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Post by moses on Mar 21, 2017 19:02:04 GMT -5
I would like to know the thoughts of others in Master & Champion league; is this typical of games in these leagues? What has been your experience, and how similar is it to what people have been posting on this forum? Glad it is working out for you so far. From my perspective (Master 1 on iOS) I have found the biggest issue to be the matches of team mates when playing solo. Maybe iOS server has a smaller pool of active players / I am player at slower times, but playing solo I am regularly seeing squad mates from Diamond and even Gold with 4 slots and bots / weapons in 6-8 range. Those games become pretty difficult unless you are lucky and the other side has a similar mix. Same issue I have seen a much higher proportion of games that are missing 1-2 players. Losing those games sucks and winning them doesn't feel much more fun. Neither scenario you get a sense of having much influence over the result. It is pretty rare to get a full mix of Master / lower Champions on both teams in a solo game, but when you do you can usually feel it during the game as everyone has a decent sense of what they are doing and it starts to feel competitive. Those games are always more fun, win or lose. It may be also that most players in Master / Champions are playing in squads the majority of the time now hence why the solo squads are hit and miss. I think the big difference vs lower leagues is that while in bronze / silver / gold you have players who have tanked down and shouldn't really be there (and screw up the game for people that probably should be there based on hangar / experience), in the higher leagues that just isn't the case so if I actually got a squad all within a few hundred league points up or down from me each time I am pretty certain the new league system would be more or less ok. Since MM doesn't seem to be able to make that work consistently when soloing, I am sticking to squad games for now. Means I play less, but at least when I do the games are more enjoyable.
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Post by SoCalGrndR on Mar 21, 2017 21:15:20 GMT -5
I have so far climbed 3 rungs on League tiers.
Gold I: Feb - March 7 Diamond III: March 7 - March 19 Diamond II: March 19 - @ the 2772 cups need 2900 to advance.
I play solo! I play to win! I play to advance! Find a way - Workjng for me!
Now!, if I can just get that Fury!
I think people need to make peace with the game! I think people need to make stop looking at the league system as a penalty and win/losses not just as good and bad.
If you are losing & want to win, analyze your battles to make constructive changes. I think pilots are using the leagues system as a poster board for why they are not happy. The league places you in competition, and yes there are opportunities with some of the MM (variance). *If ALL pilots are experiencing a similiar type of (variance), then the playing field has some balance (the expectation of variance). If you can accept that: - raise your awareness on the battlefield - your ave is over 50 battles, not your last one (make the next one count!) - Over your ave, with all the given variance, if you are not moving up gradually over time, maybe you are exactly where you should be.
My name is derived from my other hobby/passion - poker. I play No Limit Texas Holdem. You have come to grips with variance (MM): - know you made the right play - know you played your best - the total out come was beyond your control (variance / MM) accept it!
- Knowing that over time, you will suceed * Winning strategy will win * You will exploit others mistakes (look for them) * You do not tilt on your own errors (at least minimize) * You learn from your mistakes
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Post by HEATHEN HERETIC on Mar 22, 2017 4:18:28 GMT -5
@heavypanda
With all the emphasis on league points now I really feel bad when my team loses when I get to squad, especially with higher ranked clan members and other players. Because I know that my equipment and game play don't contribute on par with the rest of my teammates as yet and it's going to be awhile before it does. I can't help but see it in the final scores. And I've noticed that it's almost always a factor in getting picked to squad within my own clan as well. So I usually just get to read about how much fun my clanmates are having together in the clan messages while I solo per usual. So thank you so very very much for sticking with us last evening even though we were clearly getting our clocks cleaned against those players. I really wanted to use comms with ya'll and try to coordinate in some manner but could never type fast enough to get the chance to do so before the squad master started up again.
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☠♰LUZIFER♰☠
Destrier
Posts: 74
Karma: 31
Pilot name: ☠♰LUZIFER♰☠
Platform: Android
Clan: 24 Carat (24 C)
League: Champion
Server Region: Europe
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Post by ☠♰LUZIFER♰☠ on Mar 22, 2017 6:28:07 GMT -5
Today in the morning I played 5 matches - loose all 5 coz of stupid team mates with 0 score...
