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Post by LITu2 on May 31, 2017 23:30:24 GMT -5
HEY PIX, YOU CAN PUT YOUR HEAD BACK IN, CLEARLY YOU DON'T NEED THE VITAMIN D.
And the Heavy Brigade have invested too much time and money to want to change what is basically a lop-sided system. But given the way its all worked out I understand, it is what it is. No whinging and crying on my part, I leave that to the Tanking is Unfair Brigade, clearly there are more of them than Stalker pilots.
All is forgiven because I love the new rocket buffs after downing a couple of Gareth and Griffins tonight. I suspect it won't be too long before we're going to hear cries of pinatas and tulus are too strong.
By the way everyone, thanks for the acerbic responses and thoughtful replies. It looks like I'm going to have to rethink my hangar, especially with the updates.
And to the Mods, I apologize if I offended you, keep up the good work.
Cha Cha!
HEY PIX, IT'S TIME TO WAKE UP AND PULL YOUR HEAD OUT OF WHERE THE SUN DON'T SHINE.
War Robots is a brilliant game and I love playing. I don't have an issue with the MM system even when I end up playing against strong players.
However I have SERIOUS ISSUE with YOUR NON RECOGNITION of BEACON CAPPERS and the C_AP rewards you give give them. I've just played with 3 stalkers a cossack and a Rhino. My Rhino (5th bot) just spawned when the game ended. Guess what, I got -17 game points. Wooo Hoo. We've all just learned that with the new upgrade if you're bottom player on the losing side you get, wait for it, MINUS 22, so guess what I'm going to drop from Gold to Bronze chop chop. I've got a good mind to drop my Orkan Rhino and bring on a second Cossack, because hey I'm all for dropping down the tiers because of your insistence on PENALISING beacon cappers. That way I can bring on my heavies when I'm playing bronze players, and seal club and farm gold until the cows come home, because YOU - PIXONIC - ARE FORCING ME TO PLAY IN THE LOWER TIERS. YOU AND YOUR LOPSIDED POLICY OF REWARDING DAMAGE POINTS FAR FAR FAR IN EXCESS OF THEIR VALUE IN THE GAME.
Nobody wants tanking and there is/was a LQ and a Tanking League. So why oh why do you create a system that encourages beacon cappers to drop to lower tiers because you PENALISE them so heavily? This isn't nuclear physics or brain surgery, if you arm a beacon capper with 2 light weapons and give them light armour and then create a score system that in reality only recognises damage hits what outcome are you expecting?
It's not possible to win this game without capturing beacons so it doesn't matter how many damage points are scored by the heavy bots, NO BEACONS = NO WIN. So why are there 5, 3 and 1 gold on offer for top 3 damage scores, and the new update will also give game points to the top 2 damage scorers even if they lose. The most a Beacon Capper can win is 5 gold, and they can be assured of a huge minus score if they lose.
The Hangar window shows Average Wins, Average Damage Score and Average number of bots killed, SO WHERE IS THE AVERAGE NO. OF BEACONS CAPPED? I think I average 3 or 4 beacons every game, but I have no idea what it is because there's no way to know except to write down after every game, and the other members of my squad have no idea what I do in the game except I have a paltry 150k silver or lower for damage points. If I only get 50K points it looks like I'm a tanker, even thought I spent the game chasing my tail trying to capture beacons, and when I capture them the heavies can't hold them so we lose anyway and then I get some huge minus score.
I have no problem with most people favoring a heavy hangar, I have a 7 heavies in storage. In fact I'm thrilled when a Griff or Leo arrive to back me up when I'm facing a red capper, but at least give cappers greater recognition, and share the gold evenly or at least boost the silver score.
And finally, to the Mods, if you don't like my style here, tough. I'm hoping that by doing some shouting someone will listen.
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Post by MCYL on May 31, 2017 23:37:28 GMT -5
Or use bots that can cap & hold. So you grab X amount of beacons that stay blue for 10s so what? Are you contributing to the win? No. You're team doesn't need 10 beacons capped, it needs minimum of 3 held longer than the reds do. Incidentally, I did exactly the same as you for a scoreboard to prove a point to our newer clanmates: 8 beacons meant jack all when I only took down bots that go in my way.
