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Post by Dredd77 on Dec 7, 2016 23:01:01 GMT -5
Howdy, folks! This is my first week playing the game, and I'm having the time of my life. Came in from an in-game ad from another mobile game, and can honestly say that this is the first mobile game that I don't treat as time-filler and restroom distractions, but feels like an actual hobby game. I bought the in-game new player special of the $5 Gepard, and was completely hooked.
This community is fantastic. I found it two days ago and have spent a lot of time devouring the different threads and suggestions. I'm still trying to wrap my head around Tiering a bit, because what I've read doesn't seem to square with what I am experiencing. My goal for the moment is to stay in Bronze. I love my Gep, and while I certainly don't want to become a "seal clubber," I'm enjoying Bronze for what it offers and enjoy learning the maps more and more with every game.
So first my stats, then my problem.
I'm Level 21, 45 victories, 9 Max Destroyed, 341595 Max Damage. Average of 3.5 destroyed per game, 162504 damage, 66% win pct.
My hangar:
Gep 2, 5/5/6 Pins Gep 2, 5/6 Pins, 2 Mag (Note: just got the Mag tonight, only a factor in last 2 games, but completely understand now its Siren Song after being a PinGep all this time)
The also-rans:
Destrier 2, 1/1 GAU Destrier 2, 1/3 GAU Patton 2, 1 GAU, 3 ECU, 1/1 Molots Vityaz 2, 5/5 Pins, 5 Thunder
I've been running 2xGep, Pat, and Viz. I noticed I'd moved into what I believed to be High Bronze. I saw a post here this morning advising that a Patton can bump you up a Tier, so I swapped him out for a Destrier. That's when things got weird.
My very next game, I dropped down to Low Bronze. For the first time ever, I understood what it felt like to be a seal clubber, as I lit up players with less experience than myself, flanking the poor souls for whom cover was still part of the Great Unknown. I felt guilty about it, but that was approximately where I wanted to be (except with more challenging opposition).
I queued up again, immediately after. Suddenly I'm finding four-legged bots, steady-energy weapons, and energy shields, all things I hadn't ever encountered before. Low Silver, I wonder? I know sometimes you can get bumped up/down when the MM needs bodies, so I went with it and had a good learning experience.
Figuring I'd be back to Bronze, I went again. And I was on that snowy board that generally serves as a marker for Silver Tier. And boy oh boy did everything I'd learned about Ambush Gep go flying out the window. I was embarrassed at how little support I could offer my team.
So...what sin have I committed? I thought the rule of thumb for Bronze was 4/6, and my L2 Geps and their L5/6 weapons should be beneath that. I've swapped out to 2xGep and 2xDestrier, thinking that would solve the issue, but I'm still suddenly up against mechs I didn't expect to have to see yet.
Thanks for any guidance! This place is superb.
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Post by lephturn on Dec 8, 2016 13:22:08 GMT -5
You should be OK with 2 Gep and 2 Destrier.
I'm new too and initially bought a Vityaz, got bumped up, and summarily smoked. I'm now running a Gep, a Schutze (Thunder), a Cossack (Punisher T), and a Destrier. I'm not there yet, but moving bots up to 4/6 for the lights and 2/6 for the Gep. Should keep me in Bronze from all the advice I've received.
Give it a run with the 2 Gep and 2 Destriers - you should be OK. And pick yourself up a Cossack for beacon capping early game.
I wonder if the Mag is bumping you somehow? I don't have any WSP weapons yet.
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Post by moody on Dec 8, 2016 13:36:11 GMT -5
MM is I believe in a state of flux at the moment. No one is quite sure what the changes have been or are about to be.
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Post by Dredd77 on Dec 8, 2016 13:46:19 GMT -5
I don't think it's the Mag, for two reasons. First, because I only just got it, and second, because of the complaints about "seal clubbers" who run MagGeps on Bronze to gold farm.
I've decided to approach it a little scientifically, so scaled back to things I knew were safe- the Destriers, and a pair of Thunder Schutzes. Things are back to a nice, Bronzey normal.
