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Post by allanpeter on Apr 16, 2018 8:48:15 GMT -5
There’s nothing 100% balance but I get what you mean. If you mean regular OP stuff then I agree they should take, if it’s just component stuff that is balanced then they should introduce it in small amounts. Are you even talking about six pack or the regular game. They can’t fix the regular game now unless they do something really drastic and with lots of testing. Please, let's not derail this thread with this discussion about why 6 Pack isn't as good as it should be (and this is why we need a subforum GuitarGuy SuperHero ). Anyway, I wasn't saying you haven't played 6 pack allanpeter, I was referring to karlhungus as indicated by my writing, his comments weren't worth much because he doesn't understand 6 Pack. Although, I can now tell you don't play 6 Pack either. In the few months I've played 6 Pack, the tactics I've seen get developed have been increasingly refined. There is a meta in 6 Pack, there are new strategies being developed (including by my team) that demand different and new robots and weapon setups. And eventually, when someone figures out a counter to those strategies, the counter will likely require new setups and such. That player driven meta is exciting, but if you don't play or watch 6 Pack, you won't see it, won't understand it. If all you've been exposed to has been a meta driven by a pay to win game, sure you'll get bored because the highest priced content will always be the meta. Pixonic controls it entirely. But 6 Pack is player driven, it will be endlessly evolving and refining. The Starcraft analogy is spot on there. Same old content, over 20 years old... yet people still develop new strategies, new ways to play. Same with Chess. The component stuff subtracts from War Robots because it is overpowered. Allow the Vortex and the Aphid Patton becomes instantly obsolete. Allow the Tempest and the Molot Griffin loses luster. Allow the Storm and Gust, and the Thunder becomes obsolete.Balance is what leads to diversity, not content quantity. That is why component content shouldn't be allowed. Not only are they harder to collect, they subtract other content from the game. It is why Starcraft Brood War hasn't seen new units in decades, and Chess new pieces in centuries. There comes a point in every game, when adding something subtracts something else. At that point, the only logical reason to add more is if you are selling content. The heart of any game is the meta it creates. That is where we can truly make a game our own. Yeah in the first few months you will experience the tactics used in 6 pack, and if you’re experienced at the game you’ll quickly adapt. I do agree with that. Well I do play it(not from the start but for a couple of months) but it doesn’t mean EVERYONE will have the same opinions on the better version of 6 pack. Vortex is pretty OP unless faced with dash bots. Tempest is better than Molots so it might not make the cut, but gust and storm does not make the thunder obsolete. You need to be much closer with them to do effective damage and that also mean more danger as well, Thunder might be worse when in closer combat but it can do more damage from a distance. And also not I do not agree that every component bot or weapon is OP or better than the rest. And what is the quantity of these super successful stable games compared to other super successful games that do get updates. I get what you’re saying with chest but this game is much easier for me to analyze than me trying to predict 100 moves ahead and becoming a grandmaster at chess. Once you get acclimated with 6 pack, it’s pretty easy to form tactics on what counters what. Adding stuff might subtract from the game but it also might add something as well. Gust may or may not make stalker more popular because light bots are still pretty useless even in 6 pack, maybe even golem and vityaz might be more viable. It’s a give and take relationship, as long as bots and weapons aren’t too good then I think it’s fine.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 16, 2018 10:17:06 GMT -5
There are a couple of component items, Shotgun types and Tempests (which were originally NOT component weapons... but I digress) namely, that I would be fine with adding into 6PL, but it is by no means, a need.
I can't remember a single boring match and it's always interesting, even when you are on the team that gets smacked down for 3 games in a row. I only tend to dislike the matches that are less than 6 players on each side but otherwise I have no complaints with the "meta" and it's lack of new content (but I get the reason for allowing less than a full team for now, but as 6PL grows I do hope we can raise the limit so that only full teams are allowed). The steadfast reliability of the old "meta" has plenty of room for new tactics and new ways to showcase skillsets as they expand. I can't see a single reason that says that there is a need to change it as things are. In 6 weeks? 6 months? Let the organizers and players decide at the time. But as it is, I am diggin' it.
IMO, YMMV.