Not really funny, if you play 3 vs 6
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Post by sonofsam on Mar 22, 2017 7:06:09 GMT -5
Had a bad run the last 2 days where I'm only running about 50% so my points haven't changed much but am up around 75 points or so. Some of that is definitely due to people? not yet figuring out that they have to win instead of just damage, some of it is tankers, but I would say most of it is because people (including me) haven't figured out how to effectively play from the new spawns. The new spawn at Springfield isn't any more balanced than the one by the field. If you get it and the reds get under the bridge they can safely go backwards up the ramp to the side beacon while they shoot you at range all the way from the time you spawn until you touch the beacon. That is if they haven't already captured the middle and continue to shoot you from there.
Shinzin just ruined my day because it puts the reds at the beacon I usually spend the game keeping pressure on them.
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Post by SGT D00M! on Mar 22, 2017 7:58:01 GMT -5
I have a feeling things will settle down once everyone realizes War Robots is a team effort again, not a solo mission. If not, we'll all end up in Bronze League. I'm hoping this is a quick fix until Pix works out the details for beacon capping bonuses and other game factors the players are unhappy about. Bronze League.... No, I'M DOOM!
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Post by whatttupG on Mar 22, 2017 14:07:23 GMT -5
Nice thoughts in here, glad it works for someone, it's not that great from my side but whatever.
Maybe firefighting is like this, first the MM was a full out of control blaze. If that's out, it's probably hard to tell since so many other fires are all burning too. The league points thing, placement rising or falling, tanking, ditching, clubbing... hard to say all these flames are out... in fact what seems to almost be a new front is this latest ditcher thing, I'll label it as slackers or slacking.
Have had some pretty vicious fights end up as a loss that sure seemed like they were well run victories before the end... but somehow we didn't do enough.. in looking over the score board, it becomes clear the match was really 5v6 or 4v6 and we were sledding uphill the whole time. So why didn't this show up in the little red/blue bot count?
Slackers.. instead of dropping the match, they spawn and I dunno, hide or something then put the phone down.. still looks like they are there, still counts as one of the six, and likely prevents any automated ditch detectors.. but they aren't shooting and not camping cuz they aren't at spawn, and aren't scoring or even in the fight either because in the end, it's zero across the board. They are there, the six little icons say so because they don't drop out. It looks like you're fielding a full team, you think like the team is full, but you have some slacker screwing you over from the inside.
Yes some just ditch outright and it shows up as a skewed fight from the open, but I'm now seeing this slacker thing more and more which if you ask me, is as big of an issue as most of these other things.
If wildfire terms, this blaze easily feels less than 50% contained.
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Deleted
Deleted Member
Posts: 0
Karma:
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Post by Deleted on Mar 22, 2017 14:15:19 GMT -5
@heavypanda With all the emphasis on league points now I really feel bad when my team loses when I get to squad, especially with higher ranked clan members and other players. Because I know that my equipment and game play don't contribute on par with the rest of my teammates as yet and it's going to be awhile before it does. I can't help but see it in the final scores. And I've noticed that it's almost always a factor in getting picked to squad within my own clan as well. So I usually just get to read about how much fun my clanmates are having together in the clan messages while I solo per usual. So thank you so very very much for sticking with us last evening even though we were clearly getting our clocks cleaned against those players. I really wanted to use comms with ya'll and try to coordinate in some manner but could never type fast enough to get the chance to do so before the squad master started up again. Hey HEATHEN HERETIC, I will always be down to squad with you. I am not hung up on league points, and even so, you conduct yourself very well on the field. Bad news is I don't use comms, but I will watch for you and invite when we are online.
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Post by mechtout on Mar 22, 2017 14:22:25 GMT -5
Lol @ rage quit
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 22, 2017 14:51:48 GMT -5
I agree on it being to harsh. Plus 12, minus twelve. It appears Im a yo-yo. Hopefully its the glow in the dark one I had as a kid. Some say wait. So how long do we wait is the question. Someone give an estimation, instead of wait. I got more important things to do!
