|
Post by ѻﻭɼﻉ on Nov 2, 2017 13:48:39 GMT -5
“Transmission, initiating”: TEST SERVER NOV 1 Multiple Hangar Report - Pretty cool I suppose. You have the opportunity to purchase up to 4 more HANGARS consisting of 5 open slots each (not necessary to purchase the slots). I like the idea of several hangars, but 5 seems complete overkill. What happens is you go ‘to battle’, when a map appears, instead of selecting a robot, you have an option to scroll through your hangars to choose which hangar you want for that map. Once you’ve selected the hangar, it locks the other hangars so you don’t just have a free for all. Generally speaking, it doesn’t make that much of a difference from just having one five slot hangar with 4 brawlers and one ranged, it just gives you more choice. But, it would be cool to have at least one more hangar so you don’t have to do so much swapping things around.
Some reactions to this new system, understandably considering recent War Robots history, has been that its catering to whales, that the amount being asked is ludicrous, and that it will make matches unfair for those without it.
Regarding the last, I disagree. It simply means a person has more options. It’s actually less of an advantage than what we faced with a four slot battling a five slot red. Such a red will still only have five robots to use. If you’re balanced with your hangar, a second hangar isn’t really necessary.
On the former reactions, did people have similar complaints when it was 5000Au to open only one slot? Point is, I think it is extremely generous of Pix to allow you to have an entirely separate hangar of 5 slots for only 7500 or whatever. Imagine if you had to pay that just to unlock the option of a second hangar, then had to pay 5000 Au per slot. Even if it was incremental like the original slot acquisition process, it would still be a lot more Au than what they’re offering.
I welcome the new hangar option and think it will make hangar prep a lot easier.
“Transmission, complete”
|
|
|
Post by Domino on Nov 2, 2017 13:52:36 GMT -5
Having a hanger choice after the map is another OP whale move.
If it was before a map was shown, fine. after really kills the balancing act that happens in randominess
|
|
|
Post by noobcake on Nov 2, 2017 13:56:53 GMT -5
It seems really convenient to switch between your clan, solo, and test hangar. My hope is that they don't allow for hangar selection prior to battle. The gameplay would suffer if everyone dropped into long range hangars for large maps. The trade-off in hangar composition keeps things interesting.
|
|
|
Post by Domino on Nov 2, 2017 14:01:52 GMT -5
It seems really convenient to switch between your clan, solo, and test hangar. My hope is that they don't allow for hangar selection prior to battle. The gameplay would suffer if everyone dropped into long range hangars for large maps. The trade-off in hangar composition keeps things interesting. you select the hanger AFTER the map has been shown, during the 10 countdown. According to the video Adrian posted
|
|
|
Post by BooBooKitty on Nov 2, 2017 14:02:51 GMT -5
to anyone who played the test: can you use the same bot in multiple hangers or does each hanger require its own separate set of bots?
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Nov 2, 2017 14:06:53 GMT -5
to anyone who played the test: can you use the same bot in multiple hangers or does each hanger require its own separate set of bots? No, you have to own different bots for different hangars. Because of this, I will never be able to have 2 good hangars or more I think. For everyone who asked, I played on the TS and you can choose among your hangars AFTER you see the map and the game mode.
|
|
|
Post by noobcake on Nov 2, 2017 14:08:04 GMT -5
It seems really convenient to switch between your clan, solo, and test hangar. My hope is that they don't allow for hangar selection prior to battle. The gameplay would suffer if everyone dropped into long range hangars for large maps. The trade-off in hangar composition keeps things interesting. you select the hanger AFTER the map has been shown, during the 10 countdown. According to the video Adrian posted That is not a good change at all. It already took forever to get a maxed hangar forever even before mk2 but now we will need two??
|
|
|
Post by ѻﻭɼﻉ on Nov 2, 2017 14:18:39 GMT -5
Like I said, the only thing this does really is make our hangar more manageable. Whatever hangar the reds select, it will be no different to what we face all the time already. I made several balanced hangars, so it really didn’t matter what map appeared, I selected the hangar I was in the mood for. On DC, I used a hangar with Treb Fury, even though it’s mainly a brawler map - exactly what we face already. On Canyon I used a hangar with A long range bot and the rest brawlers, and second Canyon battle a hangar with brawlers and a mid ranger - exactly what we face already. What did the reds drop on these maps - all the same ol robots. There was NO Noticeable difference from what we always see in battle, but go ahead, complain away. I shared my experience and perspective, of course not everyone will agree, but somebody may find it inspiring as I did, so I shared. I’m not going to debate it further, I saw that it changed nothing except hangar management convenience, so I fail to see how it is to benefit whales or create more imbalance.
|
|
|
Post by Thunderkiss on Nov 2, 2017 14:31:18 GMT -5
You found 7500 au for something that should be much MUCH cheaper, if not free, inspiring?
