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Post by FlashAhAhh on Dec 1, 2017 19:28:04 GMT -5
I seriously cannot understand why people claim this is great. They take or gold away, and give ?fluffy bunny?ing silver. What the ?fluffy bunny?? ?fluffy bunny?, ?fluffy bunny? ?fluffy bunny?. Click here to read the Pixo Release Summary:Start: mid December with next update Daily task: 1 daily task being removed. Current "First wins" bonus: Removed Supply DropYou get supply drop every 3 hours and can store 4 of them so you need to access every 12 hours to keep it running at full efficiency. Prizes are FIXED based on your league and will include Silver, Keys and Components. The first block of components will be Kumiho but this will change "every month or so" 1. It means less tankers 2. For most players gold is not terribly important 3. Pux have announced the battle rewards (including gold) are going to be increased. Everyone is catious, the devil might be on the detail, but this is a definate step in the right direction.
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Post by hyderier on Dec 2, 2017 8:40:31 GMT -5
Isn't that exactly what they said last time too? Hoping for the best, expecting the Pix effect. What they said last time was they would introduce a rewards system that rewards you more the higher your league and that is exactly what is being delivered. Now they are saying battle rewards will be buffed which irons out the only problem of 30 less gold per day. I like it! Now seriously, you shouldn't get excited. Only once you actually have some new stuff you want (whatever it is) and get to use it against other players with equal gear, then you should start to like it. Until it actually happens, don't like it, because it's going to be Pix walking the line between free players (AKA plankton, AKA content) disappearing, and paying to giving maximum P2W advantage.
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Post by FlashAhAhh on Dec 2, 2017 9:20:58 GMT -5
What they said last time was they would introduce a rewards system that rewards you more the higher your league and that is exactly what is being delivered. Now they are saying battle rewards will be buffed which irons out the only problem of 30 less gold per day. I like it! Now seriously, you shouldn't get excited. Only once you actually have some new stuff you want (whatever it is) and get to use it against other players with equal gear, then you should start to like it. Until it actually happens, don't like it, because it's going to be Pix walking the line between free players (AKA plankton, AKA content) disappearing, and paying to giving maximum P2W advantage. I'm not excited, I'm cautiously optimistic. And if it's ok with you I'll be the one who decides the criteria for my liking something... if that's okay with you of course
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Deleted
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Post by Deleted on Dec 2, 2017 9:30:24 GMT -5
I mean, I would be fine with this if this deterred tankers and they came up with another way to earn gold. Right now, I think some people have been getting the vague answer of "replacing daily tasks with supply crates", and I think that misleads some players. I hope they will either add an amount of gold that does not change with your league to the crates, or increase the amount of gold you can earn in a battle. If they don't do this, then its literal game over; new players will quit for a multitude of reasons, and vets who have been here for 2+ years will quit due to the dash bot fiasco War Robots will become soon.
A LOT is riding on this system right now, and if they screw this up then idk what the game will become.
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Post by hyderier on Dec 2, 2017 9:40:20 GMT -5
Now seriously, you shouldn't get excited. Only once you actually have some new stuff you want (whatever it is) and get to use it against other players with equal gear, then you should start to like it. Until it actually happens, don't like it, because it's going to be Pix walking the line between free players (AKA plankton, AKA content) disappearing, and paying to giving maximum P2W advantage. I'm not excited, I'm cautiously optimistic. And if it's ok with you I'll be the one who decides the criteria for my liking something... if that's okay with you of course Yeah, you're right. I'm just cynical, since I have rather liked quite a lot of announced War Robots stuff for that last 6 months, which then have turned out to be anything between a disappointment and a game-wrecking disaster. The only thing I can in retrospect say I liked was the Android Tulu/Pin bug, which required you to actually hit with them, instead of proximity explosion. They were fun to use (I run RDB for the whole time this bug was in effect), and they also allowed running good old Galahad temporarily (until they fixed the bug...) again (Galahad was made obsolete by the rocket reload changed which was introduced in May. When only thing Pix has done for last months which I liked was a bug, I don't really have any expectation to like anything new they introduce, until at some point game becomes pointless to play (for me).
