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Post by fιяєfℓαмє on Apr 15, 2017 5:03:56 GMT -5
Sooo What?
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Post by Deleted on Apr 15, 2017 7:52:56 GMT -5
Tulumbas Fujin is better but you should use a Russian Griffin or a Trident Fury if you are thinking about a midrange option.
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Post by Deleted on Apr 15, 2017 8:10:22 GMT -5
Never use Hydras.
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Post by Deleted on Apr 15, 2017 8:53:22 GMT -5
Not true. Hydras can be used to flush out enemy midrange.
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Post by Deleted on Apr 15, 2017 8:55:44 GMT -5
As for damage the the tulumbas are good for quick burst. Hydras are not as powerful. I recently setup a 10/10 hydra fujin to run for a while and see how I like it. The hydras are great for nearly constant firing & not pointing directly at the targets. This makes them useful, especially on a fujin with 3. Plus it can be annoying as heck to have someone shooting you missile after missile & you dont know where its coming from. Slowly chipping your life meter down. It can cause you you make mistakes and have someone else gun you down from being distracted. Also it makes good support fire for your teammates. So they are still useful. With the homing and 600m range you can creep around towards beacons that have been forgotten about.
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Post by 0ppressor on Apr 15, 2017 9:47:46 GMT -5
I was not a fan of my fujin with tulumbas. It was great burst, and then endless waiting and praying that no one comes after you, which they do becauze tbey know your reload time is long.
I woulld not choose either weapon for a fujin to beging with tbh, ut between the two choices, I would got with the Hydras as they can provide constant fire that's darn near unavoidable for the enemy.
Personaly though, I would suggest triple taran or dual taran/orkan.
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johnny5
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Post by johnny5 on Apr 15, 2017 11:26:28 GMT -5
Hydra Fujin if you want to troll. Although there are plenty of troll hunters out there. Plasma or Orkan would be best. Fujin is too slow, and most other weapons load times are too high to be of any help.
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Post by rustedscrap on Apr 15, 2017 13:02:37 GMT -5
If you don't care about winning then get hydras.
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Post by Deleted on Apr 15, 2017 16:07:53 GMT -5
I have used a fujin for a fairly long time, then I shelved it basically because Diamond 2 is a plasma fest after the return of the anciles, and the Fujin is too vulnerable.
I do NOT recommend to use it as a midrange, but if you want to, I would go for Hydra. Not having really tried either setup, I would not suggest the Tulumbas. In principle it has the same burst damage as a RDB Griffin but has a lower damage per minute because the two Pin recharge faster than one Tulumbas. But the main problem I see is that the Tulumbas is a line-of-sight weapon and the Fujin is a low robot. One of the main problems of midrange bots is that you want to stay away from the enemy and support the knife fighters. So most of the time, your knife fighters are between you and the target. A RDB Griffin is not only taller, but it also jumps, which is very useful to get a clear line of fire. Hydras do not have this problem. Are they useful? As a weapon of mass distraction perhaps. Still, I usually ignore Hydra / Spiral hits, hot because I like to lose health, as little as it is, but because I almost always have bigger problems.
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Post by Thunderkiss on Apr 15, 2017 17:38:49 GMT -5
Neither. Dashbot makes fujiin obsolete.
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Post by infraviolet on Apr 15, 2017 19:38:31 GMT -5
Neither. Dashbot makes fujiin obsolete. I've considered getting a Fujin, but if the new dasher is a WSP bot, then I'm willing to wait for it instead.
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Post by fιяєfℓαмє on Apr 15, 2017 20:29:05 GMT -5
Neither. Dashbot makes fujiin obsolete. I've considered getting a Fujin, but if the new dasher is a WSP bot, then I'm willing to wait for it instead. Same, i hope dash bots are WSP bots
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Post by fιяєfℓαмє on Apr 15, 2017 20:36:02 GMT -5
If you don't care about winning then get hydras. No i want win, if not i will never get gold. I just don't care about winning on test server because it's not a real War Robots App.
