⇋MΞTΛL✠MILITIΛ⇌
Destrier
Posts: 18
Karma: 4
Pilot name: ⇋MΞTΛL✠MILITIΛ⇌
Platform: Android
Clan: Phantoms War Robots
|
Post by ⇋MΞTΛL✠MILITIΛ⇌ on Feb 16, 2017 12:10:46 GMT -5
Im a relatively new player. I stared at the begining of the Xmas event. I worked my way up threw all the seal clubbers, and was not discouraged 1 bit. I was in awe of them, thinking the whole time "i want one of those". This was the old system. It was better in the regards that you could play certain classes, like loading up all light bots, and playing a match with light to medium bots, around your same power, with the occasional high level gepards.
After playing this new system, i am already getting burned out with this game. And its soley because this new system. I really enjoy the game when im not being totally beat to hell, by all the maxed out heavy bots, using all the gold and wsp weapons. I rarely ever place any higher then 3 place, and occasionally get 1-3 au. At this rate i wont catch up to these mammoth players (as a free to play) til the year 2022. And i really feel, for all the players newer then i, for having to start playing the game with todays system. #instaquit. Most people dont take the time to search out game forums for the games they like, and 0.03% of the people playing will ever come across the post.
But i think im done with the game. The old system was much better. I acually could figure that one out on my own. This new one you have to have someone explain it to you, and still its like a forein language. All the devs needed to do was give gepard a mm penalty and fine tune the old system.(from a noobs perspective anyway. Im sure there were other issues for all you big players)
But i wrote pixo suggesting that all troubles in the game are caused by Au. Only the winning side gets it, which is why people look to game the system. If both sides were to get Au you would see no more tanking/clubbing/loophole searching/complaining/griping ect. Only give the losing side 1 au to its most dmg, 1 au to the most beacons, 0 on squad bonus. I think this would solve most the issues and stop most all the dispicable acts to get au. Lol
|
|
⇋MΞTΛL✠MILITIΛ⇌
Destrier
Posts: 18
Karma: 4
Pilot name: ⇋MΞTΛL✠MILITIΛ⇌
Platform: Android
Clan: Phantoms War Robots
|
Post by ⇋MΞTΛL✠MILITIΛ⇌ on Feb 16, 2017 12:18:40 GMT -5
I meant nothing by "dispicable" it was a joke. XD and sorry for the typos above....
|
|
|
Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 16, 2017 12:33:45 GMT -5
@ gr3ygh05t ... If I was running your clan you'd be gone with pics you posted. By the way, my daughter just started playing and she's a lvl 5...I watched one of her matches once...seen a RUIN guy in there with a G-had mopping the place. I'll never even consider an invite from them after that. Guess the same goes for [AURA]
|
|
|
Post by gr3ygh05t on Feb 16, 2017 12:38:57 GMT -5
@ gr3ygh05t ... If I was running your clan you'd be gone with pics you posted. By the way my daughter just started playing and she's a lvl 5...I watched one of her matches once...seen a RUIN guy in there with a G-had mopping the place. Ill never even consider an invite from them after that. Guess the same goes for [AURA] Before I tanked my averages I went up against 12/12 gold/wsp hangars with my 5/6 Au hangar. The guy was the Warwolves clan. Do you think that is fair?
|
|
|
Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 16, 2017 12:49:17 GMT -5
If you hated being tanked on why are you then doing it? You are blind to your own actions...Fair? Is it "fair" when you bash Lvl 3 players? I have been in matches with 12/12 too...You are in the 'if you can't beat them join them' crowd. Whats more, you ended up becoming the very thing you hated...Ahh well, It's gonna get handled.
|
|
|
Post by Team Alpha Strike on Feb 16, 2017 13:26:16 GMT -5
@ gr3ygh05t ... If I was running your clan you'd be gone with pics you posted. By the way my daughter just started playing and she's a lvl 5...I watched one of her matches once...seen a RUIN guy in there with a G-had mopping the place. Ill never even consider an invite from them after that. Guess the same goes for [AURA] Before I tanked my averages I went up against 12/12 gold/wsp hangars with my 5/6 Au hangar. The guy was the Warwolves clan. Do you think that is fair? Greyghost, Can you confirm the Silver intake amounts of this process? I mean over 1 cycle that starts and ends when you start the run to lower your damage average? Also what's the average time per game it takes to reach the bottom and what's the average time per game it takes on the way back up (before you repeat the cycle again)? What's the average win rate on the way down and then on the way back up? It says in the original post that it takes 30 or so games on the way down, but I don't think it stated how many games you get before you begin another cycle. I'm curious to know what the Silver amounts made during this cycle are because I think pilots that have bots in the L5-9 range average 275-375K damage and a 40-60% win rate. You'll notice I didn't ask about Gold intake. That's because the 60-89 gold per day made from Tasks and Squadding bonus is pretty much a certainty and gold from Beacon or Damage placement fluctuates too much.
