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Post by 7iquid on Jun 8, 2017 19:18:34 GMT -5
I don't like the riverbed spawn with your back to the dam... city on your right and farm on far left. Always seemed like a bad balance racing reds to your city beacon on your right, even with Griffs or Rogs.
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Post by peterw35 on Jun 8, 2017 19:28:17 GMT -5
I don't like the riverbed spawn with your back to the dam... city on your right and farm on far left. Always seemed like a bad balance racing reds to your city beacon on your right, even with Griffs or Rogs. This is my issue too. And also the problem with trebs. springfield does not have enough cover to move around without being exposed to trebs (while trying to win beacons and win the game of course). So there are setups that will not be able to be countered. In other words OP. I'll play springfield properly again once my 2x trebs are ready for battle.
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Post by Deleted on Jun 8, 2017 22:55:49 GMT -5
I don't like the riverbed spawn with your back to the dam... city on your right and farm on far left. Always seemed like a bad balance racing reds to your city beacon on your right, even with Griffs or Rogs. This is my issue too. And also the problem with trebs. springfield does not have enough cover to move around without being exposed to trebs (while trying to win beacons and win the game of course). So there are setups that will not be able to be countered. In other words OP. I'll play springfield properly again once my 2x trebs are ready for battle. There are shield bots like the Galahad to block Trebs. Also, some bots can juke the Trebs. Plus jumping bots can jump from the blast if timed right and lucky. There's not a lot of cover, but you can use the bridges as cover. Either move at an angle so their shot will hit the top of the bridge. Or move from pylon to pylon and wait for them to shoot before moving.
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Post by Deleted on Jun 8, 2017 22:59:21 GMT -5
I don't like the riverbed spawn with your back to the dam... city on your right and farm on far left. Always seemed like a bad balance racing reds to your city beacon on your right, even with Griffs or Rogs. If that side dilly-dally on what to do, then a Rogatka on a mission can get there first. Or a slow bot like a Lancelot or Leo is the one getting it.
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Post by Russel on Jun 9, 2017 3:37:45 GMT -5
This is my issue too. And also the problem with trebs. springfield does not have enough cover to move around without being exposed to trebs (while trying to win beacons and win the game of course). So there are setups that will not be able to be countered. In other words OP. I'll play springfield properly again once my 2x trebs are ready for battle. There are shield bots like the Galahad to block Trebs. Also, some bots can juke the Trebs. Plus jumping bots can jump from the blast if timed right and lucky. There's not a lot of cover, but you can use the bridges as cover. Either move at an angle so their shot will hit the top of the bridge. Or move from pylon to pylon and wait for them to shoot before moving. I am getting hit by a triple treb 1 second into a game pretty often, right after spawn. At least that happened a lot in April-May. If I am getting this right, Pixx changed charge mechanics for Trebuchet recently. Now you start with in NOT charged, I believe due to this reason. But I might be wrong here, don't play Treb very often.
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Post by Paps on Jun 9, 2017 3:45:31 GMT -5
Depends if you drop during the countdown or wait, Russel. The trebs charge if you've spawned but are waiting to start.
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Post by Russel on Jun 9, 2017 3:50:27 GMT -5
Depends if you drop during the countdown or wait, Russel . The trebs charge if you've spawned but are waiting to start. Ah, that explains a lot, thanks. Hugely offtopic question (I will try to make it relevant, though): have you tried comparing the same level Nashorn with Trebuchet? Is Nashorn with its huge DPM is a viable solution? (trying to make it on-topic) which of these two works best on Springfield, sniper-wise? I've been into a knife-fighting for ~5 months now, want to try out some sniping, don't know which weapon to choose.
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Post by Paps on Jun 9, 2017 4:02:05 GMT -5
Haven't used Nashorns since they were KwK's Russel. I have a couple at level 8. All I can really say about them is that with more Griffins around post-rocket buff, they might be semi-useful again. Anciles are a buzzkill if you're running Nashorns (also kang daes, but who uses those?) and the trebs zap right through em. They're good for Carnages and Fujins (and upcoming Dash MkIIs) too. Without going into too much detail. I'd rather run trebuchets. Bypassing anciles is enough of an offset to the looong reload time. Plus... you can always shoot em early if you need to.
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Post by Russel on Jun 9, 2017 4:07:59 GMT -5
Haven't used Nashorns since they were KwK's Russel . I have a couple at level 8. All I can really say about them is that with more Griffins around post-rocket buff, they might be semi-useful again. Anciles are a buzzkill if you're running Nashorns (also kang daes, but who uses those?) and the trebs zap right through em. They're good for Carnages and Fujins (and upcoming Dash MkIIs) too. Without going into too much detail. I'd rather run trebuchets. Bypassing anciles is enough of an offset to the looong reload time. Plus... you can always shoot em early if you need to. Okay, so I'll stick to my initial plan of Trebuchet-Gekko (I've got 7 Gekkos, need to do something with it) Leo then, thanks!
