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Post by stokr on Nov 2, 2017 16:55:20 GMT -5
I dunno...without 5 more loaded up bots at equivalent levels to my main I can't really think of a use for another hangar. It wouldn't be helpful for me to downgrade in an effort to specialize a little more. On the other hand, if you're a person that is happy with the league you're in and don't really want to move up and deal with the big spenders...yeah, I can see it being used by some of the general public.
Big spenders, or people that have been playing 2+ years are the obvious targets of this feature though. They're already immune to clubbing, so why not make it easier? Kinda pessimistic that comment and unnecessary. On the other side, they're probably really excited to finally specialize per map for clan battles and use all that extra gear they have that's collecting dust most days.
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Post by Deleted on Nov 2, 2017 16:56:46 GMT -5
Any multiple hangar setup that does not let me, say, keep 4 of the same bots but change out 2 of them is crap. If to get two hangars that were the same 1st 3 bots but different last 2 bots is to have 2x of those first 3 bots is nothing more than another money sink. Dress it up and cover it with make up and coat it with perfume if you like... but that don't change what it is. Wouldn't be so bad if every item didnt take 7-15 days of consecutive upgrade time. To get from base to 12. 2 weeks x 25 items= 50 weeks IF you never run out of Ag, which you will...constantly.
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Post by Jame-thon on Nov 2, 2017 16:57:53 GMT -5
I would be MORE okay with it if they didn't force it for 7500 AU and you should be able to re-use the same bot in multiple hangers. That's just once again, really greedy for the price point especially since you are combining modes and not everyone has more than even 6-7 bots leveled up to a certain extent. I mean lots of high level players get their "base hanger" up first. Just discouraging to see them really do it this way. I hope someone is whispering in their ear and they read some of the comments before releasing it.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Nov 2, 2017 17:04:18 GMT -5
I would be MORE okay with it if they didn't force it for 7500 AU and you should be able to re-use the same bot in multiple hangers. That's just once again, really greedy for the price point especially since you are combining modes and not everyone has more than even 6-7 bots leveled up to a certain extent. I mean lots of high level players get their "base hanger" up first. Just discouraging to see them really do it this way. I hope someone is whispering in their ear and they read some of the comments before releasing it. An optimist, I see...
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Post by Jame-thon on Nov 2, 2017 17:11:40 GMT -5
I would be MORE okay with it if they didn't force it for 7500 AU and you should be able to re-use the same bot in multiple hangers. That's just once again, really greedy for the price point especially since you are combining modes and not everyone has more than even 6-7 bots leveled up to a certain extent. I mean lots of high level players get their "base hanger" up first. Just discouraging to see them really do it this way. I hope someone is whispering in their ear and they read some of the comments before releasing it. An optimist, I see... lol i'm always optimistic hehe
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th0rax
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Post by th0rax on Nov 2, 2017 17:29:51 GMT -5
tbis is actually way worse and more expensive than MK2.
The fact that you have to use different bots in each hangar makes this idiotic
The absolute worst part though? You pick your hangar AFTER seeing the map!
im just goin to build a short range hangar and leave any game on springfield/yama/canyon
or uninstall this game is getting terribleeee
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Post by bugdoc on Nov 2, 2017 17:46:57 GMT -5
Any multiple hangar setup that does not let me, say, keep 4 of the same bots but change out 2 of them is crap. If to get two hangars that were the same 1st 3 bots but different last 2 bots is to have 2x of those first 3 bots is nothing more than another money sink. Dress it up and cover it with make up and coat it with perfume if you like... but that don't change what it is. 100% agree. For instance, it would be fabulous if I could use my existing bots and just switch out the armament on a couple of them between hangers. That would add a lot of flexibility without a dramatic cost increase. I would be happy to pony up 7500 AU for that. However, leveling up 5 new bots plus weapons for a new hanger is cost prohibitive for most of us. I've been playing for 9 months now and am still trying to grind out my first level 12 hanger (and I've spent a bit of coin on it, too). It wouldn't take quite as long to outfit a 2nd hanger, but it would still take some time. In the meantime, I have the privilege of getting my brains beat out by whales that pay for instant lvl 12 mk 2 hangers. Might as well just play TDM, where I don't have to worry about specialized sniper hangers on the open maps. Pixonic, if you're listening, this is good idea if implemented correctly, but a bad idea if you're just trying for another money grab.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Nov 2, 2017 20:10:57 GMT -5
The single "wildcard" slot fits what most folks want. Have 6 slots but still only 5 playable. As others have said here and other places. And yes you should be able to see the map and then decide if you want to use the wildcard slot. Just a simple addition or subtraction of a long range bot or capper can make a decently balanced hangar more geared towards one mode or map than another, and frankly, is all that is needed. Now, the hangar thing used like Ⅎ₹ѺC₭₩ELDEℲ₹ said, like switching my 6/6 bots out from my main hangar to use for customs, would be awesome! No doubt! But the way this is being put forth as an answer to... something? (I don't even get what the reason that they are doing this is... because it doesn't address the issues we are "whining" and "complaining" about, as-is,).... but the way it is being put forth seems exactly like what folk are saying, another way to twist what we ask for into a giant cash vacuum that only benefits a small part of the game population. I could be wrong and will wait to see what is said further about it... but so far I am just as happy about this as I am the glorious wheel of misfortune that lets us exclude things we don't want, sure, but costs more gold than most would grind in a month to get half way to the end prize and is really not at all random nor does it make a damn thing more accessible. IDK... I am getting to be a bit cynical and jaded. If you can't tell.
