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Post by panzerblitzkrieg on May 26, 2017 8:38:52 GMT -5
I love both mine but it seems even with rockets equipped they melt fast and griffens will be better options and roks qill be better cappers? And thoughts
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Post by ⓣⓡⓘⓒⓚⓨ48 on May 26, 2017 8:43:18 GMT -5
They have always had to watch out for rockets. Only things that have changed is 1.) Orks do a little more damage 2.) other rocket users can be smarter with how they use them. 3.) They will be able to keep firing... slowly, just like Orkan users that Galahads already have to deal with.
This is just making shield bots work a little harder... use them with more caution. I mean, this isn't just affecting Brit Bots... it is affecting every bot.
IMO, YMMV
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Post by Deleted on May 26, 2017 8:44:07 GMT -5
It's affecting all the medium and light bots. Their ambush strategy is a bit obsolete now.
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Post by gurungboi on May 26, 2017 8:45:20 GMT -5
yup. This game is now pins and tumu, boom boom boom from 500 yards..
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Post by CrownBlack on May 26, 2017 8:56:04 GMT -5
They have always had to watch out for rockets. Only things that have changed is 1.) Orks do a little more damage 2.) other rocket users can be smarter with how they use them. 3.) They will be able to keep firing... slowly, just like Orkan users that Galahads already have to deal with. This is just making shield bots work a little harder... use them with more caution. I mean, this isn't just affecting Brit Bots... it is affecting every bot. IMO, YMMV 100% in agreement. I have been saying this and catching 「dookie」 for it. "I time my Gary run in between reloads" boo hoo. Join the club. Nothing has really changed other than watching your health and distance is much more important. Last time i checked plasma won't hurt a shield like a rocket and i still see a lot of plasma out there. Claiming death of Brit Bots after this update is reactionary at best.
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Post by ⓣⓡⓘⓒⓚⓨ48 on May 26, 2017 8:57:43 GMT -5
yup. This game is now pins and tumu, boom boom boom from 500 yards.. It's literally just 1 day into it. The newness will wear off, to a point, and the Meta will settle... there very well may be more Tulus and Pins than before... but as far as I am concerned, I will still have the same basic hangar with 1 Tulu bot... just like before the buff. Doc Tulu is teh awesome! Seriously though, everyone is testing them out... it will get back to a semi-normal state in no time... IMO, YMMV
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Post by gurungboi on May 26, 2017 9:09:33 GMT -5
they are, every the shop offers are asking people to get it lmao.
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Post by CrownBlack on May 26, 2017 9:13:05 GMT -5
yup. This game is now pins and tumu, boom boom boom from 500 yards.. It's literally just 1 day into it. The newness will wear off, to a point, and the Meta will settle... there very well may be more Tulus and Pins than before... but as far as I am concerned, I will still have the same basic hangar with 1 Tulu bot... just like before the buff. Doc Tulu is teh awesome! Seriously though, everyone is testing them out... it will get back to a semi-normal state in no time... IMO, YMMV and when this new "plasma" mid ranger comes out in the summer then Brit Bots will be back in "Style". "its the end of the Griff or the end of the Carnage" Good lord people chill out.
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Post by zr on May 26, 2017 9:21:19 GMT -5
Brit bots are still good! Only people happy now are the load of 「kitty cats」 that like long to medium range. Then expect players like me and others to capture beacons
And that's why I lose so many games, medium and long range scared of damaging the paint work
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Post by Scuzzbopper on May 26, 2017 9:55:11 GMT -5
No.
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Post by Team Alpha Strike on May 26, 2017 10:20:56 GMT -5
BritBots other than the Ancilot are pretty much dead after everyone truly gets an understanding of the impact of the rocket buffs.
You have to realize that the bots that can best take advantage of the buffed Tuls and PINs are in huge excess for most master's and above pilots.
Most senior pilots have 3 or more spare fully leveled Griffins and Rhinos ---- and these bots are coming out again with Tuls and PINs. It's really just a numbers game when you decide what you will shelve to bring out these Tul/PIN platforms and most senior pilots will be shelving their Gareths, Galahads, or Rogatkas, as these 3 platforms cant take a big enough advantage of the rocket buffs or their HP is not enough to survive 20 seconds of fire by a buffed RDB setup. Heck, how does a Gareth, Gal, or Rog even take on a Trident/PIN Leo after the buff without getting crippled?
Like I said, this is a matter of numbers and the BritBots fall short on both ability to take advantage of the rocket buffs and ability to withstand mid-size splash diameter weapons.
I shelved my Plasmahads Galahads for Tul Docs and the only setups the Gal may work with going forward is the Orkan/Piñata or Tul/PIN formats ---- but even this is only until the Dash bots get here, when the Galahad will be completely outclassed.