|
|
|
Post by gr3ygh05t on Feb 16, 2017 13:51:53 GMT -5
Before I tanked my averages I went up against 12/12 gold/wsp hangars with my 5/6 Au hangar. The guy was the Warwolves clan. Do you think that is fair? Greyghost, Can you confirm the Silver intake amounts of this process? I mean over 1 cycle that starts and ends when you start the run to lower your damage average? Also what's the average time per game it takes to reach the bottom and what's the average time per game it takes on the way back up (before you repeat the cycle again)? What's the average win rate on the way down and then on the way back up? It says in the original post that it takes 30 or so games on the way down, but I don't think it stated how many games you get before you begin another cycle. I'm curious to know what the Silver amounts made during this cycle are because I think pilots that have bots in the L5-9 range average 275-375K damage and a 40-60% win rate. You'll notice I didn't ask about Gold intake. That's because the 60-89 gold per day made from Tasks and Squadding bonus is pretty much a certainty and gold from Beacon or Damage placement fluctuates too much. Silver?! Well not much really but then again I don't need silver.
On a beacon cap run I will win 5 Au but only 20k silver or less. On a full on clubbing run is 10AU at 200k silver usually more ( I try to minimize the damage intentionally).
As far as game times well I can't give you a figure because that varies so wildly depending on the situation. If you play smart you usually end up playing the whole match. However there seems to be an increase in Clubbers like me and I am seeing things like a Plasma Had, Ancilot and TT Fury all the way down this level. If I encounter any of those, I suicide my bots into them and then quit to another match(There is a logic to this which I might explain in a later post).
Barring laggy games and disconnect I would say a win rate of about 50-60% is common.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 16, 2017 14:06:09 GMT -5
The new sissy guide this thread should be called. Just grow some balls and develop some skills. Mysteriously enough I still maintain a 70% winrate with my 9/10 bots - and thats without douchebagging and ruining fun for others.
?kitty?.
The statement that "you dont need silver" made me curious tho. You have such a giant pile or you simply dont level up?
|
|
|
Post by gr3ygh05t on Feb 16, 2017 15:00:08 GMT -5
The new sissy guide this thread should be called. Just grow some balls and develop some skills. Mysteriously enough I still maintain a 70% winrate with my 9/10 bots - and thats without douchebagging and ruining fun for others. ?kitty?. The statement that "you dont need silver" made me curious tho. You have such a giant pile or you simply dont level up? I'm Lv 25 ATM with 8m silver. Why do I need more? I already have 3 Griffins and 2 Leos. Is there anything else constructive than you can suggest that I can buy with that silver?
Before I started Tanking, silver was about the only thing I was winning. My lv 6 hangar just couldn't keep up with the damage that I was at (300k average). I might occasionally get the beacon award but that was it. Now I can control when I want a 10 Au or 5 Au award.
So hate all you want but that's the fact Jack.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 16, 2017 15:22:59 GMT -5
gr3ygh05t, silver accumulates in the early stages of piloting, and then becomes very scarce and relevant as (if?) you level up. I was sitting on a pile of about 108m silver. Bringing my weapons and bots from level 7 to level 8 has reduced my silver to around 80m. I am told going from level 8 to level 9 or 10 will use up that 80m. Also, if you are at level 25, are you not still in the protected waters? That's not a dig, but I was under the (perhaps misguided) impression that the true MM applies only to the maxed level 30 pilots, and that those still coming up in the game only faced each other. Except clubbers, who try to come down to the shallow end of the pool, so they can face the level 20-29 drivers...
|
|
|
Post by boomsplat on Feb 16, 2017 15:42:11 GMT -5
The new sissy guide this thread should be called. Just grow some balls and develop some skills. Mysteriously enough I still maintain a 70% winrate with my 9/10 bots - and thats without douchebagging and ruining fun for others. ?kitty?. The statement that "you dont need silver" made me curious tho. You have such a giant pile or you simply dont level up? I'm Lv 25 ATM with 8m silver. Why do I need more? I already have 3 Griffins and 2 Leos. Is there anything else constructive than you can suggest that I can buy with that silver?