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Post by Paps on Jun 9, 2017 4:16:57 GMT -5
Treb/gekko Leo or Natasha are very do-able as long range platforms. Especially with all the recent gekko buffs. Fury and Butch are better treb platforms on account of not havin' to expose yourself for longer than necessary to deliver damage, but they're also significantly less accessible.
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Post by Deleted on Jun 9, 2017 4:22:03 GMT -5
There are shield bots like the Galahad to block Trebs. Also, some bots can juke the Trebs. Plus jumping bots can jump from the blast if timed right and lucky. There's not a lot of cover, but you can use the bridges as cover. Either move at an angle so their shot will hit the top of the bridge. Or move from pylon to pylon and wait for them to shoot before moving. I am getting hit by a triple treb 1 second into a game pretty often, right after spawn. At least that happened a lot in April-May. If I am getting this right, Pixx changed charge mechanics for Trebuchet recently. Now you start with in NOT charged, I believe due to this reason. But I might be wrong here, don't play Treb very often. Are you dropping into the game late? Like after the game has already started. It takes time for snipers to get into position on that map if the spawns are in the city. It's more likely if the spawn are in the riverbed, but even then, I don't fire because the pylons and bridge obscure my view of targets. I don't want to waste my Trebs on a Galahad. No, this isn't how Trebs work. Trebs start at 0 charge when I drop in. It starts charging immediately thereafter. It never starts at full charge. The trick is if you drop in when the timer is still counting down. Then you get a few extra seconds, but even then, it's not a full charge when the game starts. Btw, I haven't seen anywhere that Pix changed the charge mechanics. I haven't noticed any silent buffs/nerfs since the 2.9 update either, at least with the Trebs. I noticed other silent nerfs though...
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Post by Deleted on Jun 9, 2017 4:36:40 GMT -5
Haven't used Nashorns since they were KwK's Russel . I have a couple at level 8. All I can really say about them is that with more Griffins around post-rocket buff, they might be semi-useful again. Anciles are a buzzkill if you're running Nashorns (also kang daes, but who uses those?) and the trebs zap right through em. They're good for Carnages and Fujins (and upcoming Dash MkIIs) too. Without going into too much detail. I'd rather run trebuchets. Bypassing anciles is enough of an offset to the looong reload time. Plus... you can always shoot em early if you need to. I prefer Trebs for the same reasons. Mainly for Carnage Zeus and Carnage Tridents. Carnage Thunder and Fujin is a bonus, but not a primary reason. Yes, it would be nice to use KWK to take down RDB Griffins and Fury faster. If you look at the stats, a set of level 7 KWK will perform the same as my current level 9 Trebs. Also the time it takes for me to level my 3x Trebs to level 10, I can start leveling 3x KWK from 1 -> 7. Unfortunately, you have to stick with a weapon once you choose one. To give you an idea, I think the Kang Daes were the sniper guns everyone around me were using, so almost 8-9 months ago. I decided not to follow others, and it made sense for me to pick the Trebs. I'm so glad I didn't follow the herd cause I would be left with a useless underpowered gun today. And yes, it may be hard to believe, but the Kang Dae was the best sniper gun at some point.
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Post by Paps on Jun 9, 2017 4:40:46 GMT -5
Make Kang Daes Great Again!
Who knows, they might come back into favor if they get AP rounds.
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Post by Russel on Jun 9, 2017 5:13:18 GMT -5
Thanks, guys! Paps, your experience is very helpful. Macwarrobots: I know, I read a lot :) Noricum/Kang Natty once was dominating the game. I have no Fury/Butch and decided to save up for Dashes. And I already got lvl9 Leo, which is a LOT faster than fresh Natty.
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Post by Paps on Jun 9, 2017 5:14:09 GMT -5
Yessir ?
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Post by Paps on Jun 9, 2017 5:21:13 GMT -5
I was just bein' a smart-aleck. I don't have a dog in the kang-dae race. Far as I'm concerned, they're not worth using. In their current iteration, at least.
Edit: Christ, is this how y'all get post counts up? Natterin' back an forth ceaselessly? ?
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Post by Шɑɡɡɪή on Jun 9, 2017 7:38:55 GMT -5
Springfield is my favorite map (used to be Yamantau) to play. Even when I had no 600+ range in my hangar. Reminds me of some MechWarrior maps. Also got a good mix of terrains. Not an easy map, but fun overall. Having good teammates is a must or it can be extraordinarily frustrating. . Springfield is excellent. A little bit of everything there, terrain, buildings, and plenty of elbow room. Great for street fighting, sniping, what's not to like. Canyon is also a good one IMHO.
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Post by vinceh on Jun 9, 2017 8:13:46 GMT -5
Spring field can be great. It can be frustrating if you are the only person who is capturing the country side beacons. You will lose also since the reds have 2-3 robots coming at you.
