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Post by ѻﻭɼﻉ on Jun 18, 2020 14:57:38 GMT -5
I only very occasionally experience it, but it increases as an update is in final stages of release. I’m not super techy, but here are some things to know about lag:
- Pixonic server load is only a small part of the issue. A LOT of people rip into Pixonic about lag and how “my internet is fine”, but the reality is there is more going on with player’s tech than they realize
- Some gamers use what are called “lag switches” to cheat
- If players are experiencing frequent lag, the following methods have been found to almost completely eliminate lag issues. It is assumed that you have a compatible device that has updated software versions and good wifi:
1) Restart the app 2) Restart the device 3) Restart the wifi router 4) Reset the wifi router 5) Clear internet browser cache 6) Do a hard reset of the device
If those do not resolve it:
- make sure your War Robots app account is backed up to Game Center or whatever is relevant to your device platform;
- make sure you have a record of your War Robots player id, as well as your relevant device id and passwords, such as apple id and password associated with the particular account in question
- delete and reinstall the War Robots app
- a fresh Destrier hangar will appear; go to menu in the War Robots app settings and link the app to your device relevant back up, such as Game Center for apple devices; you will be prompted to load your main account; replace new account with your saved account
If these methods don’t help, not sure what else you can do other than get a new device.
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Deleted
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Post by Deleted on Jun 18, 2020 15:18:04 GMT -5
Stop playing the game?
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Post by oncethedevil3 on Jun 18, 2020 15:21:00 GMT -5
Pix will soon release an expensive module that will fix all your lag problems for ya.
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Post by mechtout on Jun 18, 2020 15:58:20 GMT -5
you sound like an IT department with these vanilla solutions
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Post by [CK]erazor on Jun 19, 2020 2:15:53 GMT -5
While I appreciate this helpful posting in general, I have to disagree.
At the moment, I'm playing my smurf account on a Xiaomi Mi Mix 2S. I have removed the chinese Android version and replaced it by a clean AOSP (Android Open Source Project). This device sports the Snapdragon 845 which is still a very fast SoC.
Visually intense games like Dragon Raja play without lag. Battle of Titans plays without lags. I only have teleporting/stuck/rubberbanding bots with War Robots, in fact, it's the only game that lags at all on my 4G or wired home network link.
Even when playing War Robots on Steam (AMD Ryzen eight core, 32 GB ram, 5700 XT), I have these short stuttering effects or lagging bots from time to time, while other multiplayer games run buttery smooth, as you would expect them to, on a upper midrange PC.
tl;dr I'm 100% positive the lag with War Robots is either caused by flawed coding of the app/network code, or by Pixo's servers. But if it's just a bit of lag, it's playable for me, doesn't matter.
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Post by immortal on Jun 19, 2020 8:33:31 GMT -5
Even youtuber manni also experienced lag while playing the War Robots game in his PC.
So many people having lag issue, that means they have to do all this steps or else they have to get new device.
I play other online games also, never experienced this much lag.
For one game lag issue, who will go thru all this steps. Resetting router, unistall- reinstall War Robots. Top of that hard reset phone.
This is not our side issue. Pixonic has to do. Something. Get better server, increase bandwidth, proper coding etc...
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Post by elcheapo on Jun 19, 2020 16:44:21 GMT -5
Stop downloading 「popcorn」 while playing War Robots .
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Post by themandalorian on Jun 20, 2020 3:28:46 GMT -5
Even youtuber manni also experienced lag while playing the War Robots game in his PC. So many people having lag issue, that means they have to do all this steps or else they have to get new device. I play other online games also, never experienced this much lag. For one game lag issue, who will go thru all this steps. Resetting router, unistall- reinstall War Robots. Top of that hard reset phone. This is not our side issue. Pixonic has to do. Something. Get better server, increase bandwidth, proper coding etc... THIS!^^^^ The lag issue is ridiculous for a game this popular and around for 6 years. My other games don’t do this either and I just run it on IOS. I was wondering if they were running background programs behind the scenes for illegal data gathering or something. And e fact they DON’T care tho I (and many others) have complained relentlessly about this issue among others. ALSO, anyone experience the app spontaneously shutting down repeatedly lately? I had 4 just tonight all coming in the latter half of the matches. I don’t even know if I got any of the pints/rewards either.
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daddytroopa
Destrier
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Pilot name: daddytroopa
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Post by daddytroopa on Jun 21, 2020 23:58:49 GMT -5
I'm an IT guy.
