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Post by War Child on Nov 30, 2016 11:33:12 GMT -5
...Id admit,Im a camper.You know what I hate?5 knife fighters cowering while Im defending DEAD RED CENTER beacon and nobody wants to cap it.Sometimes I scratch my head and wonder why you are not getting near that ugly red beacon and make it *blue-tiful* even if it is clear from dangers(except other mid ranger set-ups).Usaully this happens after after my last or second last bot,tri/pin natasha.
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Post by GuitarGuy on Nov 30, 2016 17:28:17 GMT -5
I dont even know where to begin with that statement.. "campers" and "doing most of the work" dont even go together.. If you dont capture beacons, your not even doing HALF the work. If your camping and get less than 8 kills a game.. your NOT doing most of the work. If a knife fighter wont take center, why dont you go out there and show him how its done? Im sure center doesnt seem that dangerous when your 800M from it in a Heavy Robot...Just sayin.
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Post by boomsplat on Nov 30, 2016 19:08:48 GMT -5
Hahaha...then your knife fighters are really "plastic knife" fighters if they are cowering. don't know what to recommend since you are saying it happens when you are almost out of bots. I guess you can just glare at them in a menacing way with your natty.
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Post by vortex2917 on Nov 30, 2016 19:29:38 GMT -5
To be fair, seeing a fury trident gives a lot of knife fighters PTSD ?
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Post by BLYTHE on Dec 1, 2016 20:53:57 GMT -5
To be fair, seeing a fury trident gives a lot of knife fighters PTSD ? Lol. That's funny Vortex. Anyway I suspect the OP was tongue-in-cheek.
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Post by BLYTHE on Dec 1, 2016 21:01:34 GMT -5
Kind of like: What pisses me off is when I'm in one of my 5-lvl 10 Natashas with lvl 5 zenits and noricoms, laying UNHOLY WASTE on the RED team while you useless, ego maniacal knife fighters cower behind walls taking pot shots are each other!
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Post by War Child on Dec 2, 2016 5:32:20 GMT -5
Levelled the tridents and and put it on a carnage so I can cap center when that happens,still pissis me off tho to see knife fighters camping
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Post by GuitarGuy on Dec 2, 2016 9:57:09 GMT -5
Levelled the tridents and and put it on a carnage so I can cap center when that happens,still pissis me off tho to see knife fighters camping I would love to see a screenshot of your hangar and your stats. This is why they need to add "average beacons captured per 50 games"to your stats. Do you kill more robots on average than what you have in your hanger? Most campers I see have less than 3.0 kill stats. I bet you're one of those guys. And you don't capture beacons either. More the point, why do you not feel it's your job to catch beacons?
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Post by [AurN]Zenotaph on Dec 2, 2016 13:58:28 GMT -5
Camping just isn't fun. Tried a Tasha with 2 Kang-Dae. It's just not my style of playing...
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Post by ⓣⓡⓘⓒⓚⓨ48 on Dec 2, 2016 14:02:08 GMT -5
Cant go by kills though, IMO, a bad run with the MM will tank that stat quick as a blink.
And I can't count how many matches I had top damage and only had 1 or 2 kills b/c folks take em... and snipers really have to deal with that... think about it, a good support sniper will be helping the cappers and knifers... most likely he will damage them and the knifer will finish them off.
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Post by [AurN]Zenotaph on Dec 2, 2016 14:11:46 GMT -5
Don't get me wrong here. I did support my team as a sniper. Not looking at the kill-stats, but dealing long range fire to bots, attacked by my teammates. Not always easy, but sorry, it's boring.
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Post by GuitarGuy on Dec 2, 2016 22:27:50 GMT -5
Cant go by kills though, IMO, a bad run with the MM will tank that stat quick as a blink. And I can't count how many matches I had top damage and only had 1 or 2 kills b/c folks take em... and snipers really have to deal with that... think about it, a good support sniper will be helping the cappers and knifers... most likely he will damage them and the knifer will finish them off. Long range has its place.. in a squad where your Teams knows who is playing what. To solo as a Camper is just foolish. And top damage as a camper?! If that's happening you have no knife fighters in your Squad. That's when it's time to switch rolls and go cap Beacons. As a squad leader I often play long range for my clan. However, when I go solo I only play short range, because there's too many guys just like you out there like you who think it's somebody else's job to go Cap beacons.