Before I started Tanking, silver was about the only thing I was winning. My lv 6 hangar just couldn't keep up with the damage that I was at (300k average). I might occasionally get the beacon award but that was it. Now I can control when I want a 10 Au or 5 Au award.
So hate all you want but that's the fact Jack.
Besides upgrades, silver may be useful in case the meta changes on what is good to have in the hanger....doubtful that Pixo will come out with new silver bots or weps but with their constant buffs and nerfs it may make some of the silver items more attractive. if you aren't interested in leveling up your main hanger, then silver really doesn't play much of a role unless you want to upgrade things in the background. is your focus on gold because you need that 5th slot or gold bots/weps? as others have posted, if you are going to level up, then you can't have enough silver...I have 230 million in the bank and that is enough to get me to just over lvl 10 from lvl 8 bots and lvl 9 weps.
|
|
|
Post by blastronaut on Feb 16, 2017 15:42:48 GMT -5
gr3ygh05t , silver accumulates in the early stages of piloting, and then becomes very scarce and relevant as (if?) you level up. I was sitting on a pile of about 108m silver. Bringing my weapons and bots from level 7 to level 8 has reduced my silver to around 80m. I am told going from level 8 to level 9 or 10 will use up that 80m. Also, if you are at level 25, are you not still in the protected waters? That's not a dig, but I was under the (perhaps misguided) impression that the true MM applies only to the maxed level 30 pilots, and that those still coming up in the game only faced each other. Except clubbers, who try to come down to the shallow end of the pool, so they can face the level 20-29 drivers... Just FYI, I'm lvl 30 and I know i've faced lvl 11 pilots in the new MM. gr3ygh05t I'd like to add, that it is useful to run one weapon on your Beacon capper bots in case you run across light bots that are sitting on beacons. As for me I run dual ECU Gepards + Pinata AND an ECU/Aphid Stalker along with a Plasma Gareth and DB Galahad if I feel like turning a late loss into a win. Sometimes its hard to concede a loss in 9-10 cap games so I bring in the shield bots to turn the tide. If you encounter Red griffins beacon camping it's best to just drop the match. To those who asked about Ag, I can generally score 400-900k damage in every match I club the seals. So when clubbing matches are averaged out with the beacon capping matches I'm not far off the Ag total I would've scored playing my best hangar full time.
|
|
|
Post by Team Alpha Strike on Feb 16, 2017 15:46:25 GMT -5
Greyghost, Can you confirm the Silver intake amounts of this process? I mean over 1 cycle that starts and ends when you start the run to lower your damage average? Also what's the average time per game it takes to reach the bottom and what's the average time per game it takes on the way back up (before you repeat the cycle again)? What's the average win rate on the way down and then on the way back up? It says in the original post that it takes 30 or so games on the way down, but I don't think it stated how many games you get before you begin another cycle. I'm curious to know what the Silver amounts made during this cycle are because I think pilots that have bots in the L5-9 range average 275-375K damage and a 40-60% win rate. You'll notice I didn't ask about Gold intake. That's because the 60-89 gold per day made from Tasks and Squadding bonus is pretty much a certainty and gold from Beacon or Damage placement fluctuates too much. Silver?! Well not much really but then again I don't need silver.
On a beacon cap run I will win 5 Au but only 20k silver or less. On a full on clubbing run is 10AU at 200k silver usually more ( I try to minimize the damage intentionally).
As far as game times well I can't give you a figure because that varies so wildly depending on the situation. If you play smart you usually end up playing the whole match. However there seems to be an increase in Clubbers like me and I am seeing things like a Plasma Had, Ancilot and TT Fury all the way down this level. If I encounter any of those, I suicide my bots into them and then quit to another match(There is a logic to this which I might explain in a later post).
Barring laggy games and disconnect I would say a win rate of about 50-60% is common.