But it can be also a very satisfactory map. Keep capturing red's side "far beacon" (C or E) is a great way of annoying/distracting the enemies.
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Post by Deleted on Jun 9, 2017 14:09:46 GMT -5
Haven't used Nashorns since they were KwK's Russel . I have a couple at level 8. All I can really say about them is that with more Griffins around post-rocket buff, they might be semi-useful again. Anciles are a buzzkill if you're running Nashorns (also kang daes, but who uses those?) and the trebs zap right through em. They're good for Carnages and Fujins (and upcoming Dash MkIIs) too. Without going into too much detail. I'd rather run trebuchets. Bypassing anciles is enough of an offset to the looong reload time. Plus... you can always shoot em early if you need to. Okay, so I'll stick to my initial plan of Trebuchet-Gekko (I've got 7 Gekkos, need to do something with it) Leo then, thanks! The laser Leo is another good sniper platform. When I see one on the battlefield, my Trebs aren't effective, even 3x on a Fury. I go for other targets first. So there are pros and cons to the Trebs. KWK will let you take down the Leos, Furys, Griffins faster, but it will take roughly twice as long to kill a Carnage. Trebs allow me to take out the Furys, Griffins, and Carnages. but not as good against Leos. There are other long range platforms I haven't mentioned. The Tulumbas Lancelot and Raijin. They both have shields, but are rarely seen. Right now, there is no effective sniper weapon against them. The last one is a Butch. You'd have to do the math to see which weapons would be good vs a Leo. Also, well played Butches cannot be taken out by snipers since they are good corner shooters. Master and Champion Butch players will survive until the end of the match usually.
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Post by Russel on Jun 9, 2017 15:33:30 GMT -5
Today on Springfield I was sure that I won't be even in top 3 because I made a lot of reckless mistakes and the final score really surprised me.
Also I am not sure why I received only +10 rating points :o Well, obviously because you were squadding with a slacker who couldn't bring some serious robots to a Springfield, and was just running around :-D And in squad league points are equalized with arithmetic mean
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Post by Russel on Jun 9, 2017 16:11:28 GMT -5
Well, obviously because you were squadding with a slacker who couldn't bring some serious robots to a Springfield, and was just running around :-D And in squad league points are equalized with arithmetic mean With you in squad I have the best battles :D And the other time when I play solo I am thrown in LQ, TL with Masters, Champions and Recruit players :D I just hate snipers when I'm it WW bots :-D Will definitely put 4xhydras on my Doc, just to be annoying
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Post by CharismaticReaper99 on Jun 9, 2017 16:23:10 GMT -5
With you in squad I have the best battles And the other time when I play solo I am thrown in LQ, TL with Masters, Champions and Recruit players I just hate snipers when I'm it WW bots :-D Will definitely put 4xhydras on my Doc, just to be annoying Everyone, send out a R.I.P. message for Russel. Today will be known as the day we lost a great contributor to H.Y.D.R.A., shall we all join hands and mourn for the loss of a great, and may god *cough cough*Thunder Carnage*cough cough* have mercy on his soul. R.I.P.
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Post by Russel on Jun 9, 2017 17:07:11 GMT -5
I just hate snipers when I'm it WW bots :-D Will definitely put 4xhydras on my Doc, just to be annoying Everyone, send out a R.I.P. message for Russel. Today will be known as the day we lost a great contributor to H.Y.D.R.A., shall we all join hands and mourn for the loss of a great, and may god *cough cough*Thunder Carnage*cough cough* have mercy on his soul. R.I.P.
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Post by elcheapo on Jun 9, 2017 17:37:44 GMT -5
I have no problem with Springfield . The fast bots can really score on that one . My love to hate map is Shinzen .
Most of the time ,I have Kang Dai and Gekko mounted on my Natasha. I should buy a third Kang and stick it on my Fury for fun. Trebs can take forever to fully charge but i suppose its plasma makes it tops ? I see no real difference between the sniper weapons . Either low damage , fast recharge or vice versa .
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Post by KaneoheGrown on Jun 9, 2017 17:50:43 GMT -5
By the numbers for long range platforms I've calculated...
@588 seconds, Treb Butch is parsed to 3102 DPS, 186139 DPM.
@594 seconds, Nashorn Fury is parsed to 3082 DPS, 184900 DPM.
@598 seconds, Treb Fury is parsed to 2376 DPS, 142549 DPM.
This is all based on perfect cycle and shoot times (meaning each time the weapon system is ready to fire you immediately shoot and hit the target).
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Post by greyhawk on Jun 9, 2017 18:29:29 GMT -5
The answer is simple, ppl never understend what beacon have to grab and when so i'm the only one running like a mad to get beacon when 80% of other blues fight in useless spot or expose themself to long range fire just to be killed and do nothing...if ppl where smarter i will enjoy that map!
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