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Post by pilotp2ltb on Dec 3, 2016 1:13:50 GMT -5
The benefit is situational. If they aren't providing enough cover all they can easily do more harm than good because the entire enemy team can focus their damage on fewer targets. Worst are the people who start out with one and refuse to switch their bot out the entire match when beacons need to be capped. Essentially handing over an easy victory.
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noname
Destrier
Posts: 88
Karma: 50
Pilot name: xXpilot420Xx
Platform: Android
Clan: No thanks
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Post by noname on Dec 3, 2016 9:16:51 GMT -5
This is why I want a switch to enable friendly fire. Get the attention of worthless randoms. Go flip that beacon you seem to be hiding from, you cowering vitz, you are 400m closer than me. Wake up sniper and be useful. Get another bot other than your nat with one treb and a thunder.
If anyone should get those damage points, it should be blue team, lol.
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[AurN] perfectlyGoodInk
Aurora Clan Moderator
Posts: 729
Karma: 556
Platform: Android
Clan: leader of Aurora Nova [AurN]
League: Gold
Server Region: North America
Favorite robot: Bishop from Aliens, although WALL-E is a close second
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Post by [AurN] perfectlyGoodInk on Dec 3, 2016 9:24:59 GMT -5
I'll defend center. I'm a rare NY Giants fan in Cowboys country, and I loved the Bill Parcells dominating defense with the run/clock control offense. I also liked an old show called "Sledge Hammer" where the cop was hated by his boss, and so when the cop was defusing a bomb and everyone in the room was cheering, "Go, Hammer Go!" His boss was the one guy going, "Go, bomb, go! Go, bomb, go!" But I usually change "bomb" to "clock" when I chant it, as I don't think anybody ever gets the reference.
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noname
Destrier
Posts: 88
Karma: 50
Pilot name: xXpilot420Xx
Platform: Android
Clan: No thanks
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Post by noname on Dec 3, 2016 10:08:55 GMT -5
I'll defend center. I'm a rare NY Giants fan in Cowboys country, and I loved the Bill Parcells dominating defense with the run/clock control offense. I also liked an old show called "Sledge Hammer" where the cop was hated by his boss, and so when the cop was defusing a bomb and everyone in the room was cheering, "Go, Hammer Go!" His boss was the one guy going, "Go, bomb, go! Go, bomb, go!" But I usually change "bomb" to "clock" when I chant it, as I don't think anybody ever gets the reference. Lol, we must be fairly close in age, I got all of it.
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Post by Thunderkiss on Dec 3, 2016 11:27:48 GMT -5
I dunno, why do you campers stay in your long range bots for FAR too long and cost the rest of the team the game?
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Post by ⓣⓡⓘⓒⓚⓨ48 on Dec 5, 2016 9:09:48 GMT -5
</div>Woah bro... slow your roll... Too many people like me? You have a bit of an understanding deficiency. Notice how I refer to myself separately than snipers? I don't camp or snipe past a couple of tridents on a carny that sometimes makes it out on decent long/mid range maps when I am squadding. And I will take any beacon I can get even while in that bot. I was not referring to myself as the sniper. I meant that statement as a capper/runner/knifer I have had plenty of kills stolen while doing the most damage. Sometimes my kill count is 0 yet I have more than 2 or 3 x the damage of the #2 spot Snipers, especially ones that do actually support their team, have to deal with that. That's why the only thing I was getting at, was that you can't go by kill count when you judge a sniper's worth, or any pilot's, for that matter. Snipers that know what they are doing are extremely helpful, again, like you said, as long as they know when to not be a sniper. I wasn't even being snarky, just pointing out that going by kills wasn't good since that stat can mean less than nothing as far as pointing out a pilot's usefulness. But keep ASSuming.
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Post by miatahead on Dec 5, 2016 12:51:20 GMT -5
...Id admit,Im a camper.You know what I hate?5 knife fighters cowering while Im defending DEAD RED CENTER beacon and nobody wants to cap it.Sometimes I scratch my head and wonder why you are not getting near that ugly red beacon and make it *blue-tiful* even if it is clear from dangers(except other mid ranger set-ups).Usaully this happens after after my last or second last bot,tri/pin natasha. I think those 5 other campers are thinking the exact same thing you are.