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Post by HEATHEN HERETIC on Mar 22, 2017 21:42:35 GMT -5
I agree on it being to harsh. Plus 12, minus twelve. It appears Im a yo-yo. Hopefully its the glow in the dark one I had as a kid. Some say wait. So how long do we wait is the question. Someone give an estimation, instead of wait. I got more important things to do! Days, weeks, depends on your time estimates on upgrades. And of course your skill level. I'm just upgrading as fast as a non-paying player can which isn't fast at all. But I figure that while doing so I'll try real hard to build up my playing skills. I still enjoy playing at my own level so why would I quit? I'm seeing a lot fewer clubings and far more close matches. I think that Pixonic really did try to fix the MM and it appears to be working so long as I just keep squading within my level or just above or below. I only run into much higher league players if one of my teammates is one as well. Kind of puts a damper on squading with mixed league level players but that's actually to be expected considering the equipment levels. It'd make no difference if there were a league or not a 9/9 bot isn't going to be as capable of dealing the same damage potential as a 10/10 or better. I'm not saying skill wouldn't even things out just the ability to last is just in favor of the more upgraded bot. So it just stands to reason that people with less upgrades are going to lose more than they win when pitted against said upgraded players. I find myself botted out way early in any mismatched team matches but lasting to the end in the matches where I'm playing with other players at near my level. So yeah, days, weeks, possibly months. Hang in there, it can only get better. Wait. You're not the player I saw in that one poster's pic hanging from the ledge saying, "F*** you." are you? lol I made low silver from private in less than 24 hrs and dropped to low bronze in less than 2 hrs. Yeah, a lot of quitters or no shows on both sides in those 2 hrs. And of course the beacon ignoring is still rampant. Me, I play every bot in my hanger so long as there is any time left to play, win or lose. If my bot's demise helps another player in DP at least I know that I contributed to their overall game experience. lol
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Post by Thumpmonkey1 on Mar 22, 2017 21:50:07 GMT -5
@heavypanda With all the emphasis on league points now I really feel bad when my team loses when I get to squad, especially with higher ranked clan members and other players. Because I know that my equipment and game play don't contribute on par with the rest of my teammates as yet and it's going to be awhile before it does. I can't help but see it in the final scores. And I've noticed that it's almost always a factor in getting picked to squad within my own clan as well. So I usually just get to read about how much fun my clanmates are having together in the clan messages while I solo per usual. So thank you so very very much for sticking with us last evening even though we were clearly getting our clocks cleaned against those players. I really wanted to use comms with ya'll and try to coordinate in some manner but could never type fast enough to get the chance to do so before the squad master started up again. Hey HEATHEN HERETIC , I will always be down to squad with you. I am not hung up on league points, and even so, you conduct yourself very well on the field. Bad news is I don't use comms, but I will watch for you and invite when we are online. Same here.
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b4you
Destrier
Posts: 112
Karma: 47
Platform: iOS
League: Diamond
Server Region: North America
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Post by b4you on Mar 22, 2017 22:45:45 GMT -5
@heavypanda - My experience has been that there has been significant hangar inflation in the lower leagues. Silver is 8+/8+ territory with no shortage of near max weapons and bots. New players are bulked up on heavies, because that's what they see being used against them. There is literally no environment for the old "high bronze" kind of hangar anymore unless you are a true newb, and even then it really doesn't last long. Another point from experience - once you get out of the low bronze world, being down a man from the start is close to an automatic loss for that side (unless someone in red bails out too). This is relatively easy to test by doing the thing-that-cannot-be-named. Bronze II is where you start to see shorthanded wins on a more frequent basis. This tends to create that perspective of "my allies are killing me", because there are 5 of them who all individually can have a huge impact if they decide to flake out on a game you want to play. That being said, any game where the whole team stays and tries to win will generally be a good one (win or lose). I scored over a million points and had 9 kills last night in a game where two players on my side ditched after scoring around 25k. Seeing the "You lose" and the -12 really doesn't reflect the relative contribution of the players in blue. That's what rubs me the wrong way. Pix could easily fix that if they wanted to and still maintain the overall loss and gain of points on the two sides. I've also noticed a lot of the 25-50k damage and ditch by 2 mins. Not sure what Pix is using to determine leaver queue, but I would not be surprised if it's 25k and/or 2 mins.
