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Post by Deleted on Oct 31, 2017 12:56:14 GMT -5
Trust them to do what?
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Post by >bobby_digital< on Oct 31, 2017 13:07:04 GMT -5
Queston is moot, can you trust any sociopathic capitalist institution? No, because they all lie in some form or another, from M$ to Exxon to GE. Will I stop buying software, gasoline or pretty much everything else (GE does EVERYTHING)because of it? No, but knowing what they are will help you make smart decisions about how you interact.
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Post by Poopface on Oct 31, 2017 13:15:52 GMT -5
can you trust any sociopathic capitalist institution? A larger, more accurate question would be to remove “capitalist” from the above.
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Post by zer00eyz on Oct 31, 2017 13:31:48 GMT -5
Pix doesn’t want you to trust them, they want you to pay them. The only statement they’ll listen to is a drop in revenue. If they don’t meet their projections and lose that $10m contingency as part of their sale to mail.ru that would be even better. Where did you learn about this $10m contingency? I'd be interested in reading about it. We have analyzed this to death, but every mention of their sale to mail.ru mentions 20 mill up front (to pay down investors) and then 10 mill if they meet KPI's (this probably goes to staff). Meanwhile the CEO is calling himself a "founder" (he wasn't even working at pix till it had been running for well over a year) -
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Post by zer00eyz on Oct 31, 2017 13:32:52 GMT -5
Well we left them responsible for the reproduction of the panda species and look how that is working out.
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Post by Deleted on Oct 31, 2017 13:39:05 GMT -5
Oh, zer00eyz, so pretty well then?But zingers aside, asking if I trust Pix is like asking me if I trust Paramount pictures to make good movies, or the Cleveland Indians not to suck. I don't think my trust has anything to do with it.
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Post by Deleted on Oct 31, 2017 14:00:05 GMT -5
I wholeheartly trust Pixonic in their ability to rob all the fun and skill out of the game for players who simply cannot affort to pay $300 per robot.
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Post by zer00eyz on Oct 31, 2017 14:11:50 GMT -5
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Post by Paps on Oct 31, 2017 14:14:55 GMT -5
HA! Neither.
Their metaphorical lips are movin, so I know they're full of it.
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Post by Deleted on Oct 31, 2017 14:40:06 GMT -5
Think of it this way: when pix makes a statement that says "We heard you" do you think the other half of it is "and were going to fix it" - OR - "and hold my beer" Option c: "and we toast you with your own tears".
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Post by The VVatcher on Oct 31, 2017 14:58:42 GMT -5
Queston is moot, can you trust any sociopathic capitalist institution? No, because they all lie in some form or another, from M$ to Exxon to GE. Will I stop buying software, gasoline or pretty much everything else (GE does EVERYTHING)because of it? No, but knowing what they are will help you make smart decisions about how you interact. Well those guys sell stuff that we need. This is a stupid video game with a wannabe company who's head is getting swollen, while trying to copy those guys.
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Post by danny on Oct 31, 2017 15:17:43 GMT -5
I wouldnt trust them to hold my left nut. As it is I'm having enough trouble getting them to let go of the one on the right. I used to. I also used to want to get my kids into it. Once this game ends (or my patience with it), I will never have another relationship with Pixonic or the people connected with their operations and will actively discourage anyone I know (relatives and friends) from availing of any of their services or products. I dont hold it against them to want or need to make profits. I completely understand. But there are other ways to monetize apps without alienating the player base....And to present it in such devious manners as: 1) Making it appear that randomness plays a factor in spins for BM and its other instruments. 2) Using MM as a leverage to transition players into spending once the hook has firmly set. 3) Coming up with in game items that frankly, take all the fun and skill out of playing in any lasting manner. Any relationship has to be built on core principles and a few other bits that lead to stability and thus patronage. Nothing in the relationship with Pixo stays the same except the increasing payments. Sad that it took so short a time for the hot girlfriend to turn into a greedy ex. I feel the same way. If I ever see another game by Pixonic, I'll stay well clear.
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Post by ᎶƦ℮℮ƊᎽ ƤΛƝƊΛ on Oct 31, 2017 15:41:17 GMT -5
A lot of people are stuck up on the word “trust”. I agree that trusting Pixonic has nothing to do with enjoying the game or not. I think a better word may have been “approve”, since this is basically a gauge of approval rating. The results are not surprising either. Dredd77 is this being shared with anyone inside Pixonic? Edit: After reading a couple more responses, trust does have some meaning. Such as future game development, I would never download anything Pixonic develops in the future to my phone. Going beyond that, I will never financially support anything related to mail.ru or any of its subsidiaries (at this point, that opinion may change if they step in and make changes within Pixonic). So trust does matter, but I voted out of disapproval mainly. In either case, the answer is still no.
