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Post by stygianumbra on Apr 20, 2017 20:07:12 GMT -5
On open clear targets, still.... Enough said.
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Post by mechtout on Apr 20, 2017 21:13:37 GMT -5
Pix denies it since they have no clue how to fix it
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Post by miatahead on Apr 20, 2017 21:43:52 GMT -5
Exactly. And that's why I don't use Zeus.
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Post by Deleted on Apr 20, 2017 23:13:28 GMT -5
They said the damage results were more tied to graphics, than to the main program, or somethin. Said it would get fixed,.......well a while back.
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Post by Pilot Moby_dic on Apr 21, 2017 2:25:14 GMT -5
....lag
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Post by stygianumbra on Apr 21, 2017 17:42:57 GMT -5
Lol pix doesn't know how to fix a instantaneous line of sight weapon,.. like a weapon in wolf3d. Not to mention it is one of the most expensive to buy and upgrade. I just spent 31mil silver upgrading my second 1500gold Zeus to level 12.
What does this say for fixing other problems that don't directly generate revenue for "the company".
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Post by stygianumbra on Apr 21, 2017 17:46:08 GMT -5
Yes lag is a problem when your target moves behind cover which is why I only count times where there are no mitigating factors, going to start recording video so I can send pix a collection of failures.
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