|
Post by CΛΜΡΞΓ™ on Dec 2, 2016 18:14:25 GMT -5
Dump the Fujin before the Raijin huh? I was able to cap and defend beacons and provide fire support in Fujin Hydra's on the test server (Not as well as other bots but still...)but could add nothing at all with the Raijin, and I tried every combo I could think of to make it work. Other then that, super sound advice and well stated. well he plays in a competitive max tier clan, if you can't trust him on topics like these who can you trust?
|
|
|
Post by petevb on Dec 2, 2016 18:17:34 GMT -5
Dump the Fujin before the Raijin huh? I was able to cap and defend beacons and provide fire support in Fujin Hydra's on the test server (Not as well as other bots but still...)but could add nothing at all with the Raijin, and I tried every combo I could think of to make it work. The thinking is that the Fujin can be turned into a credible knife fighter easily and quickly with 3x plasma or better Orks. The Raijin doesn't have that option, and Zeus is probably the best setup for it. It can also be useful because it absorbs so much fire- Trident Fury take some time to work on it, and while they are at it they are not hitting your teammates. So of the two I'd rather see the Raijin on my team. People forget that getting shot is actually very useful to the team. The Tridents/ Orks/ Trebs that hit you didn't hit one of your knife-fighter buddies. Which makes guys who camp in back doubly bad because they are not taking fire. I play my Fury extremely aggressive, and I always make the other team kill me. If I can lure them out so that they expose themselves to a teammate in the process of killing me that's almost as good as another kill.
|
|
mechwarrior
Destrier
Posts: 13
Karma: 16
Pilot name: User Error
Platform: Android
Clan: None at the Moment (not active enough)
Favorite robot: any with a DB
|
Post by mechwarrior on Dec 2, 2016 18:23:03 GMT -5
Personally I'd be tempted to replace the plasma griff with a rdb griff (I see that as more support-ish).
|
|
|
Post by CΛΜΡΞΓ™ on Dec 2, 2016 18:23:17 GMT -5
The thinking is that the Fujin can be turned into a credible knife fighter easily and quickly with 3x plasma or better Orks. The Raijin doesn't have that option, and Zeus is probably the best setup for it. It can also be useful because it absorbs so much fire- Trident Fury take some time to work on it, and while they are at it they are not hitting your teammates. So of the two I'd rather see the Raijin on my team. People forget that getting shot it actually very useful to the team. The Tridents/ Orks/ Trebs that hit you didn't hit one of your knife-fighter buddies. Which makes guys who camp in back doubly bad because they are not taking fire. I play my Fury extremely aggressive, and I always make the other team kill me. If I can lure them out so that they expose themselves to a teammate in the process of killing me that's almost as good as another kill. which is why playing solo is such a bad experience in the higher tiers... :/
|
|
Sεરεɴίτϓ
Destrier
I am a noob with camper hanger
Posts: 16
Karma: 9
Pilot name: Serenity
Platform: Android
League: Gold
|
Post by Sεરεɴίτϓ on Dec 2, 2016 23:02:21 GMT -5
Dump the Fujin before the Raijin huh? I was able to cap and defend beacons and provide fire support in Fujin Hydra's on the test server (Not as well as other bots but still...)but could add nothing at all with the Raijin, and I tried every combo I could think of to make it work. The thinking is that the Fujin can be turned into a credible knife fighter easily and quickly with 3x plasma or better Orks. The Raijin doesn't have that option, and Zeus is probably the best setup for it. It can also be useful because it absorbs so much fire- Trident Fury take some time to work on it, and while they are at it they are not hitting your teammates. So of the two I'd rather see the Raijin on my team. People forget that getting shot is actually very useful to the team. The Tridents/ Orks/ Trebs that hit you didn't hit one of your knife-fighter buddies. Which makes guys who camp in back doubly bad because they are not taking fire. I play my Fury extremely aggressive, and I always make the other team kill me. If I can lure them out so that they expose themselves to a teammate in the process of killing me that's almost as good as another kill. Petevb, you got the point there. Thats why I am asking is that a good support hanger instead of is that a good hanger. I choose to having Zeus Raijin is due to long HP and shield in front of it, so i can crawl over and kill fury while taking damage. I tried zeus in carnage, its so soft and getting shot like few times, its dead, although it got the mobility, but the lock on on zeus is killing it. For the fujin, I understand that putting on orkan or taran will do decent damage. But its hard to crawl in large map to get to close range. By the way you got a very important point over there that I wish to highlight : People forget that getting shot is actually very useful to the team. The Tridents/ Orks/ Trebs that hit you didn't hit one of your knife-fighter buddies.
|
|
|
Post by Zhøu™ on Dec 2, 2016 23:12:20 GMT -5
petevb I am your latest fan. Post more in "tips & advice" and teach us your ways!