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Post by Muhlakai on Dec 5, 2016 14:31:51 GMT -5
I scratch my head and wonder why you are not getting near that ugly red beacon and make it *blue-tiful* I am so totally stealing the word Blue-tiful. #BestThingFromTheThread
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Post by Strayed on Dec 5, 2016 15:08:53 GMT -5
</div>Woah bro... slow your roll... Too many people like me? You have a bit of an understanding deficiency. Notice how I refer to myself separately than snipers? I don't camp or snipe past a couple of tridents on a carny that sometimes makes it out on decent long/mid range maps when I am squadding. And I will take any beacon I can get even while in that bot. I was not referring to myself as the sniper. I meant that statement as a capper/runner/knifer I have had plenty of kills stolen while doing the most damage. Sometimes my kill count is 0 yet I have more than 2 or 3 x the damage of the #2 spot Snipers, especially ones that do actually support their team, have to deal with that. That's why the only thing I was getting at, was that you can't go by kill count when you judge a sniper's worth, or any pilot's, for that matter. Snipers that know what they are doing are extremely helpful, again, like you said, as long as they know when to not be a sniper. I wasn't even being snarky, just pointing out that going by kills wasn't good since that stat can mean less than nothing as far as pointing out a pilot's usefulness. But keep ASSuming. I have never once in my War Robots career of over a year met a useful sniper outside of the early days when there were no shield bots and kang dae furies were deathstar 0.5. The problem with snipers is that there are too many shield bots for them to actually do any damage outside of a lucky potshot that merely annoys the enemy on any map outside of Springfield, where your team will still lose due to how far apart the beacons are. And even if you do manage to land a shot on a griff, then what? The griff isn't meant for direct confrontations like a rhino, a few 10k off its health isn't going to do anything if it still has its full compliment of db to wipe out shield bots with. Another problem is that snipers have very little force projection. Yes, they have longer range than midrangers, but they also have much less damage. It can shoot once every 9-23 seconds, but its shots are little more than a tickle to shield bots and not that important to a griff. A smart trident fury will use cover as well, so you won't be able to bear the full brunt of your firepower up against it unless you're using a kwk fury. A trident fury on the other hand, has less range, but it effectively wipes off 1/3 of the health of any non anicle bot in a single salvo non of which are in the meta apart from the carnage. And it is able to shoot once every 10 seconds. That effectively prevents the enemy from going for at least three beacons while the trident fury is still alive. That is true force projection and an actual deterrent to beacon cappers. Sure, a kwk fury can fufill the niche of taking out mid range bots, but it'll still take a minute of concentrated fire to take out one trident fury or rdb griff. In many cases, it would be far better to simply use another midranger to take out that midranger as you don't waste a bot and a minute to do so then. What really speaks for itself is that many top tier clans don't use snipers when actually playing seriously, even Adrian Chong, who uses a kwk fury to take out midrangers time to time, will switch to a trident fury when actually playing seriously.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Dec 5, 2016 16:06:37 GMT -5
Strayed... I'd quote you but for some reason my quotes aren't showing up... but, just to be clear, I wasn't really taking a side in the pro or con debate for sniping... I just pointed out to Guitar Guy that Kill count didn't mean anything. Then he tried to tell me why me camping was wrong and people like me who never take beacons were a problem. I do take beacons... I don't snipe in any games that matter. So all I was doing was reiterating that Kill count is not a method to go by when determining any pilot's worth.
As far as the pro-con debate is concerned... Since that seems to be the direction we are going... One of our clan mates is dang good with the triple treb fury and it does do a good bit of help. At least, in the games I was in with him. I can't say that I want to promote the act of playing the role of the sniper in War Robots in general, since it seems that every freaking random I get on Blue is the type that Guitar Guy accused me of being... and that are complained about in this, and other, threads.
However, a *good sniper that knows when to use the bot and when to ditch, can help. Whether it's psychological or actual damage dealt, they can make an impact. It's just like anything else, IMHO, a skilled pilot can make any weapon useful.
