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Post by Danny Linguini on Jun 9, 2017 12:19:23 GMT -5
I only have three hangar slots at the moment, so it's partially my fault, but still..... Whenever I put my long-range Naty in, I get thrown immediately and repeatedly into Dead City or Moon, where it's almost completely useless. As soon as I take Naty out and fill up with close- and mid-range guns, I go straight to 「fluffernutter」ing Yamantau. Every time. It's like those are the only three maps in the game, and I STILL always have the wrong hangar. I HATE Yamantau.
/end_rant
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Post by player1hasleft on Jun 9, 2017 12:38:30 GMT -5
just skip the map before the timer run out. will take a few matches, but at least you get a map of your hanger choice.
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Post by Danny Linguini on Jun 9, 2017 20:52:05 GMT -5
Did I mention that I hate Yamantau. Last game there, Reds had three long-range bots just camped out with their $&@?ing gekkos and trebuchets while three other short-range heavies rush the center beacon. We had the center beacon first, but couldn't hold it cos Wed get fried from all directions. If any blues could even reach the center, they're 3/4 roasted by the time they get there and easy pickings for the red guys now camped out in the middle. That sure couldn't have happened by accident. Blue had zero long-rangers, and we were like fish in a barrel. Again, of the 5 minutes I lasted, about 4:30 of it was spent trying to get to the center. I don't like skipping maps, because at some point I'm gonna have to figure them all out. But I 「fluffernutter」ing hate Yamantau. going back to Zenits and Noricums on my Naty, and screw anybody who has a problem with it.
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Post by HEATHEN HERETIC on Jun 9, 2017 22:06:28 GMT -5
Don't skip the maps unless you're running 11-12 hangers. Or you will find yourself in the sh*th*le that is the leavers league getting the snot beat out of you for no real gain and possibly just a repair bill for an indefinite period of time. Match mixes range from Recruit to Legends Champions all in the same matches. If you're a true blue clubber you'll love it. Otherwise it's h*ll's own dung pile.
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Post by bugdoc on Jun 10, 2017 0:58:24 GMT -5
Yam is my fav map - the ol' TT Fury feasts on red meat there. Canyon is a close second. Get the 4th slot and keep your Natty in the lineup.
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Post by Russel on Jun 10, 2017 2:01:58 GMT -5
I only have three hangar slots at the moment... <cut> my long-range Naty... Dead City or Moon, where it's almost completely useless. <cut> close- and mid-range guns, I go straight to ?firetruck?ing Yamantau. <cut> always have the wrong hangar. I HATE Yamantau. Yep, that is one of the reasons to get 5 slots, you are correct, sir.
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Post by Alanbit on Jun 10, 2017 2:42:07 GMT -5
I only have three hangar slots at the moment, so it's partially my fault, but still..... Whenever I put my long-range Naty in, I get thrown immediately and repeatedly into Dead City or Moon, where it's almost completely useless. As soon as I take Naty out and fill up with close- and mid-range guns, I go straight to ?firetruck?ing Yamantau. Every time. It's like those are the only three maps in the game, and I STILL always have the wrong hangar. I HATE Yamantau. /end_rant The fifth slot is necessary, yes, it takes a lot to gather 5k Au to unlock it, yes. But fourth slot is a must!!! A thousand Au is not terrible to save and a four robots hangar is the minimum requirement to have a versatile hangar. So, first of all, get the 4th slot!!!
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Post by K A Z on Jun 10, 2017 2:45:19 GMT -5
I only have three hangar slots at the moment, so it's partially my fault, but still..... Whenever I put my long-range Naty in, I get thrown immediately and repeatedly into Dead City or Moon, where it's almost completely useless. As soon as I take Naty out and fill up with close- and mid-range guns, I go straight to ?firetruck?ing Yamantau. Every time. It's like those are the only three maps in the game, and I STILL always have the wrong hangar. I HATE Yamantau. /end_rant Use a properly mixed hangar. Never 100% adjusted to the map, but no way to land with a finger in the wrong place. What you say makes sense and if game indeed adjusts the mm mechanic to biased hangar, I would dare to say it's a good thing. At least the ridiculous Springfield matches against 100% sniper squad are limited this way. I have currently Plasmahad, RDB Griff, ZeusCarny, ADB Griff and TriMolotTasha. A bit of everything, Jack of all trades, master of none... I'm never in for pure MR (and no sniper config whatsoever) nor for pure knifer brawl. Instead I can at least try to find a place in each match and in case I miraculously find myself among non-quitting and somewhat partly thinking blues, I can adjust the tactics to other players and the map. Works well for me... I can only suggest you try more mixing and never go with single-sided hangar.