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Post by bronzeknee on Apr 16, 2018 11:27:23 GMT -5
Please, let's not derail this thread with this discussion about why 6 Pack isn't as good as it should be (and this is why we need a subforum GuitarGuy SuperHero ). Anyway, I wasn't saying you haven't played 6 pack allanpeter, I was referring to karlhungus as indicated by my writing, his comments weren't worth much because he doesn't understand 6 Pack. Although, I can now tell you don't play 6 Pack either. In the few months I've played 6 Pack, the tactics I've seen get developed have been increasingly refined. There is a meta in 6 Pack, there are new strategies being developed (including by my team) that demand different and new robots and weapon setups. And eventually, when someone figures out a counter to those strategies, the counter will likely require new setups and such. That player driven meta is exciting, but if you don't play or watch 6 Pack, you won't see it, won't understand it. If all you've been exposed to has been a meta driven by a pay to win game, sure you'll get bored because the highest priced content will always be the meta. Pixonic controls it entirely. But 6 Pack is player driven, it will be endlessly evolving and refining. The Starcraft analogy is spot on there. Same old content, over 20 years old... yet people still develop new strategies, new ways to play. Same with Chess. The component stuff subtracts from War Robots because it is overpowered. Allow the Vortex and the Aphid Patton becomes instantly obsolete. Allow the Tempest and the Molot Griffin loses luster. Allow the Storm and Gust, and the Thunder becomes obsolete.Balance is what leads to diversity, not content quantity. That is why component content shouldn't be allowed. Not only are they harder to collect, they subtract other content from the game. It is why Starcraft Brood War hasn't seen new units in decades, and Chess new pieces in centuries. There comes a point in every game, when adding something subtracts something else. At that point, the only logical reason to add more is if you are selling content. The heart of any game is the meta it creates. That is where we can truly make a game our own. Yeah in the first few months you will experience the tactics used in 6 pack, and if you’re experienced at the game you’ll quickly adapt. I do agree with that. Well I do play it(not from the start but for a couple of months) but it doesn’t mean EVERYONE will have the same opinions on the better version of 6 pack. Vortex is pretty OP unless faced with dash bots. Tempest is better than Molots so it might not make the cut, but gust and storm does not make the thunder obsolete. You need to be much closer with them to do effective damage and that also mean more danger as well, Thunder might be worse when in closer combat but it can do more damage from a distance. And also not I do not agree that every component bot or weapon is OP or better than the rest. And what is the quantity of these super successful stable games compared to other super successful games that do get updates. I get what you’re saying with chest but this game is much easier for me to analyze than me trying to predict 100 moves ahead and becoming a grandmaster at chess. Once you get acclimated with 6 pack, it’s pretty easy to form tactics on what counters what. Adding stuff might subtract from the game but it also might add something as well. Gust may or may not make stalker more popular because light bots are still pretty useless even in 6 pack, maybe even golem and vityaz might be more viable. It’s a give and take relationship, as long as bots and weapons aren’t too good then I think it’s fine. A lot of what you just said doesn't make sense, and I don't want to go through it all. If you are interested, I think you should take a more holistic look at everything that is and isn't viable in 6 Pack, and to do that you have to play and think about it regularly. Adding component equipment that is expensive and difficult to get that would replace easily obtainable components is not a good idea. The Stalker and light Robots in general are probably not going to be very good in 6 Pack (save perhaps Aphid Jesse/Gep if Aphids become part of a strategy or Gareth if Plasma continue to take over the early game, as Rog openers are increasingly common), because the Rogatka is more mobile, has more armor and more firepower than any of them. By trying to fix that problem, you'll break so many other things. There is a lot of viable stuff in 6 Pack, sure the Vityaz and light robots don't make the cut at the moment, but as I mentioned there is vastly more choice than the current ladder meta. And there is a reason the current ladder meta restricts choice, it is because the component items are poorly balanced. They wouldn't suddenly be more balanced if we introduced them to 6 Pack. The Storm has a higher DPM than the Thunder, it should never make it into 6 Pack.
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Post by allanpeter on Apr 16, 2018 13:14:50 GMT -5
Try the arbalest then lol
Stop talking about the current meta, I obviously know there is more choice in 6 pack. Also yes components stuff are the meta but some are left out because they’re too weak. A storm does do more dps but you act the increased restriction of distance isn’t a problem especially when there’s also a lot of midrange in 6 pack.
Stalker gust is pretty much the only somewhat viable light setup yet just because it has components let’s just totally ignore the possibilities of this setup.