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Post by Roninsedge on Dec 2, 2017 13:22:01 GMT -5
According to the chart you do.
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Deleted
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Post by Deleted on Dec 2, 2017 15:41:14 GMT -5
Aren't these kinds of crates now starting to draw legal scrutiny? Seems like they would be better off going with a less shady/lucrative model to avoid lawsuits and regulation that is already starting to come down on bigger titles. These aren't loot crates. It's not random. Also, more rewards for just playing at a higher tier (actually doing nothing except opening the app, if that counts as playing). 30K Ag for a victory was getting old, might be good for noobs. But Champions don't care. This solves that problem. So this is the same thing, except even better and easier.
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Deleted
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Post by Deleted on Dec 2, 2017 15:56:28 GMT -5
Now seriously, you shouldn't get excited. Only once you actually have some new stuff you want (whatever it is) and get to use it against other players with equal gear, then you should start to like it. Until it actually happens, don't like it, because it's going to be Pix walking the line between free players (AKA plankton, AKA content) disappearing, and paying to giving maximum P2W advantage. I'm not excited, I'm cautiously optimistic. And if it's ok with you I'll be the one who decides the criteria for my liking something... if that's okay with you of course I'm excited. It means more silver, and possibly more Au. We still have to see the "Battle Rewards". The Daily Goodies is still a drop in the bucket. This system will ride on the "Battle Rewards". It's kinda like the Au bonus for the end of the month league rewards, so miniscule that it doesn't deter tanking. The only way to deter tanking is to give more Au and Ag for each battle, and make it scale with tiers. Basically make tanking unprofitable. yes, noobs can still tank and bash other noobs for the LOLs. But it looks like it's the end of tanking, and no more stealing noob's Au reward each match, the 10 Au bonus. Hopefully if they add a difficulty adjustment or handicap, then tankers will get even less rewards for tanking. It looks like they're devaluing Au, so upper tier players don't need it for much. That way, there is also clear separation from noob tiers farming, and high level grinding needed. In the upper tiers, I can use Au for 3 reasons: in order of importance, 1.) Speeding up Upgrades 2.) Buying Skins 3.) 500 Au for MKII. So there is almost no use for Au anymore. I really can't think of much else I can do with Au or Gold anymore? The uselessness of GOld will hopefully put an end to tanking too.
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Post by moses on Dec 2, 2017 16:01:17 GMT -5
Does it mean expert league got enought 10k Kumiho components in 29 days? Almost a month. Yes, if you log in at least once every 12 hours to collect. If you are not able to log in that frequently it will take longer
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Post by moses on Dec 2, 2017 16:10:04 GMT -5
I'm not excited, I'm cautiously optimistic. And if it's ok with you I'll be the one who decides the criteria for my liking something... if that's okay with you of course I'm excited. It means more silver, and possibly more Au. We still have to see the "Battle Rewards". The Daily Goodies is still a drop in the bucket. This system will ride on the "Battle Rewards". It's kinda like the Au bonus for the end of the month league rewards, so miniscule that it doesn't deter tanking. The only way to deter tanking is to give more Au and Ag for each battle, and make it scale with tiers. Basically make tanking unprofitable. yes, noobs can still tank and bash other noobs for the LOLs. But it looks like it's the end of tanking, and no more stealing noob's Au reward each match, the 10 Au bonus. Hopefully if they add a difficulty adjustment or handicap, then tankers will get even less rewards for tanking. It looks like they're devaluing Au, so upper tier players don't need it for much. That way, there is also clear separation from noob tiers farming, and high level grinding needed. In the upper tiers, I can use Au for 3 reasons: in order of importance, 1.) Speeding up Upgrades 2.) Buying Skins 3.) 500 Au for MKII. So there is almost no use for Au anymore. I really can't think of much else I can do with Au or Gold anymore? The uselessness of GOld will hopefully put an end to tanking too. Buying skins is obviously no. 1... but once you have the skins actual you will remember 1 and 3 related - if you go to mkII then you need to Speed upgrades to level 10at least just to keep the damage at same as MKI level 12. So if you are really talking top tier then you need all the gold you can get since that is a couple of thousand per item. i would actually say they have been subtly draining gold reserves with “special offers” on components and casino games. The sustainable model is to keep selling gold for real money to support the never ending upgrade cycle to mkII
