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Post by Deleted on May 16, 2017 16:42:27 GMT -5
Hey all,
Just posting my thoughts on a new buff for the four-legged bots and a new bot concept.
First, to the buff: make the four-legged bots the only ones able to climb terrain. Wherever a two-legged bot could not get a good footing, a four-legged bot should have the upper hand, making up for their slowness in the field. They should have an advantage in setting up in a good location. This means the four-legged bots would be able to climb the wreckage on dead city and cut corners on ramps, and even scale some buildings, depending on their height, without sliding off and making it to the tops.
To give an example, normally bots will fall down the face of a cliff. The four-legged bots should be able to scale these cliffs and never experience a fall without a significant drop (the whole crouch thing before they start walking again). And, whereas most bots can't climb cliffs, the four-legged bots should be able to, without any sliding.
I feel that the bug/glitch where the Raijin was able to climb up on the dam on Yamantu map should actually be a feature of the four-legged bots, since I haven't bought one since they are so slow. I personally like faster bots, but the ability to scale most, if not all terrain, would be an incentive for me to invest in one of those bots.
Now to the new bot: a light four-legged robot, to go with the Fujin and the Raijin, aptly named "Chijin".
The "Chijin" would be a shrunken version of the Fujin, but with three light hardpoints and stealth, similar to the stalker. it's speed would be proportional to the Fujin, and definitely slower than most light bots, to account for its higher mobility on more kinds of terrain. This little bot would be able to scale buildings and terrain just like its older siblings.
Now, to compare this concept with the Stalker. The tradeoff here is the lack of speed, so it's not getting away anytime soon. The advantage, however, is the ability to set up sideways on buildings and use the stealth to take off an enemy's focus fire. The other thing about the "Chijin" is that it would be able to walk upside down, under overhangs and bridges, giving it a truly ambusher feel in how it pilots.
Not only will you have a complete set of light, medium and heavy four-legged bots, but they now will all be able to contribute more to the fight by being able to setup in more interesting/advantageous locations.
Bring on the comments! I want to hear what you all think.
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Post by infraviolet on May 16, 2017 17:06:06 GMT -5
"Chijin" actually means "friend".
Now if it were called Haetorigumo, then it would be a spidey bot with jumping ability.
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Post by gr3ygh05t on May 16, 2017 17:08:11 GMT -5
Spider bots are named after Japanese "kami" or Shinto gods. I don't think there is a Shinto god named "chijin". Going by the first trend Temjin (god of scholars), Ryujin (dragon god of storms) and Suijin (god of water) are all good options.
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Post by gr3ygh05t on May 16, 2017 17:09:28 GMT -5
"Chijin" actually means "friend". Now if it were called Haetorigumo, then it would be a spidey bot with jumping ability. Well if that spidey bot has no weapon mounts or can only mount an ECU that name might be appropriate.
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Post by Deleted on May 16, 2017 17:14:25 GMT -5
Oh, I was completely unaware of the pattern with the other robot names. I was trying to be clever and combine "chibi" with "jin".
And good to know that I didn't actually make up a word, lol.
But I do like the Suijin name for the light robot, since it would be swifter than the others.
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Post by infraviolet on May 16, 2017 17:24:00 GMT -5
Oh, I was completely unaware of the pattern with the other robot names. I was trying to be clever and combine "chibi" with "jin". And good to know that I didn't actually make up a word, lol. But I do like the Suijin name for the light robot, since it would be swifter than the others. It would somehow have to be associated with water then. I guess if it's light enough to walk on water.. Sorry I'm a bit of a linguistics nerd lol
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Post by Deleted on May 16, 2017 17:34:45 GMT -5
Oh, I was completely unaware of the pattern with the other robot names. I was trying to be clever and combine "chibi" with "jin". And good to know that I didn't actually make up a word, lol. But I do like the Suijin name for the light robot, since it would be swifter than the others. It would somehow have to be associated with water then. I guess if it's light enough to walk on water.. Sorry I'm a bit of a linguistics nerd lol If there is water on any of the maps, then that would be fantastic! And no worries, we all have that one thing we like to completely nerd out on. I nerd out over game stats, meaning the numbers associated with a game's properties. Which is why this game is so much fun, because it's ALL about those numbers.
