powerful bots. But this is a logical flaw. Within the universe of the game, it is virtually impossible to be competitive in this way. I believe most people in any competition wouldn't mind getting their rear-end handed to them by opponents with better skill and training. This would theoretically make the player more skilled by honing their abilities against better competition. However, if the player is forced to oppose players who may be of greater or lesser skill, but are superior in size, not only does this not allow the player to compete, but it fails to give them the opportunity to develop the skills necessary to be competitive. Some may argue that this has been done in Pix's bid to extract RWM from its user base, while others may argue it is a slight kink on a roadway to improve the overall competition in the long run. Be that as it may, the outcome at the moment has disrupted the War Robots community to such an extent that many have rightfully come to the conclusion that the game has in some respects abandoned and lost the fundamental purpose of any and every competition--namely to build skill by learning from one's opponent, and from one's self, through introspection--and therefore it has become largely a waste of time. While I do believe that there is some promise in the future of the game, there are several critical issues in the game's operational rule set and logic that must be addressed if War Robots is to succeed as an enjoyable gaming experience, and they revolve around the fact that much of the diversity in user abilities in the game were developed with counterbalances in order to level the playing field. For example long and mid-distance weapons can draw damage with no danger from short range weapons, but they were intended to do so at a slowed pace, until Pixonic started making newer, more powerful weapons, which offset the game's balance. They attempted to reconcile this disruption to balance by making additional changes like shields, and those types of introductions, and the accompanying buffs and nerfs have been the focus of a great share of player grievances. But the real problem lies in the fact that the game lacks equal opportunity because of the unrestricted setup offerings. Don't get me wrong. I love the fact that I have all these robots and weapons that I can choose to upgrade at my own discretion. There's something liberating about that level of control. But in reality, that cool little feature does nothing for me or any of my teammates and opponents, other than to disrupt the balance of the game. Because the fact that my knife fighters are victims to mid and long-rangers in the open, needs to be balanced by the fact that their ability to damage me must be slowed down, and my ability to damage them from close range must be sped up. The minute you allow players to self-selectively upgrade and still face off, then the game loses its premier tenet. So what we have now is long range weapons, splash weapons, and homing weapons that can deal more damage than their short range competitors, some with quick reload times. Well that defeats the purpose of having different ranges and functions of weapons. If you allow a team of six players with five-robot hangers to go against a team with four- and three-robot hangers, that defeats the purpose of playing. Nobody signed up for that. If you allow players to depart the game at will with no repercussions or counter balance it does the same. What you have here is pain, pain, pain, annoyance, annoyance, annoyance, because none of this has anything to do with the reason someone would want to play a game in the first place. Some players like it, because they have no sense of balanced sportsmanship, but most are here voicing their complaints. Aphids are cool. I like using mine. But they imbalance the game when they are leveled to 10-12 against players with level 6-8 weapons. If hydras, spirals or aphids can be shot and hit without aiming and fired from complete cover without their victim even being able to see the aggressor, then they should have relatively low damage and relatively long reload times, and they should never be allowed against weaker robots. In fact no weapon should. There should have just been a smaller range of power levels and hardline restrictions. There is no way to balance the matchmaker with the current system. All these cool weapons and powers sound good on paper--stealth mode, shields, homing missiles, splash damage, high foot speed, high health level. But in my opinion, they screw the game when they aren't balanced between the costs and benefits of their use, and when there are a bazillion options for leveling every weapon, robot, and hanger. There are those who would disagree, but someone will always prefer something just because it exists already. If there were flying robots that completely dominated the game and everyone complained, a gang of users and abusive clans would say "I like it...I think it adds to the game...Pixonic has every right to make money...If you don't like it quit!" But as I said before, some people don't get it. It's not Pixonic's game to do whatever they want with it. It's Pixonic's reputation to do whatever they want with it. The games always have and always will belong to the players. There have always been players without games. What they do, is they find a game to play. Have you ever seen a game without players. It's called Game Over. Outstanding, and well said. Couldn't agree more.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 10, 2017 15:39:36 GMT -5
