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Post by smokeyjoe on Jun 5, 2018 11:50:46 GMT -5
I think Shocktrains are overpowered and need to been toned down either by making the reload time longer the hit's less strong or the ricochet do a lot less damage. The way it stands now it's an unfair weapon. Compare it to a Zeus that's a heavy weapon.
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Post by heavypiece on Jun 5, 2018 11:55:16 GMT -5
Too much damage way to fast.
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Post by AcuityAxiom on Jun 5, 2018 11:55:48 GMT -5
And buggy to boot, ricochets go through walls.
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Post by darkknight on Jun 5, 2018 12:03:44 GMT -5
Found another bug today - does 2x or 3x damage sometimes. A ork spectre was trying to kill me with full health however I shooted him with my ST Spectre before he jumped Surprisingly I killed him in one shot. Later when I checked that spectre was mk1 lvl 12.
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Post by Deleted on Jun 5, 2018 12:55:17 GMT -5
Who voted no??!?!
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Post by ignacij on Jun 5, 2018 13:16:52 GMT -5
Best part is that it can hit u true walls after update. Weapon is stupid, no way i would use this nerd weapon.
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Post by AcuityAxiom on Jun 5, 2018 13:17:59 GMT -5
Probably whales who run a full hangar of MK2 Spectrains.
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Post by zombiewolf907 on Jun 5, 2018 13:34:27 GMT -5
I have them but don’t run them as much as I used to. Kind of needed them or you were wiped out. Just nerf the ricochet or eliminate it and also make it so it doesn’t damage stealthed bots. Not that it will ever make a difference but I voted that it was OP. Would not care if they were eliminated from the game as I did not pay for mine.
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Post by rags on Jun 5, 2018 14:11:55 GMT -5
if my first bot gets killed by shocktrain/richochet before I even fire a shot I just leave the match
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Post by Alphabet Soup on Jun 5, 2018 15:07:11 GMT -5
How many more times you want them to change the weapon... other weapons have more power out there.. As I been saying for months.. find away to counter them... not hard to do... just gotta learn and understand...
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Post by Alphabet Soup on Jun 5, 2018 15:08:16 GMT -5
if my first bot gets killed by shocktrain/richochet before I even fire a shot I just leave the match I have had this happen a few times and not just with ST.. once your bot appears it can be hit.. think maybe Pix needs to add a protection time maybe 3-5 seconds or once you fire before the time is up.
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Post by ♧SGT FURY 24/7♧ on Jun 5, 2018 15:17:10 GMT -5
Either:
1. Nerf dmg by 1/3, reduce chain to direct hit +1, and increase load time, OR
2. Reduce range to 300m and leave everything else alone.
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Post by Blurred Vision on Jun 5, 2018 15:17:41 GMT -5
I did, for one. The S-train has already been nerfed, which apparently is beyond the ken of OP (not his fault: that coulda happened before his intro to War Robots). Quite frankly, S-train is much more balanced now. A pilot might realize that only if he/she uses them and has firsthand, before & after experience for a comparison. I only run them due to a shortage of otherwise effective weaponry for my hangars, otherwise I'd shelf them.
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Post by Dunderhead on Jun 5, 2018 18:18:40 GMT -5
Me too... Sorry guys, since it is taking me forever to get the new weapons, I gotta rock the ST. Its the only way I can level the playing field with all the other Dragoons, Embers, Scourges, Redeemers, etc. that I'm still 1000's of components away from getting. Everything else I'm running is old school. Its the only way I can infuriate the Red team!!!
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Post by maverick on Jun 5, 2018 19:21:31 GMT -5
And what about all the times that the shocktrain does zero damage? You have a clear shot, you see the afterglow spot on the bot you hit, you see the chain, but the primary target takes zero damage. I have had this happen consistently 3 or 4 shots in a row and of course by that time you have been killed by a zombie bot (a bot that should have been already killed). It has been that bad I have quit matches in sheer frustration, of course no-one that takes no damage from a shocktrain is going to complain.
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Post by lepetomane on Jun 6, 2018 1:02:43 GMT -5
What i rly dont like is the dmg output after it went through 5 boys accross the field n then hits me hurt griffin in the bhole n i die. That makes no sense n is beyond annoying.
Having said that, these days my buff is w scourge, that weapon is lil ridiculous ? (but at least u can c it comming ?).