I'm in the opposite boat, I am awash in gold. Silver is tight for me. You might not believe this, but I'm sitting on 360M silver, 41K gold, and 160K WSP. I was a really bad seal clubber last year using five 4/6 Thunder Schutzes and everything I have comes from clubbing. Right now my only concern is silver, as I still have 5 bots/weapons still at L11/L11 (3 are already at L12/L12). While I am in the camp that this Smurfing is bad for the game, I think it is more akin to the old seal clubbing --- which Pixonic allowed and I really don't see much anyone can do about it. Tanking in the other hand is like the old Warping/Disconnecting hack that infested this game in its first year --- and that's completely against Pixonic's rules. That being said, I think that this new seal clubbing is not helpful like the old seal clubbing as it really curbs silver intake over just playing with your normal hangar and being at a 40-60% win rate. Even at 360M silver, I am going to be low on silver when all 8 of my bots are 12/12 --- leaving little flexibility for upgrading the new bots/weapons that are coming out. Knowing what I know about how silver really restricts you more than any other resource, I'd not recommend this new seal clubbing --- cause if I thought it would help me, I'd do it (but the numbers don't indicate that it will).
|
|
|
Post by Spoopy Scary Haunter on Feb 16, 2017 15:49:20 GMT -5
Silver?! Well not much really but then again I don't need silver.
On a beacon cap run I will win 5 Au but only 20k silver or less. On a full on clubbing run is 10AU at 200k silver usually more ( I try to minimize the damage intentionally).
As far as game times well I can't give you a figure because that varies so wildly depending on the situation. If you play smart you usually end up playing the whole match. However there seems to be an increase in Clubbers like me and I am seeing things like a Plasma Had, Ancilot and TT Fury all the way down this level. If I encounter any of those, I suicide my bots into them and then quit to another match(There is a logic to this which I might explain in a later post).
Barring laggy games and disconnect I would say a win rate of about 50-60% is common.
I'm in the opposite boat, I am awash in gold. Silver is tight for me. You might not believe this, but I'm sitting on 360M silver, 41K gold, and 160K WSP. I was a really bad seal clubber last year using five 4/6 Thunder Schutzes and everything I have comes from clubbing. Right now my only concern is silver, as I still have 5 bots/weapons still at L11/L11 (3 are already at L12/L12). While I am in the camp that this Smurfing is bad for the game, I think it is more akin to the old seal clubbing --- which Pixonic allowed and I really don't see much anyone can do about it. Tanking in the other hand is like the old Warping/Disconnecting hack that infested this game in its first year --- and that's completely against Pixonic's rules. That being said, I think that this new seal clubbing is not helpful like the old seal clubbing as it really curbs silver intake over just playing with your normal hangar and being at a 40-60% win rate. Even at 360M silver, I am going to be low on silver when all 8 of my bots are 12/12 --- leaving little flexibility for upgrading the new bots/weapons that are coming out. Knowing what I know about how silver really restricts you more than any other resource, I'd not recommend this new seal clubbing --- cause if I thought it would help me, I'd do it (but the numbers don't indicate that it will). 41K Gold?!?! Mind sparing a few K for a fellow form member?
|
|
|
Post by gr3ygh05t on Feb 16, 2017 15:51:07 GMT -5
gr3ygh05t , silver accumulates in the early stages of piloting, and then becomes very scarce and relevant as (if?) you level up. I was sitting on a pile of about 108m silver. Bringing my weapons and bots from level 7 to level 8 has reduced my silver to around 80m. I am told going from level 8 to level 9 or 10 will use up that 80m. Also, if you are at level 25, are you not still in the protected waters? That's not a dig, but I was under the (perhaps misguided) impression that the true MM applies only to the maxed level 30 pilots, and that those still coming up in the game only faced each other. Except clubbers, who try to come down to the shallow end of the pool, so they can face the level 20-29 drivers... Protected? Protected from what? This guy
or this guy
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 16, 2017 15:51:48 GMT -5
Just FYI, I'm lvl 30 and I know i've faced lvl 11 pilots in the new MM. I forget, at level 11, have they unlocked bows and arrows yet, or they still just use pointy sticks?
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 16, 2017 15:52:10 GMT -5
The new sissy guide this thread should be called. Just grow some balls and develop some skills. Mysteriously enough I still maintain a 70% winrate with my 9/10 bots - and thats without douchebagging and ruining fun for others. ?kitty?. The statement that "you dont need silver" made me curious tho. You have such a giant pile or you simply dont level up? I'm Lv 25 ATM with 8m silver. Why do I need more? I already have 3 Griffins and 2 Leos. Is there anything else constructive than you can suggest that I can buy with that silver?