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Post by moses on Mar 23, 2017 3:59:46 GMT -5
I agree on it being to harsh. Plus 12, minus twelve. It appears Im a yo-yo. Hopefully its the glow in the dark one I had as a kid. Some say wait. So how long do we wait is the question. Someone give an estimation, instead of wait. I got more important things to do! Days, weeks, depends on your time estimates on upgrades. And of course your skill level. I'm just upgrading as fast as a non-paying player can which isn't fast at all. But I figure that while doing so I'll try real hard to build up my playing skills. I still enjoy playing at my own level so why would I quit? I'm seeing a lot fewer clubings and far more close matches. I think that Pixonic really did try to fix the MM and it appears to be working so long as I just keep squading within my level or just above or below. I only run into much higher league players if one of my teammates is one as well. Kind of puts a damper on squading with mixed league level players but that's actually to be expected considering the equipment levels. It'd make no difference if there were a league or not a 9/9 bot isn't going to be as capable of dealing the same damage potential as a 10/10 or better. I'm not saying skill wouldn't even things out just the ability to last is just in favor of the more upgraded bot. So it just stands to reason that people with less upgrades are going to lose more than they win when pitted against said upgraded players. I find myself botted out way early in any mismatched team matches but lasting to the end in the matches where I'm playing with other players at near my level. That doesn't show the MM is working, it shows exactly the opposite - the only way to end up with team mates at your level is to pick them yourselves. If MM was really working properly you would get matched with team mates and opponents of your level in solo games more or less every time and the league would work properly. If the MM worked, higher skilled players would rise up the leagues, lower skilled would fall and natural equilibriums would be found. the league system will only work if you actually get matched with people in your league automatically. Otherwise it is just random selection of players and everyone is forced to only squad if they want consistency.
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☆ CORVUSNEX ☆
Destrier
Posts: 106
Karma: 76
Pilot name: ☆ CORVUSNEX ☆
Platform: Android
Clan: iΔC
League: Champion
Server Region: North America
Favorite robot: Galahad
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Post by ☆ CORVUSNEX ☆ on Mar 23, 2017 8:01:36 GMT -5
Glad it is working out for you so far. From my perspective (Master 1 on iOS) I have found the biggest issue to be the matches of team mates when playing solo. Maybe iOS server has a smaller pool of active players / I am player at slower times, but playing solo I am regularly seeing squad mates from Diamond and even Gold with 4 slots and bots / weapons in 6-8 range. Those games become pretty difficult unless you are lucky and the other side has a similar mix. Same issue I have seen a much higher proportion of games that are missing 1-2 players. Losing those games sucks and winning them doesn't feel much more fun. Neither scenario you get a sense of having much influence over the result. It is pretty rare to get a full mix of Master / lower Champions on both teams in a solo game, but when you do you can usually feel it during the game as everyone has a decent sense of what they are doing and it starts to feel competitive. Those games are always more fun, win or lose. It may be also that most players in Master / Champions are playing in squads the majority of the time now hence why the solo squads are hit and miss. I think the big difference vs lower leagues is that while in bronze / silver / gold you have players who have tanked down and shouldn't really be there (and screw up the game for people that probably should be there based on hangar / experience), in the higher leagues that just isn't the case so if I actually got a squad all within a few hundred league points up or down from me each time I am pretty certain the new league system would be more or less ok. Since MM doesn't seem to be able to make that work consistently when soloing, I am sticking to squad games for now. Means I play less, but at least when I do the games are more enjoyable. I am pretty sure iOS has a smaller pool of players than Android. From what I read here, for a given league on iOS (Diamond, for example), the equivalent hangar/skill would place that player in Gold league on Android. There are other notable differences in the top tiers of play between platforms, even in bot selection (far few Galahads among Android Legend players vs. iOS Legend, for example). With that greater pool of players, I have had very few uneven matches. Also, after playing Tuesday and Wednesday it would appear that Monday was a lucky win streak. Now my game pattern has settled into a predictable W-L-W pattern, whether it's squad or solo, so my win % is coming down to a more realistic 60%. It seems that Android is willing to stretch the limits of who they will throw into a match a little further. I played a 3 games this morning and in two of the matches there were Silver and Gold players in with Diamond, Expert and Master league players. Aside from the Silver league player, they all pulled their weight in the matches.