Get a multicore gaming router. Expect to pay no less than $200USD. Any "gaming router" for less than that is prob not a gaming router. Minimum quad core, preferable octo core ($400+), minimum 1.6GHz processors.
If you're gaming from your old $50 Linksys or the POS that your internet provider gave you, then don't expect much.
Here is how cheap routers work - they can connect ONE device to your internet at a time. Maybe two... so think about each connection to your internet. In my home, there are 8 people who live here. Looking at my router, there are 22 IP addresses connected to my router (10 cell phones, 4 TV's, 1 desktop, 4 notebooks, 3 Chromebooks). After dinner, it is common that 10-12 of those devices are active all at once.
Why we don't notice severe lag is because the cheap router switches between devices quite fast. Plus most of the content you are viewing such as streaming TV, Youtube, web pages can cache data. That is, when you watch a Youtube video, it'll download the video content AHEAD of time and cache it in storage while you watch the video.
In a 6v6 game such as War Robots, it cannot cache data because the program can't predict what each player is doing. So it relied on a truly LIVE internet connection between all players. Without the ability to cache data, you can see where a cheap router rotating connections between a dozen devices becomes an issue.
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Post by mechtout on Jun 22, 2020 0:04:27 GMT -5
Lag is server side folks. Pix is just lazy to fix it. Also, every time you play a match they are loading 20 to 40 mb of data on to your device.
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Post by [CK]erazor on Jun 22, 2020 6:20:52 GMT -5
I'm an IT guy. Get a multicore gaming router. Expect to pay no less than $200USD. Any "gaming router" for less than that is prob not a gaming router. Minimum quad core, preferable octo core ($400+), minimum 1.6GHz processors. If you're gaming from your old $50 Linksys or the POS that your internet provider gave you, then don't expect much. Here is how cheap routers work - they can connect ONE device to your internet at a time. Maybe two... so think about each connection to your internet. In my home, there are 8 people who live here. Looking at my router, there are 22 IP addresses connected to my router (10 cell phones, 4 TV's, 1 desktop, 4 notebooks, 3 Chromebooks). After dinner, it is common that 10-12 of those devices are active all at once. Why we don't notice severe lag is because the cheap router switches between devices quite fast. Plus most of the content you are viewing such as streaming TV, Youtube, web pages can cache data. That is, when you watch a Youtube video, it'll download the video content AHEAD of time and cache it in storage while you watch the video. In a 6v6 game such as War Robots, it cannot cache data because the program can't predict what each player is doing. So it relied on a truly LIVE internet connection between all players. Without the ability to cache data, you can see where a cheap router rotating connections between a dozen devices becomes an issue. Sorry, that's wrong. What you need for a good (wifi) gaming experience is:
- High signal level/reception on your wireless devices - Few other wireless networks on the same channel reducing signal interference
- Good signal to noise ratio and low error rate on your wireless link (OSI Layer 1+2)
- A working QoS (Quality of Service) depending on packet type (UDP/TCP) and service type (video streaming, games, browsing the web = ports) with prioritization
- A working traffic shaping/bandwidth limitation per service or client (That's optional but very helpful)
And that's it. There is zero need for a quad core or even octa core router for a home network which has only a one gigabit link to WAN side tops. A fast single core cpu or a slower dual core cpu is sufficient for routing gigabit traffic and supporting about 15 to 25 clients at the same time. I further want to add, that data travels in a serial stream of data engrams on the Physical Layer and on Data Link Layer. It does not matter if the data stream is created via single core or 16 core cpu: The data on layer 1+2 will travel serial as otherwise, you would see packet collisions. And this is why a local QoS, good signal strength, signal quality and enough total throughput from WAN side for all services you want to use concurrently will solve lag issues, but not a faster cpu in your router.
Please don't talk people into buying a 400 bucks router which does not solve one single issue. Every cheap 2.4+5Ghz dual band router with 2*2 or 4*4 MIMO and QoS/Traffic Shaping will do the job just nicely.
tl;dr
A 400 bucks router doesn't solve lag issues in War Robots.
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JFSoul
Destrier
Posts: 87
Karma: 181
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Post by JFSoul on Jun 22, 2020 17:12:24 GMT -5
Anyone experience lag when using wireless earbuds (like in my case, airpods with my iPad)?