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Post by Thunderkiss on Apr 16, 2017 8:46:15 GMT -5
If you don't care about winning then get hydras. No i want win, if not i will never get gold. I just don't care about winning on test server because it's not a real War Robots App. Not sure how this makes any sense, the test server *is* a real War Robots app, it's a preview of things to come. And it allows you to make educated decisions for the live server so you don't waste resources. Aka it's probably not a great idea to buy fujiins at this point. As for hydras, they've never been a solid choice for competitive play anyway.
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Post by mechtout on Apr 16, 2017 9:14:34 GMT -5
Hydras are good when maxed out against lower bots, Tulumbas would be my choice
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Post by [̲̅s̲̅][̲̅o̲̅][̲̅u̲̅][̲̅p̲̅] on Apr 16, 2017 9:20:06 GMT -5
Bad and bad hydras and Fujin I personally hate them both and love to take out Fujins for that juicy high damage amount lol...
When I see someone with hydras I make sure I go after them and kill that bot first no matter what its just an upgraded spiral basically and anyone who uses them shouldn't play hopefully I am not offending anyone here... lol ...
Just my 2 cents though...
Anyone who said RBD Griffin is on point they are a good support for 500m!!
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Post by mechtout on Apr 16, 2017 9:31:55 GMT -5
I have a bannable name for players that use a hydra/spiral griffin.
A hydra/aphid is fine because you plan to be in the mix
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Post by fιяєfℓαмє on Apr 16, 2017 9:57:45 GMT -5
No i want win, if not i will never get gold. I just don't care about winning on test server because it's not a real War Robots App. Not sure how this makes any sense, the test server *is* a real War Robots app, it's a preview of things to come. And it allows you to make educated decisions for the live server so you don't waste resources. Aka it's probably not a great idea to buy fujiins at this point. As for hydras, they've never been a solid choice for competitive play anyway. I mean because this app is testing, like testing a new prototype bots or weapons with gold or 0 silver meaning i just buy a good gold bots and weapons on test server and just use it for fun, no matter i will win or lose on test server battle.
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Post by fιяєfℓαмє on Apr 16, 2017 10:00:44 GMT -5
Bad and bad hydras and Fujin I personally hate them both and love to take out Fujins for that juicy high damage amount lol...
When I see someone with hydras I make sure I go after them and kill that bot first no matter what its just an upgraded spiral basically and anyone who uses them shouldn't play hopefully I am not offending anyone here... lol ...
Just my 2 cents though...
Anyone who said RBD Griffin is on point they are a good support for 500m!! Oh well i actually want pixonic change it to max 600 range
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Post by Thunderkiss on Apr 16, 2017 18:27:09 GMT -5
Not sure how this makes any sense, the test server *is* a real War Robots app, it's a preview of things to come. And it allows you to make educated decisions for the live server so you don't waste resources. Aka it's probably not a great idea to buy fujiins at this point. As for hydras, they've never been a solid choice for competitive play anyway. I mean because this app is testing, like testing a new prototype bots or weapons with gold or 0 silver meaning i just buy a good gold bots and weapons on test server and just use it for fun, no matter i will win or lose on test server battle. Again, it's called making educated decisions.
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Post by Deadalready on Apr 16, 2017 20:55:41 GMT -5
The Fujin is big and slow, you have a shield but it won't protect you against the prolific plasma bots. The Tulu only makes the Fujin even slower with long reloads and forced to expose itself to fire. The hydra while not great does have 600 range and is able to hide while firing into weird spots, it won't win you the game or that much silver but you have a chance at taking out camping tridents.
