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Post by sochilli (Saltesers) on Jan 31, 2017 7:38:12 GMT -5
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Thunder Carnage
GI. Patton
Out of the shadows, a horror emerged...
Posts: 140
Karma: 61
Pilot name: Pilot Hunter 203
Platform: iOS
Clan: Wut?
League: Gold
Server Region: Asia
Favorite robot: Thunder Carnage
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Post by Thunder Carnage on Jan 31, 2017 7:47:18 GMT -5
Your other 3 bots did the actual work, the Cossack was a freeloader. A hydra has never been and will never be a high damage weapon, even with multiples. A single hydra, on a light bot that is meant to hit and run, will deal decent damage when Hell freezes over
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Post by sochilli (Saltesers) on Jan 31, 2017 7:59:54 GMT -5
Jokes on you I didn't use any of my other bots
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Thunder Carnage
GI. Patton
Out of the shadows, a horror emerged...
Posts: 140
Karma: 61
Pilot name: Pilot Hunter 203
Platform: iOS
Clan: Wut?
League: Gold
Server Region: Asia
Favorite robot: Thunder Carnage
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Post by Thunder Carnage on Jan 31, 2017 8:16:37 GMT -5
I did the math, to deal that damage with a hydra you would have needed at least 617 shots from it. So you need 16 seconds to get 6 rounds off and reload, therefore you would have had to fire off 103 volleys of 6 rounds, which would take you 1648 seconds, which is slightly more than 27 minutes. Considering that one match is only 10 minutes, the feat you speak off is impossible unless you deployed your other bots.
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Post by SATmaster728 on Jan 31, 2017 8:20:45 GMT -5
I did the math, to deal that damage with a hydra you would have needed at least 617 shots from it. So you need 16 seconds to get 6 rounds off and reload, therefore you would have had to fire off 103 volleys of 6 rounds, which would take you 1648 seconds, which is slightly more than 27 minutes. Considering that one match is only 10 minutes, the feat you speak off is impossible unless you deployed your other bots. THE POWER OF MATH!!!
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dogerider
Destrier
Posts: 26
Karma: 1
Pilot name: Pilot DOgerider
Platform: iOS
Clan: The Autobots
League: Bronze
Server Region: Asia
Favorite robot: Lancelot
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Post by dogerider on Jan 31, 2017 8:46:33 GMT -5
For me I use a cossack that has long range guns, so I jump fire and duck.Usually suicide run to the beacon though. lol. But after i die i use a patton with spirals to rerk peeps Attachment Deleted
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Post by SATmaster728 on Jan 31, 2017 9:20:01 GMT -5
I did the math, to deal that damage with a hydra you would have needed at least 617 shots from it. So you need 16 seconds to get 6 rounds off and reload, therefore you would have had to fire off 103 volleys of 6 rounds, which would take you 1648 seconds, which is slightly more than 27 minutes. Considering that one match is only 10 minutes, the feat you speak off is impossible unless you deployed your other bots. did you factor in the level of the hydra though?
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Post by ⓣⓡⓘⓒⓚⓨ48 on Jan 31, 2017 9:24:07 GMT -5
When I read the OP, the voice in my head mumbled the part "and three other bots" in a very low, mumbled, and fast way, under its breath. I feel I was reading that accurately...
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Pbartender
Destrier
Posts: 83
Karma: 70
Pilot name: Pbartender
Platform: Android
Clan: RUSŦҰ ㊉LE ₣@CҞERS
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Post by Pbartender on Jan 31, 2017 9:35:28 GMT -5
I did the math, to deal that damage with a hydra you would have needed at least 617 shots from it. So you need 16 seconds to get 6 rounds off and reload, therefore you would have had to fire off 103 volleys of 6 rounds, which would take you 1648 seconds, which is slightly more than 27 minutes. Considering that one match is only 10 minutes, the feat you speak off is impossible unless you deployed your other bots. did you factor in the level of the hydra though? Level 6 Hydra = 1227 damage/missile Hydras fire 6 missiles in 10 seconds and then take 12 seconds to reload... 7362 damage per 22 second firing cycle. 756686 damage / 7362 damage/cycle = ~103 firing cycles 103 cycles * 22 seconds/cycle = 2266 seconds = 37 minutes, 46 seconds
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Post by shivaswrath on Jan 31, 2017 9:38:28 GMT -5
yeah, so clearly Cossack didn't carry then entire game, Rhino/Carnage/Griffin probably helped a little ;-)
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Post by Muhlakai on Jan 31, 2017 12:15:31 GMT -5
Cossack and three other bots. Getcher fifth slot already!
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Post by SATmaster728 on Jan 31, 2017 12:56:31 GMT -5
did you factor in the level of the hydra though? Level 6 Hydra = 1227 damage/missile Hydras fire 6 missiles in 10 seconds and then take 12 seconds to reload... 7362 damage per 22 second firing cycle. 756686 damage / 7362 damage/cycle = ~103 firing cycles 103 cycles * 22 seconds/cycle = 2266 seconds = 37 minutes, 46 seconds hmmmmm...what about a match that goes over the time? If the beacon bars are the same, is there an overtime?
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PeashooterInBlack
Destrier
Just gatlin' around
Posts: 104
Karma: 41
Pilot name: 0pTiCd3Rp
Platform: Both
Clan: Not Yet...
Server Region: Europe
Favorite robot: Rhino, Boa and Galahad
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Post by PeashooterInBlack on Jan 31, 2017 13:25:02 GMT -5
Are you just running a round like an chicken and shoot missiles in the face of the enemies? New challenge bro, new challenge...