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smanker
Destrier
Posts: 74
Karma: 34
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Post by smanker on Jun 1, 2017 0:00:29 GMT -5
Anyone who runs 3 stalkers, please leave my squad.
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Post by MCYL on Jun 1, 2017 0:02:22 GMT -5
Anyone who runs 3 stalkers, please leave my squad. What about 2 Rogs? I know I'm losing out on effective damage compared DB & PDB griffs but I'm addicted to them of late! Been able to just hang in D3 with just the quickest of the med bots.
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Post by zer00eyz on Jun 1, 2017 0:05:07 GMT -5
...I'm hoping that by doing some shouting someone will listen. No, probably not, they don't really read this form. But as someone who runs a capping hanger on a regular basis Im going to say not only do you not speak for all of us but you don't make ANY sense. - The game is called WAR robots, not make the lights blue robots, not run around the map and do random things robots, WAR... War doesn't have beacons, your here to shoot things, a lot of them. We all know that springfield came into being when this was a car racing game, but they added shooting since then, and took out most of the cars.
- As someone else pointed out, you could have a hanger to CAP and HOLD. What does that mean? Well lets have a hypothetical. In a 1v1 lance vs stalker who wins? The stalker, by running away and flipping beacons... But in a 30 vs 30 all stalkers vs all lance's who wins? The lances if they play smart by pairing off and taking and holding beacons.
- All of the above should point to the fact that "beacons" aren't the end game... you can't run a capping hanger in top tier, because "grabbing" a beacon is about as meaningful as farting in a hurricane. Sure you did it, but not only does no one care, the results are blown away before anyone notices.
- NO beacons no win? NO damage no win... or maybe you missed the memo about this being "war"
- So your going to get demoted, boo 「fluffernutter」ing hoo cry me a river. I run a capping hanger too and you know what, demotion is a good thing... I'll end up in the middle of the pack for damage and getting 5 au every time... Or I will find a way to have a HIGH win rate and not advance leagues for a much longer time.... If I could maintain 60%, I'm sure that 70% or 80% is in reach before the normal beatdown.
Stop crying, HTFU --- or you know quit, and don't tell us, because we don't care. Signed A War Robots player with a capping hanger.
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smanker
Destrier
Posts: 74
Karma: 34
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Post by smanker on Jun 1, 2017 0:11:59 GMT -5
2 Rogs is a step in the right direction. Are we talking Orkans?
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Post by MCYL on Jun 1, 2017 0:12:42 GMT -5
Lol. My first reaction was "Cry me a River" as well. The thing is I capture beacons when I need to regardless of what hangar I have. I think the OP should just realize that his choice of bots + levels + skill just doesn't add up in his current level.
Naturally he would drop to a difficulty tier my suitable for him but it looks most tanking starts with a high degree of salt.
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smanker
Destrier
Posts: 74
Karma: 34
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Post by smanker on Jun 1, 2017 0:13:05 GMT -5
Get yourself a carnage thunder immediately. No more of this sneaky around rubbish, my friend. I want to see you in big lumbering heavies.
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Post by MCYL on Jun 1, 2017 0:15:40 GMT -5
2 Rogs is a step in the right direction. Are we talking Orkans? One Taran, one orkan. Then a thunder or Trident Carnage, Plasmahad, tulu Doc. They're all quick enough to cap and strong enough to defend. I'm wondering at lv9 racing how much slower would a jumping Rog be to a stalker?
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smanker
Destrier
Posts: 74
Karma: 34
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Post by smanker on Jun 1, 2017 0:17:37 GMT -5
Rog and Gary are fast enough to do anything stalker can do, and brink superior weaponry...just how much do you enjoy being invisible?
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Post by MCYL on Jun 1, 2017 0:17:45 GMT -5
Get yourself a carnage thunder immediately. No more of this sneaky around rubbish, my friend. I want to see you in big lumbering heavies. Or a Jesse Aphid. Their output is quite surprising.
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smanker
Destrier
Posts: 74
Karma: 34
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Post by smanker on Jun 1, 2017 0:21:23 GMT -5
Can we purchase Wild West bots?
