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Post by colonelblackjack on Sept 19, 2016 18:02:46 GMT -5
Col. BlackJack, Just curious, why do you run a single bot hanger? By lvl 22 most pilots have opened three and are working for the fourth. To paraphrase your sig...... (If you ask me to explain, will you be prepared to understand?)
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Post by Divine Thunder on Sept 19, 2016 18:13:05 GMT -5
I am interested to know why you run a single bot hanger. I did not ask to criticize, or cause any sort of mischief. a single slot hanger means you only have one robot to commit to battle. apparently, you have done well with the concept, and thus interested to know the rational behind the decision.
So, i am prepared to understand.
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Post by colonelblackjack on Sept 19, 2016 18:18:40 GMT -5
At very low tiers, people have definitely observed that certain items (most recently the shield bots) bump them way way up. So certainly possible that on an otherwise noob bot like a destrier lvl 2, that would other put you against rookies, having any "premium" items would bump you out of rookie matches. That is a very real possability I did not think about....but how do you account for the Stalker, Carnage, Fujin, Rhino and Raijin which are all WSP? but according to warrobots.wikia.com/wiki/Upgrading_Guide(which is not usable anymore), but I would like to think its still useful as a guideline only.. Bronze Tier Robots should not be upgraded beyond level 2. Light Bots: Schütze - level 8 weapon Cossack - level 8 weapon Destrier - 2x level 8 weapons Stalker - 2x level 8 weapons Gepard - one level 7 weapon and 2x level 8 weapons Medium Bots: Vityaz - 2x level 6 and one level 7 weapons Golem - 2x level 6 and one level 7 weapons Gl. Patton - 2x level 6 and 2x level 7 weapons Boa - one level 6 and one level 7 weapons Carnage - one level 6 and one level 7 weapons Rogatka - one level 6 and one level 7 weapons Heavy Bots: Rhino (must be level 1) - combination of the 4 weapons is 19 max (for ex. 5/5/5/4, 4/4/5/6) Like I have stated in other threads, I believe these numbers to be false or not used anymore since I have been fighting high level bots 6-7-8 with low level weapons 1-2-3.. I have seen a LOT of Level 3 bots with level 6-7-8 weapons... So to me MM is a joke, it just throws anybody in with anybody, but I can say for certinaty...everyone I fight is better equipped then me and 3 out of five of my teammates are less equipped than me...
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Post by colonelblackjack on Sept 19, 2016 18:50:32 GMT -5
I am interested to know why you run a single bot hanger. I did not ask to criticize, or cause any sort of mischief. a single slot hanger means you only have one robot to commit to battle. apparently, you have done well with the concept, and thus interested to know the rational behind the decision. So, i am prepared to understand. Thank you for your respectful stance, I also do not wish to incite a flamewar or "salting"..heheh) I have been running a 1 bot hanger for sometime now and I've been very vocal about it. Most of you already know this and have still taken your time to respond to my inquerys on the wiki forum. I have found that by running 1 slot, it has forced me to become a better pilot. I have the skills now to enter a battle and have the confadence to get anywhere from 3 to 7 kills and to cap up to 11 beacons with just the one bot. Not having backup bots to fall back on and to use as a "crutch" to get me through a game. Now.... Im not STARTING anything, I am NOT saying anything about other players or play styles PERIOD. I'm just talking about me. In reading so many other post's, threads and ranting a little myself about losing no matter what I do or what the other players do. I firmly believe that if I get 5 kills and cap 5 beacons then get myself killed or punch out, I have done my duty to my fellow teammates. if everyone killed two bots or capped two beacons, we would win. I am playing to have fun, not to get fustrated because my team loses all the time. Playing a single hanger also save a bunch on the repair bill. I'm also not to keen on the idea of opening a hanger, putting a bot in it and never being able to make it empty again, so I would alway have to keep 3 or 4 or 5 bots permanently active. which of course will always add to my "hanger" count and I can't experiment with the low levels. Exam 1. a level 1 destiers w/lvl 4 Spirals vs a 3 gep/4,4,5 mags. Exam 2. a level 2 destiers w/lvl 1 mags vs a t-rog... this has happened twice.