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Deleted
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Post by Deleted on Dec 2, 2017 16:44:44 GMT -5
I'm excited. It means more silver, and possibly more Au. We still have to see the "Battle Rewards". The Daily Goodies is still a drop in the bucket. This system will ride on the "Battle Rewards". It's kinda like the Au bonus for the end of the month league rewards, so miniscule that it doesn't deter tanking. The only way to deter tanking is to give more Au and Ag for each battle, and make it scale with tiers. Basically make tanking unprofitable. yes, noobs can still tank and bash other noobs for the LOLs. But it looks like it's the end of tanking, and no more stealing noob's Au reward each match, the 10 Au bonus. Hopefully if they add a difficulty adjustment or handicap, then tankers will get even less rewards for tanking. It looks like they're devaluing Au, so upper tier players don't need it for much. That way, there is also clear separation from noob tiers farming, and high level grinding needed. In the upper tiers, I can use Au for 3 reasons: in order of importance, 1.) Speeding up Upgrades 2.) Buying Skins 3.) 500 Au for MKII. So there is almost no use for Au anymore. I really can't think of much else I can do with Au or Gold anymore? The uselessness of GOld will hopefully put an end to tanking too. Buying skins is obviously no. 1... but once you have the skins actual you will remember 1 and 3 related - if you go to mkII then you need to Speed upgrades to level 10at least just to keep the damage at same as MKI level 12. So if you are really talking top tier then you need all the gold you can get since that is a couple of thousand per item. i would actually say they have been subtly draining gold reserves with “special offers” on components and casino games. The sustainable model is to keep selling gold for real money to support the never ending upgrade cycle to mkII Your right. Buying skins is the most important! I run my Skeletor Galahad, cost me 1900 Au. I had ~5K saved up before the halloween event, and the rest I spent on speeding upgrades. Honestly, I'm not finding much literal Bang for my buck with the higher level gear. Maybe I need to go higher. I am currently doing lotta Level 12 upgrades, so I calculate by the first week of January, I should have all my weapons at L12. I find skill is much more useful than going from 11->12, when it comes to the end of the battle results and my dmg scores. It's also the best use of Au, so I think it's only ~600 to 800 Au to go from L11 to L12. If you speed up anymore, then it's a waste of Au. If that doesn't make sense, so no, free players and grinders and tankers won't need the Au. It just won't help them without the skill. I also need the silver to upgrade from L11 to L12, so I already spent any excess silver and spent a lot to speed them up. Without any excess, I won't be able to speed up. Currently, silver and components are much more valuable than Au. I will mostly acquire components through the WSP Daily Offers, and very little supplemented by the BM. Silver is earned by playing, and getting the free 12hour premiums. If I want upgrades that badly, I can play and earn a voucher for 20M. I don't spend my high level Au on much anything. Just do 4 conversions from Au -> WSP per day, and that's it. The rest I save up for I just need to make sure I have 500 Au in my coffers when I max out my weapons for MKII conversion(s). The fact that high level players hoard up resources like Au should tell you how useless it is. Then they need to daily convert their 15000 Au to WSP for the Daily Offers if they want to get bang for buck. Players aren't facing the truth, yet. Au is at best a low level currency, maybe mid-tier. Get your 4 Orkans, 5th slot, and maybe an Ancilot and that should be good enough. In my smurf account, I don't plan to get my 5th slot, and gonna bypass the Ancilot. Going straight into components for Inquisitor.