Next step is to replace a Destrier with a Gep and see what that does.
So far, the Geps have done the job on beacon caps, but the Cossack does look like it might be fun to play.
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Post by Dredd77 on Dec 8, 2016 13:47:25 GMT -5
MM is I believe in a state of flux at the moment. No one is quite sure what the changes have been or are about to be. I know there are some changes coming, just didn't expect them to be upon us already. Maybe the problem is the Geps, then. I'll be experimenting more to find out.
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Post by lephturn on Dec 8, 2016 13:56:18 GMT -5
The Cossack is jump capable - so it is significantly faster to cap than the Gepard. Beware homing missile users at range - especially when you jump. Learn the maps and use your jump ability to shortcut, hide, and escape. I want to play around with different weapons on it - a homing missile would be interesting if you can jump - fire - then drop behind cover while your missiles hammer enemies that thought they were safe behind cover.
The other cool thing about the Cossack is that it's weapon sticks out to the left of the bot - so you can work a corner and hide most of your Cossack while still putting rounds into the enemy. It's also fast enough to avoid many of the bullets from slug throwers if you work at it.
The Gepard will get you more damage and kills - but I've been starting matches with the Cossack to get a jump on the capture race. Wait a bit before you spawn in - if you see a couple of other Cossacks drop in, pick your Gep. If you don't think there are a couple of competent cappers on your team - it's up to you. Well in Bronze it's probably up to you anyway. I like capping a couple of beacons early and then hitting the enemy on a flank or near their spawn as a suicide run to grab a quick beacon or at least have them focus on me to kill me, pulling them away from the middle. If they don't bite I'll cap their home beacon and then eject and get into my Gep.
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Post by Deleted on Dec 8, 2016 14:07:03 GMT -5
From the very start of playing this game I've had one reliable MM truth - if I run a Vityaz (or Boa) with a Thunder, I'm going to see Yama. Doesn't matter that the bot is level 1 or that it is just a base Thunder... that combination is a sure recipe for me to end up in that dark, icy place.
That being said, I ran a 2/6 Gep that put me up against heavy bots even when all the other bots in my hangar were weak lights. So there is definitely something odd going on with the matchmaking.
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Post by lephturn on Dec 8, 2016 15:07:55 GMT -5
Doh I just upgraded my 1/5 Gep to 2/5 ... hope that doesn't cause a problem. Hopefully it's the weapons bumping it up. What are your 2/6 Gep weapons... Mags?
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Post by blognio on Dec 8, 2016 16:40:31 GMT -5
Maybe it's the mags
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Post by blognio on Dec 8, 2016 16:41:02 GMT -5
Save up for 4 magnums to put on your patton, it's pretty good
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Post by Curry Pot on Dec 8, 2016 17:43:22 GMT -5
The general rule is, mounting a Thunder on any medium bot will automatically move you up to high bronze, which plays a lot like low silver. You can see Yamantau in high bronze. Taking out the Vityaz should solve the problem.
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Post by blognio on Dec 8, 2016 20:36:42 GMT -5
Wait so all this time when i'm farming (not seal-clubbing) with my thunder shutze, im in high bronze??
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loneshiva
Destrier
Posts: 42
Karma: 18
Pilot name: [SAF] Ioneshiva
Platform: Android
Clan: SAF
League: Silver
Favorite robot: Boa (gonna love to give it to them in the FACE)
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Post by loneshiva on Dec 8, 2016 22:44:09 GMT -5
Wait so all this time when i'm farming (not seal-clubbing) with my thunder shutze, im in high bronze?? You missed some part of the sentence that curry pot make "mounting a Thunder on any medium bot". Your using a shutze which is a light bot, you should still be in low bronze.
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Post by 《₩hirl》 on Dec 9, 2016 7:44:10 GMT -5
Try a 1/2 setting with the medium bots. I once shoehorned a Golem(1) into low bronze with Thunder(5)Punisher(1)Punisher-T(1), it's worth a shot with a Vityaz. Mind you it's been months since and MM has had a shakeup recently.