Imo
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Post by cheap on Jun 6, 2018 3:48:21 GMT -5
Either: 1. Nerf dmg by 1/3, reduce chain to direct hit +1, and increase load time, OR 2. Reduce range to 300m and leave everything else alone. number 2 or make range 350m with LoS lock that takes 5-8sec . also have shields negate bounce
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Post by cmdrperalta on Jun 6, 2018 7:06:46 GMT -5
Shocktrain is only OP to folks who are not running them. It is a challenging weapon to use compared with basically anything else. At this point, you need 3 to be effective and its only OP with 4. So it's not shocktrain that's OP, it's spectre. But even that combination can be countered with skill and patience.
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Post by Koalabear on Jun 6, 2018 8:08:50 GMT -5
Shocktrain by itself isn't OP. It's when you get multiple STs on a bot that can dash or stealth that the build itself becomes OP. And even then, you have to factor in how you play it. One day, Pix will come out with a bot that has 3 medium slots, fast ground speed and a fast stealth cooldown. THAT will be an OP ST bot. Oh wait...that's coming out already...Basically its a Haechi or Bulg with the Spy module...
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Post by Stapleton on Jun 7, 2018 2:27:29 GMT -5
And what about all the times that the shocktrain does zero damage? You have a clear shot, you see the afterglow spot on the bot you hit, you see the chain, but the primary target takes zero damage. I have had this happen consistently 3 or 4 shots in a row and of course by that time you have been killed by a zombie bot (a bot that should have been already killed). It has been that bad I have quit matches in sheer frustration, of course no-one that takes no damage from a shocktrain is going to complain. You been firing at lances by any chance? I've never had the ST hit me without causing damage except when I took it on my Lance's shield. What I have had is an ST finish me off through a wall when I only had a small amount of health left. Whether my killer even knew I was there or whether they fired at someone else and it bounced onto me is a question I'll never be able to answer. So my vote was for OP; any weapon that can kill you without the owner even realising you are there is OP in my book! ?
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Post by BingiDredd on Jun 7, 2018 5:41:23 GMT -5
It's turned brawling bots into mid-range campers. (Along with a few other weapon)
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RP1972
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Post by RP1972 on Jun 7, 2018 7:29:00 GMT -5
With the last update you can easily kill a bulg between recharging with 3x orkans , so I don’t understand why people keep bla bla bla about shocktrain when a orcam spectre fall from the sky and kill you in 5s , it’s a hard game , no easy solutions to win
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Post by viewkev on Jun 13, 2018 14:25:56 GMT -5
yes i think shocktrain very overpowered and not cool. battle is a process, but with shocktrain only kill in 1 second. nothing strategy moved or timing.. i dont know why pixonic not repair this bug(shocktrain damage).. i think because user pay for this weapon.. its about money friend..
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Post by ˢᵘᵇᶜᵒᵒˡˢᵘᵖᵉʳʰᵉᵃᵗ on Jun 13, 2018 14:37:58 GMT -5
My solution... ![](https://uploads.tapatalk-cdn.com/20180613/7f898bd81b1941e84a43202a31a3c43a.jpg)
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Post by HEATHEN HERETIC on Jun 13, 2018 15:15:20 GMT -5
It's just a ?dookie?ty weapon concept all around. There is no such thing as a laser that ricochets from one target to another with such precision or discriminatory manner. And that's what the ?dookie?stain is, a laser. A Zeus or any other lightning/electrically induced weapon would do so. But none of those would be able to discriminate friend and foe since it would simply be attracted to large metal objects of any kind.
I have two of the damn things now. I have used them to get used to them but they are not my preference since they operate like some kind if magic wand from Final Fantasy rather than as a realistic combat weapon. Yes, I'm well aware that the whole game concept is a fantasy but before the dash bots and ?dookie?stains the weapons and equipment had a much more realistic aspect to their abilities.
The most powerful weapon in the game was the Orkan but its range was extremely short and it needs real player skill to utilize. There is no skill needed to ricochet hit up to six targets at a time(ingame weapon description). I'd prefer its ricochet ability be removed, its range increased and leave it as the medium Gekko weapon that it should be.