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Post by Deleted on May 16, 2017 17:35:30 GMT -5
I've always thoughtba small spider bot would be cool. Spiders are everywhere now.
How about Kagutsuchi?
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Post by bootycallhalifax on May 16, 2017 17:39:55 GMT -5
The two bot ideas I wanted was a light spider bot. Other was a bot with jump and a heavy slot. I think both would be cool, I think they should add the light spider so then it's a set of 3 and since it would be easier to make since they already have something to sort of go off of
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Post by Pulse Hadron on May 16, 2017 17:51:55 GMT -5
Raijin can already climb into crazy places, that's why it can get up the dam or other rocky walls on SF, including on top of most (all?) buildings at the farm. They can get on top of the covered catwalk in Yama. If it's not perfectly vertical there's a good chance Raijin can wiggle its way up.
Fujin though is just normal. I'd welcome it having Raijins climbing ability, along with a light quadruped.
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Post by The VVatcher on May 16, 2017 18:38:09 GMT -5
While climbing stuff might be fun for some, it doesn't do anything to improve them. How is climbing the dam for couple minutes going to help the team. The other team will just ignore it and there's one less robot to defend beacons.
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Post by Deleted on May 16, 2017 18:44:30 GMT -5
Raijin can already climb into crazy places, that's why it can get up the dam or other rocky walls on SF, including on top of most (all?) buildings at the farm. They can get on top of the covered catwalk in Yama. If it's not perfectly vertical there's a good chance Raijin can wiggle its way up. Fujin though is just normal. I'd welcome it having Raijins climbing ability, along with a light quadruped. Fujin can climb, but not easily. That is why many think it cannot climb. I've gone on top of the farm buildings with my Fujin. Almost every bot can get on top of the bridge. Heck, even my Lancelot did it. Spiders don't need stealth. They need to be sneaky and hang from walls, then pounce on their prey. You can hang off the centre ramp of Yamantau and get a better angle. You can hang off the open catwalk or the edge of your base, and hit bots down below or walking on the catwalk. Then climb back up to safety. Or climb back up to pounce on the guy up top. Raijin can climb up the cliff face on Springfield, but only at certain points. If you know where to look, certain bots can climb up the cliff face of Canyon without going the long way around.
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Post by Deleted on May 16, 2017 18:49:51 GMT -5
While climbing stuff might be fun for some, it doesn't do anything to improve them. How is climbing the dam for couple minutes going to help the team. The other team will just ignore it and there's one less robot to defend beacons. Snipers need the high ground, so the Raijin can hit almost any part of the map from there. Raijin can also serve as a look out since everything isn't smashed together into a 2d plane. Meaning he gets a bird's eye view of everyone unlike the ground where you get some numbers which may or may not mean anything to you.
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Post by jckidd on May 16, 2017 21:26:46 GMT -5
+1. I like it!
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Post by The VVatcher on May 17, 2017 6:57:28 GMT -5
While climbing stuff might be fun for some, it doesn't do anything to improve them. How is climbing the dam for couple minutes going to help the team. The other team will just ignore it and there's one less robot to defend beacons. Snipers need the high ground, so the Raijin can hit almost any part of the map from there. Raijin can also serve as a look out since everything isn't smashed together into a 2d plane. Meaning he gets a bird's eye view of everyone unlike the ground where you get some numbers which may or may not mean anything to you. I get all that, trust me. But it still has a problem of weak weaponry. If the Fury could get that view then it's a big deal. Or Natasha treb gekkos. Not to mention the Butch. Raijin needs a buff beyond climbing things.