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Post by Dredd77 on Dec 9, 2016 9:23:26 GMT -5
The Cossack is jump capable - so it is significantly faster to cap than the Gepard. Beware homing missile users at range - especially when you jump. Learn the maps and use your jump ability to shortcut, hide, and escape. I want to play around with different weapons on it - a homing missile would be interesting if you can jump - fire - then drop behind cover while your missiles hammer enemies that thought they were safe behind cover. The other cool thing about the Cossack is that it's weapon sticks out to the left of the bot - so you can work a corner and hide most of your Cossack while still putting rounds into the enemy. It's also fast enough to avoid many of the bullets from slug throwers if you work at it. The Gepard will get you more damage and kills - but I've been starting matches with the Cossack to get a jump on the capture race. Wait a bit before you spawn in - if you see a couple of other Cossacks drop in, pick your Gep. If you don't think there are a couple of competent cappers on your team - it's up to you. Well in Bronze it's probably up to you anyway. I like capping a couple of beacons early and then hitting the enemy on a flank or near their spawn as a suicide run to grab a quick beacon or at least have them focus on me to kill me, pulling them away from the middle. If they don't bite I'll cap their home beacon and then eject and get into my Gep. This was good guidance. I nicked a Cossack last night and stuck an Orkan on it. Definitely a way different style of play for me, and not a lot of damage output, but I see some potential enjoyment there and have been working it into the rotation. Especially nifty trick about waiting to see what else spawns before choosing. Jumpng let me get on the roofs of some places, which was also pretty useful a couple of times. "If you don't think there are a couple of competent cappers on your team - it's up to you. Well in Bronze it's probably up to you anyway." I laughed pretty hard on that.
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Post by Dredd77 on Dec 9, 2016 9:35:10 GMT -5
From the very start of playing this game I've had one reliable MM truth - if I run a Vityaz (or Boa) with a Thunder, I'm going to see Yama. Doesn't matter that the bot is level 1 or that it is just a base Thunder... that combination is a sure recipe for me to end up in that dark, icy place. That being said, I ran a 2/6 Gep that put me up against heavy bots even when all the other bots in my hangar were weak lights. So there is definitely something odd going on with the matchmaking. Well, let's talk about that matchmaking oddness. So based on all the great feedback I've gotten here, I scaled back my force to a very light crew. I started running this: Destrier 2, 3/1 Gau Destrier 2, 3/1 Gau Schutze 2, 5 Thunder Schutze 4, 5 Thunder At lephturn's suggestion, I picked up a Cossack and benched a Destrier. Cossack 2, 5 Orkan With this line-up, I was definitely back in Low Bronze. Then last night, I had time to play a few games, and on a lark dropped out the other Destrier and a Schutze and brought back my best two. Gepards are a helluva drug. And that still seemed to keep me in Bronze for about five or so games I played, though it did seem to vary which level of Bronze. Definitely didn't see the "spike" I'd experienced earlier in terms of MM bumping me up. Interesting.
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Post by lephturn on Dec 9, 2016 10:01:08 GMT -5
I went the other way - I bumped my Gepard up to 3/5 Pinatas and I started seeing Medium bots. I still did well, but I was facing some tougher opposition. I also saw some games with a level 25 enemy on red. Many times, I was by far the highest level player in the game. Many games I was facing medium bots with weapons I hadn't seen - like beam weapons. (It's cool how the beam heats up the target it hits and makes it glow.)
I didn't earn as much gold per game last night because I was starting with my now Cossack 3/5 Punisher T capping beacons instead of just dropping in my Gepard and wrecking face. I'll look at a higher level weapon for my Cossack but I almost want to try it with the electronic shield thing. This bot is not about damage. Sometimes I use the gun to fight - usually when I've capped a side beacon or two and then run to the red side to pick up one of their home beacons and then go down in a blaze of glory. It gets the occasional kill on a damage enemy, but the main point of the Cossack besides beacons is to pull reds away from the middle or the current battle area back to their spawn to kill me. I may need to keep a weapon on it just to annoy people enough to come after me. A shield might be interesting if I can annoy them by staying alive a bit longer.