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Post by moses on Dec 2, 2017 22:03:55 GMT -5
Buying skins is obviously no. 1... but once you have the skins actual you will remember 1 and 3 related - if you go to mkII then you need to Speed upgrades to level 10at least just to keep the damage at same as MKI level 12. So if you are really talking top tier then you need all the gold you can get since that is a couple of thousand per item. i would actually say they have been subtly draining gold reserves with “special offers” on components and casino games. The sustainable model is to keep selling gold for real money to support the never ending upgrade cycle to mkII Your right. Buying skins is the most important! I run my Skeletor Galahad, cost me 1900 Au. I had ~5K saved up before the halloween event, and the rest I spent on speeding upgrades. Honestly, I'm not finding much literal Bang for my buck with the higher level gear. Maybe I need to go higher. I am currently doing lotta Level 12 upgrades, so I calculate by the first week of January, I should have all my weapons at L12. I find skill is much more useful than going from 11->12, when it comes to the end of the battle results and my dmg scores. It's also the best use of Au, so I think it's only ~600 to 800 Au to go from L11 to L12. If you speed up anymore, then it's a waste of Au. If that doesn't make sense, so no, free players and grinders and tankers won't need the Au. It just won't help them without the skill. I also need the silver to upgrade from L11 to L12, so I already spent any excess silver and spent a lot to speed them up. Without any excess, I won't be able to speed up. Currently, silver and components are much more valuable than Au. I will mostly acquire components through the WSP Daily Offers, and very little supplemented by the BM. Silver is earned by playing, and getting the free 12hour premiums. If I want upgrades that badly, I can play and earn a voucher for 20M. I don't spend my high level Au on much anything. Just do 4 conversions from Au -> WSP per day, and that's it. The rest I save up for I just need to make sure I have 500 Au in my coffers when I max out my weapons for MKII conversion(s). The fact that high level players hoard up resources like Au should tell you how useless it is. Then they need to daily convert their 15000 Au to WSP for the Daily Offers if they want to get bang for buck. Players aren't facing the truth, yet. Au is at best a low level currency, maybe mid-tier. Get your 4 Orkans, 5th slot, and maybe an Ancilot and that should be good enough. In my smurf account, I don't plan to get my 5th slot, and gonna bypass the Ancilot. Going straight into components for Inquisitor. I agree the difference is not that noticeable, but I would say that once you are playing at a high level in any game even a small difference in equipment can be decisive and so there is an arms race to max the hangar and ensure the playing field is level. i think MKII makes most difference at the top end since up until it is release it was the only place where you could be sure skill was the only differentiator since everyone was at level 12. if you are playing in that environment you can’t really run anything less than level 10/11 so when new content is added you either need to speed upgrade or wait out the upgrade cycle. I agree that from a return on gold investment the jump from 11 to 12 is the best value, but many people want to get the shiny new toy in the game ASAP. Anyway, with new content you don’t NEED to speed up,the upgrades, but it is nice to do if you have the silver and gold to support it. Then when you,introduce mkII you have a new situation where, regardless of whether you pick up new content or not, that complete 12/12 hangar you have been working on for years is suddenly at a 10% disadvantage to the mkII guys that have dropped crazy cash. If you want to level the playing field again this means going mkII yourself. The big difference with upgrading main hangar components to mkII is that unless you have a spare level 12 orkan, taran, lance whatever to rotate in, in order not to screw yourself you need to have gold and silver ready to speed upgrade straight to mkII level 10 or higher. If you don’t do that you have actually weakened your hangar. That is why a single mkII upgrade probably needs much more than 500 Au per item. Silver is another story entirely and is probably the biggest thing slowing down hangar progress. Side note: did anyone else notice the free premium is coming later in roulette spins since the update? Previously you could get both within 3 spins, now lucky to get one by the 4th...