Before I started Tanking, silver was about the only thing I was winning. My lv 6 hangar just couldn't keep up with the damage that I was at (300k average). I might occasionally get the beacon award but that was it. Now I can control when I want a 10 Au or 5 Au award.
So hate all you want but that's the fact Jack.
Are you very proud of the "noob" necklace youre wearing? And its not hate, my friend. "Mild amusement" is the term I would use P.S: there are sheets on the wiki with upgrade costs... a thunder level 9 to 10 takes 10 million silver... if you wanna upgrade your 8 millions are barely pocket money - I have a dozen weapons waiting to go to 10 (I like diversity and non-meta stuff). Im not even thinking bout spending the 5k gold or 20k wsp I accumulated... too much stuff to level first.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Feb 16, 2017 15:58:15 GMT -5
gr3ygh05t, your battle history shows you face mostly other mid level 20's. That seems about right. I may not be getting it.
|
|
Pbartender
Destrier
Posts: 83
Karma: 70
Pilot name: Pbartender
Platform: Android
Clan: RUSŦҰ ㊉LE ₣@CҞERS
|
Post by Pbartender on Feb 16, 2017 16:37:09 GMT -5
If you hated being tanked on why are you then doing it? You are blind to your own actions...Fair? Is it "fair" when you bash Lvl 3 players? I have been in matches with 12/12 too...You are in the 'if you can't beat them join them' crowd. Whats more, you ended up becoming the very thing you hated...Ahh well, It's gonna get handled. "What you shun enduring yourself, attempt not to impose on others. You shun slavery—beware of enslaving others! If you can endure to do that, one would think you had been once upon a time a slave yourself. For vice has nothing in common with virtue, nor freedom with slavery." - Epictetus
|
|
|
Post by gr3ygh05t on Feb 16, 2017 20:26:44 GMT -5
If you hated being tanked on why are you then doing it? You are blind to your own actions...Fair? Is it "fair" when you bash Lvl 3 players? I have been in matches with 12/12 too...You are in the 'if you can't beat them join them' crowd. Whats more, you ended up becoming the very thing you hated...Ahh well, It's gonna get handled. "What you shun enduring yourself, attempt not to impose on others. You shun slavery—beware of enslaving others! If you can endure to do that, one would think you had been once upon a time a slave yourself. For vice has nothing in common with virtue, nor freedom with slavery." - Epictetus Given the choice of being a hunter or hunted. I would rather be the hunter. If I was the hunted, I would do all in my power to reverse my fortunes. Anyhow, if you don't like this guide, fine but I did not make the MM system Pix did. I never once said that I like it. In fact, I hate it and I hope they would fix it sooner rather than later.
|
|
|
Post by spawnreaper on Feb 16, 2017 22:44:31 GMT -5
What do we do with all the new players who come here and start threads that the MM is broken/sucks because they are getting gang jumped by people using your wonderful advice? I have seen some here that up and quit the game over it just a month playing. The sooner that Pix moves against this the better. It is clearly damaging their business and sending away potential paying customers. Ill keep saying it: the MM is working fine. It's this behavior, promoted on a mass scale, that is making this game suck. Its clear who is ruining the game. And you can stop justifying tanking by saying the MM is broken...The MM is broken because of tanking.. Get it straight. I am a paying customer to this game and this tactic ruins the game for me... Well when you start paying for my game you can start telling me how to play....till then buckle up games a rough ride. If you dont like it try a solo game.