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Post by HEATHEN HERETIC on Mar 23, 2017 8:45:24 GMT -5
Days, weeks, depends on your time estimates on upgrades. And of course your skill level. I'm just upgrading as fast as a non-paying player can which isn't fast at all. But I figure that while doing so I'll try real hard to build up my playing skills. I still enjoy playing at my own level so why would I quit? I'm seeing a lot fewer clubings and far more close matches. I think that Pixonic really did try to fix the MM and it appears to be working so long as I just keep squading within my level or just above or below. I only run into much higher league players if one of my teammates is one as well. Kind of puts a damper on squading with mixed league level players but that's actually to be expected considering the equipment levels. It'd make no difference if there were a league or not a 9/9 bot isn't going to be as capable of dealing the same damage potential as a 10/10 or better. I'm not saying skill wouldn't even things out just the ability to last is just in favor of the more upgraded bot. So it just stands to reason that people with less upgrades are going to lose more than they win when pitted against said upgraded players. I find myself botted out way early in any mismatched team matches but lasting to the end in the matches where I'm playing with other players at near my level. That doesn't show the MM is working, it shows exactly the opposite - the only way to end up with team mates at your level is to pick them yourselves. If MM was really working properly you would get matched with team mates and opponents of your level in solo games more or less every time and the league would work properly. If the MM worked, higher skilled players would rise up the leagues, lower skilled would fall and natural equilibriums would be found. the league system will only work if you actually get matched with people in your league automatically. Otherwise it is just random selection of players and everyone is forced to only squad if they want consistency. Played 50 matches without squading and in every single one there was no other player on either side that wasn't within 2 levels of each other. Played one squad match with a couple of my higher ranked clanmates and another bronze clanmate and every opposing player was at my highest clanmates' level. So to me it seems that the MM IS working so long as I solo. And you may be right about picking squad players. If you want to just play against players in your own level it might be best to check their profile first. But so far I'm enjoying the matches I'm having so long as there are no quitters, statues or idiots who can't find or take the beacons even if they were tied to them. Try it. If it doesn't work for you soloing or handpicking you team please let us know. Information is ammunition.
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Post by mechtout on Mar 23, 2017 8:45:31 GMT -5
I find myself cursing out loud at times at blues but will usually get decent games 3 to 1
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Post by HEATHEN HERETIC on Mar 23, 2017 9:21:00 GMT -5
From what I've read the only people really complaining are those who are finding that even though they might end up 1st or 2nd loser they still think they should be rewarded for their efforts. I'm betting 90% are of the "participation trophy" generations. Well welcome to reality where losing teams actually lose. And this is even better as you actually do lose something for being on the losing side. It's a great lesson in the realities of life itself. All you whining crybabies need to just quit playing this game already. It's far too realistic in its consequences for the likes of you.
Squad. Find a group of people in your bracket to squad with. Learn team tactics and practice them often. Comms to help with that. Stop being a little whining snot and suck it up when your team loses. There is nothing whatsoever to be done about the quitters, tankers and general 「bum-bum」hats in the game. Amazingly you'll find these types of people in your real life as well. Suck it up and deal with it or quit playing because it's obviously too upsetting to many of you. So why are you subjecting yourselves to it if it bothers you so much?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 23, 2017 10:34:09 GMT -5
I don't think anyone on the losing side should be rewarded. I do think the relative contribution of each team member should factor into the penalty for losing, tho. The main problem with that approach is that the matchmaker is still consistently making matches without regard to league boundaries (I was in one last night that ranged from Silver III to Diamond I), so you'd have to factor in expectations by player rating, which then gets you into the whole tanking / rating manipulation mess.