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Post by Joopiter on Jun 22, 2020 22:54:33 GMT -5
immortal while I agree that a lot of the lag issues are server side, I had to revise your post to take out the name calling of pixonic. This isn't a one sided issue; players can't name call each other nor can they of pixonic. Thanks.
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daddytroopa
Destrier
brrrrrrrrrrrrrrtttt
Posts: 124
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Pilot name: daddytroopa
Platform: Android
Clan: Old Guys
League: Expert
Favorite robot: Leo
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Post by daddytroopa on Jun 23, 2020 0:19:47 GMT -5
immortal while I agree that a lot of the lag issues are server side, I had to revise your post to take out the name calling of pixonic. This isn't a one sided issue; players can't name call each other nor can they of pixonic. Thanks. I agree with this. For everyone who slams Pixonic lag, Pixonic pay-to-play, I don't think you have a clue what it takes to make a video game with awesome animations, graphics, sound and trying to synchronize 12 players from around the globe playing at the SAME TIME in REAL TIME. I don't think any of us has any idea how much expertise it costs and money it takes to hire those experts. I'm not just talking expert programmers, but artists, audio engineers, network specialists. War Robots is simply a marvel of engineering combining high tech, programming and digital art. What makes you so entitled that you feel you should should be able to play it entirely for free? Anyways, I understand this msg will probably be deleted b/c its an anti-rant.
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Post by Joopiter on Jun 23, 2020 0:40:13 GMT -5
immortal while I agree that a lot of the lag issues are server side, I had to revise your post to take out the name calling of pixonic. This isn't a one sided issue; players can't name call each other nor can they of pixonic. Thanks. I agree with this. For everyone who slams Pixonic lag, Pixonic pay-to-play, I don't think you have a clue what it takes to make a video game with awesome animations, graphics, sound and trying to synchronize 12 players from around the globe playing at the SAME TIME in REAL TIME. I don't think any of us has any idea how much expertise it costs and money it takes to hire those experts. I'm not just talking expert programmers, but artists, audio engineers, network specialists. War Robots is simply a marvel of engineering combining high tech, programming and digital art. What makes you so entitled that you feel you should should be able to play it entirely for free? Anyways, I understand this msg will probably be deleted b/c its an anti-rant. Sorry to drag this out, but... In the past daddytroopa, you would have been bashed over the head for making a positive comment about pixonic. You catching a little crap for that comment in the rants section may happen but in the other general forum sections we're trying to make the forum fair to both sides. By that I mean allowing debate and disagreements but keeping it clean with no low blows or hate. Calling pixonic by a nickname of pigs is too far. Trust me when I say that I'm not pixonics biggest fan but over time this forum had gotten pretty over the top in hate. And if you like some of their business practices or not, it was time to Right the Ship because the negativity was overwhelming. Hopefully this place and everyone here can understand it's not about being a shill for pixonic or a hater of them but somewhere we don't let it get too ugly and have respectable and ethical debate. *steps off soapbox*
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Post by Flaminius on Jun 23, 2020 1:53:44 GMT -5
I'm an IT guy. Get a multicore gaming router. Expect to pay no less than $200USD. Any "gaming router" for less than that is prob not a gaming router. Minimum quad core, preferable octo core ($400+), minimum 1.6GHz processors. If you're gaming from your old $50 Linksys or the POS that your internet provider gave you, then don't expect much. Here is how cheap routers work - they can connect ONE device to your internet at a time. Maybe two... so think about each connection to your internet. In my home, there are 8 people who live here. Looking at my router, there are 22 IP addresses connected to my router (10 cell phones, 4 TV's, 1 desktop, 4 notebooks, 3 Chromebooks). After dinner, it is common that 10-12 of those devices are active all at once. Why we don't notice severe lag is because the cheap router switches between devices quite fast. Plus most of the content you are viewing such as streaming TV, Youtube, web pages can cache data. That is, when you watch a Youtube video, it'll download the video content AHEAD of time and cache it in storage while you watch the video. In a 6v6 game such as War Robots, it cannot cache data because the program can't predict what each player is doing. So it relied on a truly LIVE internet connection between all players. Without the ability to cache data, you can see where a cheap router rotating connections between a dozen devices becomes an issue. Sorry, that's wrong. What you need for a good (wifi) gaming experience is:
- High signal level/reception on your wireless devices - Few other wireless networks on the same channel reducing signal interference
- Good signal to noise ratio and low error rate on your wireless link (OSI Layer 1+2)
- A working QoS (Quality of Service) depending on packet type (UDP/TCP) and service type (video streaming, games, browsing the web = ports) with prioritization
- A working traffic shaping/bandwidth limitation per service or client (That's optional but very helpful)
And that's it. There is zero need for a quad core or even octa core router for a home network which has only a one gigabit link to WAN side tops. A fast single core cpu or a slower dual core cpu is sufficient for routing gigabit traffic and supporting about 15 to 25 clients at the same time. I further want to add, that data travels in a serial stream of data engrams on the Physical Layer and on Data Link Layer. It does not matter if the data stream is created via single core or 16 core cpu: The data on layer 1+2 will travel serial as otherwise, you would see packet collisions. And this is why a local QoS, good signal strength, signal quality and enough total throughput from WAN side for all services you want to use concurrently will solve lag issues, but not a faster cpu in your router.