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ronin
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Post by ronin on Apr 17, 2017 10:03:47 GMT -5
If you want 5:th hangar slot for medium range bot then yes, Fujin might be one to use with hydra's. Not because of high damage, but it force enemy to react and it might iritate them enough to make rush after you and others can kill them. Fujin have shield and they are bit faster then let's say Natasha (another good medium range bot) Just get your silver (and gold) for first 4 bots and use Fujin last. Oh and remember it is just "fun bot to use" not in high lvl but lvl 8 hydras and fujin are still OK to use and learn how you like it. Hydra is used to hunt down wounded bots not to duel against another medium / long range bot head to head in direct line of fire (you will lose in that fight). Actually here is quite good doc for using hydra's! geparddiary.com/2017/02/22/dreddguide-1-the-hydra-doc/
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Post by hyderier on Apr 17, 2017 10:11:29 GMT -5
Neither. Dashbot makes fujiin obsolete. Those will probably cost around $100 real money to get (unless you get obscenely lucky). Very few are willing to blow that kind of money on mobile game, so they will be very rare. Fujin isn't quite obsolete at least this year.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 17, 2017 10:47:55 GMT -5
After running both setups numerous times, I choose Tulumbus. Why? First, Hydras don't suit me. They may be better for some styles of play, so this is subjective. For instance, being able to shoot from behind cover with your Ancile shield engaged will keep you protected from Plasma and homing missiles that don't require line of site. For survivability and constant damage being dished out, this is the best build. I, personally, get so bored and just HATE the setup. I ended up putting a Molot Mk2 on the top spot the last time I ran it so that I could still shoot things! LOL which negated the Hydra build's biggest strength. Now, what is good about the Tulumbus? Firstly, Splash. Secondly, the amount of Damage per salvo is better. BTW, I am NOT worried about DPM, just per salvo. Why? DPM is calculated that you are taking a shot every time they are reloaded, immediately. It is rare that I have a clear shot as soon as they are reloaded. It takes a bit of time to not only pick a target but to wait until it comes out of cover or walks into your LoS, etc. Yes the reload time sucks, but you should be firing from positions that do not allow for easy flanking. You have a bot that has 500m ranged weapons, so you stay far enough back to get the most out of them and be safe. Also, staying in one place is bad. The way I deal with the reload time is to not sit in the same spot. Fire, then move to a new location. This takes a bit of map familiarity, but there are several places in each map that you can use to make the best of the weapons you have. Again.... Don't just sit there from shot to shot. The travel time from spot to spot will take up most of the reload time. If there is no better spot for the situation you are in, then still back away to the nearest cover and KEEP TABS ON THE REDS. Just like while piloting any bot, knowing which Red poses the most threat to you and always knowing about where it is will save you from being flanked. Reload time is a damn good time to re-familiarize yourself with the current battlefield. Also, as to the tall argument... if you go into sentry mode when you fire, you raise up enough to shoot over a lot of low obstacles... and while in your vulnerable time of exposure to shoot, that will protect you from Tridents, Hydras, and other rockets like Tulumbus, Pins, and Orks, since your Ancile will be engaged. As soon as you are done shooting, disengage and move to a new location. You may need to recharge your Ancile shield if you took hits to it, so once you are close to the new position but still behind cover, engage the shield until it recharges, then disengage and begin looking for targets and the best place to shoot from. Now, I am not saying that the Fuji is the best mid-range choice, nor am I saying that the close range options are better or worse than the Hydra or Tulumbus, I am strictly answering the question that was asked. I agree with others that there are better options... but I disagree that this is a bad option. I have had MANY good games with a Level 8 Fuji and Levels 9/9/9 Tulus. IMO, YMMV
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Post by Deleted on Apr 17, 2017 16:46:04 GMT -5
Now, what is good about the Tulumbus? Firstly, Splash. Secondly, the amount of Damage per salvo is better. BTW, I am NOT worried about DPM, just per salvo. Why? DPM is calculated that you are taking a shot every time they are reloaded, immediately. It is rare that I have a clear shot as soon as they are reloaded. It takes a bit of time to not only pick a target but to wait until it comes out of cover or walks into your LoS, etc. I would differ here: the Pins (the faster-reloading weapons on a PDB Griffin) reload in 12 seconds. I would say that if it takes systematically more than 12 seconds to have again your target in the LOS, you are likely not moving around efficiently. In my experience, I'm most of the time waiting for the weapons to reload in my PDB, because there is almost always a suitable target. 12 seconds is a LOT of time, especially because it is not only about how you move, but about how your opponent moves: except in the central area of Shenzhen and some parts of Canyon, it does not take them much to go back into cover. Midrange weapons have relatively low damage per salvo (roughly 1/2 than knife fighting ones) and their main point is to make enemy pay to cross open areas. So I always want to have another salvo if I can, but more generally, if environment does not allow you to fire again, they are equivalent. If it does, PDB fires more often, i.e. it does more damage. Also, jump ability gives you more chances to get a LOS. Of course it makes you visible to snipers, but I would take the risk of being sniped to have the chance to fire every time. So I maintain (and what you see in the field clearly supports this) that the PDB griffin is a superior Tulumbas / pins platform. This said, I realize now that this does not necessarily mean that if have already decided you want to use the Fujin for midrange, the Tulumbas are not the best choice for it too :-)... besides, did anybody try the Fujin with the buffed Molots Mk.2? That might be an interesting build too.