No one is looking for perfect, nothing is perfect, it's just a suggestion to be open-minded and make things have more variety(the keyword is more) instead of creating a wall then letting nothing else in.
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Post by allanpeter on Apr 16, 2018 14:21:11 GMT -5
I haven't played in the 6PL, but for me the only weapons and bots I believe are over the top are just the Shocktrain, Ember, and maybe the Dragoon, along with all of the dash bots and newer. I actually like all of the rest of the newer weapons. They just force players to play smarter. In fact they are very well balanced in relation to all of the older equipment. None are overpowering at least. dragoon is actually pretty powerful
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Post by Domino on Apr 16, 2018 16:41:29 GMT -5
Try the arbalest then lol Stop talking about the current meta, I obviously know there is more choice in 6 pack. Also yes components stuff are the meta but some are left out because they’re too weak. A storm does do more dps but you act the increased restriction of distance isn’t a problem especially when there’s also a lot of midrange in 6 pack. Stalker gust is pretty much the only somewhat viable light setup yet just because it has components let’s just totally ignore the possibilities of this setup. No one is looking for perfect, nothing is perfect, it's just a suggestion to be open-minded and make things have more variety(the keyword is more) instead of creating a wall then letting nothing else in. Simple solution, create your own 6 pack league. /Drifted Thread
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Post by Gilded Wolf on Apr 16, 2018 18:37:37 GMT -5
One of the underlying tenets of 6 Pack is accessibility. Ease of participation. 2 weeks and 10 million silver and you can compete. The feel of it being a classic version of the game, or what I sometimes call the 'Legacy' or 'Vintage' version of the game (for you MtG fans out there...I know you're there). This is worth preserving in my opinion.
Perhaps additional formats could be introduced to coexist alongside the main league. To add a little spice and more opportunities to participate but without straying too far from what the league is about. For all you know, your commissioner could be working on such things as we speak.
Who's to say? ?
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TalkCocSingSongBlurLikeSotong
Destrier
Having a beer and killing reds
Posts: 108
Karma: 99
Pilot name: TalkCockSingSong
Platform: Android
Clan: Nova Rising [NovR]
League: Champion
Server Region: Asia
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Post by TalkCocSingSongBlurLikeSotong on Apr 16, 2018 19:46:43 GMT -5
I only tend to dislike the matches that are less than 6 players on each side but otherwise I have no complaints with the "meta" and it's lack of new content (but I get the reason for allowing less than a full team for now, but as 6PL grows I do hope we can raise the limit so that only full teams are allowed). The steadfast reliability of the old "meta" has plenty of room for new tactics and new ways to showcase skillsets as they expand. I can't see a single reason that says that there is a need to change it as things are. In 6 weeks? 6 months? Let the organizers and players decide at the time. But as it is, I am diggin' it. I originally thought 6PL stands for 6 Players League. But guess i was wrong when I saw teams with only 4 or 5 players registering. And then I watched those 6PL league games and found that certain teams usually play 3v3 or 4v4. And they usually have a lot of Rogs and Ancilots. And they usually are the top teams. I wonder if this is a coincidence... Our clan is creating awareness on 6PL (as a custom game) not only amongst our clan members, but friends who play War Robots too. Which is why after fielding a team in March tournament, we have enough numbers in April to field two teams of 7 each. We hope to field 2 teams of 10 in May. But it sucks if we are forced to play 3v3 or 4v4 if the other team requests for it (teams that registered only 4 players). If we field a team of 10, this means potentially up to 7 of us will have to knit sweaters during matches. I do know we do not have the numbers in the 6PL community and this is where such threads will help our cause. But I am also aware that was an earlier vote by the 6PL team captains to either bring the minimum team size to 4v4 from 3v3 but was eventually voted down. ⓣⓡⓘⓒⓚⓨ48 , Gilded Wolf and bronzeknee , care to comment?
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Post by bronzeknee on Apr 16, 2018 22:31:59 GMT -5
I originally thought 6PL stands for 6 Players League. But guess i was wrong when I saw teams with only 4 or 5 players registering... ⓣⓡⓘⓒⓚⓨ48 , Gilded Wolf and bronzeknee , care to comment? At the moment with the current League rules it is advantageous for a team to practice and play 3vs3 all the time, then force larger teams to play 3vs3, who are unlikely to have as much experience in 3vs3. For that reason I believe the minimum should be 4v4. My team attempts to field all 5 players, but real life issues forced us to run 4 last week. We should have all 5 running next week.
