inspirace
Trusted Contributor
Posts: 2,670
Karma: 2,959
Pilot name: inspirace
Platform: iOS
Clan: NEW
League: Champion
Server Region: North America
Favorite robot: Rog, Griff, Carn, Doc, Rhino, Haechi, Kumiho, Bulgasari, Mender, Inquisitor, Spectre, Strider,
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Post by inspirace on Jun 4, 2017 16:38:26 GMT -5
1. in the profile "Last 50 battle average" section, I would like to see also (a) how many beacons captured and (b) how many bots used (so that we can see the exchange ratio, kill / killed), in addition to bots destoyed, damages, and win rate%. I think then the profile will tell more accurate picture of a pilot, 2. it would be nice if they could print out (a) minutes played, (b) damage, (c) # kills, (d) # critical hits, and (e) # beacon capped, per each bot slot, after the game (does test server give something similar? never been there). even nicer if this record can be recorded and exported as a file, together with the battle result, hanger info, and the map, like a baseball game log. this will help getting clear idea on the efficiency of a bot setup. one can apply data science / sabermetrics-type analyses on deciding on bots and weapons. 3. just a suggestion, what will happen if we increase all bots' speed by 10%? right now, many (most) bots are so sluggish to drive. in some maps, you will spend time just walking towards a relevant place. the new beacon-runner rule may solve this, but I think pix can also try boosting all bots' speed a bit. a stalker would become 72~73km/h, not too unreasonable considering speed of modern tanks. applying the same +% will make the faster bots even faster, but that may also help giving light robots niches and making the game more dynamic. and perhaps the overall gaming experience become better? right now the faster bots, I think, are not too fast to make control difficult, but the slower bots are too painfully slow. just a few wishes
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