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Post by Thunderkiss on Apr 18, 2017 15:44:24 GMT -5
Neither. Dashbot makes fujiin obsolete. Those will probably cost around $100 real money to get (unless you get obscenely lucky). Very few are willing to blow that kind of money on mobile game, so they will be very rare. Fujin isn't quite obsolete at least this year. Of course it is. There's far too much plasma running around with people knowing how to use it for the fujiin to be any good. Its energy shield rocks, but it's far more clunky than a carnage, and suffers accordingly. At least the carnage can gtfo of dodge when things get dicey. The fujiin lacks any such option; it's either kill or die. So they die. Horribly.
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Post by tugipus on Apr 19, 2017 4:30:58 GMT -5
I disagree. The small hit frame combined with excellent transversal mobility make the tulu fujin one of the best damage per exposure time bots in the game...if you know how to use hard cover.
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Post by frunobulax on Apr 19, 2017 10:43:47 GMT -5
I'd argue that Hydra is maybe the best setup for a Fujin. Why? (1) As for the Tulumbas Fujin, it's workable, but there are much better robots that fulfill that purpose. Fujin is not exactly a priority buy, so we're not talking about bronze league. A Trident Carnage is faster, has more range, bigger splash radius, the Ancile is active all the time and not when the robot is stationary, and the same DPS. So forgive me, but why in the world would you use Tulum Fujin over Trident Carnage? Or, if you're low on WSP, a RDB Griff is probably equal to a Tulum Fujin, as it makes up for the missing ancile with the ability to fire while jumping. (2) Taran Fujin, same story. It has less DPS than a PDB Griff, is less maneuverable, and the Ancile can't compensate for that because with Plasma you have to move around all the time, otherwise your opponent will get out of range, or within range if it carries rockets, or adjust position to corner shoot. That Fujin Ancile is just not a big help with a plasma Fujin, so I'd take the Galahad or a PDB Griff over a Fujin, easily. (3) Molot Fujin. Now that one is more interesting. It's designed to work between 630m and 800m, and it can be very effective as anti-midrange robot (Zeus, Trident, RDB), and Molot Fujin is arguably the best Molot setup. A Molot Griffin has more maneuverability, but it doesn't profit as much from the Griffin jump ability. The Fujin can also get within 600m if it's up against Tridents and RDBs, and it may have enough DPS to win 1vs1 against a Trebuchet/Gekko sniper. Personally I'm not a fan of Molots (even though it is a fun changeup setup), because I'm not a long range fan and I prefer Zeus Carnage as counter to midrange/sniping. Plus, on most maps you'll have difficulty to find the right firing lanes with line of sight and stay at 700m from your target. (Works great on Canyon and Springfield, sometimes also on Yama, but it's tough on the other 4 maps.) (4) Hydra Fujin. I mean, damage output is not big, and you're in serious trouble if the reds come after you and you don't have protection. But Hydras can be devastating against all light robots (they can't outrun Hydras like they can other rockets), and it can seriously damage red robots. And if you can bring down the health of a Fury/Griffin to 70%, you make it much easier for your teammates to defeat them one on one. (This is of course necessary, as your teammates have to go 5vs6 with you hanging back.) But 3 fully levelled Hydras can do 39k damage, that's about 25% of the health of most heavy robots, and if you know the maps and find the spot where a red robot is crossing country without protection against Hydras, you'll do two thirds of the damage that a Trident Fury can do, without leaving cover. In this setup the Fujin is better than a Spiral/Hydra Griffin, because the Ancile will protect it against splash rockets trying to flush it out. The Spiral/Hydra Griffin can hide from snipers as well, but it has few to gain from jumping (except to quickly change position), and it is vulnerable to Trident splash. I still wouldn't recommend using a Hydra Fujin in any other capacity as a fun robot in a changeup hangar, because I'd argue that it's not efficient enough for a top 5 robot. But as player who likes to play changeup hangars and to have fun at times, it's worh a shot. And no other robot has the same hate potential