As far as the Lancelots, I think the new heavy sonic cube weapon will keep the Lance valid. Ancilots, while under more pressure, are still valid.
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Post by Domino on May 26, 2017 16:07:03 GMT -5
When the dust settles is the real test, but since more people will run a RDB means less survival for shielded bots. It's going to take a market share away from the Plasma builds, pure and simple.
My lvl 9 Gal with 100K health vs 132k health of my lvl 9 griff will make a big difference, add jumping out of the way of rockets only makes more sense to push towards the Griff.
You want other bots to gain functionality from mid-tier and up, what Rocket buff did is put more value on a Griffin and much less on Galahad. So now there are even fewer diverse builds in the Diamond + leagues
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Post by panzerblitzkrieg on May 26, 2017 16:40:53 GMT -5
Thanks for all the great posts fellow pilots... After just a few hours of messing around i see some things that hurt for brits. Not just rocket buff lol. Most of the maps are designed for mid range combat, now each map has knifing spots but for the most part 400-600 range is sweet spot. And most of the beacons have no cover what so ever,even if they do its a good amount of time to get to them were damage can be painfull. I know that they were always splash damage sponges but now i tried the tulu pin with 500 range and did better but man its still hard even with patients and planning. The gerry faires a bit better due to faster speed now with a 500m build. But the glahad man i see it falling off in favor of griffens leos and rogs now big time.. sad i love the toughness it had and the ok fire power..
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Post by drake1588 on May 26, 2017 16:50:23 GMT -5
They have always had to watch out for rockets. Only things that have changed is 1.) Orks do a little more damage 2.) other rocket users can be smarter with how they use them. 3.) They will be able to keep firing... slowly, just like Orkan users that Galahads already have to deal with. This is just making shield bots work a little harder... use them with more caution. I mean, this isn't just affecting Brit Bots... it is affecting every bot. IMO, YMMV 4) all non trident rockets got a damage buff, not just orkans. Works got the biggest one, though. The problem isn't one rocket user, its trying to run a gauntlet of 1-2 at midrange and another 2+ at knife range. You can't Dodge them all at that point. Gary and gal just don't have the base HP to not get evaporated. I'm not saying they're dead, but they're no longer best in class by any means. Griff seems to really be the top gainer, with carnage being the smallest loser. Fujin may be a winner as well - it is a good plasma platform in a sea of rockets so long as there aren't many shield bots.
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Post by TheGentleman on May 26, 2017 19:13:40 GMT -5
I love both mine but it seems even with rockets equipped they melt fast and griffens will be better options and roks qill be better cappers? And thoughts Do not fret, good sir. The noblest of bots will remain viable. Pixonic will surely buff them next, or release even fancier bots for us to purchase.
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Post by KaneoheGrown on May 26, 2017 19:41:28 GMT -5
Lol, those who have been around awhile look at it like this...
"OMG, the Rhino is too OP, it makes my Boa obsolete!"
"OMG, the Brit Bots are unstoppable, my Rhinos are worthless!"
"OMG, the DB Griff is killing my 5k Au Lance, it needs a nerf!"
"OMG, the Aphid rain is hideous, this no-skill weapon is destroying gameplay!"
"OMG, Trident spam is making the game unplayable! It's camp camp camp all game!"
"OMG, Ancilots are ruining the game! I can't kill it with my Trident Fury!"
And now...
"OMG, the rocket buff has made my (previously Meta OP bot) not as dominant as before!"
In each instance the panicked "the sky is falling!!!" crowd quieted once the appropriate strategy, counter, robot build was discovered. It just takes time...
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Post by KaneoheGrown on May 26, 2017 19:44:36 GMT -5
To add, I was vocally against the constant fire mechanic from TS on Pins and Tulu, precisely because I predicted what's happening on live server.
I expect a nerf in the near future. Either reduction in splash or damage to tone 500m rockets down...
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Post by infraviolet on May 26, 2017 19:56:00 GMT -5
Just bought my first Brit bot (Gary) today from one of those discount deals and plan on running the Pinata and Orkan on it. I fully expect Reds to be throwing rockets my way when the time comes to deploy it.
Just gotta be quick and nimble..
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Post by SGT D00M! on May 26, 2017 20:17:15 GMT -5
For me, this update just made the britbots representative of their actual weight classes and not top of the line of the next weight class up. Gareth is a light bot again and should be played like one. Galahad is a medium. Same level as a Rog or Carnage. Has a place in TT but no longer the main effort. Lance is now a good heavy. A 2,500Au bot should not be the best bot in the game anyway.
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Post by T34 on May 27, 2017 4:39:00 GMT -5
Ohh. So more lances?