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Post by Trogon on Mar 23, 2017 11:23:23 GMT -5
The main problem with that approach is that the matchmaker is still consistently making matches without regard to league boundaries (I was in one last night that ranged from Silver III to Diamond I), so you'd have to factor in expectations by player rating, which then gets you into the whole tanking / rating manipulation mess. Tell me about it. I've been in matches recently that ranged from Gold all the way to Champion.
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Deleted
Deleted Member
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Post by Deleted on Mar 23, 2017 11:45:55 GMT -5
The main problem with that approach is that the matchmaker is still consistently making matches without regard to league boundaries (I was in one last night that ranged from Silver III to Diamond I), so you'd have to factor in expectations by player rating, which then gets you into the whole tanking / rating manipulation mess. Tell me about it. I've been in matches recently that ranged from Gold all the way to Champion. The interesting thing about that is if you go to the low end (e.g. Bronze II or under), some of the matches have incredibly tight spreads in terms of rating. E.g. if I'm at 821, then the enemy might be 833 or 815. Now, if I'm at 1700 then I can expect to see guys at 2500 show up from time to time. I assume this is telling me something about the relative abundance of players in each league, or it could just be Pix takes the gloves off once you get out of the kiddie pool and dispenses with any sense of fairness. It's certainly easier to control certain things (and encourage certain behaviors) if you can bring the hammer from above to beat a player down when needed.
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Post by moses on Mar 23, 2017 16:55:45 GMT -5
I am pretty sure iOS has a smaller pool of players than Android. From what I read here, for a given league on iOS (Diamond, for example), the equivalent hangar/skill would place that player in Gold league on Android. There are other notable differences in the top tiers of play between platforms, even in bot selection (far few Galahads among Android Legend players vs. iOS Legend, for example). With that greater pool of players, I have had very few uneven matches. Also, after playing Tuesday and Wednesday it would appear that Monday was a lucky win streak. Now my game pattern has settled into a predictable W-L-W pattern, whether it's squad or solo, so my win % is coming down to a more realistic 60%. It seems that Android is willing to stretch the limits of who they will throw into a match a little further. I played a 3 games this morning and in two of the matches there were Silver and Gold players in with Diamond, Expert and Master league players. Aside from the Silver league player, they all pulled their weight in the matches. In that case it sounds like Android is the place to be - shame there is no way to move the account across. The pool is everything in getting decent matches. I just had a squad 1 champion, 1 Master, 1 diamond and 2 gold. Reds were 5 champions and 1 Master including 4 squaring together. One gold guy didn't bother to respawn after first anhilation.
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Post by moses on Mar 23, 2017 17:14:27 GMT -5
That doesn't show the MM is working, it shows exactly the opposite - the only way to end up with team mates at your level is to pick them yourselves. If MM was really working properly you would get matched with team mates and opponents of your level in solo games more or less every time and the league would work properly. If the MM worked, higher skilled players would rise up the leagues, lower skilled would fall and natural equilibriums would be found. the league system will only work if you actually get matched with people in your league automatically. Otherwise it is just random selection of players and everyone is forced to only squad if they want consistency. Played 50 matches without squading and in every single one there was no other player on either side that wasn't within 2 levels of each other. Played one squad match with a couple of my higher ranked clanmates and another bronze clanmate and every opposing player was at my highest clanmates' level. So to me it seems that the MM IS working so long as I solo. And you may be right about picking squad players. If you want to just play against players in your own level it might be best to check their profile first. But so far I'm enjoying the matches I'm having so long as there are no quitters, statues or idiots who can't find or take the beacons even if they were tied to them. Try it. If it doesn't work for you soloing or handpicking you team please let us know. Information is ammunition. It's good to see at least some positive experiences are being had. I do think though it might be in you favour due to the higher volume of players on Android (if that's true) and also I guess there are also more players in bronze / silver than Master / champion which would all make the MM process easier to get right in the target timeframe (I assume the longer the system is taking to find you a match the more likely it is to just drop you in anywhere, but who knows). hopefully they will be able to find a way of tweaking things on iOS to get closer matches in solo. Squading is a good option to solve it, but sometimes you want to just jump in for a game or two and the solo lottery makes you think twice. Obviously as many have said, not caring about league points at all is a simple solution.