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Post by Dredd77 on Nov 2, 2017 20:20:32 GMT -5
I am genuinely puzzled how anyone who has more than a basic understanding of this game can fail to see the competitive advantage generated by being able to field a hangar tailored to the type of map and/or game mode.
The "five bots iz five bots" argument is bananas.
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Post by zer00eyz on Nov 2, 2017 20:30:54 GMT -5
tbis is actually way worse and more expensive than MK2. The fact that you have to use different bots in each hangar makes this idiotic The absolute worst part though? You pick your hangar AFTER seeing the map! im just goin to build a short range hangar and leave any game on springfield/yama/canyon or uninstall this game is getting terribleeee Charge straight in, loose to snipers move down in leagues, profit.
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Post by Deleted on Nov 2, 2017 21:25:26 GMT -5
If you’re balanced with your hangar, a second hangar isn’t really necessary. The only reason people use a balanced hangar is due to not knowing which map you'll get. Tailoring a hangar with 5 missile bots and then getting Moon or Power plant will lead to the game being even more mismatched. It clearly gives a huge advantage for the whales. Power plant / moon will largely become unplayable due to missile monkeys, long range maps will be overloaded with snipers, etc.Anyone using their 'balanced' hangar will be at a disadvantage vs those with specialised hangars.
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Post by Pilot Moby_dic on Nov 2, 2017 21:30:51 GMT -5
Having a hanger choice after the map is another OP whale move. If it was before a map was shown, fine. after really kills the balancing act that happens in randominess Defeats the object. I guess this is a move to stop people playing specialised hangers and dropping out of certain maps. Which was always unfair to those who play all maps with balanced hangers.
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Post by Deleted on Nov 3, 2017 0:35:13 GMT -5
Having a hanger choice after the map is another OP whale move. If it was before a map was shown, fine. after really kills the balancing act that happens in randominess Defeats the object. I guess this is a move to stop people playing specialised hangers and dropping out of certain maps. Which was always unfair to those who play all maps with balanced hangers. Problem with that logic is now people should just specialize for one Map/mode and accept the suck, because the whale pods will always have the answer.
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Post by Heishiro on Nov 3, 2017 1:05:17 GMT -5
i like the idea, just hoping it will be the same price as the test server.. hoping.
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Post by hon_shu on Nov 3, 2017 1:52:42 GMT -5
to anyone who played the test: can you use the same bot in multiple hangers or does each hanger require its own separate set of bots? No, you have to own different bots for different hangars. Because of this, I will never be able to have 2 good hangars or more I think. For everyone who asked, I played on the TS and you can choose among your hangars AFTER you see the map and the game mode. As expected, Pixonic just never fails to disappoint.
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Post by ΜØØSE on Nov 3, 2017 9:02:57 GMT -5
It seems really convenient to switch between your clan, solo, and test hangar. My hope is that they don't allow for hangar selection prior to battle. The gameplay would suffer if everyone dropped into long range hangars for large maps. The trade-off in hangar composition keeps things interesting. Agreed, but I think that's why they are monetizing it. It provides another advantage, hence the gold. And it pissed me off, hence the 「fluffernutter」 Pixonic.
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Post by frunobulax on Nov 3, 2017 9:21:44 GMT -5
to anyone who played the test: can you use the same bot in multiple hangers or does each hanger require its own separate set of bots? No, you have to own different bots for different hangars. Because of this, I will never be able to have 2 good hangars or more I think. Why did we even ask? Of course Pixo took a good idea and made it into a whale move.