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peterpete
Destrier
give me gold lol
Posts: 104
Karma: 17
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Post by peterpete on Dec 3, 2017 8:09:36 GMT -5
I'm happy to p.t.p because it improves the game. The current reward system is bad. I seem to spend gold just to only get cash not once have I won the 1,500 or any bots I haven't already got.89.99 is alot of money for one wepon that's food and bill money it is far too expensive. O grind for hours just to get 100 medals if I'm luck the watch video spin gives me some extra medals 10,000 jigsaw pieces for the advanced bots is ridiculously impossible to get. I hope the devs fix these issues soon or I will delete this game
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Post by βเg קคקค קย๓ק on Dec 3, 2017 12:48:04 GMT -5
just over a month to get a Kumiho? What's the catch? Do I have to do these tasks and then spend gold to open the supply drop boxes?
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Post by reddawn on Dec 29, 2017 16:16:17 GMT -5
did it start?
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Post by Anon O. Mous on Dec 29, 2017 16:31:12 GMT -5
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Post by RedRaider on Jan 10, 2018 0:25:53 GMT -5
By the time this gets rolled out I will be in expert or champion. Right now diamondIII . I'm not holding my breath . Now we are post January 8th will we see bonus tasks anymore?
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Post by EternalRaymond on Jan 10, 2018 6:49:30 GMT -5
I'll be having 5 kumiho hangar soon, I'll be patient I'm 20, I'll be 21 by then.
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Post by Koalabear on Jan 10, 2018 8:13:38 GMT -5
I just cracked Expert 3 yesterday. Not sure if I really want to stay here or not but I'll just continue playing as normal and see how it goes. At least the rewards will be better!
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Post by blackhand7 on Jan 11, 2018 9:39:57 GMT -5
Ugh, I am not happy about this at all. For most of us, gold is still a very viable resource (unless you have a maxed out hangar... I am in Expert III on IOS).
If you can't afford a dash bots, you can still get some powerful bots for gold. New players need it to open new slots. You will also need it if you want to start a second hangar. And, Orkans are probably one of the most popular weapons in the game at 1,200 gold pieces a pop. For me, I can't see ever blowing gold on skins or speeding up updates.
It just sounds like a really bad move to me and if they do it, I hope they compensate by making gold easier to get other ways (like increasing your chances of winning it in BM or something). BAH!
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Post by Destroyer on Jan 11, 2018 12:39:22 GMT -5
anyone have any update on this?
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Post by shivaswrath on Jan 12, 2018 9:57:59 GMT -5
not released yet!
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Post by protodrake on Jan 12, 2018 10:08:40 GMT -5
Wow it was delayed for a year.
If u get what i mean?
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Post by ᒪΛᏟIΛ on Jan 17, 2018 8:08:06 GMT -5
Wow it was delayed for a year. If u get what i mean?
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thexiith
Destrier
Posts: 122
Karma: 39
Pilot name: TheXIIIth
Platform: Android
League: Diamond
Favorite robot: Griffin. The F2P saviour
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Post by thexiith on Jan 17, 2018 11:26:44 GMT -5
But. Ic you removd the tasks... how else will we get gold? I kinda prefer thd gold... tbh
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Post by TooSchoolForCool on Jan 19, 2018 11:32:11 GMT -5
Aren't these kinds of crates now starting to draw legal scrutiny? Seems like they would be better off going with a less shady/lucrative model to avoid lawsuits and regulation that is already starting to come down on bigger titles. these are not "loot crates" as you do not buy them and the rewards are not random I beg to differ, you pay for keys to spin, and you receive a random prize. Exactly what you said it wasn’t. To answer the original question, yes these kind of crates are under legal scrutiny.