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Post by Strayed on Sept 19, 2016 20:01:28 GMT -5
At very low tiers, people have definitely observed that certain items (most recently the shield bots) bump them way way up. So certainly possible that on an otherwise noob bot like a destrier lvl 2, that would other put you against rookies, having any "premium" items would bump you out of rookie matches. That is a very real possability I did not think about....but how do you account for the Stalker, Carnage, Fujin, Rhino and Raijin which are all WSP? but according to warrobots.wikia.com/wiki/Upgrading_Guide(which is not usable anymore), but I would like to think its still useful as a guideline only.. Bronze Tier Robots should not be upgraded beyond level 2. Light Bots: Schütze - level 8 weapon Cossack - level 8 weapon Destrier - 2x level 8 weapons Stalker - 2x level 8 weapons Gepard - one level 7 weapon and 2x level 8 weapons Medium Bots: Vityaz - 2x level 6 and one level 7 weapons Golem - 2x level 6 and one level 7 weapons Gl. Patton - 2x level 6 and 2x level 7 weapons Boa - one level 6 and one level 7 weapons Carnage - one level 6 and one level 7 weapons Rogatka - one level 6 and one level 7 weapons Heavy Bots: Rhino (must be level 1) - combination of the 4 weapons is 19 max (for ex. 5/5/5/4, 4/4/5/6) Like I have stated in other threads, I believe these numbers to be false or not used anymore since I have been fighting high level bots 6-7-8 with low level weapons 1-2-3.. I have seen a LOT of Level 3 bots with level 6-7-8 weapons... So to me MM is a joke, it just throws anybody in with anybody, but I can say for certinaty...everyone I fight is better equipped then me and 3 out of five of my teammates are less equipped than me... We have the updated tier guide in a page called matchmaking now. Unfortunately no new upgrade guide yet.
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Post by Strayed on Sept 19, 2016 20:02:04 GMT -5
I am interested to know why you run a single bot hanger. I did not ask to criticize, or cause any sort of mischief. a single slot hanger means you only have one robot to commit to battle. apparently, you have done well with the concept, and thus interested to know the rational behind the decision. So, i am prepared to understand. Thank you for your respectful stance, I also do not wish to incite a flamewar or "salting"..heheh) I have been running a 1 bot hanger for sometime now and I've been very vocal about it. Most of you already know this and have still taken your time to respond to my inquerys on the wiki forum. I have found that by running 1 slot, it has forced me to become a better pilot. I have the skills now to enter a battle and have the confadence to get anywhere from 3 to 7 kills and to cap up to 11 beacons with just the one bot. Not having backup bots to fall back on and to use as a "crutch" to get me through a game. Now.... Im not STARTING anything, I am NOT saying anything about other players or play styles PERIOD. I'm just talking about me. In reading so many other post's, threads and ranting a little myself about losing no matter what I do or what the other players do. I firmly believe that if I get 5 kills and cap 5 beacons then get myself killed or punch out, I have done my duty to my fellow teammates. if everyone killed two bots or capped two beacons, we would win. I am playing to have fun, not to get fustrated because my team loses all the time. Playing a single hanger also save a bunch on the repair bill. I'm also not to keen on the idea of opening a hanger, putting a bot in it and never being able to make it empty again, so I would alway have to keep 3 or 4 or 5 bots permanently active. which of course will always add to my "hanger" count and I can't experiment with the low levels. Exam 1. a level 1 destiers w/lvl 4 Spirals vs a 3 gep/4,4,5 mags. Exam 2. a level 2 destiers w/lvl 1 mags vs a t-rog... this has happened twice. Hm, interesting, I may need to try that sometime.
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Post by Divine Thunder on Sept 19, 2016 20:03:38 GMT -5
Thanks, for the answer.
There should not be any reason for someone to start a flame war because you choose to run only one bot.
Good luck.
Peace.
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Post by colonelblackjack on Sept 20, 2016 13:21:43 GMT -5
Thank you. strayed@divine Thunder Can either of you tell me if there is anyway to open a hanger slot, add a bot to it then if I wanted to run a single hanger (for testing purpose) be able to remove it? After some soul searching last night and a post reguarding (losing because your teammate did not have that extra bot)... I opened 2 and 3... Thank you strayed (You can still function well without one, but if you don't have one, at best you'll be a liability to your team and at worst, you can make the entire team lose due to the lack of time one bot can give. Also, no decent clan will accept you if you don't have one.)
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Post by colonelblackjack on Sept 20, 2016 13:30:23 GMT -5
I must appologize to @ tttt , It was never my intension to hijack your thread. I am sorry for getting so off topic. To your original post: The only balancing I can do at this time is consistantly keeping certain bots two (2) levels below my weapons level, however I am now experimenting with just the opposit. Bot levels higher than weapons levels.. a level 5 bot with a 2 level weapon works good, you can survive longer due to higher HP and speed.
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Post by Divine Thunder on Sept 20, 2016 13:41:02 GMT -5
As far as I know once open it is open, you cannot empty the slot. However, having the slot does not penalize you MM-wise. MM, as we hav figured, only uses the most powerful bot type, and highest bot and levels to dtermine your hanger weight. What i have seen done, is a pilot will load a level cassock with no weapons to essentuallt blank the slot.