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darthwanderer
Recruit
Posts: 2
Karma: 0
Pilot name: DarthWanderer
Platform: Android
League: Silver
Server Region: Europe
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Post by darthwanderer on Mar 28, 2017 8:36:25 GMT -5
Hello all, this is my first contribution on this forum, I made an account here just to post in this topic. That might depict the level of frustration I am experiencing now...
There are some rly nice posts here with excellent points. Sure, this game is all about teamwork, but hey, captain Obvious, you can't simply coop with 5 unknown ppl unless they do understand how the game works. I believe you won't meet team of nubs in high leagues, but in the silver level I'm now, it happens quite often... There is still good portion of leavers, especially clanned squads, and high percent of ppl thinking the best strategy is to stay in the very back trying to "snipe".
The thing is, whatever I can do at this level is not enough to win the game. I don't mind ending in the lower half of damage table if it helps to win the game, that's why I am running 2 fast but not jumpy bots to run for beacons if needed. The bad part is the usual outcome; each game is about motivation, that tight string that makes you enter another game. I am a long-term WoT player so I do know what is means being struck with rly bad team. But in WoT, even when you lost a battle due to bad co-players, you still could excel in that battle and be rewarded. But there is no such reward here; you loose, your win ratio goes down even if you did everything in your power to turn the tide of battle. And, despite you rly did everything well, your ranking goes south as well.
Where is your reward? Satisfaction? Motivation to enter another battle?
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☆ CORVUSNEX ☆
Destrier
Posts: 106
Karma: 76
Pilot name: ☆ CORVUSNEX ☆
Platform: Android
Clan: iΔC
League: Champion
Server Region: North America
Favorite robot: Galahad
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Post by ☆ CORVUSNEX ☆ on Mar 28, 2017 8:43:27 GMT -5
My suggestion:
Go to the "Clans" sub-forum of this website. Post a screenshot of your hangar, describe yourself and your play style. If you are serious about playing well I think there are some clans that would recruit a newer player like yourself.
Do you have at least 3 slots in your hangar? That's pretty important because it seems most clans will not accept a player without at least 3 slots, 4+ preferred.
Good luck!
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Post by Zombie BBQ on Mar 28, 2017 10:47:30 GMT -5
I have a feeling things will settle down once everyone realizes War Robots is a team effort again, not a solo mission. If not, we'll all end up in Bronze League. I'm hoping this is a quick fix until Pix works out the details for beacon capping bonuses and other game factors the players are unhappy about. Bronze hell.. I started off on a massive loosing streak ..Dropped down a butt load of points... Just about any hour ago I started winning a few and already I went up a level again.. I want to go back to bronze for a while.. but the new points system is making me go up to fast..
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darthwanderer
Recruit
Posts: 2
Karma: 0
Pilot name: DarthWanderer
Platform: Android
League: Silver
Server Region: Europe
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Post by darthwanderer on Mar 28, 2017 15:32:23 GMT -5
My suggestion: Go to the "Clans" sub-forum of this website. Post a screenshot of your hangar, describe yourself and your play style. If you are serious about playing well I think there are some clans that would recruit a newer player like yourself. Do you have at least 3 slots in your hangar? That's pretty important because it seems most clans will not accept a player without at least 3 slots, 4+ preferred. Good luck! Thanks mate for well-meant advise. Although I do understand quite well the advantages of good clan, I do not consider myself a good clan material atm. Not because of hangar quality - I am not afraid of spending to support devs if I have fun with a game, so I do run 12 bots in 5 slots including gold ones, but because I do lack the ability to play at regular time. My gaming times are too random lately to support the clan, some days, I even do not play at all. Atm, I like short range "dead button switch" setups most, leaving my heavies in hangar until I gather enough workshop points to buy some better equip. Orkan/pinata setups make me quite happy which is probably the reason I did not quit yet
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Post by H1151 on Mar 28, 2017 18:07:34 GMT -5