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Nov 2, 2017 14:34:12 GMT -5
Like I said, the only thing this does really is make our hangar more manageable. Whatever hangar the reds select, it will be no different to what we face all the time already. I made several balanced hangars, so it really didn’t matter what map appeared, I selected the hangar I was in the mood for. On DC, I used a hangar with Treb Fury, even though it’s mainly a brawler map - exactly what we face already. On Canyon I used a hangar with A long range bot and the rest brawlers, and second Canyon battle a hangar with brawlers and a mid ranger - exactly what we face already. What did the reds drop on these maps - all the same ol robots. There was NO Noticeable difference from what we always see in battle, but go ahead, complain away. I shared my experience and perspective, of course not everyone will agree, but somebody may find it inspiring as I did, so I shared. I’m not going to debate it further, I saw that it changed nothing except hangar management convenience, so I fail to see how it is to benefit whales or create more imbalance. YOU used a balanced hangar in every slot. On a version of the App where everything is free, and all gear is thr same level. Let that sink in. The biggest balancing factor with Maps being random is that you'll suffer if you're not in a balanced hangar. You could be the best player in all of War Robots, but you'd be lying if you said dealing with Trebs/Zeus in higher levels is as easy on Yama as it is in Dead City. 7.5k Au +1-2B Ag+ 1-2 YEARS of upgrade time per hangar depending on how much you play (Ag bottleneck). While you'll have 1-2 balanced Hangars in a couple of YEARS, whales will have a hangar tailored for every map size, for both game modes before the following update.
|
|
|
Post by BooBooKitty on Nov 2, 2017 14:39:38 GMT -5
to anyone who played the test: can you use the same bot in multiple hangers or does each hanger require its own separate set of bots? No, you have to own different bots for different hangars. Because of this, I will never be able to have 2 good hangars or more I think. For everyone who asked, I played on the TS and you can choose among your hangars AFTER you see the map and the game mode. Well that sucks, the hanger thing is useless if you need new bots for each one.
|
|
|
Post by ѻﻭɼﻉ on Nov 2, 2017 14:42:15 GMT -5
You found 7500 au for something that should be much MUCH cheaper, if not free, inspiring? I found 5000 to be kinda steep for a fifth slot, but now for slightly more you get a full hangar with five open slots. In other games you have to grind or pay or both to get better options and nicer gear, I don’t see this as any different. So yes, the option to put robots and load-outs in a second hangar gets a thumbs up.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Nov 2, 2017 14:43:10 GMT -5
No, you have to own different bots for different hangars. Because of this, I will never be able to have 2 good hangars or more I think. For everyone who asked, I played on the TS and you can choose among your hangars AFTER you see the map and the game mode. Well that sucks, the hanger thing is useless if you need new bots for each one. Not if you're spending $300 to auto Mk2 everything anyway. It's about $70 usd per hangar. Compared to the dash bots that's a steal!
|
|
|
Post by ѻﻭɼﻉ on Nov 2, 2017 14:45:20 GMT -5
Like I said, the only thing this does really is make our hangar more manageable. Whatever hangar the reds select, it will be no different to what we face all the time already. I made several balanced hangars, so it really didn’t matter what map appeared, I selected the hangar I was in the mood for. On DC, I used a hangar with Treb Fury, even though it’s mainly a brawler map - exactly what we face already. On Canyon I used a hangar with A long range bot and the rest brawlers, and second Canyon battle a hangar with brawlers and a mid ranger - exactly what we face already. What did the reds drop on these maps - all the same ol robots. There was NO Noticeable difference from what we always see in battle, but go ahead, complain away. I shared my experience and perspective, of course not everyone will agree, but somebody may find it inspiring as I did, so I shared. I’m not going to debate it further, I saw that it changed nothing except hangar management convenience, so I fail to see how it is to benefit whales or create more imbalance. YOU used a balanced hangar in every slot. On a version of the App where everything is free, and all gear is thr same level. Let that sink in. The biggest balancing factor with Maps being random is that you'll suffer if you're not in a balanced hangar. You could be the best player in all of War Robots, but you'd be lying if you said dealing with Trebs/Zeus in higher levels is as easy on Yama as it is in Dead City. 7.5k Au +1-2B Ag+ 1-2 YEARS of upgrade time per hangar depending on how much you play (Ag bottleneck). While you'll have 1-2 balanced Hangars in a couple of YEARS, whales will have a hangar tailored for every map size, for both game modes before the following update. I am aware of the all L8 across the board. Whether we have one or several hangars, it will make no difference in the combat situation from what we already face - a mixture of different leveled equipment on the same robots we face all the time.