|
|
|
Post by spawnreaper on Feb 16, 2017 23:18:00 GMT -5
Im a relatively new player. I stared at the begining of the Xmas event. I worked my way up threw all the seal clubbers, and was not discouraged 1 bit. I was in awe of them, thinking the whole time "i want one of those". This was the old system. It was better in the regards that you could play certain classes, like loading up all light bots, and playing a match with light to medium bots, around your same power, with the occasional high level gepards. After playing this new system, i am already getting burned out with this game. And its soley because this new system. I really enjoy the game when im not being totally beat to hell, by all the maxed out heavy bots, using all the gold and wsp weapons. I rarely ever place any higher then 3 place, and occasionally get 1-3 au. At this rate i wont catch up to these mammoth players (as a free to play) til the year 2022. And i really feel, for all the players newer then i, for having to start playing the game with todays system. #instaquit. Most people dont take the time to search out game forums for the games they like, and 0.03% of the people playing will ever come across the post. But i think im done with the game. The old system was much better. I acually could figure that one out on my own. This new one you have to have someone explain it to you, and still its like a forein language. All the devs needed to do was give gepard a mm penalty and fine tune the old system.(from a noobs perspective anyway. Im sure there were other issues for all you big players) But i wrote pixo suggesting that all troubles in the game are caused by Au. Only the winning side gets it, which is why people look to game the system. If both sides were to get Au you would see no more tanking/clubbing/loophole searching/complaining/griping ect. Only give the losing side 1 au to its most dmg, 1 au to the most beacons, 0 on squad bonus. I think this would solve most the issues and stop most all the dispicable acts to get au. Lol I like your point of view, considering your a new player, reminded me alot of when i first started, i dont see pix giving losing side gold as thats what they seem to avoid to force people to buy it. Alot of people have started playing robokrieg, not a perfect game either but shows potential, and based alot on what we used to have here with old mm.
|
|
kaylachan
Destrier
Prob eating
Posts: 14
Karma: 10
|
Post by kaylachan on Feb 16, 2017 23:25:19 GMT -5
People like you ruin this game even more...?firetruck?ing quit this Cow already "the game can be gamed so lets do it because ?firetruck? us right in the arse like my old pa did" Get over yourselves and grow a pair, ?firetruck?ing ?roast beef?s. Why are you so mad?
|
|
|
Post by frunobulax on Feb 17, 2017 8:18:26 GMT -5
The OP is not the first to notice that Here is something I posted a few days ago, though I described it as "nail in the coffin of the game" and not as a guide. Ah well. The problem is that it's a valid strategy, which is implemented to maximize gold output at the cost of silver output. Boring as hell if you are on your way down. But it appears that it is sometimes necessary to employ this strategy for some time to get into easier MM waters. This is my story: 2 days ago I suddenly ran into a stretch where I appeared to lose almost every game. Don't know why, but for some reason I was always paired up with 3-4 idiot campers that either chucked Zenits or ran a (somewhat) legitimate camping hangar with Trident Furys, Treb/Gekko Natashas and the like, but just stood there and did nothing as we were down on beacons and the domination bar slowly ticked down. Not sure if this was bad luck, or some side effect of the matchmaking. For some reason, the reds played much better... Anyway, what happened was that my win rate dropped to about 30%, but the matches got tougher and tougher. My guess is that average damage is weighed more than win rate, and as I do more damage in games I lose, my average damage kept rising while my win rate plunged. (And I was often the best damage dealer on the losing team.) At this point I went to a hanger of 5 light robots (not exactly ECU cossacks, but something like Taran Cossack/Orkan Cossack/Stalker/Aphid Gepard/Thunder Schütze) and ran about 15-20 games until my average damage was way down. When I went back to my normal hangar, matchmaking started to level out, with the first few matches being a bit easier than I was used to. (But those 15-20 matches, wow, talk about boring and frustrating battles.) So, was I seal clubbing? Hardly. Would it have been seal clubbing if I had continued for 30 instead of 15 games? 40 games? 50 games? Where is the border that you should not cross? @heavypanda , I don't think you get protection at lower levels. My pet account is at level 28 right now and I faced level 30 guys ever since I reached level 20 or so. But it still works somehow, even with the new MM I didn't see any high level gear until I reached level 15-20. I guess that player level is one factor in the matchmaking formula, with hangar score and rating being the other factors.
|
|
|
Post by zermer42 on Feb 17, 2017 9:07:19 GMT -5
SWIM has figured out how to make the hatted gep seal clubbing hanger even more hated in the new MM to tank games in order to keep clubbing... send out the geps but rather then play to win use the speed and agility of the Gepard to actively impede the movement of teammates using heavy bots by pushing them into corners and off cliffs or stop them from capping beacons. Then swim just has to make sure to attack the reds enough to do less the 100k damage and get all thier bots killed. About 3-5 minutes per match of this for 10-15 matches will pretty much ensure blue team loses and swim's performance ranking dips to the point where they can seal club with any lvl bot/weps for like 20ish games before repeating. Swim also reports it's actually kinda funny to annoy teammates into rage quitting. ?
|
|
|
Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 17, 2017 9:09:34 GMT -5
frunobulax The payouts are going to be restructured. Tanking down to club is not going to be worth it. Its already not worth it but clubbers are a stubborn bunch.