As far as I am concerned I like the game as is right now. The people who are dumping games are my only beef at the moment. I think at this point the people who are threatening to leave should do so. Please spare us all the Pix hate and senselessness. You had your fun ; some of you didn't spend a damn dime either, time to move on. The new players coming in won't know the difference between BC (before clubbing) and AC (after clubbing). They will judge the game with fresh eyes. Pix is doing a good job overall and does not deserve the trashing they get from the infantile minded who don't understand the time, talent and effort it takes to keep a game company doing amazing things. This game is a 50-70 dollar console level game on a frigging tablet that can be played for nothing with no Ads - see miracle. To all the Pix haters please leave. Lingering, pissing the rest of us off is wasting everybody's time. So you're upset that many players didn't actually pay to play a free game? Or is it that you don't think that we're entitled to have an opinion about the direction of the game that we once enjoyed? Although it is a free game, and many of us have devoted substantial time, effort, and positive PR towards it's continued development, and we certainly have a right to voice our opinions into helping the game remain an enjoyable experience. We don't need your permission or tacit accent to do it. And by the way, do you actually believe that the game has been free out of the goodness of Pixonic's heart? This isn't a miracle. It was a business decision intended to generate interest and an active player base so that people like you would be willing to pay to enhance their playing experience. Free players who enjoy the game could then encourage more people to play, thus extending the player base into ever more potential paying players. By choking off the nonpaying (or micro-paying,) players, they are in fact also choking off potentially substantial revenue. So if you don't like what we contribute, you (and the eleven others of you who are getting "pissed off" because we share our opinions like you, on an open forum,) can exercise your own free will and move on. Maybe there's a special forum out there for you where contributors pay to offer like-minded suggestions and keep those annoying non-payers from wasting even more of your valuable time. Pix bashing is enlightened opinion?...Hmmm..If too many people are free playing and bashing this game it goes under. Let that sink in and enlighten you.
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Post by loren on Feb 10, 2017 15:41:55 GMT -5
Asking a large portion of the player base to leave is not the solution, this change feels like a $$ grab more then balancing. If they wanted to balance things, we would not have level 30's smashing up the new players coming in. As for as new players coming in, they will see a P2W system with their fresh eyes, we need to get them hooked before Pixonic tries to milk them. Pixonic is in it for the $$, we just want to keep enough players to have some fun matches. Having Ads is where Pix could generate some revenue, I have always been surprised by the fact I have yet to see a banner or pop-up during the game. Perhaps something like that would be better then changing to a pay to win? Loren You cant claim the majority on this, don't even try...I think your attitude is much like an anti-capitalistic ?female dog?. One of many who instead of following through with their idle threats to leave this game instead obsessively trash the maker of this game. If you became bored or unimpressed by a restaurant you eat at would you go there every day to yell or criticize the staff? Or better yet, belt out to the customers all your grievances? They would send you arsees sailing out the door. You don't understand the economics of this and you sure as heck don't understand what makes the world work. "Pix are only out for profit!" ...Do you even understand that dollars are willingly given in reward for giving a great product or service..? Pix is even nice enough to allow you to work your way up with no dollars down - bad guys eh? ..."Money grab" you say...Do you not try to demand all that you are owed ? I would love to see the amount of people who are currently playing this game with not one cent spent in common respect to the developers...Bet it would shock many. *face palm*... Where do I start First, thank you for your post. From your post, you are probably ex-military. If so, then thank you for your service Sir. I will have to go back through my posts to check but I do not believe I threatened to quit. Now, you are going to have to poke your head out of your cave because while you have been absent the Millennials have grown up and things have changed. Your statement "Pix are only out for profit!" is spot on, no question there. They also have a great product which I have mentioned in previous posts, this is also why I have invested money into this game. The problem is not with their product, but how they delivered it free of charge with little means of collecting revenue. Now they are having a 「whiskey tango foxtrot」 moment, great game with the potential to make big $$$, 'lets get after it'. Best thing to do? Not let people sit in there 1-5 Gepards and farm Au day in and day out. Au and new bots are their bread and butter. They need players to advance their bots because we all know that the new upcoming "instant gratification" generation will not stand for being in 6th place. LoL is one example of this, there are many more. So they rushed it, someone from high up pushed for a revenue generating change and we got this broken 「bum-bum」 system thrown at us and they call it an "anti clubbing" balancing update. Well the proof is on the forums, you can tank your rank and your back to farming as usual. I want Walking War Robots to be successful, and because of that I come here to ensure that they understand that this new system does not work. There are some in the player base that do not like the change, so much so that they are giving this game 1 star in Google or in iOS. This is a 5 star game, I have said in the past. You can stack this game up against any standard and it will out perform every time. I didn't download this game because it was a 1 star rating, I got it because of the high rating and comments about players trading their sex lives for one more 「fluffernutter」ing match. I do have a great deal of respect for the developers of this game, it is why I invest money into the game. Because I invest and because I like this game I will say what ever God damn thing I want and I truly hope they listen. But if they don't fix this and protect the new players coming in with some sort of actual 'anti clubbing' script then none of it means shyt. All you will have are a bunch of 1 star ratings and people skipping over to the next game. If you made it this far then congratulations. Now, you can go back to your cave and finish your hot cup of napalm and come up with your next insult, or you can come up with another constructive post to help fix this clear problem. Either way, have a good day. Loren.