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Post by frunobulax on Nov 3, 2017 9:24:19 GMT -5
I dunno...without 5 more loaded up bots at equivalent levels to my main I can't really think of a use for another hangar. It wouldn't be helpful for me to downgrade in an effort to specialize a little more. On the other hand, if you're a person that is happy with the league you're in and don't really want to move up and deal with the big spenders...yeah, I can see it being used by some of the general public. Big spenders, or people that have been playing 2+ years are the obvious targets of this feature though. They're already immune to clubbing, so why not make it easier? Kinda pessimistic that comment and unnecessary. On the other side, they're probably really excited to finally specialize per map for clan battles and use all that extra gear they have that's collecting dust most days. Most spare robots will be victims of meta changes. I have no doubt many players have a Trident Fury in storage. Me, I could probably do about 7 bots that somehow fit the meta close to my level (10). My normal hangar is 2xLance, Zeus Natty, DB Griffin and either ADB Griffin or Punisherhad (recently mostly Punisherhad). That makes 6 robots, and I have an almost-levelled Thunder Carnage. So my second hangar could be Plasmahad, Thunder Carnage and 3 unlevelled bots. Marvellous! But hey, the tankers will love it. Fill the secondary hangar with 5 Cossacks. So you can have a look at your opponents (squad from a good clan?) and decide if you tank or play. A great feature, indeed.
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Post by Domino on Nov 3, 2017 9:38:00 GMT -5
Keep digging Pixonic... keeeeeppp diiggggin'
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Post by frunobulax on Nov 3, 2017 10:09:00 GMT -5
If you’re balanced with your hangar, a second hangar isn’t really necessary. The only reason people use a balanced hangar is due to not knowing which map you'll get. Tailoring a hangar with 5 missile bots and then getting Moon or Power plant will lead to the game being even more mismatched. It clearly gives a huge advantage for the whales. Power plant / moon will largely become unplayable due to missile monkeys, long range maps will be overloaded with snipers, etc.Anyone using their 'balanced' hangar will be at a disadvantage vs those with specialised hangars. Och, you can dominate all maps with a Mk2 Dash hangar. And given that there is no hangar based matchmaking, there is really no reason at all to have a changeup hangar. The only thing it would make easier is custom games.
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Post by Deleted on Nov 3, 2017 10:46:27 GMT -5
The only reason people use a balanced hangar is due to not knowing which map you'll get. Tailoring a hangar with 5 missile bots and then getting Moon or Power plant will lead to the game being even more mismatched. It clearly gives a huge advantage for the whales. Power plant / moon will largely become unplayable due to missile monkeys, long range maps will be overloaded with snipers, etc.Anyone using their 'balanced' hangar will be at a disadvantage vs those with specialised hangars. Och, you can dominate all maps with a Mk2 Dash hangar. And given that there is no hangar based matchmaking, there is really no reason at all to have a changeup hangar. The only thing it would make easier is custom games. True, I did wonder what use an extra hangar would be for a mk2 12/12 dash hangar. Another 12/12 mk2 dash hangar...?
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Post by wildboar on Nov 3, 2017 10:57:14 GMT -5
like I said in another thread it will allow tankers to equip a tanking hanger ...switcheroo to a clubbing hangar .... rinse-repeat
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Post by cheap on Nov 3, 2017 11:20:25 GMT -5
finally got my new internet hooked up yesterday after settling in "yay!!!" but it slow as 「dookie」 compared to my old internet connection "booooo!!!"
decided to check the forum to read what was going down.
saw thread about hangar changes an thought " will they implement extra bot choice slots that many have typed about in this forum? will it become a reality?! yay!!!" as i read more my thoughts were "what in the 「fluffernutter」 are they gonna do now!!"
take a good idea and "[PIX]IT ALL UP" btw this should replace [firetruck].
still havn't played yet since putting it down.
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Post by blackhand7 on Nov 3, 2017 11:32:14 GMT -5
No, you have to own different bots for different hangars. Because of this, I will never be able to have 2 good hangars or more I think. For everyone who asked, I played on the TS and you can choose among your hangars AFTER you see the map and the game mode. Well that sucks, the hanger thing is useless if you need new bots for each one. This. Yeah, you will need 10 bots leveled to be competitive (for two slots), something that would take the average player ages to achieve. Three slots.... forget it! It seems like this is geared towards the high rollers only. The rest of us will have to just have one balanced hangar and hope for the best.
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Post by bugdoc on Nov 3, 2017 12:12:08 GMT -5
Och, you can dominate all maps with a Mk2 Dash hangar. And given that there is no hangar based matchmaking, there is really no reason at all to have a changeup hangar. The only thing it would make easier is custom games. True, I did wonder what use an extra hangar would be for a mk2 12/12 dash hangar. Another 12/12 mk2 dash hangar...? Even Mk2 Dashes will find it impossible to assault the sniper posts on Yam, Canyon, or Springfield against concentrated Treb, Gekko, and Tempest fire.
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