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Post by DarkVagabond on Oct 31, 2017 15:57:54 GMT -5
Dredd77I voted No. Allow me to qualify my response. Somewhat I ronically, I trust Pixonic to deliver on their roadmaps. They have given quite a few time deadlines for each of their rollouts from the roadmaps and they have been quite careful to make sure they deliver on each of them within the timescale promised. And yet I still don’t trust them. The players know Pix need to make money. There was once a time when many of us were happy enough with the game that we really WANTED them to be rich. What I don’t trust is that Pixonic has repeatedly demonstrated they are willing to ravage the playing experience of non whales in spite of veteran feedback, to prey on gambling tendencies and addictive behaviours, and deliberately try to deceive players by offering low returns for ingame resources. They are willing to continually sacrifice the balance of the game for short term profit gain. The War Robots player base has never been more cynical about announcements of new content. It is clear to us that Pixonic is more interested in our $ than our playing experience. And if that isn’t a lack of trust, I don’t know what is.
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Post by T34 on Oct 31, 2017 16:29:18 GMT -5
is this a trick question?
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Post by pirateb0t on Oct 31, 2017 17:28:00 GMT -5
No, I don't trust Pixonic one bit to provide reasonable value or meet consumer expectations for their product. They are playing a shell game here by ramping up the cost before letting you peak at what's beneath the cup. They act like a bunch of shady carnies.
I don't feel there's a reasonable spending point where you can "win" fairly in this game anymore. So I stopped spending money with the release of the dashes because I feel the entire model is p2w now. If you have to spend a lot to be competitive then it's better not to spend at all period. For solo players like me there's no point where I can compete with whole clans with fully maxed mk2 hangars of dashes. The best I can do is chisel away at them in modes like Deathmatch for silver and not feed them kills. This is ultimately the problem with their business model. It's geared purely towards whales.
The whole "companies are all the same and evil capitalists blah blah blah" argument some people are pushing sounds like something a libertarian autist would say. It's not so morally black and white. Companies can provide services and goods without raking you over the coals like Pixonic is doing. For example when I buy an iphone I realize that apple is getting a large cut of profit but I never feel "cheated" because it's a solid product which meets my consumer expectations.
On the other hand if I spent $1000 on a bunch of pixels online only to get creamed by whole clans of players in a skewed matchmaking system who happened to spend $2000 then I would feel ripped off. For some people this is fine but for me it's set up like a scam where you're constantly expected to escalate your spending. It's a fool's journey. I have a good job and a rather large savings I can easily spend this amount and much more but when I consider opportunity cost of the awesome things I can do with that money I do not feel inclined to hand it over to Pixonic for such low return on my cash.
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Post by Dredd77 on Oct 31, 2017 17:38:53 GMT -5
You need this for your article, don't you Dredd? Need, no. Would like? You bet
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Post by zer00eyz on Oct 31, 2017 18:37:31 GMT -5
Think of it this way: when pix makes a statement that says "We heard you" do you think the other half of it is "and were going to fix it" - OR - "and hold my beer" Option c: "and we toast you with your own tears". Right --- responses like this put you in the "I don't trust you" category.
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Post by Deleted on Oct 31, 2017 18:41:26 GMT -5
Well, if you think the tears of the F2P players are a bad thing, then....
I kid! I kid! Bad pix!
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Post by Thunderkiss on Oct 31, 2017 18:52:29 GMT -5
Trust has nothing to do with it . Its a cute addictive freemium game that can be enjoyed without paying a cent . At least i can . Trust has EVERYTHING to do with it. How YOU enjoy the game, now THAT has nothing to do with it.
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Post by danny on Oct 31, 2017 21:16:10 GMT -5
A lot of people are stuck up on the word “trust”. I agree that trusting Pixonic has nothing to do with enjoying the game or not. I think a better word may have been “approve”, since this is basically a gauge of approval rating. The results are not surprising either. Dredd77 is this being shared with anyone inside Pixonic? Edit: After reading a couple more responses, trust does have some meaning. Such as future game development, I would never download anything Pixonic develops in the future to my phone. Going beyond that, I will never financially support anything related to mail.ru or any of its subsidiaries (at this point, that opinion may change if they step in and make changes within Pixonic). So trust does matter, but I voted out of disapproval mainly. In either case, the answer is still no. Human beings are relational creatures and trust plays a big role in the way we relate to others. I feel that a lot of ppl here who say that trust has nothing to do with enjoyment do not see that once we feel betrayed (a loss of trust), it colors everything, including pleasure. Think of a friend who regularly buys us, say, tea that we enjoy a great deal. After the relationship has soured because we feel betrayed by some thoughtless, inconsiderate action on the part of the friend, the tea will give less pleasure.
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Post by danny on Oct 31, 2017 21:23:40 GMT -5
Trust has nothing to do with it . Its a cute addictive freemium game that can be enjoyed without paying a cent . At least i can . Trust has EVERYTHING to do with it. How YOU enjoy the game, now THAT has nothing to do with it. I feel that trust and enjoyment are inextricably linked. One the biggest pleasures of the game is the confidence that our improving hangars make us more competitive with the big boys. When we lose our trust that Pixonic intends to safeguard the competitiveness of non-whales, the satisfaction we derive from upgrading our hangars is lost. Another loss of expectant pleasure comes from the knowledge that all future bots and weapons are beyond our means of acquiring.