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Post by viewkev on Jun 13, 2018 16:06:54 GMT -5
It's just a ?dookie?ty weapon concept all around. There is no such thing as a laser that ricochets from one target to another with such precision or discriminatory manner. And that's what the ?dookie?stain is, a laser. A Zeus or any other lightning/electrically induced weapon would do so. But none of those would be able to discriminate friend and foe since it would simply be attracted to large metal objects of any kind. I have two of the damn things now. I have used them to get used to them but they are not my preference since they operate like some kind if magic wand from Final Fantasy rather than as a teal stic combat weapon. Yes, I'm well aware that the whole game concept is a fantasy but before the dash bots and ?dookie?stains the weapons and equipment had a much more realistic aspect to their abilities. The most powerful weapon in the game was the Orkan but its range was extremely short and it needs real player skill to utilize. There is no skill needed to ricochet hit up to six targets at a time(ingame weapon description). I'd prefer its ricochet ability be removed, its range increased and leave it as the medium Gekko weapon that it should be. shocktrain like prev post(spectre with 4 weapon) ,,start and leave from game. not fair and not fun.. simple kill and win.. only 2 shot for dash bot. removed shocktrain and battle more more strategic and perfect timing shot.. fun..
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Post by masshole on Jun 13, 2018 23:59:59 GMT -5
I've been running into spectre's and haechi's in Diamond II with shocktrains that take out my level 8 griffs in 2 shots. Its maybe every 8-10 games this happens but its obnoxious. In my case its not so much the weapon being overpowered as it is the fact that those bots are even in diamond.
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Post by garunixreborn on Jun 15, 2018 23:17:59 GMT -5
And what were people saying about this weapon in my previous thread about Adrian?
You are all a flock of sheep, and Adrian is your shepherd. No wonder this place is so autistic
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pinioseq
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Post by pinioseq on Jun 19, 2018 2:25:27 GMT -5
Shock is overpowered. This can be seen in the case when You play versus a pluton with good comunication. They defend his carry shock/spectre and it's doing dmg all round it's sick !
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Post by firewoman on Jun 19, 2018 6:45:34 GMT -5
Ugh, I just got into Master League 3 and I had to rant about all of the shocktrains. When an enemy team has 2+ bots running shocktrains, it's incredibly difficult to defeat them.
I can try to get up close and blast them with Orkans, but they usually have teammates that will take care of me. They can just hide behind cover, and even if their team doesn't kill me, it only takes a few more shots.
I don't mind when it's run on stuff like hovers or griffins or lancelots. But it's way too strong on dash bots and spectres.
Not to mention how incredibly bugged they are. I'll be standing behind a wall and take shocktrain damage. I'll be above them and it'll go through the floor. If they can't make a reliable system, they should just disable it for now. For that matter, raycasting isn't that hard. I have no idea how they managed to screw it up.
I just really wish they would prioritize fixing the bugs, and do one of the following:
1) Convert Shocktrain to a heavy weapon.
2) Nerf the range to 250m.
3) Decrease the damage and increase the charges so that it takes as long as a Trebuchet to charge, but still deal the same max damage fully charged.
Seriously, it's insane that a fully charged Shocktrain does nearly as much damage as a fully charged Trebuchet and takes half as long to charge and arcs to different opponents and is a medium slot weapon.
Sure, it has half the range of the Trebuchet, but that doesn't matter since you usually won't be that far from a target. Only exception is maybe during Team Deathmatch on Yamatau or Springfield.
And to those that say there are ways to counter it...Sure, if it's 1v1. But it's rare to get into the ideal situation where you can get close enough to damage it, without it being able to back away, and without dying from enemy fire. You can try to trick a person into misfiring, as with Trebuchet, but that's unreliable when it goes through walls some of the time. And against a spectre shocktrain that's leveled enough, there's little you can do. They can fire off a fully charged shot for around ~70k damage, duck behind cover and/or jump away, and fire off another shot for ~70k damage by the time they exit stealth.
Maybe it's easier with a bulgasari or using tulumbas spectres (even though they're incredibly fragile...), and I'm sure a Trident Fury could do well...but I have no Trident and no Fury (nor do I think it's worth using it as a bot slot solely to deal with shocktrains), I'm still 2-3 weeks away from a Bulgasari, and I'd much rather use Orkans on a Spectre, not Tulumbas (maybe if I ever get a second Spectre).
Ugh, sorry. I just had to rant.
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