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Post by trustmeimdoctor on May 27, 2017 11:18:02 GMT -5
I took a Gareth and Galahad out of my hanger. I still use two Galahads but they are definitely dying quicker. I brought back an RDB and DB Griffin to try this stuff out, and they do feel a lot more powerful than they were before. I kinda like the diversity. I guess I'm not sure the brit bots are dead but at least for the moment they do feel weaker. It would suck if I wasted my money on them only for them to become obsolete.
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88generalblue
GI. Patton
Posts: 137
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Platform: Android
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League: Silver
Favorite robot: Gareth w/ Taran, Aphids
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Post by 88generalblue on May 27, 2017 12:04:48 GMT -5
Lol, those who have been around awhile look at it like this... "OMG, the Rhino is too OP, it makes my Boa obsolete!" "OMG, the Brit Bots are unstoppable, my Rhinos are worthless!" "OMG, the DB Griff is killing my 5k Au Lance, it needs a nerf!" "OMG, the Aphid rain is hideous, this no-skill weapon is destroying gameplay!" "OMG, Trident spam is making the game unplayable! It's camp camp camp all game!" "OMG, Ancilots are ruining the game! I can't kill it with my Trident Fury!" And now... "OMG, the rocket buff has made my (previously Meta OP bot) not as dominant as before!" In each instance the panicked "the sky is falling!!!" crowd quieted once the appropriate strategy, counter, robot build was discovered. It just takes time... I wish I could've liked this post twice, totally remember each of these as they came around. I think everybody is currently just trying out the RDB right now, it'll eventually die down as people get bored with it &/or learn to counter it. rockets needed a buff for sure, although right now it seems a little strong, people can calm down and wait to see what happens after a week or so, Cheers,
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Post by miscanthus on May 27, 2017 12:16:31 GMT -5
I shelved my two Galahads for a bit. I am having fun running three Griffins. Two DB and one RBD. An Aphid Jesse and Thunder Carnage round out my hangar.
I'm doing much better with the Jesse after the patch. More soft targets with fewer Brit bots on the battlefield. The Carnage is about the same. Some times I wreck and other times I get blasted.
After things settle down, I'll probably run a Plasmahad again. It's a consistent mech that I enjoy playing.
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Post by creepshow on May 27, 2017 12:30:48 GMT -5
I'm still running my Gary and Gal in my hangar. They're still going strong if you know how to use cover. Missiles have become much more ubiquitous in android silver 2 and my average time in bot has gone down a bit. I still rarely mech out, and that's with only 4 slots and a squishy hangar (usually Gary, Gal, Carnage, Stalker. Bots 6, weapons 7)
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Post by Ron Gaul on May 27, 2017 12:54:17 GMT -5
A couple observations:
Pins, Pinatas and Tulumbas' aren't dealing any more damage than before. They're firing more often...but they're firing fewer rockets when they do so. Instead of firing fifteen rockets every fifteen seconds, they're firing one rocket per second for fifteen seconds. The DPM and DPS of these weapons HAS NOT CHANGED.
And the Piñata and Orkan can STILL be backpedaled by anything fast enough. Or dodged by jumping. Or blocked by Ancile shields. Granted, it's no longer as easy to trick a player into emptying his salvo before you're in range. But it can still be done.
The old tactics may not work any more. But there are new tactics that'll work. Gun buffs are coming - and guns are already strong! Molot counters Pin and Tulu. Punisher counters Piñata and Orkan. Getting hosed by an RDB from 450m? Drop an Archer Griff and smoke him from 600m. Don't want to face a DB at 300m? Use a Punisher Galahad and they'll never get close enough to hurt you.
If you're panicking, calm down. This too shall pass.
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Post by Deleted on May 27, 2017 13:20:58 GMT -5
A couple observations: Pins, Pinatas and Tulumbas' aren't dealing any more damage than before. They're firing more often...but they're firing fewer rockets when they do so. Instead of firing fifteen rockets every fifteen seconds, they're firing one rocket per second for fifteen seconds. The DPM and DPS of these weapons HAS NOT CHANGED. And the Piñata and Orkan can STILL be backpedaled by anything fast enough. Or dodged by jumping. Or blocked by Ancile shields. Granted, it's no longer as easy to trick a player into emptying his salvo before you're in range. But it can still be done. The old tactics may not work any more. But there are new tactics that'll work. Gun buffs are coming - and guns are already strong! Molot counters Pin and Tulu. Punisher counters Piñata and Orkan. Getting hosed by an RDB from 450m? Drop an Archer Griff and smoke him from 600m. Don't want to face a DB at 300m? Use a Punisher Galahad and they'll never get close enough to hurt you. If you're panicking, calm down. This too shall pass. But...but... That would call for diverse gameplay! I WANT TO PILOT MY GALAHADS LIKE RHINOS AND HAVE NO DOWNSIDE TO LANCE HAVING THE BEST DURABILITY IN THE GAME!!! THEY MADE IT SO I CAN'T HOLD THE RED BUTTON AND WIN! IT WAS TOTALLY MORE FAIR WHERE I DIDN'T HAVE TO STOP SHOOTING OR AVOID BATTLE, THEY SHOULD BE RUNNING FROM ME!!!!! QQQQQQQQQ
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Post by anjian on May 27, 2017 13:23:03 GMT -5
One needs to appreciate, it ain't Russian without Katyushas. Orkans, Pins, Pinatas and Tulumbas, just expressions of Katyushas.