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Post by allanpeter on Apr 16, 2018 23:06:40 GMT -5
I originally thought 6PL stands for 6 Players League. But guess i was wrong when I saw teams with only 4 or 5 players registering... ⓣⓡⓘⓒⓚⓨ48 , Gilded Wolf and bronzeknee , care to comment? At the moment with the current League rules it is advantageous for a team to practice and play 3vs3 all the time, then force larger teams to play 3vs3, who are unlikely to have as much experience in 3vs3. For that reason I believe the minimum should be 4v4. My team attempts to field all 5 players, but real life issues forced us to run 4 last week. We should have all 5 running next week. No I’m not wrong I said storm is more effective up close and is much stricter than thunder in the fact that you need to get closer to do damage. It needs to be at 200m or even 150m to do decent damage, while thunder doesn’t have that restriction but it does do less dps. Like I said “somewhat viable”, the rest of the stalker setups currently suck. And I know it will be everything will be affected it depends on whether it’s good or not, and to how certain component weapons or components bots will make obsolete bots or weapons more viable. Seems like 6 pack is trying to keep the classic game and affordability, instead of fun(and yes I think letting certain component weapon and bots in is more fun). And even with additional maps, changing game modes, it would grow stale(Idk maybe themed tournaments might be a little interesting, i.e light bots only, medium bots only, maybe even specific bots like boa,vityaz,golem only)
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TalkCocSingSongBlurLikeSotong
Destrier
Having a beer and killing reds
Posts: 108
Karma: 99
Pilot name: TalkCockSingSong
Platform: Android
Clan: Nova Rising [NovR]
League: Champion
Server Region: Asia
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Post by TalkCocSingSongBlurLikeSotong on Apr 16, 2018 23:08:11 GMT -5
At the moment with the current League rules it is advantageous for a team to practice and play 3vs3 all the time, then force larger teams to play 3vs3, who are unlikely to have as much experience in 3vs3. For that reason I believe the minimum should be 4v4. My team attempts to field all 5 players, but real life issues forced us to run 4 last week. We should have all 5 running next week. Haha, yeah, we kinda caught the idea too after a short while and some observations. Some teams are taking full advantage of the 3v3 min team size and run Ancilots and Rogs exclusively. I'm not exactly a purist to the game, but this game should be 6v6 or minimally 5v5 to stay true to the idea of having 6PL, which is to play the game the old school way. Any size below 5v5 will reduce the game play to solely emphasising on pre-dash meta i.e. hangars with Ancilots and Rogs. Teams that are new (like ours) will have to pour in resources to match them in 3v3 or 4v4. In 5v5 and 6v6, our 6PL hangars with less Ancilots can still be competitive against Ancilot-heavy teams through team play and coordination. bronzeknee , I think you kinda see how our team progresses since March in this manner. Anyway, it has always been fun playing with HoH and the folks from Aurora. We learn a lot from you guys.
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Post by Gilded Wolf on Apr 16, 2018 23:09:10 GMT -5
bronzeknee You're a well respected and skilled pilot around these parts, and while I can't disagree with some of what you bring up, my only issue is your tone. It isn't necessary to address Allanpeter in such a condescending manner, is it?
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Post by bronzeknee on Apr 17, 2018 0:34:29 GMT -5
I don't disagree Gilded, which is why I deleted what I wrote soon after writing it.