In the end my win % went up, my damage and kills and gold awards per game went down. I'm playing a deeper game now - planing to die in my Cossack but to do so only after capping beacons and distracting the enemy as much as possible. I now view it as a failure if I'm still in my Cossack after 3 minutes or so. I should have picked up 3 beacons and bean swarmed by reds in their own spawn by 4 minutes at least. When I do that we almost always win, because while the enemy is focused on killing me at their rear, the rest of my team pushes and takes the middle beacon.
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Post by Dredd77 on Dec 9, 2016 10:27:51 GMT -5
Disruption and harassment are my favorite parts of the game thus far. My preferred map is Shenzhen, lower corner, where I can run along the Southern corridor, grab a beacon, then round the corner and get stuck into the enemy with loads of cover. Like you, I'm seeing a lot of effectiveness in simply diverting attention, keeping 2-3 bots tied up while the heavier force of the team advances.
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Post by Ѕπλκε✵Σψεs on Dec 9, 2016 12:17:44 GMT -5
In silver, I'm always hoping they advance. Sometimes I turn around and they are all still huddled around the spawn corner ?
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Post by lephturn on Dec 9, 2016 14:54:05 GMT -5
Well MM just bumped me up a bunch. Today at lunch I found myself facing Boas and Golems and also some higher end weapons like Zeus. (Lightning bolt ones). I seem to have been pushed out of that low bronze area into at least high bronze, where my 2/5 Gepard/Pinatas couldn't get kills against many enemies even with 2 full volleys. Buh bye win rate. I still have all lights, nothing over level 3, and almost all my weapons 5 or less. The exception is my Cossack at 3/6, but I'm a bit surprised that bumped me. Based on what I'm facing I might as well have picked up a medium or two I guess.
I could deal with all of that if my team would actually help... you know take the odd beacon and not die inside of 2 minutes. I thought I had a couple of games won there and then realized that most of my team was meched out and it was me vs. 5 enemies. :/ I'll have to look into clans.
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Post by Dredd77 on Dec 9, 2016 19:10:39 GMT -5
Lephturn: I'm also finding that kills are more elusive than they've been in tmes past with the Geps. Things that used to melt are now withstanding it, forcing me to have to duck out for another 13s more than I feel I used to.
ANd here's a life lesson about distracted driving, although to be fair I was stationary at that moment. Accidentally leveled one Gep up to L3. /rage
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Post by CΛΜΡΞΓ™ on Dec 9, 2016 19:13:19 GMT -5
Lephturn: I'm also finding that kills are more elusive than they've been in tmes past with the Geps. Things that used to melt are now withstanding it, forcing me to have to duck out for another 13s more than I feel I used to. ANd here's a life lesson about distracted driving, although to be fair I was stationary at that moment. Accidentally leveled one Gep up to L3. /rage if it's any consolation all of my [5] Gepards were lvl 4. Now upgrading one of them to 10 for my gold hangar.
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Post by lephturn on Dec 9, 2016 23:33:42 GMT -5
Lephturn: I'm also finding that kills are more elusive than they've been in tmes past with the Geps. Things that used to melt are now withstanding it, forcing me to have to duck out for another 13s more than I feel I used to. ANd here's a life lesson about distracted driving, although to be fair I was stationary at that moment. Accidentally leveled one Gep up to L3. /rage I'm not sure it matters much. I'm facing big mediums and some crazy firepower with my 2/5 piñata Gepard now. I don't think it's my 2/6 Cossack with Punisher t. Must have been pushing my win rate over 80%.