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Post by colonelblackjack on Sept 20, 2016 13:45:56 GMT -5
I would like this to be a continuing disscussion about how many hangers are really needed and why?
I have been running a single bot hanger since I started playing this game. (roughly 4 months ago) I have, at times deleted the game (4x) and reinstalled it just to start over from a fresh perspective. I am not a gold farmer, hoarder, clubber or any other moniker you would like to pin on me..... I play to have fun and enjoyment, not to stress over losing or missing a beacon. I am a free to play player since I do not believe in paying real currency for something that's not tangable. Again.....that is not a subject to be discussed here...
I will ask the gods of the forum to move my prior postings to this thread to keep it on track.
Please feel free to add, comment, bark, dissagree and share your opinons and views... I really want to read what you have to say.
Thank you. Col. BlackJack
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Post by colonelblackjack on Sept 20, 2016 13:48:31 GMT -5
What i have seen done, is a pilot will load a level cFuzzy ock with no weapons to essentuallt blank the slot. Please put the sacred wine down before typing a response....
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Post by Divine Thunder on Sept 20, 2016 14:28:50 GMT -5
Well, how interesting. Kind of wish I had some "medicinal" wine. I will have that later though. What happen is that running in the background is a naughty word monitor. It replaced part of the robot nane with Fuzzy Bunny. Do not know what happened to the entire fuzzy bunny but i think we, the admins and mods, are going to have to look at this. Could make for some very exciting conversations. Cheers.
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Post by Strayed on Sept 20, 2016 14:35:35 GMT -5
「bum-bum」
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Post by Strayed on Sept 20, 2016 14:35:48 GMT -5
Wierd, thought I fixed that.
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Post by Strayed on Sept 20, 2016 14:36:45 GMT -5
There it is
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Post by colonelblackjack on Sept 20, 2016 14:41:28 GMT -5
Fuzzy Bunny.. Hahahahahaha...........
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Post by colonelblackjack on Sept 21, 2016 12:13:41 GMT -5
just so everybody knows Im not lying or BS-ing about my hanger/s
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Post by colonelblackjack on Sept 21, 2016 12:24:21 GMT -5
My weapons count as of right now:
1. 2x Light Level 7 AT Spirals 2. 2x Light Level 6 GAU Punishers 3. 2x Light Level 6 EP Magnums 4. 2x Light Level 6 AT Spirals 5. 4x Light Level 5 AC Molots 6. 2x Light Level 2 AT Spirals 7. 1x Light Level 1 AT Spiral 8. 1x Light Level 1 AC Molot
9. No Medium Weapons
10. 1x Hvy Level 7 ECC Thunder 11. 2x Hvy Level 5 ECC Thunders.
baduh, baduh, baduh...... Thats all folks..
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Post by springeb on Sept 21, 2016 17:14:07 GMT -5
strayedNo swearing. @col.BlackJ I have five hangar slots open and enjoy keeping more than one hangar set of bots. Example: Hangar of all lights level 4 / weapon 6 Support gepard (Molots or CRV); Schutze (thunder); Schutze (thunder); Cossack (punisherT); Cossack (punisherT) hangar of all Medium bots level 2 / weapons 6 Patton (Pinatas); Boa (thunder, Taran); golem (thunder, Taran, mag); vityaz (Kwk, CRV); with a light Cossack to run beacons hangar for high silver (to get practice with bots with abilities) all level 6/ weapons 9 carnage (thunders); Galahad (plasma); Griffin (RDB); Griffin (DB); gepard (level 2 / mags 10s - to run beacons) i do do this so that I can platoon with different friends or clan mates that have hangars in different tiers. When a new friend picks up the game for the first time, they would never be able to play with my WSP and Britbots hangar... So I have a hangar I can use to play with them. I also find that the tactics of the games and game flow are totally different at different tiers. A match with all light bots plays in closer and faster. Low silver tier plays mostly in the first few minutes as teams win by beacons quickly and do a lot of damage. High silver seems to make long distance weapons more significant (tridents on a fury! Etc) and the games usually last most of the ten minutes so bot management and patience are more important. It is more fun for me to play a little in each of these tier rather than dozens of games in a row with the same bots and hangars. With only the few maps available, playing different tiers add variety for me. also worthwhile for me is the opportunity to develop complimentary skills in different bots and tiers. The thunder Schutze helps me build piloting skills to be successful with a thunder orkan boa, and then more importantly the carnage twin thunder...I have been told the Lancelot (don't have one, yet) drives much like the carnage.