|
|
|
Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Feb 17, 2017 9:16:06 GMT -5
SWIM has figured out how to make the hatted gep seal clubbing hanger even more hated in the new MM to tank games in order to keep clubbing... send out the geps but rather then play to win use the speed and agility of the Gepard to actively impede the movement of teammates using heavy bots by pushing them into corners and off cliffs or stop them from capping beacons. Then swim just has to make sure to attack the reds enough to do less the 100k damage and get all thier bots killed. About 3-5 minutes per match of this for 10-15 matches will pretty much ensure blue team loses and swim's performance ranking dips to the point where they can seal club with any lvl bot/weps for like 20ish games before repeating. Swim also reports it's actually kinda funny to annoy teammates into rage quitting. ? You waste 30 min to an hour doing this? That's some class right there...
|
|
|
Post by zermer42 on Feb 17, 2017 9:36:00 GMT -5
Not me...SWIM = Someone.Who.Isn't.Me
|
|
|
Post by gr3ygh05t on Feb 17, 2017 10:22:52 GMT -5
SWIM has figured out how to make the hatted gep seal clubbing hanger even more hated in the new MM to tank games in order to keep clubbing... send out the geps but rather then play to win use the speed and agility of the Gepard to actively impede the movement of teammates using heavy bots by pushing them into corners and off cliffs or stop them from capping beacons. Then swim just has to make sure to attack the reds enough to do less the 100k damage and get all thier bots killed. About 3-5 minutes per match of this for 10-15 matches will pretty much ensure blue team loses and swim's performance ranking dips to the point where they can seal club with any lvl bot/weps for like 20ish games before repeating. Swim also reports it's actually kinda funny to annoy teammates into rage quitting. ? This sounds like an interesting strategy. My ECU Cossack to a beacon and I was holding it when a Red Cossack with a Molot TRIED to shoot me down. After 4 reloads later he figured he couldn't kill me so kept trying to push me out of my spot. It was kinda like Cossack sumo wrestling.
|
|
|
Post by porcupyne on Feb 17, 2017 12:05:07 GMT -5
My view on the clubbing phenomenon is that the new matchmaker has improved things but only slightly. The old system just meant whoever had the five hanger Gep w/mag set up would run around and just rip everyone else apart and get a guaranteed 10 gold per match. From my dalliance to try and get 100% victory, it seems the new system will allow level 30 pilots to flush their averages and then field Rhinos and Britbots against level 10 Molot Destriers which is far more vicious. I saw this a few times when I’d be running around in my Stalker capping beacons and chucking out the odd Aphid barrage and noticed all the blue dots vanishing whereupon I’d see a Lancelot in the middle of the battle nonchalantly taking fire from every direction as it casually obliterated my -100K damage average teammates. But this rampant slaughter causes damage averages to skyrocket and if they want to do it again, they’ll have to spend lots of time tanking their averages (missing out on gold and lots of silver and basically not really playing). It’d take at least six battles of spawning, hanging around for a minute and then leaving to undo the effect of one seal club. Even if they play it a little less recklessly as I was doing, situations arise where the reds get the upper hand and you have to let fly with everything you have in order to salvage the win, which then results in either having to play really conservatively (as I did, but I doubt clubbers have the patience or inclination to do so) or just tank a bunch of games to undo that spike in damage average. So from what I’ve seen, clubbing has gone from being a mean moronic repetitive style of gameplay employed mindlessly every single match without fail with three mags endlessly going pew-prew-pew, to a less frequent routine of utter slaughter by diverse ultra power bots (you’ll have the clubber in tanker mode five games out of six depending on how hard they like to annihilate the opposition). The fact that it’s not guaranteed every single game makes me look on it as a minor improvement of the drudgery of the hordes of Geps w/mags. I’d rather run around a corner into the barrels of a Fury or death button Rhino in low level with a ‘Holy S#!t What the hell!?!’ than turn a corner with a groan of ‘Oh what a surprise, a Gep with three magnums. Pew-pew-yawn-pew’. Of course, there was one match pre-new-MM when I was gold farming for Orkhans that I do feel a little bad about (I say ‘little’ because both sides were in complete disarray - they were treading all over each other to cap a single beacon or just wandering as though in a blizzard, meaning I had a ten minute killing spree on my hands).
|
|