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Post by Cdr. Crimmins on May 17, 2017 9:20:41 GMT -5
Raijin can already climb into crazy places, that's why it can get up the dam or other rocky walls on SF, including on top of most (all?) buildings at the farm. They can get on top of the covered catwalk in Yama. If it's not perfectly vertical there's a good chance Raijin can wiggle its way up. Fujin though is just normal. I'd welcome it having Raijins climbing ability, along with a light quadruped. FYI dam climbing is a no-no now. I tried. Pix seems to have changed the underlying structure of the rock face you ascend to get up on the dam. Other climbing spots seem normal still.
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Post by anjian on May 17, 2017 9:36:36 GMT -5
They should just resurrect Bastion.
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Post by Deleted on May 17, 2017 10:06:49 GMT -5
Raijin can already climb into crazy places, that's why it can get up the dam or other rocky walls on SF, including on top of most (all?) buildings at the farm. They can get on top of the covered catwalk in Yama. If it's not perfectly vertical there's a good chance Raijin can wiggle its way up. Fujin though is just normal. I'd welcome it having Raijins climbing ability, along with a light quadruped. FYI dam climbing is a no-no now. I tried. Pix seems to have changed the underlying structure of the rock face you ascend to get up on the dam. Other climbing spots seem normal still. Yes, they said so on the release notes. When you climb up, you can see the backface of the polygons. Which are not rendered, so that was an obvious bug. Not to mention you fall thru the ground and off the map.
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Post by Deleted on May 17, 2017 10:20:11 GMT -5
While climbing stuff might be fun for some, it doesn't do anything to improve them. How is climbing the dam for couple minutes going to help the team. The other team will just ignore it and there's one less robot to defend beacons. Snipers need the high ground, so the Raijin can hit almost any part of the map from there. Raijin can also serve as a look out since everything isn't smashed together into a 2d plane. Meaning he gets a bird's eye view of everyone unlike the ground where you get some numbers which may or may not mean anything to you. This was precisely what I was thinking with the Raijin specifically, since it is such a slow bot, it is best used with Trebs for sniping and being patient. A team member with one could communicate enemy positions and help predict enemy pathing, while providing Treb fire support. But all the bots would be able to set up and ambush with better walking/climbing capability, given the correct loadout for such play.
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Post by Deleted on May 17, 2017 10:30:23 GMT -5
While climbing stuff might be fun for some, it doesn't do anything to improve them. How is climbing the dam for couple minutes going to help the team. The other team will just ignore it and there's one less robot to defend beacons. I was using the dam as an example, since it was one place where it could be done, but imagine a Raijin climbing buildings on Dead City and getting to that Griffin hole (the place where everybody tries to jump to) and camp out there. If there is a bot that should be camping, it's the Raijin. And the idea behind climbing things is to improve mobility, so really it is a buff at defending/capping beacons for the four-legged bots. Take for example on Canyon, near the middle beacon, the bridge. The cliff parts right next to the bridge is what I'm thinking of when I say the four-legged bots should be able to climb, because on both sides, from center beacon to the side beacons is a straight path through each of those cliffs. So, subtract the time it takes to go all the way around the cliff to get up to the beacon, and now you have one of the fastest responses to a capped beacon.
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Post by Deleted on May 22, 2017 10:49:10 GMT -5
Just an update on this thread, I think Adrian Chong agrees with me on the subject of the Raijin climbing:
Shoutout to Adrian Chong, thanks for always posting great content!