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Post by TooSchoolForCool on Jan 19, 2018 11:38:52 GMT -5
Your right. Buying skins is the most important! I run my Skeletor Galahad, cost me 1900 Au. I had ~5K saved up before the halloween event, and the rest I spent on speeding upgrades. Honestly, I'm not finding much literal Bang for my buck with the higher level gear. Maybe I need to go higher. I am currently doing lotta Level 12 upgrades, so I calculate by the first week of January, I should have all my weapons at L12. I find skill is much more useful than going from 11->12, when it comes to the end of the battle results and my dmg scores. It's also the best use of Au, so I think it's only ~600 to 800 Au to go from L11 to L12. If you speed up anymore, then it's a waste of Au. If that doesn't make sense, so no, free players and grinders and tankers won't need the Au. It just won't help them without the skill. I also need the silver to upgrade from L11 to L12, so I already spent any excess silver and spent a lot to speed them up. Without any excess, I won't be able to speed up. Currently, silver and components are much more valuable than Au. I will mostly acquire components through the WSP Daily Offers, and very little supplemented by the BM. Silver is earned by playing, and getting the free 12hour premiums. If I want upgrades that badly, I can play and earn a voucher for 20M. I don't spend my high level Au on much anything. Just do 4 conversions from Au -> WSP per day, and that's it. The rest I save up for I just need to make sure I have 500 Au in my coffers when I max out my weapons for MKII conversion(s). The fact that high level players hoard up resources like Au should tell you how useless it is. Then they need to daily convert their 15000 Au to WSP for the Daily Offers if they want to get bang for buck. Players aren't facing the truth, yet. Au is at best a low level currency, maybe mid-tier. Get your 4 Orkans, 5th slot, and maybe an Ancilot and that should be good enough. In my smurf account, I don't plan to get my 5th slot, and gonna bypass the Ancilot. Going straight into components for Inquisitor. I agree the difference is not that noticeable, but I would say that once you are playing at a high level in any game even a small difference in equipment can be decisive and so there is an arms race to max the hangar and ensure the playing field is level. i think MKII makes most difference at the top end since up until it is release it was the only place where you could be sure skill was the only differentiator since everyone was at level 12. if you are playing in that environment you can’t really run anything less than level 10/11 so when new content is added you either need to speed upgrade or wait out the upgrade cycle. I agree that from a return on gold investment the jump from 11 to 12 is the best value, but many people want to get the shiny new toy in the game ASAP. Anyway, with new content you don’t NEED to speed up,the upgrades, but it is nice to do if you have the silver and gold to support it. Then when you,introduce mkII you have a new situation where, regardless of whether you pick up new content or not, that complete 12/12 hangar you have been working on for years is suddenly at a 10% disadvantage to the mkII guys that have dropped crazy cash. If you want to level the playing field again this means going mkII yourself. The big difference with upgrading main hangar components to mkII is that unless you have a spare level 12 orkan, taran, lance whatever to rotate in, in order not to screw yourself you need to have gold and silver ready to speed upgrade straight to mkII level 10 or higher. If you don’t do that you have actually weakened your hangar. That is why a single mkII upgrade probably needs much more than 500 Au per item. Silver is another story entirely and is probably the biggest thing slowing down hangar progress. Side note: did anyone else notice the free premium is coming later in roulette spins since the update? Previously you could get both within 3 spins, now lucky to get one by the 4th... Your percentage is off. Griff to grif 12 to mk2 12 is a 80% damage increase (4x20%) and a 20% health increase. Not insignificant.
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Post by hjn on Jan 19, 2018 13:27:45 GMT -5
Facebook give away started, these should be coming soon
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Post by Nexsan on Jan 19, 2018 13:48:22 GMT -5
these are not "loot crates" as you do not buy them and the rewards are not random I beg to differ, you pay for keys to spin, and you receive a random prize. Exactly what you said it wasn’t. To answer the original question, yes these kind of crates are under legal scrutiny. They're referring to the Supply Drop system, which is not the same as the Black Market chests that you appear to be referring to. Even if you (could) buy them it wouldn't be considered gambling because the rewards are not random.
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Deleted
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Post by Deleted on Jan 19, 2018 13:51:54 GMT -5
Your percentage is off. Griff to grif 12 to mk2 12 is a 80% damage increase (4x20%) and a 20% health increase. Not insignificant. You may want to rethink this. Its still 20%, regardless of the # of weapons.
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