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Post by amoebastudios on Jan 31, 2017 13:38:56 GMT -5
I don't understand why people feel the need to pose.
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Post by Dredd77 on Jan 31, 2017 13:41:28 GMT -5
I don't understand why people feel the need to pose. This is sochilli (Saltesers). It's not posing so much as making mischief.
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Deleted
Deleted Member
Posts: 0
Karma:
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Post by Deleted on Jan 31, 2017 15:55:35 GMT -5
did you factor in the level of the hydra though? Level 6 Hydra = 1227 damage/missile Hydras fire 6 missiles in 10 seconds and then take 12 seconds to reload... 7362 damage per 22 second firing cycle. 756686 damage / 7362 damage/cycle = ~103 firing cycles 103 cycles * 22 seconds/cycle = 2266 seconds = 37 minutes, 46 seconds Salty exposed
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Pbartender
Destrier
Posts: 83
Karma: 70
Pilot name: Pbartender
Platform: Android
Clan: RUSŦҰ ㊉LE ₣@CҞERS
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Post by Pbartender on Jan 31, 2017 16:08:25 GMT -5
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Post by KaneoheGrown on Jan 31, 2017 16:14:23 GMT -5
Level 6 Hydra = 1227 damage/missile Hydras fire 6 missiles in 10 seconds and then take 12 seconds to reload... 7362 damage per 22 second firing cycle. 756686 damage / 7362 damage/cycle = ~103 firing cycles 103 cycles * 22 seconds/cycle = 2266 seconds = 37 minutes, 46 seconds hmmmmm...what about a match that goes over the time? If the beacon bars are the same, is there an overtime? No such thing as overtime (unless your match is bugged). I've only had 1-2 matches the entire time I've played that the game clock and beacon bar were bugged. Just turned into a death match game. And no, it didn't run close to 27 minutes. More like 6 minutes (by my judgement) since we all just ran at each other to slug it out (there was no need to run for beacons).
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Post by sochilli (Saltesers) on Jan 31, 2017 16:16:03 GMT -5
Redo those calculations. This time I swear I didn't use the the other bots.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Jan 31, 2017 16:21:53 GMT -5
Sorry, just seeing a score board and some wild claims...
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Post by sochilli (Saltesers) on Jan 31, 2017 16:50:17 GMT -5
Sorry, just seeing a score board and some wild claims... O Ye of little faith i wouldn't have been able to get 7 caps without my cossack, n'est-ce pas?
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Post by lephturn on Jan 31, 2017 17:35:51 GMT -5
Try showing us a hangar of 5 Cossacks - then we'll believe ya.
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Post by 3castle on Jan 31, 2017 17:50:27 GMT -5
wow nice
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Post by Muhlakai on Jan 31, 2017 17:56:11 GMT -5
Redo those calculations. This time I swear I didn't use the the other bots. It's easy to get lots of caps if you start by competing with another capper. How the heck do you explain the mathematical problem?
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Post by amoebastudios on Jan 31, 2017 18:59:39 GMT -5
We're getting trolled.
The kind of bots you have to go up against to score 800k+ damage is not conducive for a solo cossack toggling 7 beacons.
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Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Jan 31, 2017 19:19:20 GMT -5
Cossack needs a nerf. This proves it...Actually I would like a self destruct button on the Grasshopper...if you can get her within 1 ft of an enemy bot you can take him out. Suicide hopper. A-holes would pay attention then.
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Post by moody on Jan 31, 2017 19:53:05 GMT -5
did you factor in the level of the hydra though? Level 6 Hydra = 1227 damage/missile Hydras fire 6 missiles in 10 seconds and then take 12 seconds to reload... 7362 damage per 22 second firing cycle. 756686 damage / 7362 damage/cycle = ~103 firing cycles 103 cycles * 22 seconds/cycle = 2266 seconds = 37 minutes, 46 seconds Actually 6 missiles in 4 seconds + 12. 7362 per 16 second cycle. 1648 seconds. Only 27.4 minutes. Does Hydra Reload while firing? It could be brought down to 20 minutes. Or it has been massively buffed and the wiki and in game stats don't reflect its actual value. Which I may believe.
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pyguyofdoom
Destrier
yo dawg heard u like py
Posts: 68
Karma: 32
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Post by pyguyofdoom on Jan 31, 2017 20:19:53 GMT -5
ok guys
this is weirdness, so lets get down to it
salty is magic
cossacks are more magic
fear the cossack
your ancilot and tt furyz are no match for the power of the molot destrider or hydra cossack
fear us
-gary, leader of the light brigade of super skilled players
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gamingbulldog
Destrier
Posts: 27
Karma: 6
League: Gold
Favorite robot: PLASMAHAD
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Post by gamingbulldog on Jan 31, 2017 20:21:25 GMT -5
I did the math, to deal that damage with a hydra you would have needed at least 617 shots from it. So you need 16 seconds to get 6 rounds off and reload, therefore you would have had to fire off 103 volleys of 6 rounds, which would take you 1648 seconds, which is slightly more than 27 minutes. Considering that one match is only 10 minutes, the feat you speak off is impossible unless you deployed your other bots. Which also means that, in 10 minutes he would only be able to do about 250,000 is he fired constantly and hit every shot which is extremely difficult. So yeah he definitely used nearly all other bots
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Post by CΛΜΡΞΓ™ on Jan 31, 2017 20:40:10 GMT -5
When I read the OP, the voice in my head mumbled the part "and three other bots" in a very low, mumbled, and fast way, under its breath. I feel I was reading that accurately... EXACTLY what i was thinking XD
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