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Post by Dredd77 on Dec 11, 2016 13:26:33 GMT -5
Lephturn: I'm also finding that kills are more elusive than they've been in tmes past with the Geps. Things that used to melt are now withstanding it, forcing me to have to duck out for another 13s more than I feel I used to. ANd here's a life lesson about distracted driving, although to be fair I was stationary at that moment. Accidentally leveled one Gep up to L3. /rage I'm not sure it matters much. I'm facing big mediums and some crazy firepower with my 2/5 piñata Gepard now. I don't think it's my 2/6 Cossack with Punisher t. Must have been pushing my win rate over 80%. Well, I've retired the L3 Gep for the moment, but did manage to snag a second Mag for the other. The damage output is brutal, I fully understand the allure to the dark side that clubbing represents. That said, huge thanks to you for your suggestion of the Cossack as a beacon-runner first. Before it was all Gep, all the time, but having retired one Gep I've moved into opening with a Cossack almost 100% of the time. I didn't care for it at first, and sorta kicked myself for springing for an impulse Orkan, but diversifying the gameplay has really done wonders. Feels great to put up a lot of damage for the team AND been in the hunt for beacons, too. A tip of the cap!
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Post by lephturn on Dec 11, 2016 14:21:55 GMT -5
Glad it worked out for you!
I use my Cossack to open almost every game. Exceptions are made for when I see 2 Cossacks dropping in my team first, or a tight small map like dead city where a Gep can be fast enough.
I ran into some mag gep clubbers - 3 pumped up mags are way OP at this level. I don't have any mags yet but a tri-mag is insane.
I kinda want to try long range homing missiles on the Cossack. Something I can pop up and launch from long range then cap and run while reloading.
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Post by CΛΜΡΞΓ™ on Dec 11, 2016 14:31:16 GMT -5
Glad it worked out for you! I use my Cossack to open almost every game. Exceptions are made for when I see 2 Cossacks dropping in my team first, or a tight small map like dead city where a Gep can be fast enough. I ran into some mag gep clubbers - 3 pumped up mags are way OP at this level. I don't have any mags yet but a tri-mag is insane. I kinda want to try long range homing missiles on the Cossack. Something I can pop up and launch from long range then cap and run while reloading. if you're talking about a hydra on a Cossack, don't do it. It does extremely negligible damage.
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Post by Dredd77 on Dec 11, 2016 14:40:18 GMT -5
Glad it worked out for you! I use my Cossack to open almost every game. Exceptions are made for when I see 2 Cossacks dropping in my team first, or a tight small map like dead city where a Gep can be fast enough. I ran into some mag gep clubbers - 3 pumped up mags are way OP at this level. I don't have any mags yet but a tri-mag is insane. I kinda want to try long range homing missiles on the Cossack. Something I can pop up and launch from long range then cap and run while reloading. if you're talking about a hydra on a Cossack, don't do it. It does extremely negligible damage. Good to know. I've become pretty happy with the Orkan on my Cossack. Nice burst damage for the many times I want to pop up, unload, and disappear, while still allowing me a steady stream or releoad damage for the times I've got someone on the ropes and want to finish them off.
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Post by CΛΜΡΞΓ™ on Dec 11, 2016 14:45:02 GMT -5
if you're talking about a hydra on a Cossack, don't do it. It does extremely negligible damage. Good to know. I've become pretty happy with the Orkan on my Cossack. Nice burst damage for the many times I want to pop up, unload, and disappear, while still allowing me a steady stream or releoad damage for the times I've got someone on the ropes and want to finish them off. the Cossack, though fragile, makes for a very good cornershooting bot. With a taran yes, you will have to be close to the enemy for a longer period of time, however you will take almost 0 damage when cornershooting, and a Taran is going to hurt them ALOT more than an Orkan when there is no shield bots around. When I drop down to bronze/silver now, I pretty much get up in the faces of thunder bots at like 100m cornershooting, as I know they won't be able to kill me.
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Post by lephturn on Dec 11, 2016 18:43:54 GMT -5
I have a level 6 punisher T and a tumula for it. Yet to unlock a special weapon, but it sounds like a taran is a good choice. I love corner shooting in it, it's awesome when a big medium is gunning for me and I can corner shoot and wreck him.
Also, Schutze Thunder... never a Zeus? Thoughts?
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Post by lephturn on Dec 15, 2016 13:04:52 GMT -5
Ok I've made progress... where is this putting me in mm? I'm seeing a lot of medium bots...
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