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 19, 2017 12:15:43 GMT -5
I'd argue that Hydra is maybe the best setup for a Fujin. Why? (1) As for the Tulumbas Fujin, it's workable, but there are much better robots that fulfill that purpose. Fujin is not exactly a priority buy, so we're not talking about bronze league. A Trident Carnage is faster, has more range, bigger splash radius, the Ancile is active all the time and not when the robot is stationary, and the same DPS. So forgive me, but why in the world would you use Tulum Fujin over Trident Carnage? Or, if you're low on WSP, a RDB Griff is probably equal to a Tulum Fujin, as it makes up for the missing ancile with the ability to fire while jumping. (2) Taran Fujin, same story. It has less DPS than a PDB Griff, is less maneuverable, and the Ancile can't compensate for that because with Plasma you have to move around all the time, otherwise your opponent will get out of range, or within range if it carries rockets, or adjust position to corner shoot. That Fujin Ancile is just not a big help with a plasma Fujin, so I'd take the Galahad or a PDB Griff over a Fujin, easily. (3) Molot Fujin. Now that one is more interesting. It's designed to work between 630m and 800m, and it can be very effective as anti-midrange robot (Zeus, Trident, RDB), and Molot Fujin is arguably the best Molot setup. A Molot Griffin has more maneuverability, but it doesn't profit as much from the Griffin jump ability. The Fujin can also get within 600m if it's up against Tridents and RDBs, and it may have enough DPS to win 1vs1 against a Trebuchet/Gekko sniper. Personally I'm not a fan of Molots (even though it is a fun changeup setup), because I'm not a long range fan and I prefer Zeus Carnage as counter to midrange/sniping. Plus, on most maps you'll have difficulty to find the right firing lanes with line of sight and stay at 700m from your target. (Works great on Canyon and Springfield, sometimes also on Yama, but it's tough on the other 4 maps.) (4) Hydra Fujin. I mean, damage output is not big, and you're in serious trouble if the reds come after you and you don't have protection. But Hydras can be devastating against all light robots (they can't outrun Hydras like they can other rockets), and it can seriously damage red robots. And if you can bring down the health of a Fury/Griffin to 70%, you make it much easier for your teammates to defeat them one on one. (This is of course necessary, as your teammates have to go 5vs6 with you hanging back.) But 3 fully levelled Hydras can do 39k damage, that's about 25% of the health of most heavy robots, and if you know the maps and find the spot where a red robot is crossing country without protection against Hydras, you'll do two thirds of the damage that a Trident Fury can do, without leaving cover. In this setup the Fujin is better than a Spiral/Hydra Griffin, because the Ancile will protect it against splash rockets trying to flush it out. The Spiral/Hydra Griffin can hide from snipers as well, but it has few to gain from jumping (except to quickly change position), and it is vulnerable to Trident splash. I still wouldn't recommend using a Hydra Fujin in any other capacity as a fun robot in a changeup hangar, because I'd argue that it's not efficient enough for a top 5 robot. But as player who likes to play changeup hangars and to have fun at times, it's worh a shot. And no other robot has the same hate potential I don't think that many will try and argue that there are more effective setups... but the part that I think you seem to miss when asking is that the player may actually LIKE the bot. Just sayin
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Post by Deleted on Apr 19, 2017 15:34:46 GMT -5
I'd go with the Tulumbas Fujin. I used this bot until I got my Fury. Awesome bot. Loved it. I tried the others, and didn't like it. Always went back to this one.
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