Please don't talk people into buying a 400 bucks router which does not solve one single issue. Every cheap 2.4+5Ghz dual band router with 2*2 or 4*4 MIMO and QoS/Traffic Shaping will do the job just nicely.
tl;dr
A 400 bucks router doesn't solve lag issues in War Robots.
Bang on, they are the router equivalent of a $300 HDMI cable. Kudos on the Xiaomi, the are incredible value. I treated myself to a gaming Xiaomi (Black Shark 2 Pro 12GB RAM, Snapdragon 855 Plus) that has a fancy button to clear everything up before you start gaming and refuses calls. I thought for a couple of days that might have cleared it up, wrong. I then thought that I would rule out our own Internet. I decided to take a walk to a part of our land where you can actually see the local 4g tower (60-80Mbps @40ms), and guess what? Lag. Doubtless there are local problems that some people have, but there are plenty more that aren't on the client side.
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Post by Flaminius on Jun 23, 2020 2:03:34 GMT -5
immortal while I agree that a lot of the lag issues are server side, I had to revise your post to take out the name calling of pixonic. This isn't a one sided issue; players can't name call each other nor can they of pixonic. Thanks. I agree with this. For everyone who slams Pixonic lag, Pixonic pay-to-play, I don't think you have a clue what it takes to make a video game with awesome animations, graphics, sound and trying to synchronize 12 players from around the globe playing at the SAME TIME in REAL TIME. I don't think any of us has any idea how much expertise it costs and money it takes to hire those experts. I'm not just talking expert programmers, but artists, audio engineers, network specialists. War Robots is simply a marvel of engineering combining high tech, programming and digital art. What makes you so entitled that you feel you should should be able to play it entirely for free? Anyways, I understand this msg will probably be deleted b/c its an anti-rant. Mate, of course it costs a ton to develop a game like this, but it says in their own literature that you can play it for free, and get the gear for free. You can also play Fortnite for free, and literally millions of people do. The argument that there is some moral imperative for the consumer to pay is bizarre. Practically everybody I know who plays the game would swap to a pay up front/annual subscription model in return for balance, but I imagine that horse is well and truly out of the barn now.
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Post by themandalorian on Jun 23, 2020 3:17:41 GMT -5
Anyone experience lag when using wireless earbuds (like in my case, airpods with my iPad)? I get audio lag thru mine. That’s about it. When there is no game lag, I still get a half sec to second of audio lag.
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JFSoul
Destrier
Posts: 87
Karma: 181
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Post by JFSoul on Jun 23, 2020 14:06:29 GMT -5
Anyone experience lag when using wireless earbuds (like in my case, airpods with my iPad)? I get audio lag thru mine. That’s about it. When there is no game lag, I still get a half sec to second of audio lag. Thanks. I did an experiment over 30 games. Each time I used my airpods I had lag--when I did not use them I did not have lag. Something wrong with my set up.
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Post by $$SupportsNewHires/NewContent on Jun 24, 2020 1:26:24 GMT -5
OP's suggestions do not work. It's server side and poor coding in their latest updates.