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Post by bastionow on May 22, 2017 12:12:55 GMT -5
Hey all, Just posting my thoughts on a new buff for the four-legged bots and a new bot concept. First, to the buff: make the four-legged bots the only ones able to climb terrain. Wherever a two-legged bot could not get a good footing, a four-legged bot should have the upper hand, making up for their slowness in the field. They should have an advantage in setting up in a good location. This means the four-legged bots would be able to climb the wreckage on dead city and cut corners on ramps, and even scale some buildings, depending on their height, without sliding off and making it to the tops. To give an example, normally bots will fall down the face of a cliff. The four-legged bots should be able to scale these cliffs and never experience a fall without a significant drop (the whole crouch thing before they start walking again). And, whereas most bots can't climb cliffs, the four-legged bots should be able to, without any sliding. I feel that the bug/glitch where the Raijin was able to climb up on the dam on Yamantu map should actually be a feature of the four-legged bots, since I haven't bought one since they are so slow. I personally like faster bots, but the ability to scale most, if not all terrain, would be an incentive for me to invest in one of those bots. Now to the new bot: a light four-legged robot, to go with the Fujin and the Raijin, aptly named "Chijin". The "Chijin" would be a shrunken version of the Fujin, but with three light hardpoints and stealth, similar to the stalker. it's speed would be proportional to the Fujin, and definitely slower than most light bots, to account for its higher mobility on more kinds of terrain. This little bot would be able to scale buildings and terrain just like its older siblings. Now, to compare this concept with the Stalker. The tradeoff here is the lack of speed, so it's not getting away anytime soon. The advantage, however, is the ability to set up sideways on buildings and use the stealth to take off an enemy's focus fire. The other thing about the "Chijin" is that it would be able to walk upside down, under overhangs and bridges, giving it a truly ambusher feel in how it pilots. Not only will you have a complete set of light, medium and heavy four-legged bots, but they now will all be able to contribute more to the fight by being able to setup in more interesting/advantageous locations. Bring on the comments! I want to hear what you all think. I don't think the Fujin should be able to climb, however, I do think the Chijin should exist, just differently than what you have described. The Chijin should go 54 kph, have 80,000 health, should be able to climb, and a weak frontal shield (96,000 HP). I think it should be an light rustic orange or eerie green (similar color to the original Bastion color) with glowing green eyes to match it's paint. No stealth, just a shield and immensly great climbing ability, to the point where it can climb upside down.
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Post by oakwhelie on May 22, 2017 12:29:43 GMT -5
Chujin
Speed: 55 km/h Hp: 85.000 Weapon slot: 1 medium 1 light
Ability:
-climb everything including vertical wall and ceiling
-jump with zero cooldown. Able to jump from vertical surface then cling to other vertical surface like real jumping spider (or self destruct while clinging on red bot dealing 100% of chujin's hitpoint
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Post by bastionow on May 22, 2017 12:45:00 GMT -5
Suijin (gr3ygh05t's idea)
Speed: 56 kph HP: 80,000 Hardpoints: 3 Light Harpoints
Ability:
-Frontal Shield
-Climb anywhere with no problem
Sorry oakwhelie
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×Carliex
Destrier
Posts: 85
Karma: 94
Pilot name: ×carlie×
Platform: Android
Clan: Nitro Squad
League: Expert
Server Region: Europe
Favorite robot: Galahad
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Post by ×Carliex on May 22, 2017 15:27:14 GMT -5
The quad「grape」s are my favourites; I wish I was better at using them. Frustratingly, there are many places they get stuck, especially on Springfield and Shenzhen. It would be nice if they could adapt.
I love the idea of a light spider. I'd like it to be similar in value to the Stalker at 7500 wsp.
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Post by SGT D00M! on May 22, 2017 16:17:59 GMT -5
They should just resurrect Bastion. How would the Bastion be different from the Raijin? Looks like the same hardpoints and ability.
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Post by Deleted on May 22, 2017 17:50:07 GMT -5
I tried climbing up onto the dam last night, and couldn't do it. But I did climb on top of many new things that I failed to before. Top of the building in Dead City. Top of the monoliths in Canyon. Onto the boat. Some of the places are really nice in terms of vista, but it takes a really long time to get up there. I actually have a new fav spot that actually makes the Raijin the best and useful on that map. It makes me want to use it instead of say a Fury or Carnage.
You know those useless tables laying around in Yamantau, well, you can get a boost and climb on top. But I wasn't able to get to the top of the building. You can also climb spires like in Springfield and the radio towers in Powerplant.
I wanna get on top of the satellite dish on Yamantau, but no luck yet. It seems like you should be able to get on top of the roof, but sometimes you have to wait a few minutes for the bot to inch its way up. It has the biggest problems climbing up sheer vertical walls, but even some bumps and grooves help it immensely and gives the legs something to grab onto.
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