|
|
|
Post by Domino on Nov 2, 2017 14:48:18 GMT -5
Wait for the Clans that plan this out:
i.e
YAMA: 2 guys with all Ancile Lancelots hangers to take the 3 closest beacons, 3 guys with all FURY hangers stop the advance to center. Once there you'll have 2 x Ancilots @ centre and 3 x Trident Fury, Zeus stop most guys making it to center, if they do, will have -50% health only to be picked off by Lancelots or Haechi.
|
|
|
Post by Ⅎ₹ѺC₭₩ELDEℲ₹ on Nov 2, 2017 14:48:36 GMT -5
Even in light of the habitual mentally deficient auto complainers here, this is a great idea!..Especially for 6 Pack Leagues and such...Quick switch outs and multiple league facilitation.
|
|
|
Post by U Camp = I Camp on Nov 2, 2017 14:50:21 GMT -5
to anyone who played the test: can you use the same bot in multiple hangers or does each hanger require its own separate set of bots? No, you have to own different bots for different hangars. Because of this, I will never be able to have 2 good hangars or more I think. For everyone who asked, I played on the TS and you can choose among your hangars AFTER you see the map and the game mode. This is terrible news and a poor implementation of the feature.
|
|
|
Post by U Camp = I Camp on Nov 2, 2017 14:55:24 GMT -5
No, you have to own different bots for different hangars. Because of this, I will never be able to have 2 good hangars or more I think. For everyone who asked, I played on the TS and you can choose among your hangars AFTER you see the map and the game mode. Well that sucks, the hanger thing is useless if you need new bots for each one. I would've preferred to be able to use the same bot with different weapon load-outs in different hangar presets. Kinda like a macro'd weapons change when you switched hangar presets.
|
|
|
Post by Domino on Nov 2, 2017 14:56:02 GMT -5
Even in light of the habitual mentally deficient auto complainers here, this is a great idea!..Especially for 6 Pack Leagues and such...Quick switch outs and multiple league facilitation. Show me an idea that doesn't only benefit the big spenders and maintain a balanced game and I will be the first to praise it.
|
|
|
Post by ѻﻭɼﻉ on Nov 2, 2017 15:02:07 GMT -5
Even in light of the habitual mentally deficient auto complainers here, this is a great idea!..Especially for 6 Pack Leagues and such...Quick switch outs and multiple league facilitation. Show me an idea that doesn't only benefit the big spenders and maintain a balanced game and I will be the first to praise it. Does a 5th hangar slot earned for free or a little spending only benefit people who spend lots of money? Does the 5th slot create major game imbalance? Nope.
|
|
|
Post by Domino on Nov 2, 2017 15:04:12 GMT -5
Show me an idea that doesn't only benefit the big spenders and maintain a balanced game and I will be the first to praise it. Does a 5th hangar slot earned for free or a little spending only benefit people who spend lots of money? Does the 5th slot create major game imbalance? Nope. I have one and nobody is complaining about having a 5th slot or the ability to have a 5th slot. Not in the 14 months or so I've been playing this game To add: Pixonic would have been better to have a 6th slot for a pinch hitter. You can only play 5 bots but choose from 6. Make that slot a 10K slot for all I care. Give EVERYONE the free ability to create different hangers/builds using the same bots/weapson they have in there hanger and do NOT let them choose it after they see a map.. for free. I would be more inclined to praise that
|
|
|
Post by bloodynipples on Nov 2, 2017 15:13:00 GMT -5
They should have just let you add 2 more slots and still run 6 bots. You would have 2 extra bots in your hanger to adjust for any map you get.