My mistake.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 17, 2018 8:17:38 GMT -5
I don't disagree Gilded, which is why I deleted what I wrote soon after writing it. My mistake. This is why the community will grow. Disagreements are fine, and frankly, important to our future in the league. But keeping it classy, so to speak, will keep the glue that binds those of us who love this style of play from getting all dry and flaky. Kudos BK.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 17, 2018 8:19:52 GMT -5
I only tend to dislike the matches that are less than 6 players on each side but otherwise I have no complaints with the "meta" and it's lack of new content (but I get the reason for allowing less than a full team for now, but as 6PL grows I do hope we can raise the limit so that only full teams are allowed). The steadfast reliability of the old "meta" has plenty of room for new tactics and new ways to showcase skillsets as they expand. I can't see a single reason that says that there is a need to change it as things are. In 6 weeks? 6 months? Let the organizers and players decide at the time. But as it is, I am diggin' it. I originally thought 6PL stands for 6 Players League. But guess i was wrong when I saw teams with only 4 or 5 players registering. And then I watched those 6PL league games and found that certain teams usually play 3v3 or 4v4. And they usually have a lot of Rogs and Ancilots. And they usually are the top teams. I wonder if this is a coincidence... Our clan is creating awareness on 6PL (as a custom game) not only amongst our clan members, but friends who play War Robots too. Which is why after fielding a team in March tournament, we have enough numbers in April to field two teams of 7 each. We hope to field 2 teams of 10 in May. But it sucks if we are forced to play 3v3 or 4v4 if the other team requests for it (teams that registered only 4 players). If we field a team of 10, this means potentially up to 7 of us will have to knit sweaters during matches. I do know we do not have the numbers in the 6PL community and this is where such threads will help our cause. But I am also aware that was an earlier vote by the 6PL team captains to either bring the minimum team size to 4v4 from 3v3 but was eventually voted down. ⓣⓡⓘⓒⓚⓨ48 , Gilded Wolf and bronzeknee , care to comment? I'm in agreement... with wanting the minimum to be at least 5. But again, it's still new. There has to be a point that we raise that limit... but we may not be there yet.
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Post by bronzeknee on Apr 17, 2018 11:37:22 GMT -5
I do think it is time to raise it to 4 minimum.
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Post by Poopface on Apr 17, 2018 12:31:36 GMT -5
Seems like 6 pack is trying to keep the classic game and affordability, instead of fun(and yes I think letting certain component weapon and bots in is more fun). And even with additional maps, changing game modes, it would grow stale(Idk maybe themed tournaments might be a little interesting, i.e light bots only, medium bots only, maybe even specific bots like boa,vityaz,golem only) Granted, things are a little different on the iOS side, but I'll try to comment on our approach. We don't allow any component items in the 6/6 tournaments. Yes, we are limiting things a bit, but we've made a decision (a number of people were involved in our Line channel, not just a few) to restrict things there since we know that at least those weapons and mechs are pretty well balanced with one another. We haven't done themed tournaments as part of the main iOS 6/6 tournament yet, but some individual clans have done some of their own events which have had varying themes. "Hunt the Wabbit" from the WIKI clan comes to mind, for example.
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Post by Cdr. Crimmins on Apr 17, 2018 13:12:09 GMT -5
In Aurora Nova on the iOS side Psy5 runs a weekly Experimental 6 Pack Sunday nights. Originally only with AN pilots but recently there's been some spillover with pilots from other clans playing as well. I don't remember them all but we've done Cossacks only, Lights only, Silver only, Silver and WSP (Tarnished Silver we called it) only, Jumpers only (Griffins dominated, we reduced it to just the chickens) and I think Mediums Only? There are multiple ideas on the list we have yet to get to (5k Au limit, Highlander, etc).
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Post by allanpeter on Apr 17, 2018 14:06:32 GMT -5
Seems like 6 pack is trying to keep the classic game and affordability, instead of fun(and yes I think letting certain component weapon and bots in is more fun). And even with additional maps, changing game modes, it would grow stale(Idk maybe themed tournaments might be a little interesting, i.e light bots only, medium bots only, maybe even specific bots like boa,vityaz,golem only) Granted, things are a little different on the iOS side, but I'll try to comment on our approach. We don't allow any component items in the 6/6 tournaments. Yes, we are limiting things a bit, but we've made a decision (a number of people were involved in our Line channel, not just a few) to restrict things there since we know that at least those weapons and mechs are pretty well balanced with one another. We haven't done themed tournaments as part of the main iOS 6/6 tournament yet, but some individual clans have done some of their own events which have had varying themes. "Hunt the Wabbit" from the WIKI clan comes to mind, for example. What’s the difference between android and iOS?
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 17, 2018 14:09:18 GMT -5
Actually, as far as rules on component weapons/bots, I don't think that there is a difference. "Meta" may mean different things from platform to platform... but overall it's very similar.
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Post by Poopface on Apr 17, 2018 14:35:42 GMT -5
Based on some comments above, it looked like there was consideration for components on Android side.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 17, 2018 14:40:50 GMT -5
Based on some comments above, it looked like there was consideration for components on Android side. Ahhh... yes at first all was allowed but most didn't run anything passed Tempests. But eventually it became a rule.