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Post by Shooty McRobot on May 27, 2017 15:01:58 GMT -5
For me, this update just made the britbots representative of their actual weight classes and not top of the line of the next weight class up. Gareth is a light bot again and should be played like one. Galahad is a medium. Same level as a Rog or Carnage. Has a place in TT but no longer the main effort. Lance is now a good heavy. A 2,500Au bot should not be the best bot in the game anyway. This is an excellent point. I love my Galahad and love my Gary even more, but I/we/you do have to be honest and acknowledge that it's because they punch above their weight. They are gold bots, so they should have advantages over their weight class peers, and to some degree over silver and maybe WSP bots, but Gary is just awesome and can outlast and destroy a well-leveled heavy PDB Griffin, who has twice the firepower. He's fast as hell, he hits decently, and except if there are rockets around, that shield makes him tough as nails and able to stay in a dogfight long enough to wear someone down despite the somewhat modest loadout. What a great bot. But yeah, being able to be that fast and also destroy a heavy with twice the firepower might be a bit much. I definitely don't want to lose that advantage but I can acknowledge it's a bit out of balance. I wouldn't want him to become as useless as Gepard did but I would grudgingly bless a bit of a rebalance just out of intellectual/gameplay fairness. If a Griffin's tradeoff for its jump and its good loadout is no shield and slow speed, it might be going too far to let him get wasted so easily by a feisty shrimp. Same for Galahad I suppose but a less extreme case maybe.
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Post by Shooty McRobot on May 27, 2017 15:15:36 GMT -5
A couple observations: Pins, Pinatas and Tulumbas' aren't dealing any more damage than before. They're firing more often...but they're firing fewer rockets when they do so. Instead of firing fifteen rockets every fifteen seconds, they're firing one rocket per second for fifteen seconds. The DPM and DPS of these weapons HAS NOT CHANGED. And the Piñata and Orkan can STILL be backpedaled by anything fast enough. Or dodged by jumping. Or blocked by Ancile shields. Granted, it's no longer as easy to trick a player into emptying his salvo before you're in range. But it can still be done. The old tactics may not work any more. But there are new tactics that'll work. Gun buffs are coming - and guns are already strong! Molot counters Pin and Tulu. Punisher counters Piñata and Orkan. Getting hosed by an RDB from 450m? Drop an Archer Griff and smoke him from 600m. Don't want to face a DB at 300m? Use a Punisher Galahad and they'll never get close enough to hurt you. If you're panicking, calm down. This too shall pass. I think the rocket damages did actually change a bit. Here are the 2.9 release notes on that with Level 12 damage stats: warrobots.net/en/2017/05/25/war-robots-2-9-update/So for example Tulumbas is still 8 rockets, same as before. And each rocket went from 2561 ? 2900 (+9.3%). Aside from fire-while-reloading, has the overall timing of reload or firing otherwise changed in such a way that once you do the math, the DPM and DPS is the same as before? I'm foggy on that part because counting on my fingers is my math limit these days. But it would seem that a salvo of eight of these would now do more damage than before, for more total cycle damage. Pin went 2561 ? 2900 (+13%). Pinata got one additional rocket but went 1427 ? 1320 (-7.5%), which offsets the extra rocket a bit, but they list DPS as having gone 1360 ? 1465 (+8%). So it does seem like a buff unless I'm not accounting for the hazier parts of the averaging math. It so, it's only a small buff, but still a buff, right? Meanwhile Orkan's story is easier, with just a clear buff of 1427 ? 1640 (+15%)
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Post by >bobby_digital< on May 27, 2017 15:29:25 GMT -5
They are gold bots, so they should have advantages over their weight class peers, and to some degree over silver and maybe WSP bots...
So is the Gephard but, as far as I know, it's never been buffed and might deserve one with the new bots and weapons on the release schedule. Having said that, I'm perfectly happy with my Gary's performance given the new game dynamic. I'm finding my shield being blown off a bit sooner than expected but I can still take a Treb hit or 3 while running in the open to cap with zero damage. I'm a little mixed on the missile buff. The gameplay seems a lot faster which blows out some established strategies for me. I'm finding Rogs a bit more useful than a Grif for medium range jump-sniping as well. All in all, I can't complain.
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