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Post by akulon on Jun 24, 2020 22:57:39 GMT -5
immortal while I agree that a lot of the lag issues are server side, I had to revise your post to take out the name calling of pixonic. This isn't a one sided issue; players can't name call each other nor can they of pixonic. Thanks. I agree with this. For everyone who slams Pixonic lag, Pixonic pay-to-play, I don't think you have a clue what it takes to make a video game with awesome animations, graphics, sound and trying to synchronize 12 players from around the globe playing at the SAME TIME in REAL TIME. I don't think any of us has any idea how much expertise it costs and money it takes to hire those experts. I'm not just talking expert programmers, but artists, audio engineers, network specialists. War Robots is simply a marvel of engineering combining high tech, programming and digital art. What makes you so entitled that you feel you should should be able to play it entirely for free? Anyways, I understand this msg will probably be deleted b/c its an anti-rant. Ehm there is a free without P2W game (P..G) that accept until 400 online players at the same time in one arena and I never ever experience any lag. About War Robots, yup this is what we get if Mail.ru directions is minimizing cost and maximizing profit.
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Post by Pulse Hadron on Jun 24, 2020 23:09:43 GMT -5
I think lag is mostly on Pix’s end because they said the remastered version will fix it. If it were on our end the remaster wouldn’t make a difference.
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Post by S1E1 on Jun 25, 2020 6:51:12 GMT -5
You know what's a great example of lag/coding problems on Pixo's end? ARENA. Finally was able to start an Arena match without any problems, altho I saw at least one red go AFK early on. Frankly I hadn't even tried it the last few times because it was always so buggy to the point that it'd time out before I could even connect to the match. And I know I'm far from the only one to have those issues with it.
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Post by ѻﻭɼﻉ on Jun 26, 2020 23:59:23 GMT -5
I think lag is mostly on Pix’s end because they said the remastered version will fix it. If it were on our end the remaster wouldn’t make a difference. I didn’t say they didn’t bear some responsibility
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Post by ѻﻭɼﻉ on Jun 27, 2020 0:01:11 GMT -5
OP's suggestions do not work. It's server side and poor coding in their latest updates. You mean to say specifically the suggestions didn’t work for you, because if these methods didn’t work for myself and people I know, I wouldn’t have wasted my time trying to help others in the community by writing this. Sry it isn’t working for you
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Post by mechtout on Jun 29, 2020 19:41:20 GMT -5
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Post by Loganspawn on Jun 30, 2020 13:34:00 GMT -5
One of his only videos i watched to the end. Nothing said we dont know but at least I agree with him for once.
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Post by themandalorian on Jul 14, 2020 4:13:52 GMT -5
Something else I’ve noticed with the lags lately is that if I’m affected and not near another bot to be attacked, still dies. In yet another lag issue I was one on one, saw the game lag as we were engaged with at least half out life left and when it ended BOTH of us were dead.
It’s happening more lately as are the crashes. It’s all extremely i enjoyable and I won’t be spending any money on this round on it. I hope others do the same. It’s the only way they’ll be motivated to improve.
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Post by Danny Linguini on Jul 14, 2020 4:33:28 GMT -5
immortal while I agree that a lot of the lag issues are server side, I had to revise your post to take out the name calling of pixonic. This isn't a one sided issue; players can't name call each other nor can they of pixonic. Thanks. I agree with this. For everyone who slams Pixonic lag, Pixonic pay-to-play, I don't think you have a clue what it takes to make a video game with awesome animations, graphics, sound and trying to synchronize 12 players from around the globe playing at the SAME TIME in REAL TIME. I don't think any of us has any idea how much expertise it costs and money it takes to hire those experts. I'm not just talking expert programmers, but artists, audio engineers, network specialists. War Robots is simply a marvel of engineering combining high tech, programming and digital art. What makes you so entitled that you feel you should should be able to play it entirely for free? Anyways, I understand this msg will probably be deleted b/c its an anti-rant. Sorry, but other developers do it. It’s not like War Robots is the only multiplayer game out there with cool graphics and animations. No, I have no idea what goes into making a game like this; all I know is others - many others - have done it without anywhere near the issues this game has. When higher-end players like Manni are calling it out, I’d say the criticisms are well deserved. If Pixonic were breaking new ground here, I’d be the first to say give them time to sort it out. But they’re not, and in fact the lag issue gets progressively worse with almost every update, the more recent of which being among the worst. And that crack about being entitled is totally uncalled for here and out of line for this discussion. This lag issue is affecting all kinds of players, whether they’re big spenders, F2P, or anywhere in between. And who said anything about playing entirely for free? You’re not doing yourself or your argument any favors muddying up the discussion with crap comments like this.
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Post by RightOn on Jul 14, 2020 8:34:15 GMT -5
Playing 100 or more ads a week should not count as F2P.
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