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Post by MCYL on Jun 1, 2017 1:06:38 GMT -5
Can we purchase Wild West bots? During the event yes. And I suspect we'll see them in store soon as the Dash bots come out. The Docs are pretty cool.
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Post by LITu2 on Jun 1, 2017 1:09:39 GMT -5
Get yourself a carnage thunder immediately. No more of this sneaky around rubbish, my friend. I want to see you in big lumbering heavies. Loved your post and had a great laugh too! Thanks for the humour....
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Post by LITu2 on Jun 1, 2017 1:22:51 GMT -5
...I'm hoping that by doing some shouting someone will listen. No, probably not, they don't really read this form. But as someone who runs a capping hanger on a regular basis Im going to say not only do you not speak for all of us but you don't make ANY sense. - The game is called WAR robots, not make the lights blue robots, not run around the map and do random things robots, WAR... War doesn't have beacons, your here to shoot things, a lot of them. We all know that springfield came into being when this was a car racing game, but they added shooting since then, and took out most of the cars.
- As someone else pointed out, you could have a hanger to CAP and HOLD. What does that mean? Well lets have a hypothetical. In a 1v1 lance vs stalker who wins? The stalker, by running away and flipping beacons... But in a 30 vs 30 all stalkers vs all lance's who wins? The lances if they play smart by pairing off and taking and holding beacons.
- All of the above should point to the fact that "beacons" aren't the end game... you can't run a capping hanger in top tier, because "grabbing" a beacon is about as meaningful as farting in a hurricane. Sure you did it, but not only does no one care, the results are blown away before anyone notices.
- NO beacons no win? NO damage no win... or maybe you missed the memo about this being "war"
- So your going to get demoted, boo ?firetruck?ing hoo cry me a river. I run a capping hanger too and you know what, demotion is a good thing... I'll end up in the middle of the pack for damage and getting 5 au every time... Or I will find a way to have a HIGH win rate and not advance leagues for a much longer time.... If I could maintain 60%, I'm sure that 70% or 80% is in reach before the normal beatdown.
Stop crying, HTFU --- or you know quit, and don't tell us, because we don't care. Signed A War Robots player with a capping hanger. You've totally missed the point and you're wrong about no damage no win. I've won games, top damage 250K. The only thing that wins games is beacons unless all the bots on one side are gone, in which case the side with bots takes all the beacons anyway. If you run capping hangar, as you say you do, and you're happy with the points allocation then I have no desire to speak for you. You definitely don't represent the many cappers who are unhappy with the points allocation as it stands. Let me help here, the point is not to devalue damage points, its to give more points for beacon capping. If you've read across this forum, which I'm sure you have, you will have seen a number of posts about the top tiers dominated by 3 or 4 types of bots, mostly ancillots, almost no campers just big heavy sluggers. Boring, boring, boring. Slow, ponderous and heavy with lots of banging but little else happening. Nothing wrong with the slug fests but Pix should be trying to foster some creativity and change. Have you seen some of the heavy hangars at top level? Orkan Ancillot x 3, Orkan Griffin x2 and not much else. Otherwise give everyone 5 12/12 Ancillots and put them in a ring. Last man standing wins.
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Post by LITu2 on Jun 1, 2017 1:25:32 GMT -5
Rog and Gary are fast enough to do anything stalker can do, and brink superior weaponry...just how much do you enjoy being invisible? Love being invisible, just wish it was for longer, or give me more silver or gold for making it work.
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Post by MCYL on Jun 1, 2017 1:29:59 GMT -5
That's exactly it. These high level hangars with Lances and Griffs, guess what they use to capture beacons with? I'm sure the capture beacons as well. It's just that they also consider what's needed after the capture or capturing beacons that are defended. Has you move up higher there will be more strategic considerations involved.
