Post by psychoticwolf13 on May 2, 2017 10:45:35 GMT -5
If you can't read the the stuff on the pictures, don´t worry. It will be below
Obsidian (Light, Unlocked at Lvl. 22)
Health: 120k (Max)
Speed: 60mph (Max
Passive Ancile: 90k (Max)
Weapons: 2x Light
Ability: Crystalline Disruptor
-When activated, all robots within 250m and a direct line of sight will instantly have to start reloading all weapons and abilities.
-The Magnum is unaffected, as it does not have a reload.
-Weapons that reload while firing will be depleted, but will be able to continue to fire as normal when empty.
-Abilities that have an activation and deactivation cooldown will only not be able to switch modes for the standard amount of time.
-Passive Ancile shield becomes disabled during the ability´s cooldown, which is 20sec.
A nimble assassin, Obsidian can rush in and disable all of the enemy's weapons and abilities, effectively causing them to instantly have to reload. However, the energy required for the blast is redirected from the built-in Ancile Shield, causing the shield to shut down.
Berserker (Heavy, Unlocked at Lvl. 22)
Health: 200k (Max, Different than what I put in the picture)
Speed: 30mph (Max)
Weapons: 1x Heavy, 2x Light
Ability: Assault Mode
-Speed is doubled while active (+100%)
-Physical shield forms in the front of the bot. (As shown on the bottom two diagrams. Shield has 375k health at max level. Is only active when ability is active)
-Turning hindered.
-Light weapons become disabled.
-Booster in the back lights up green.
-Ability´s cooldown is 2sec.
The Berserker is a formidable foe, as it has ample weaponry to cripple almost any other robot. It also has the Assault Mode ability, which activates a physical shield in the front of the robot and increases its speed by 100%. However, to do this it must disable both light hardpoints and it´s ability to rotate it´s hull.
Obsidian (Light, Unlocked at Lvl. 22)
Health: 120k (Max)
Speed: 60mph (Max
Passive Ancile: 90k (Max)
Weapons: 2x Light
Ability: Crystalline Disruptor
-When activated, all robots within 250m and a direct line of sight will instantly have to start reloading all weapons and abilities.
-The Magnum is unaffected, as it does not have a reload.
-Weapons that reload while firing will be depleted, but will be able to continue to fire as normal when empty.
-Abilities that have an activation and deactivation cooldown will only not be able to switch modes for the standard amount of time.
-Passive Ancile shield becomes disabled during the ability´s cooldown, which is 20sec.
A nimble assassin, Obsidian can rush in and disable all of the enemy's weapons and abilities, effectively causing them to instantly have to reload. However, the energy required for the blast is redirected from the built-in Ancile Shield, causing the shield to shut down.
Berserker (Heavy, Unlocked at Lvl. 22)
Health: 200k (Max, Different than what I put in the picture)
Speed: 30mph (Max)
Weapons: 1x Heavy, 2x Light
Ability: Assault Mode
-Speed is doubled while active (+100%)
-Physical shield forms in the front of the bot. (As shown on the bottom two diagrams. Shield has 375k health at max level. Is only active when ability is active)
-Turning hindered.
-Light weapons become disabled.
-Booster in the back lights up green.
-Ability´s cooldown is 2sec.
The Berserker is a formidable foe, as it has ample weaponry to cripple almost any other robot. It also has the Assault Mode ability, which activates a physical shield in the front of the robot and increases its speed by 100%. However, to do this it must disable both light hardpoints and it´s ability to rotate it´s hull.