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Post by Strayed on Sept 21, 2016 22:03:29 GMT -5
Wut, that should've been censored as Fuzzy Bunny. Did someone remove it again?
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Post by colonelblackjack on Sept 22, 2016 2:34:44 GMT -5
Ok, so like I told Divine Thunder, I have opened up hanger 2 and 3. and sitll running a lvl1 shultx w/5 thunder keeps putting me with EP Mags... mags on pattons, mags on geps, mags on destiers... So when I put my lvl6 mags on my lvl 1 destier I instantly go to rhinos, leos, nat, and brit bots... Currently.... like just now, I purchased a 3rd shultz, spent some gold and now my three hangers look like this. slot 1 = Lvl 3 / Lvl 7 thunder slot 2 = Lvl 4 / Lvl 6 thunder slot 3 = Lvl 5 / Lvl 5 thunder
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Post by Orukal on Sept 22, 2016 9:49:19 GMT -5
That's interesting. I run a full 4/7 hangar with 5 silver bought medium robots, gold and WSP weapons like Orkans, Tarans, and Magnums and I might see one Rhino once every 10-15 matches. Same goes for the Brit bots, but only the small and medium.
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Post by colonelblackjack on Sept 22, 2016 14:11:21 GMT -5
I have posted on the matchmaking thread on the wiki forum about the bot scores and the ranking system. I will try to move the conversation over here if the mods will allow it..
It is very informing and really needs to be stickyed some place here..
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Post by colonelblackjack on Sept 28, 2016 12:02:09 GMT -5
so, like I said... I opened hanger 2 and 3.... I have yet to use my 3rd bot...
At this point, I see no good reason to even think about hanger 4.
just saying...
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Post by Deleted on Sept 28, 2016 19:37:45 GMT -5
so, like I said... I opened hanger 2 and 3.... I have yet to use my 3rd bot... At this point, I see no good reason to even think about hanger 4. just saying... If the good colonel would permit me, I'm honestly interested in knowing why you feel this way about your hangar slots. I'm not trolling you good sir, I'm just honestly curious.
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Post by springeb on Sept 28, 2016 21:45:46 GMT -5
There is not a good reason to run fewer than five hangar slots if you can afford the slots. If you like to run a specific type of bot in all maps and all situations (Springfield, Yama,... Huge maps! Or Dead city, powerplant, etc...small maps with good cover...up beacons and suppressing red bot advance 500+m ... Or needing to get in and do big damage fast to counter a spawn raid ... Or behind and needing to cap a bunch of beacons...) then you could just run five of the same bot. I.e. Five Cossacks 2/4. Most experience players suggest having five slots and variety to accommodate different situations.
There hasn't been any evidence that having fewer hangar slots has any MM advantage. If you do well in matches and hit your daily tasks and deliver damage you earn plenty of AG in a match to buy bots. Repair costs seem to be tiny compared to earned silver if you follow the recommendations of the many experienced players that post on this forum or the old forum.
The conversation should instead be: why should a player keep bots to run a hangar of all light bots? Is there an advantage to running a hangar of all four/five low silver bots to earn silver for upgrading weapons on a different set of five heavy (read: A squad) bots in high silver or gold tiers.
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Post by SuperHero on Sept 28, 2016 22:30:12 GMT -5
so, like I said... I opened hanger 2 and 3.... I have yet to use my 3rd bot... At this point, I see no good reason to even think about hanger 4. just saying... Depends what tier you intend to stay in I guess.... Got a player ID you can post as well?
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Post by colonelblackjack on Sept 29, 2016 0:05:02 GMT -5
If the good colonel would permit me, I'm honestly interested in knowing why you feel this way about your hangar slots. I'm not trolling you good sir, I'm just honestly curious. Sure, I have no problem... Please go to the top and read what I told Divine Thunder on 09/13 No trolling taken.
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Post by colonelblackjack on Sept 29, 2016 0:22:14 GMT -5
springeb, There are dozen's of good reasons not to open up hangers, please read my response to #DivineThunder on 09/13, that's just a few personal reasons. I can't really think of any good reason to run five hangar slots, "Most experience players suggest having five slots and variety to accommodate different situations." Uh...who and why? I do have variety... I have 10 bots and 23 weapons.. the bots I treat as (Mr. Potato-head) with concerns to my weapons. and as far as the hanger itself well....I only have to move 3 around vs the experts moving 5 around to fight in a certain tier. Let me explain it another way.. 5 bot hanger does lets say 338,562 damage in a game, you used all five bots, you repaired all five bot..OK... Lets just agree to that. no arguing please. 3 bot hanger does lets say 338,562 damage in a game, you used all three bots, you repaired all three bot..OK... Why have five slots? Ergo the title of this post.
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