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Post by Russel on Jun 10, 2017 2:49:59 GMT -5
I only have three hangar slots at the moment, so it's partially my fault, but still..... Whenever I put my long-range Naty in, I get thrown immediately and repeatedly into Dead City or Moon, where it's almost completely useless. As soon as I take Naty out and fill up with close- and mid-range guns, I go straight to ?firetruck?ing Yamantau. Every time. It's like those are the only three maps in the game, and I STILL always have the wrong hangar. I HATE Yamantau. /end_rant Use a properly mixed hangar. Never 100% adjusted to the map, but no way to land with a finger in the wrong place. What you say makes sense and if game indeed adjusts the mm mechanic to biased hangar, I would dare to say it's a good thing. At least the ridiculous Springfield matches against 100% sniper squad are limited this way. I have currently Plasmahad, RDB Griff, ZeusCarny, ADB Griff and TriMolotTasha. A bit of everything, Jack of all trades, master of none... I'm never in for pure MR (and no sniper config whatsoever) nor for pure knifer brawl. Instead I can at least try to find a place in each match and in case I miraculously find myself among non-quitting and somewhat partly thinking blues, I can adjust the tactics to other players and the map. Works well for me... I can only suggest you try more mixing and never go with single-sided hangar. While I think your advice is 100% correct, it is a little bit off-topic here, due to the fact that it's almost impossible to get balanced hangar in 3 slots. So I think the point should be made to add more slots, and balance it afterwards.
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Post by HEATHEN HERETIC on Jun 10, 2017 12:19:00 GMT -5
Medium bots cover all maps no matter how many slots you have.
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inspirace
Trusted Contributor
Posts: 2,670
Karma: 2,959
Pilot name: inspirace
Platform: iOS
Clan: NEW
League: Champion
Server Region: North America
Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on Jun 10, 2017 15:01:43 GMT -5
if the question is to find the best with three hangers as the constraint, I would add either an RDB griff or zeus/tri/(zeus+tri) carnage. they can do okay in Yamantau, etc, and when needed can cap beacons and participate in close-range battles (but no 1-on-1). molot griff/rhino may be good, too.
either one of them plus two knifer/cappers will be the best you can do, I guess.
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Post by K A Z on Jun 10, 2017 15:13:43 GMT -5
Use a properly mixed hangar. Never 100% adjusted to the map, but no way to land with a finger in the wrong place. What you say makes sense and if game indeed adjusts the mm mechanic to biased hangar, I would dare to say it's a good thing. At least the ridiculous Springfield matches against 100% sniper squad are limited this way. I have currently Plasmahad, RDB Griff, ZeusCarny, ADB Griff and TriMolotTasha. A bit of everything, Jack of all trades, master of none... I'm never in for pure MR (and no sniper config whatsoever) nor for pure knifer brawl. Instead I can at least try to find a place in each match and in case I miraculously find myself among non-quitting and somewhat partly thinking blues, I can adjust the tactics to other players and the map. Works well for me... I can only suggest you try more mixing and never go with single-sided hangar. While I think your advice is 100% correct, it is a little bit off-topic here, due to the fact that it's almost impossible to get balanced hangar in 3 slots. So I think the point should be made to add more slots, and balance it afterwards. Hmmmm...yes / no Thing is that I'm just suggesting general approach/philosophy change. Does not matter if it's 3 or 5 slots; same problems if you go full hangar 300-350m or jump to the opposite side of spectrum and select only from 900m+ portfolio. In case mm is sensitive to hangar bias, you are screwed nicely indeed. Even pure MR hangar is imo better than SR/LR. Knifer-only lineup is obsolete for few months now (good times for brick fighting are gone...snif snif), while snipers/arty never rocked really.
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Post by hyderier on Jun 10, 2017 15:26:50 GMT -5
I only have three hangar slots at the moment, so it's partially my fault, but still..... Whenever I put my long-range Naty in, I get thrown immediately and repeatedly into Dead City or Moon, where it's almost completely useless. As soon as I take Naty out and fill up with close- and mid-range guns, I go straight to ?firetruck?ing Yamantau. Every time. It's like those are the only three maps in the game, and I STILL always have the wrong hangar. I HATE Yamantau. /end_rant Yam is fine with knifers, great with midrangers. You just need to park at the center beacon ramp when center beacon is blue and nobody is there. When reds try to take it, kill them, recapture the beacon. When somebody is in range on the sides, kill them. Or die trying. But that's ok, it's the nature of that map. You just have to die less than red knifers, and you'll win. Or, try to get enemy side beacon, if you have rhe right bot at the right place at the right time.
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Post by Danny Linguini on Jun 10, 2017 15:51:59 GMT -5
Medium bots cover all maps no matter how many slots you have. You're right. I seem to have the best luck and most consistency with a Leo and two Griffs (RDB and in-progress Taran-mag with just one Taran so far), all mid-range arms. I don't always win, but I'm usually within the top 3 in damage with them, even when they all get wasted in 5 minutes. But I am saving up the gold now for that 4th slot, and WP for Taran #2, which is now my favorite weapon. That will give me two well-dressed Griffs and a Leo that just need to be leveled up until I can amass another crap-ton of WP for a new, yet-to-be-determined bot. I don't think I've seen a game that requires as much of a commitment as this one of you want to get anywhere in it.