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Post by chiya1 on Oct 31, 2017 22:40:48 GMT -5
I dont trust pix
Cause: 1. Black Market 2. Rogue team mates (I cant blame a stranger, so all anger goes to pix)
About black market, i do realize pix will go into losses if they make BM a happy ending for all the players. They do need to make money. I get it.
Getting gold in spins is much better than getting stupid components. Cmon I just spin bronze chest! Silver at the most.
Need an option to skip certain prizes out of pool. (Limited number to have a balance)
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Post by Replicant on Nov 2, 2017 20:19:05 GMT -5
Definitely hold my vodka.
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Post by frunobulax on Nov 3, 2017 9:42:16 GMT -5
Pretty convincing result Actually, War Robots opened my eyes to the monetization schemes of mobile games. And yes, that does mean I don't trust other games anymore
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Post by Domino on Nov 3, 2017 10:01:39 GMT -5
The follow up question should be, are Pixonic making these changes based on a monetization foundation or are they really really... really really stupid... Maybe both
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Post by Dejnov on Nov 3, 2017 11:01:17 GMT -5
Well, if you think the tears of the F2P players are a bad thing, then.... I kid! I kid! Bad pix!
This 「dookie」 has to stop. You think you get the right to disparage and make condescending comments about F2P players and that you deserve respect? Respect is a two way street and something that is earned. Right now this is your third juvenile, crass and inflammatory comment against F2P players in this thread alone on a poll that Dredd77 created for intelligent discourse. The whole point was to give people a place and a question that was vague so that people could make their feelings and opinions known... no matter their status. Your first comment wasn't an ad hominem attack (because you'd never do that to Dredd77), but was instead intended to attack the right and ability for others to actually have an opinion and express it in as democratic a method as possible.
Since that initial comment, you've added nothing to the commentary, but you are proving the response I had in the other 'Marie Antoinette' thread by Golden Sabre where he told us to shut up and deal with it was spot on.
You're a little 「dookie」 and a hypocrite!
Dejnov.
P.S. For the actual meat of this thread... trust is everything! It is what makes America the great nation it is. A nation built on English law and strong property rights that allows us to 'trust' the system that we will get a fair shake and can achieve what we want and are able to. Trust is what allows us to actively and efficiently deploy capital (including human and social) to be the leading nation in the world. The World Bank had a metric (now discontinued I believe due to explicitly stating why Third World Economies stay Third World Economies) called the 'Cost of Doing Business' which basically is a metric displaying the level of inherent 'trust' in the business world for all Economies. The value of trust in continued negotiations is the cornerstone of doing great business. Trust is everything.
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Post by Poopface on Nov 3, 2017 12:40:02 GMT -5
--------- then --------- This is getting good so.... But it's just not enough.
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Post by Ron Gaul on Nov 3, 2017 13:06:35 GMT -5
The follow up question should be, are Pixonic making these changes based on a monetization foundation or are they really really... really really stupid... Maybe both Definitely both. Pix decided to attempt to monetize this game in a way that could never have worked. Other games make money, and lots of it, by following business models that keep players happy first and foremost. They focus on building a massive player base, knowing that if their player base gets big enough, they’ll make plenty of money. If you have 500,000 players, you only need 50,000 of those players to spend $10 a month in order to make $500,000 a month. If you sweeten the deal, you might get 100,000 players to spend $10 a month. In which case you’re now making $1 million a month. And now, suppose you add a bonus deal, where for another three dollars a month you get some awesome, cool-looking gear. Maybe some of it’s also a little more powerful than other gear, though not enough to equal a huge disparity. Suppose you get the original 50,000 players to spend that three dollars on top of the $10 they were already spending. So now you’ve got 50,000 players spending $10 a month, and 50,000 players spending $13 a month. Now you’re making $1.15 million, and your whole player base is still happy. So which is going to be the best way to make more money? To raise your prices to $20 a month? Or to try to double your player base? Which is going to be the best option for the long-term? If you raise prices, fewer players are going to be able to spend every month. However suppose they take the other route and focus on expanding their player base? If they do a good job, suppose they’re able to get 1 million players playing every month? They just doubled their revenue, assuming the same percentage of players from the added players spend equivalent amount of money to the already existing player base. Instead of having fewer people spending, you’ve got more people spending money. That is how businesses survive; get more people spending money. What a game is selling is fun. That is what their product is, and it’s as real a product as merchandise from Walmart; Fun is the product, not the in-game items you purchase. Just as stores tend to thrive on a lot of people spending a little money, so do games thrive on a lot of players spending a little money. In both cases, the big spenders are nice bonuses...but should not be what the business builds itself around. A specialty store, maybe. However a store that survives by appealing to a large market? Such a store will never survive if it attempts to market itself to a select few. Games are not specialized. They depend on a massive player base, period. And thus, catering to only a small, elite portion of their market will ALWAYS be a mistake.
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Post by Deleted on Nov 3, 2017 14:18:33 GMT -5
A bunch of personal attack stuff. Dude, put me on ignore if humor bothers you so much. PM me if you need instructions. You read a lot more into my posts than was there, but to each their own. Go in peace bro.
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