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Post by ł⸰§ĦȺĐ◎ŴƧŦḀɌ on Feb 10, 2017 15:57:01 GMT -5
termsfeed.com/blog/examples-no-return-no-refund-policies/If you live in the EU, the laws governing online purchases and refunds there are much more in favor of consumers. Even with that, online purchases are notoriously difficult to get proper refunds for. The bigger companies are usually much better about it than most, but any online company, especially in the mobile app and mobile game virtual economies, usually do their best to put up obsticals for refunding in-game purchases, unless they are forced to do the right thing by law, or their corporate culture is progressive and they actually act like they appreciate their consumer base. The eternal debate of morals versus ethics yet again. I'm not trying to belittle some of the disappointment and frustration we all feel from our past purchases. I think a shift of perspective is needed here. What we purchased for real money was either in-game premium currency, a time-limited "Premium" mode, or a one-time deal for equipment. We never purchased access rights to the app itself, it is still "free to play". Take a look at most online movie purchases. You aren't really buying the movie, not like we used to buy DVDs. What you are buying is a time-limited right to access specific online content, what most of us call 'streaming'. Buyer beware, what you think you are buying, and what 'they' are selling you might not be the same thing. I have 3 Gepards on my Android account that are mothballed, all were earned by gold-farming under the old MM. I have one Gepard on my iOS account that I spent RM on in a one-time equipment deal, also mothballed. I feel I got my money's worth. I ran those Gepards for a long time and enjoyed great success with them. But things change. Now they are outmoded, but I refuse regret, because I did get my intended use out of them. I'm not going to ask for any refunds. I consider all 'entertainment' purchases to be one-shot and not worth the effort to get refunded. Occasionally I do regret a purchase (Titanfall ) but I get over it and move on to the next source of entertainment.
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Post by ł⸰§ĦȺĐ◎ŴƧŦḀɌ on Feb 10, 2017 16:15:53 GMT -5
Because I invest and because I like this game I will say what ever God damn thing I want and I truly hope they listen. Even if we don't agree on other things, this I wholeheartedly agree with. The spirit of free speech is still here, there should no "STFU" moments. While I might occasionally try to convince somebody to stop repeating the same stupid argumentative points, I'll never stoop so low as to tell somebody else that they just need to shut up already. Advanced communication is part of what separates us humans from the rest of the animals. Personally, I feel there is entirely too much negativity and self-defeating attitudes around here, but that's just my opinion, and a common enough occurrence when most humans encounter changes to something they are passionate about. Yanno what makes me happy though? All the vitriol and hate being spread around means there are a lot of people that really do care about this game. Otherwise, they wouldn't be so vocal about it.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 10, 2017 16:18:49 GMT -5
You cant claim the majority on this, don't even try...I think your attitude is much like an anti-capitalistic ?female dog?. One of many who instead of following through with their idle threats to leave this game instead obsessively trash the maker of this game. If you became bored or unimpressed by a restaurant you eat at would you go there every day to yell or criticize the staff? Or better yet, belt out to the customers all your grievances? They would send you arsees sailing out the door. You don't understand the economics of this and you sure as heck don't understand what makes the world work. "Pix are only out for profit!" ...Do you even understand that dollars are willingly given in reward for giving a great product or service..? Pix is even nice enough to allow you to work your way up with no dollars down - bad guys eh? ..."Money grab" you say...Do you not try to demand all that you are owed ? I would love to see the amount of people who are currently playing this game with not one cent spent in common respect to the developers...Bet it would shock many. *face palm*... Where do I start First, thank you for your post. From your post, you are probably ex-military. If so, then thank you for your service Sir. I will have to go back through my posts to check but I do not believe I threatened to quit. Now, you are going to have to poke your head out of your cave because while you have been absent