|
|
|
Post by AηɗυηєɗнєƖ [ǀƬA] on Nov 2, 2017 15:13:49 GMT -5
“Transmission, initiating”: (...) I think it is extremely generous of Pix to allow you to have an entirely separate hangar of 5 slots for only 7500 or whatever. (...) “Transmission, complete” Ahahahhahahahahahhahahhhahahahahahaahahahahaahahhaahahahahahahahahahahahahahahhhhhhaahahh (15 minutes of laughing later) Yeah, generous indeed. It's actually nice you started your message with "transmission, initiationg" and ended it with "transmission, complete" so everyone can easily understand you are from Mars.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Nov 2, 2017 15:14:30 GMT -5
ѻﻭɼﻉ5th slot: It's a major imbalance when 5 slot hangars face 3 slot newbies. 5th slot allows more flexibility, which is why it's important even if you're not chasing raw output. Paid extra hangars will affect the heigher end of the game more than you're expecting. It eliminates unfavorable bots/maps exclusively for whoever is doling out the cash for it. Yes, you'll see a mix of bots /weapons, but the more whales you run into, the less maps you're going to see bots sub-par for the map/game mode while you still need to cover all of the bases with your 5 bots. Singular hangar means if you have 5 brawlers, you get skinned on long range maps without a lot of effort. Singular hangars means you're 1-2 bots down when you're running mid/long range and land on a small map. It's the difference between a top tier clan having 1 sniper on yama, and everyone having huge range out of the gate. With a single hangar, you can't afford to specialize for a couple of maps or a single game mode, it makes for a bad time. With multiple hangars the disadvantage from random maps/modes is completely removed unless a person does what you did and filled the extra hangars with flexible rollouts. The flexibility a single hangar needs is going to roll over into the flexibility of hangar composition at matcg start. If you think people are going to do anything but specialize every new hangar they get, You're wrong. If you think having an increased number of specialized hangars per match isn't going to affect gameplay experience, you're wrong.
|
|
|
Post by noobcake on Nov 2, 2017 15:25:20 GMT -5
YOU used a balanced hangar in every slot. On a version of the App where everything is free, and all gear is thr same level. Let that sink in. The biggest balancing factor with Maps being random is that you'll suffer if you're not in a balanced hangar. You could be the best player in all of War Robots, but you'd be lying if you said dealing with Trebs/Zeus in higher levels is as easy on Yama as it is in Dead City. 7.5k Au +1-2B Ag+ 1-2 YEARS of upgrade time per hangar depending on how much you play (Ag bottleneck). While you'll have 1-2 balanced Hangars in a couple of YEARS, whales will have a hangar tailored for every map size, for both game modes before the following update. I am aware of the all L8 across the board. Whether we have one or several hangars, it will make no difference in the combat situation from what we already face - a mixture of different leveled equipment on the same robots we face all the time. It will make a big difference. Currently, folks mostly choose balanced hangars to reduce the chances of an unfavorable weapon range mismatch. If you remove the possibility of a weapon range mismatch, folks will start to run specialized hangars for each map. This normally wouldn't be terrible except that the time it takes to create a single hangar is prohibitively long. It will take well over 2 years of non-stop upgrading to make just one max level hangar. With the release of new content that completely replaces old content, a non-whale will never catch up--ever. Whales should have an advantage but not an overwhelming one. Currently, expert and sometimes diamond players are matched with champion and legend league players in iOS. Imagine the frustration of dropping into Springfield in a level 8 bot and immediately getting demolished by multiple Level 12 mk2 Trebuchet. This doesn't happen often currently because people run balanced hangars. If Pixonic lets people specialize, there will be multiple Treb Furies on every big map every... single... time. How long would people want to keep playing this game when every game is like that?
|
|
|
Post by Domino on Nov 2, 2017 15:37:24 GMT -5
On Valley/Moon/DC would want to a Treb Fury when you can replace that with a Heachi on the fly.
|
|
|
Post by BooBooKitty on Nov 2, 2017 16:06:55 GMT -5
Well that sucks, the hanger thing is useless if you need new bots for each one. I would've preferred to be able to use the same bot with different weapon load-outs in different hangar presets. Kinda like a macro'd weapons change when you switched hangar presets. Yes I think this is what we all wanted.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Nov 2, 2017 16:13:40 GMT -5
I would've preferred to be able to use the same bot with different weapon load-outs in different hangar presets. Kinda like a macro'd weapons change when you switched hangar presets. Yes I think this is what we all wanted.
|
|
|
Post by Thunderkiss on Nov 2, 2017 16:29:27 GMT -5
You found 7500 au for something that should be much MUCH cheaper, if not free, inspiring? I found 5000 to be kinda steep for a fifth slot, but now for slightly more you get a full hangar with five open slots. In other games you have to grind or pay or both to get better options and nicer gear, I don’t see this as any different. So yes, the option to put robots and load-outs in a second hangar gets a thumbs up. You aren't getting anything "extra".
|
|
|
Post by ⓣⓡⓘⓒⓚⓨ48 on Nov 2, 2017 16:49:39 GMT -5
Any multiple hangar setup that does not let me, say, keep 3 of the same bots but change out 2 of them is crap. If to get two hangars that were the same 1st 3 bots but different last 2 bots is to have 2x of those first 3 bots is nothing more than another money sink.
Dress it up and cover it with make up and coat it with perfume if you like... but that don't change what it is.
|
|