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Post by LITu2 on Jun 1, 2017 1:30:19 GMT -5
Lol. My first reaction was "Cry me a River" as well. The thing is I capture beacons when I need to regardless of what hangar I have. I think the OP should just realize that his choice of bots + levels + skill just doesn't add up in his current level. Naturally he would drop to a difficulty tier my suitable for him but it looks most tanking starts with a high degree of salt. Well, I can live with that but all the seals in Bronze won't be so happy with my 9/9 Griffins, Leos and 10/10 Rhinos, but hey if it's OK with you its OK with me. You don't find me crying about the MM set up or the tanking, I just play. The point of the thread, which you seem to have missed, is not that I can't cope with Gold tier, I do just fine, its the inequality of the point allocation for bots that win the game. As I keep saying, no beacons no win. You can win on low damage but you cannot win without beacons, doesn't matter how high your damage.
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Post by LITu2 on Jun 1, 2017 1:36:15 GMT -5
That's exactly it. These high level hangars with Lances and Griffs, guess what they use to capture beacons with? I'm sure the capture beacons as well. It's just that they also consider what's needed after the capture or capturing beacons that are defended. Has you move up higher there will be more strategic considerations involved. It doesn't change the fact that the point allocation for damage points is too high and capping too low. It doesn't matter what bot is doing the capping, that's irrelevant. But if light fast bots have no purpose in the game why have them at all? You have surely read all the posts about players not wanting to play in the higher leagues because the play is all crash bang by heavy bots, only a few players get the points and everyone else gets squashed. In the end you won't have a game because Pixonic can't afford to run War Robots if there are only 200 elite players and no one else.
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Post by zer00eyz on Jun 1, 2017 1:37:33 GMT -5
You've totally missed the point and you're wrong about no damage no win. I've won games, top damage 250K. The only thing that wins games is beacons unless all the bots on one side are gone, in which case the side with bots takes all the beacons anyway. If you run capping hangar, as you say you do, and you're happy with the points allocation then I have no desire to speak for you. You definitely don't represent the many cappers who are unhappy with the points allocation as it stands. Let me help here, the point is not to devalue damage points, its to give more points for beacon capping. If you've read across this forum, which I'm sure you have, you will have seen a number of posts about the top tiers dominated by 3 or 4 types of bots, mostly ancillots, almost no campers just big heavy sluggers. Boring, boring, boring. Slow, ponderous and heavy with lots of banging but little else happening. Nothing wrong with the slug fests but Pix should be trying to foster some creativity and change. Have you seen some of the heavy hangars at top level? Orkan Ancillot x 3, Orkan Griffin x2 and not much else. Otherwise give everyone 5 12/12 Ancillots and put them in a ring. Last man standing wins. If we distributed points by caps, the meta will still be the meta --- If you can't hold the beacon you wasted your time and effort doing what ever you just did... there is a reason 30 lances beat 30 stalkers.... CAP and HOLD beats CAP --- The current system where we sort on damage AND winning is broken.... it is a poor filter for the game, damage AND beacons would be equally as broken as would any other combination of X and Y --- You need to pick ONE thing and sort by that. Damage is one of the few things that you can't really manipulate UP (kills, beacons can all be manipulated UP, damage not so much) --- it is the least trash metric that they could possibly choose in a game about war. If you find it boring you can have a capping hanger, It won't get you "promoted" you can't be a champion by ignoring how the whole game works --- thats the way it is.... Were never going to have a game where everything is equally viable..... if we did there would be NO POINT in having any variety at all.
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Post by llama4president on Jun 1, 2017 1:41:10 GMT -5
I must say, by the appearance of the OP at first i thought this post was a Ransom Request, like some hacker had encrypted all player data and wanted some money to release them back xD
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Post by LITu2 on Jun 1, 2017 1:42:07 GMT -5
Anyone who runs 3 stalkers, please leave my squad. Works for me, couldn't play with anyone who picked my hangar for me. Actually I look forward to the day when I have 5 12/12 Stalkers. Hope to meet you on the battle field one day.