the Millennials have grown up and things have changed. Your statement "Pix are only out for profit!" is spot on, no question there. They also have a great product which I have mentioned in previous posts, this is also why I have invested money into this game. The problem is not with their product, but how they delivered it free of charge with little means of collecting revenue. Now they are having a 「whiskey tango foxtrot」 moment, great game with the potential to make big $$$, 'lets get after it'. Best thing to do? Not let people sit in there 1-5 Gepards and farm Au day in and day out. Au and new bots are their bread and butter. They need players to advance their bots because we all know that the new upcoming "instant gratification" generation will not stand for being in 6th place. LoL is one example of this, there are many more. So they rushed it, someone from high up pushed for a revenue generating change and we got this broken ?bum-bum? system thrown at us and they call it an "anti clubbing" balancing update. Well the proof is on the forums, you can tank your rank and your back to farming as usual. I want Walking War Robots to be successful, and because of that I come here to ensure that they understand that this new system does not work. There are some in the player base that do not like the change, so much so that they are giving this game 1 star in Google or in iOS. This is a 5 star game, I have said in the past. You can stack this game up against any standard and it will out perform every time. I didn't download this game because it was a 1 star rating, I got it because of the high rating and comments about players trading their sex lives for one more ?firetruck?ing match. I do have a great deal of respect for the developers of this game, it is why I invest money into the game. Because I invest and because I like this game I will say what ever God damn thing I want and I truly hope they listen. But if they don't fix this and protect the new players coming in with some sort of actual 'anti clubbing' script then none of it means shyt. All you will have are a bunch of 1 star ratings and people skipping over to the next game. If you made it this far then congratulations. Now, you can go back to your cave and finish your hot cup of napalm and come up with your next insult, or you can come up with another constructive post to help fix this clear problem. Either way, have a good day. Loren. I liked it when you said I lived in a cave...I like your spunk. ..But I quoted the wrong dude. Sorry I went off on you...
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Post by ł⸰§ĦȺĐ◎ŴƧŦḀɌ on Feb 10, 2017 16:25:49 GMT -5
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 10, 2017 16:31:05 GMT -5
Did they have Napalm back then?...I like Napalm too. And I am fighting with a she?...I like shes too.
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Post by Deleted on Feb 10, 2017 16:33:23 GMT -5
Fun fact: There is no real penalty for upgrading bots first now, so as long as this MM is here to stay, anyone and everyone is safe to upgrade their bots to max speed, with the only change in rating coming from increased survivability and natural damage trough life span.
On another note, will someone with the power lock this thread? It's turned into another poo slinging wall.
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Post by loren on Feb 10, 2017 16:40:54 GMT -5
Geezus... I have heard women call it small, but FFS... 'she' Please tell me you fat fingered the 's'... BTW speaking of small... a keen eye for the small reference. It doesn't surprise me given your name... Interesting. Loren
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Post by loren on Feb 10, 2017 16:47:29 GMT -5
Fun fact: There is no real penalty for upgrading bots first now, so as long as this MM is here to stay, anyone and everyone is safe to upgrade their bots to max speed, with the only change in rating coming from increased survivability and natural damage trough life span. On another note, will someone with the power lock this thread? It's turned into another poo slinging wall. I would call it more 'passion for our beloved game' rather a poo slinging wall, lol. But yes, if the new current MM system stands then your hangar capacity, bot size and level mean little at this point... Still seeing level 30 8-12 bots making paste of the noobs. Loren
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 10, 2017 16:48:06 GMT -5
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Post by loren on Feb 10, 2017 16:51:11 GMT -5
Did they have Napalm back then?...I like Napalm too. And I am fighting with a she?...I like shes too. *** This is going so wrong... lol He... no she... Back then they used pitch for napalm.