The rule is here, that snipers suck. Well, there is an exception to almost every rule... and I think that applies here. But it's just my opinion, and like my opinion on the Gareth being a good bot, it is an unpopular one, and I accept that. No, I don't like to see 5 Snipers camping around home beacon while I am the only one trying to do anything to get beacons, but I also value a teammate that is capable of fielding a long range weapon platform, effectively, without hurting our beacon chances.
YMMV.
*Yes, I do believe there are a few of those rare, and magical, beasts.
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Post by Deadalready on Dec 6, 2016 10:36:09 GMT -5
I'm really sad to not have had a good camper on my team, or at least it feels that way. There's nothing worse than holding centre beacon and see three bots heading towards me with full hp and no allies in sight.
If anyone's reading this and likes camping (or thinking about it) focus your fire to protect the people guarding centre beacon!
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Post by Strayed on Dec 6, 2016 11:11:43 GMT -5
On a side note, was op actually serious?
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Post by Muhlakai on Dec 6, 2016 11:53:31 GMT -5
On a side note, was op actually serious? The world may never know...
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Post by War Child on Dec 6, 2016 12:53:46 GMT -5
Not too serious but as I said,leveled the tridents to 10 and mounted them on a carnage to take center beacon whenever needed(damage enemies on my way),I was too poor to level those tridents until now.I ONLY have one mid-ranger in my line up.Im deciding whether to convert him to a thunder carnage and replace my aphid pat with an RDB griff and place the aphids on my thunder mag leo
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Post by War Child on Dec 6, 2016 12:56:14 GMT -5
BTW I was kinda bored so one of few reasons I made this
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Post by ⓣⓡⓘⓒⓚⓨ48 on Dec 6, 2016 13:11:24 GMT -5
Not too serious but as I said,leveled the tridents to 10 and mounted them on a carnage to take center beacon whenever needed(damage enemies on my way),I was too poor to level those tridents until now.I ONLY have one mid-ranger in my line up.Im deciding whether to convert him to a thunder carnage and replace my aphid pat with an RDB griff and place the aphids on my thunder mag leo That is actually the 2 mid-range options I use the most... either will do fine, both bots (Carny Trident and RDB Griff) are mobile and have strengths for the mid-range role. The Thunder Aphid Leo is also in my regular rotation. IMO, one of the the best Aphid platforms. The Ancile Aphid Leo is rising in popularity as well, but I haven't leveled my Halloween Ancile yet enough to give an opinion on that. It seems it would be useful as an anti Patton Aphid bot, however, since it can soak up a volley. I will say this, though, if you were referring to these bots in the OP when you talked of camping, you are doing it wrong, IMHO. They are highly mobile and are best used riding the currents of the flow of battle... moving around constantly, getting angles for flanking shots, taking beacons when needed... etc. I've never considered either of those bots as camping bots.
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Post by War Child on Dec 7, 2016 6:00:52 GMT -5
Gave both line ups a try and I find the thunder carn/RDB griff/aphid leo as a better one,aphid pat honestly is just way too fragile and the extra aphid doesnt help much and he just sits there as my last bot.
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happybobross
Destrier
Remember. There are no mistakes, only happy accidents.
Posts: 45
Karma: 21
Pilot name: Happy Bob Ross
Platform: Android
League: Bronze
Favorite robot: Griffin
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Post by happybobross on Dec 7, 2016 7:04:42 GMT -5
Camping just isn't fun. Tried a Tasha with 2 Kang-Dae. It's just not my style of playing... Tasha with 2 Kang-Dae is my current fall back last bot if my other two are blown to bits. And yes, I stay within 415-900 meters of the closest enemy but I in no way camp. I also don't capture much with the Tasha either due to it's low speed. Granted captures do occasionally happen with the mech but camping in any game is... meh. I stay on the move in my Tasha and use the mech in a support role. Staying in one spot on any game as a snipe class will get you dropped quick. Follow the movements of the other team, watch your guys actually playing the objective, and support them with hellfire and knocking chunks of HP off the enemy closest too or engaging them. You'd be surprised at how much you can turn the tide of the battle from afar for your team's favor.
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