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Post by MCYL on Jun 1, 2017 1:51:14 GMT -5
Lol. My first reaction was "Cry me a River" as well. The thing is I capture beacons when I need to regardless of what hangar I have. I think the OP should just realize that his choice of bots + levels + skill just doesn't add up in his current level. Naturally he would drop to a difficulty tier my suitable for him but it looks most tanking starts with a high degree of salt. Well, I can live with that but all the seals in Bronze won't be so happy with my 9/9 Griffins, Leos and 10/10 Rhinos, but hey if it's OK with you its OK with me. You don't find me crying about the MM set up or the tanking, I just play. The point of the thread, which you seem to have missed, is not that I can't cope with Gold tier, I do just fine, its the inequality of the point allocation for bots that win the game. As I keep saying, no beacons no win. You can win on low damage but you cannot win without beacons, doesn't matter how high your damage. If you end of in bronze with 3 leveled stalkers and a rhino without actively tanking...you use a bit of help. Try to off with you 9/9 griffs and you'll find it pretty handy for capping, just takes a little longer. If a beacon is defended, take Rhino or leo, take it out and cap it. If you're doing fine in gold, is this thread simply a statement of your intent to cap? All said and done, the best advice I can give is to set you hangar up to win, don't worry about what league you're in and just play.
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Post by KaneoheGrown on Jun 1, 2017 1:52:50 GMT -5
Taru on Android ran a 5 maxed Stalker hangar... He got a bunch of beacons but was generally killed off within 5 or 6 minutes. When I'd see him on the map I'd just camp the beacon in a heavy and pound him when his stealth dropped.
Maxed end players run bots that can brawl because the damage lost from running lights is too big a deficit for a team to generally overcome. Rogs and Galahad are the defacto beacon runners of Champ. They cap AND hold beacons. Stalkers and Gareths (generally) can't do what the "fast" mediums can do.
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Post by MCYL on Jun 1, 2017 1:53:08 GMT -5
Anyone who runs 3 stalkers, please leave my squad. Works for me, couldn't play with anyone who picked my hangar for me. Actually I look forward to the day when I have 5 12/12 Stalkers. Hope to meet you on the battle field one day. Reckon when that day comes you'll be in silver at least?
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Post by MCYL on Jun 1, 2017 1:55:43 GMT -5
Taru on Android ran a 5 maxed Stalker hangar... He got a bunch of beacons but was generally killed off within 5 or 6 minutes. When I'd see him on the map I'd just camp the beacon in a heavy and pound him when his stealth dropped. Maxed end players run bots that can brawl because the damage lost from running lights is too big a deficit for a team to generally overcome. Rogs and Galahad are the defacto beacon runners of Champ. They cap AND hold beacons. Stalkers and Gareths (generally) can't do what the "fast" mediums can do. Oh stalkers are still relevant. One, towards the end game can swing matches. I've used them in Diamond 2 as a 4th or 5th deploy. But 3?
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Post by KaneoheGrown on Jun 1, 2017 1:58:55 GMT -5
Taru did start running a mixed hangar after awhile. Couple Lance's a Tri Fury? and two Stalkers last I saw.
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☠♰LUZIFER♰☠
Destrier
Posts: 74
Karma: 31
Pilot name: ☠♰LUZIFER♰☠
Platform: Android
Clan: 24 Carat (24 C)
League: Champion
Server Region: Europe
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Post by ☠♰LUZIFER♰☠ on Jun 1, 2017 2:05:25 GMT -5
Otherwise give everyone 5 12/12 Ancillots and put them in a ring. Last man standing wins. Will be possible soon... death match is coming up :-)
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Post by hyderier on Jun 1, 2017 2:16:58 GMT -5
Oh come on. Stop with the shouting.
Why do you want to play in a high league level anyway?
Also note, the goal isn't to get lots and lots of beacon captures. It's to get more beacon control than the other team. There's crucial difference there.
Just enjoy the ride to a league level, where your hangar can contribute relatively more to damage too. And just think what a win% you will have once your league level stabilizes! Those will be matches where you will make the difference, too.
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Post by Alanbit on Jun 1, 2017 3:46:50 GMT -5
HEY PIX, IT'S TIME TO WAKE UP AND PULL YOUR HEAD OUT OF WHERE THE SUN DON'T SHINE.War Robots is a brilliant game and I love playing. I don't have an issue with the MM system even when I end up playing against strong players. However I have SERIOUS ISSUE with YOUR NON RECOGNITION of BEACON CAPPERS and the C_AP rewards you give give them. I've just played with 3 stalkers a cossack and a Rhino. My Rhino (5th bot) just spawned when the game ended. Guess what, I got -17 game points. I just wanted to say that I love the way you use font styles.
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