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 3, 2016 12:26:28 GMT -5
petevb I am your latest fan. Post more in "tips & advice" and teach us your ways! Fan here too. When I first discovered the old forum many months ago, I quickly learned to seek out every post he wrote (among others of course).
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 4, 2016 19:28:10 GMT -5
Is the fujin for trolling people?
|
|
|
Post by josette2 on Dec 4, 2016 22:19:35 GMT -5
Is the fujin for trolling people? Not really but really annoying when you slap 3 high level hydra's on it.
|
|
|
Post by Vindictive999 on Dec 5, 2016 5:45:39 GMT -5
petevb the only one to actually answer the question! Much appreciated.
|
|
|
Post by Muhlakai on Dec 5, 2016 6:43:24 GMT -5
petevb the only one to actually answer the question! Much appreciated. You mean, the only one to like my post and then agree with it?
|
|
|
Post by petevb on Dec 5, 2016 14:02:09 GMT -5
petevb the only one to actually answer the question! Much appreciated. I didn't really answer the question. Instead I largely put forward an argument for why you should run fewer support bots... For the reasons I outlined I'm not clear why you'd construct a primarily support hanger- perhaps if you're a relatively new/ low level player platooning with maxed clan mates? Whatever the reason, if I was intent on constructing a "support" hanger I'd do do something like: 1. Trident Fury. Roll it early in the game, probably 2nd bot on open maps (ideally their long range is out), first bot tight maps (Dead City, Power Plant) where you'll play it aggressively. Target range first, then shield bots (especially Galahad). Try to get targets on the edges of the maps first- once they are down you can focus on center. 2. Russian Death Button. Versatile, good on all maps. Again target shield bots and range first. 3. Carnage (Zeus or Trident). I know you said you tried the Zeus... Two options for playing this that I think are particularly effective: - When you're learning try to stick right beside a friendly Trident Fury. The Fury is a bullet magnet- your shield blocking incoming rockets, etc will help it live longer and be much more effective, while you'll also live longer because most sniper fire will be concentrated on the fury. If you both hit the same target you'll be very difficult to take out as a pair.
- Run as a flanker. Stay to the edges of the map. Only use your rush to fall back or to sprint to cover if you're under fire. Very few bots can chase a Carnage down if it's played smart, so your goal is to harass and make them come after you, threatening their range and drawing forces away from the main attack. Walk forwards and around to apply pressure, sprint back as they start to come after you.
4. Plasma Galahad. Not usually thought of as a "support" bot, but it can be played very much like the Carnage above. Don't go up the middle, wind your way between cover around the sides. Look for shots from the sides at ~320 meters, fall back when they chase you. The very nice thing about this is you can support but also effectively run beacons, kill snipers, pressure, etc. You'll note I run three of these for this reason. Given your lineup if you switch to the above plus the DB Griffin and adjust your play style I think you'll see your win percentage improve significantly. The Hydra Fujin is the kiss of death- I never see anyone with a high win % run one. Thanks all for the kind words by the way- appreciate it.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 5, 2016 18:37:12 GMT -5
Is the fujin for trolling people? Not really but really annoying when you slap 3 high level hydra's on it. I suppose its annoying for the hydra fujin when it figures out you have a shield
|
|
|
Post by SGT D00M! on Dec 5, 2016 18:41:36 GMT -5
Not really but really annoying when you slap 3 high level hydra's on it. I suppose its annoying for the hydra fujin when it figures out you have a shield Are you 12?
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 5, 2016 20:10:38 GMT -5
I am 15
|
|
|
Post by josette2 on Dec 5, 2016 20:30:29 GMT -5
Not really but really annoying when you slap 3 high level hydra's on it. I suppose its annoying for the hydra fujin when it figures out you have a shield Hydra's are explosives my friend.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Dec 5, 2016 20:42:44 GMT -5
Spirals and Hydras do no splash damage against shields.
|
|