This. Thanks blastronaut for posting the link. I have played probably a few hundred rounds under the new mm, and have noticed things that are exactly like the stuff described in that blog. The frustration or "fun pain" caused by losing many games in a row is the most obvious one. Also in my case during those loss periods I seem to be often matched against reds with less wins, yet more substantial hangars. I.e. people who have spent a lot of real money on the game, unlike me. Often they are even in lower leagues than me. What better way to make me think of spending more, too? Pix's algoritms seem also to be able to estimate surprisingly accurately, when I'm starting to reach the saturation point. Often when I'm really starting to feel like quitting, the losing streak seems to come to an end. Or if I stop, and start to play again say for example the next day, I won't be losing straight anymore. I believe the new match making and the league system have less to do with a fair gaming experience, and more to do with encouraging spending. That's of course understandable, Pix being a company and all. I can also easily tolerate the idea, that paying customers are put first, and would for example proceed faster in league tables, even pushing us cheapos down. However, Pix should also pay some attention to us non-paying masses. We are the ones providing the numbers needed for enjoyable and varied gameplay. If we start to feel too used and neglected - as seems to be happening now - that may result to declining user figures surprisingly fast. I sincerely hope they flatten their curves and smoothen their algoritms a bit. That may not earn them short term profits quite so much, but will surely be good for the game in the long term. After all, these types of games live and die by their player communities. -Hiisi Ps. Just for info, I have around 1700 wins, run a 7-8/7-8 five slot hangar with variable heavies, and live in the lower half of diamond 2, with an occasional drop to dia3. And I don't really care that much which league I'm in, I just hope for even matches for at least most of the time.
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☆ CORVUSNEX ☆
Destrier
Posts: 106
Karma: 76
Pilot name: ☆ CORVUSNEX ☆
Platform: Android
Clan: iΔC
League: Champion
Server Region: North America
Favorite robot: Galahad
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Post by ☆ CORVUSNEX ☆ on Mar 29, 2017 7:58:53 GMT -5
My suggestion: Go to the "Clans" sub-forum of this website. Post a screenshot of your hangar, describe yourself and your play style. If you are serious about playing well I think there are some clans that would recruit a newer player like yourself. Do you have at least 3 slots in your hangar? That's pretty important because it seems most clans will not accept a player without at least 3 slots, 4+ preferred. Good luck! Thanks mate for well-meant advise. Although I do understand quite well the advantages of good clan, I do not consider myself a good clan material atm. Not because of hangar quality - I am not afraid of spending to support devs if I have fun with a game, so I do run 12 bots in 5 slots including gold ones, but because I do lack the ability to play at regular time. My gaming times are too random lately to support the clan, some days, I even do not play at all. Atm, I like short range "dead button switch" setups most, leaving my heavies in hangar until I gather enough workshop points to buy some better equip. Orkan/pinata setups make me quite happy which is probably the reason I did not quit yet
If you can get in with a reasonable large clan, your time zone shouldn't matter. Lots of clans have members spread across the globe and have people online at all kinds of hours, relative to your time zone.
Also, if the clan is large and diverse enough, the fact that you don't play every single day should not be a big deal. Most of us have lives outside of War Robots, and to put it simply, things come up. Or sometimes you just don't feel like playing. Clans frequently post activity level requirements, but I find its rarely a hard & fast rule, otherwise all of these top-tier clans would be full of college-dropouts living in their parents' basement. And they are not. My clan has a 700 trophy activity level requirement, which is really hard for a family man with lots of outside responsibilities to keep up with. Some days I do, most days I don't, but it seems that as long as I pull my weight when I do play with my squad, things are ok.
Look for a clan that either has no activity level requirement or something really low, like 200 trophies/cups.
I cannot stress enough how much joining a clan will help improve your gameplay and help you win more. And as you get better you can apply to higher ranked clans, and keep improving!
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Post by Nitro on Apr 5, 2017 1:18:50 GMT -5
Eh.. My main concern is getting carried. I no longer get upset when we lose, it doesn't matter to me. Sometimes it's a blessing because I find myself up with the big guys a LOT. However for some reason my team is almost always really competent and I still win a lot simply because my team carried me. The old point distribution at least understood that the poorly performing players on the winning team should only get a few points. Now we get a lot more and it scares me because I'm not in any condition to move up from Silver 2.
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