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TalkCocSingSongBlurLikeSotong
Destrier
Having a beer and killing reds
Posts: 108
Karma: 99
Pilot name: TalkCockSingSong
Platform: Android
Clan: Nova Rising [NovR]
League: Champion
Server Region: Asia
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Post by TalkCocSingSongBlurLikeSotong on Apr 17, 2018 19:19:55 GMT -5
Based on some comments above, it looked like there was consideration for components on Android side. Ahhh... yes at first all was allowed but most didn't run anything passed Tempests. But eventually it became a rule. Just my simplistic POV. I believe the objective of 6PL is to go back to the basics of classic Walking War Robots with the exception of allowing WW bots. So the agreed cutoff is at the era before components is introduced. While we know when Tempest was first introduced, it was available through events and outright purchases of IP and keys, but I don't think we should split hair on this. Another consideration is the availability of components gear. We should not let gulf in hangar strength between those who have the resources and those who have to start a new 6PL hangar AND upgrade their own main hangar be too great. Of course there is always Ancilots im 6PL, but our experience tells us that as long as it's 4v4 and above, a team without Ancilots can still defeat one that has. If a line is drawn on defining the limit on hangar based on no component, we should stick to it. And it's good for Aurora clans and some folks to experiment with other rules and run a few variants. Lastly, there is always Hangar X if anyone wants to try more modern gear with equal footing amongst players in a battle. And there is a similar Hangar X community. At the end of the day, it's down to individual preferences and there are different communities to cater to them.
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Arctire
Destrier
Posts: 10
Karma: 11
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Post by Arctire on Apr 20, 2018 7:28:57 GMT -5
Funny how my old acc is automatically fitting for the six pack league, yeh
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Post by Thumpmonkey1 on Apr 21, 2018 20:03:46 GMT -5
Can I just say that it seems a lot of people are bemoaning that ancilots exist? They do have counters, and easily afforded ones. A 6pk pun griff vs an ancilot I'll take the pun griff 3/5 in a 1v1 matchup. And I see no evidence that people are intentionally fielding small teams, let alone practicing small team tactics. Real life gets in the way sometimes, and in a group of 8-10 players there's always going to be half that have something else they have to do, and usually another meathead who forgets the time
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Post by ѻﻭɼﻉ on May 4, 2018 11:57:25 GMT -5
WELCOME TO SIX PACK LEAGUE
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Post by ѻﻭɼﻉ on May 7, 2018 2:33:03 GMT -5
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sonzofmogh
Destrier
Posts: 11
Karma: 1
League: Master
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Post by sonzofmogh on May 7, 2018 17:46:55 GMT -5
Hi , I joined this league months ago but never got to play. All the matches were played on the weekends and i am not available then, so i left. Is weekend match play the norm for most teams in 6 pack?
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Post by Gilded Wolf on May 7, 2018 19:36:15 GMT -5
Hi , I joined this league months ago but never got to play. All the matches were played on the weekends and i am not available then, so i left. Is weekend match play the norm for most teams in 6 pack? Yes and no. Official league matches tend to fall on the weekends because of simple life availability issues. However there is regular play on wednesdays and fridays and soon, there is going to be more of an emphasis on casual pick-up match style play (and even additional leagues alongside the main one). This is something that I am personally committed to bringing about with the help of several of the other prominent members of the community. I invite you to not give up on the possibility of your participation in 6 Pack in general.
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Post by bronzeknee on May 8, 2018 15:52:02 GMT -5
Hi , I joined this league months ago but never got to play. All the matches were played on the weekends and i am not available then, so i left. Is weekend match play the norm for most teams in 6 pack? Yes and no. Official league matches tend to fall on the weekends because of simple life availability issues. However there is regular play on wednesdays and fridays and soon, there is going to be more of an emphasis on casual pick-up match style play (and even additional leagues alongside the main one). This is something that I am personally committed to bringing about with the help of several of the other prominent members of the community. I invite you to not give up on the possibility of your participation in 6 Pack in general. I think we should post pickup times on the forum, a new thread for each time a pickup game is scheduled. I can delete the old threads after the games happen to keep the forum clean. This forum could be a one stop place to find out when the next games are happening.
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