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Post by HEATHEN HERETIC on Jun 10, 2017 16:14:29 GMT -5
Danny Linguini Yeah, it certainly absorbs a lot of time in upgrades and Ag accumulation. I ran just 3 slots for the longest time just because I was unaware of these forums and real team playing. I did pretty well even using a Natasha, Vityaz and Golem combo. I don't put much stock in the current league ranking system so I was never bothered by my yo-yoing up and down in the ridiculous league. I tend to play whatever I feel like at any particular time and just do my best while enjoying myself. I never commit to one particular hanger config because it's just boring as all get out. By playing everything I gain more experience in all of my equipment. That's me soloing which I tend to do a lot. Me in a squad match is a whole other story. I run my best bots and weapons while trying even harder to support my squad mates. I figure most people tend to play this way in the game. Solo matches are pretty much every player for themselves. Squad matches are more intense and to me they're far more enjoyable if you can find the right squad mates. The only problem is the match maker tends to pit my highest ranked squad mate up against whole squads of players just as highly ranked as they are which usually means full hangers of 10-12 bots and equipment against my lesser upgraded materials. Kind of hard to make much of a mark in such matches when your equipment doesn't last more than a few salvos. But I still try whenever I get invited to do my best.
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Post by Russel on Jun 10, 2017 17:39:49 GMT -5
Medium bots cover all maps no matter how many slots you have. You're right. I seem to have the best luck and most consistency with a Leo and two Griffs (RDB and in-progress Taran-mag with just one Taran so far), all mid-range arms. I don't always win, but I'm usually within the top 3 in damage with them, even when they all get wasted in 5 minutes. But I am saving up the gold now for that 4th slot, and WP for Taran #2, which is now my favorite weapon. That will give me two well-dressed Griffs and a Leo that just need to be leveled up until I can amass another crap-ton of WP for a new, yet-to-be-determined bot. I don't think I've seen a game that requires as much of a commitment as this one of you want to get anywhere in it. Totally agree on "commitment" part with you, good sir. Just felt right to add that honestly you don't need anything more than a commitment (no $$ injection, no need to push your friends\family in this game) to progress either. p.s. We got chill clan with no requirements whatsoever, but with good players, so if you like - I can hook you up. Just PM me your pilot ID. The benefits of a clan are simple: Tangible: you can make +9 gold per day for squad games; you can get more for your money if you are paying customer. Intangible: you can squad up with higher league players to see what's game like in Gold\Diamond. And you can get some advice, too.
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Post by Russel on Jun 10, 2017 17:55:01 GMT -5
While I think your advice is 100% correct, it is a little bit off-topic here, due to the fact that it's almost impossible to get balanced hangar in 3 slots. So I think the point should be made to add more slots, and balance it afterwards. Hmmmm...yes / no Thing is that I'm just suggesting general approach/philosophy change. Does not matter if it's 3 or 5 slots; same problems if you go full hangar 300-350m or jump to the opposite side of spectrum and select only from 900m+ portfolio. In case mm is sensitive to hangar bias, you are screwed nicely indeed. Even pure MR hangar is imo better than SR/LR. Knifer-only lineup is obsolete for few months now (good times for brick fighting are gone...snif snif), while snipers/arty never rocked really. Yeah, your advice is sound for any hangar; But the main problem in topic, in my opinion, is the lack of the slots; So I must repeat that mantra again - "yes and no" :-D
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Post by Danny Linguini on Jun 10, 2017 18:05:13 GMT -5
Totally agree on "commitment" part with you, good sir. Just felt right to add that honestly you don't need anything more than a commitment (no $$ injection, no need to push your friends\family in this game) to progress either. p.s. We got chill clan with no requirements whatsoever, but with good players, so if you like - I can hook you up. Just PM me your pilot ID. The benefits of a clan are simple: Tangible: you can make +9 gold per day for squad games; you can get more for your money if you are paying customer. Intangible: you can squad up with higher league players to see what's game like in Gold\Diamond. And you can get some advice, too. Thank you, but I just joined a 'chill' clan. Brand new with just a few members so far, but the clan leader is in a diamond league in case I feel the need to sample instant death. Just two of us squaded up for a couple of games last night, and it was a blast. Can't wait til it's big enough to squad up a hole team. Aww, screw it -- who says you can only be in one clan. Pilot id is on its way.
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Post by Russel on Jun 10, 2017 18:20:42 GMT -5
Totally agree on "commitment" part with you, good sir. Just felt right to add that honestly you don't need anything more than a commitment (no $$ injection, no need to push your friends\family in this game) to progress either. p.s. We got chill clan with no requirements whatsoever, but with good players, so if you like - I can hook you up. Just PM me your pilot ID. The benefits of a clan are simple: Tangible: you can make +9 gold per day for squad games; you can get more for your money if you are paying customer. Intangible: you can squad up with higher league players to see what's game like in Gold\Diamond. And you can get some advice, too. Thank you, but I just joined a 'chill' clan. Brand new with just a few members so far, but the clan leader is in a diamond league in case I feel the need to sample instant death. Just two of us squaded up for a couple of games last night, and it was a blast. Can't wait til it's big enough to squad up a hole team. Aww, screw it -- who says you can only be in one clan. Pilot id is on its way. thanks for the info and PM, will discuss it there!
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