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Post by ł⸰§ĦȺĐ◎ŴƧŦḀɌ on Feb 10, 2017 16:51:32 GMT -5
Geezus... I have heard women call it small, but FFS... 'she' Please tell me you fat fingered the 's'... BTW speaking of small... a keen eye for the small reference. It doesn't surprise me given your name... Interesting. Loren No, I made an honest assumption about your gender. "Loren" feels like a more feminine name to me, that is all. No offense intended and I will get your gender pronouns correct from now on. en.wikipedia.org/wiki/LorenLoren is a personal name for both males and females[...] en.wiktionary.org/wiki/Loren1) A male given name derived from Lorenz or Lorenzo, the respectively German and Italian/Spanish cognates of Laurence. 2) A female given name, a rare spelling variant of Lauren. I thought your name was as definition #2. Sorry about that. @tinthefiend> My bad, I'm contributing to the derailing as well. Free entertainment... en.wikipedia.org/wiki/Greek_fire"The composition of Greek fire is unknown. It remains a matter of speculation and debate, with various proposals including combinations of pine resin, naphtha, quicklime, calcium phosphide, sulfur, or niter."
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 10, 2017 16:55:01 GMT -5
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Post by kcjonez on Feb 10, 2017 17:25:15 GMT -5
Something needs to be changed on it. I am continuously put into battles with people that just aren't doing anything and the battle lasts 3-5 minutes! I'm usually the top person on my team and if the initial post on this topic is right, I'm progressing and going against higher tier players. My stats have plummeted where my average kills have gone from 5 to under 3, damage is still ok, win percentage used to be in the upper 70's low 80's and now sits at about 40%! The game is getting so annoying it's not even fun to play anymore! I'm doing everything I can to try and get a couple kills to get my stats back up. I've been looking for a comparable game to play other than this. I've even made a website for my clan(dm-6.com yeah cheap plug! lol) to have events on our own to keep it fun, but even that has gone stale and the clan members hardly ever play anymore because of this system ruining the game!
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Post by Deleted on Feb 10, 2017 17:44:40 GMT -5
Fun fact: There is no real penalty for upgrading bots first now, so as long as this MM is here to stay, anyone and everyone is safe to upgrade their bots to max speed, with the only change in rating coming from increased survivability and natural damage trough life span. On another note, will someone with the power lock this thread? It's turned into another poo slinging wall. I would call it more 'passion for our beloved game' rather a poo slinging wall, lol. But yes, if the new current MM system stands then your hangar capacity, bot size and level mean little at this point... Still seeing level 30 8-12 bots making paste of the noobs. Loren I would call it Pix bashing and constant assumptions about other Anons in a public forum for all ages. The initial topic was an effort to make the best of what we've been given, so, no matter what it's called, it's still derailed. I've said it many times in many places: Everyone iis free to leave if War Robots doesn't have what they're looking for. This is what we've got, so we can cry and scream all we want, but unless enough people leave or stop spending on the game, this is what we've got. We as a community can do whatever it takes to make the best of it, or contribute to throwing a wrench in everyone else's experience. I'd prefer it to be the prior, and that has always been the intent of my posts on this forum and the previous Wiki.
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Post by ł⸰§ĦȺĐ◎ŴƧŦḀɌ on Feb 10, 2017 18:04:49 GMT -5
We as a community can do whatever it takes to make the best of it, or contribute to throwing a wrench in everyone else's experience. I'd prefer it to be the prior, and that has always been the intent of my posts on this forum and the previous Wiki. I still believe. My faith is shaken, no doubt, but I have the patience to struggle on, adapt, and overcome.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 10, 2017 18:20:16 GMT -5
So your saying I wasn't fighting with a lovely lady...?
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Post by Deleted on Feb 10, 2017 18:35:47 GMT -5
Fun fact: There is no real penalty for upgrading bots first now, so as long as this MM is here to stay, anyone and everyone is safe to upgrade their bots to max speed, with the only change in rating coming from increased survivability and natural damage trough life span. Corollary to fun fact: Don't waste a single Ag or a minute upgrading any bot or weapon that isn't competitive at a high level. Make a beeline for the end game - anything else you do is just a waste of limited resources.
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