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Post by T34 on Aug 21, 2024 7:22:30 GMT -5
Is anyone keeping an eye on the intel accumulation rate?
I killed 2 UE phantoms (with a Loki 😁 ) and have a 1% progression.
lot of the higher % items sit between 15 and 18%.
UE Fenrir tops it at 30% but that’s probably due to upgrades and not kills.
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Post by munkeeee on Aug 21, 2024 7:44:44 GMT -5
My invaders are the only 30s I have. But I run four in my Main hangar so not surprised there. Only other two I have are at 15, skyros and jaeger, but they are in other hangars. The accumulation is strange, don’t really notice anything yet. I know that last sentence will come back to haunt me.
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Post by Method Games[YT] on Aug 21, 2024 15:29:22 GMT -5
It seems over complicated as per usual.
The bots I use the most have the most Intel and not the ones I kill the most which tells me you will most likely have to own the current meta to be able to gain the most Intel on it.
After every game or two, new bots/weapons are "unlocked" and appear ready to gain Intel on them.
I have unlocked 40 something tier 4 bots but it says that there are 80 total.
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Post by Wolfblood7 on Aug 21, 2024 17:16:26 GMT -5
I have no clue how it works. I have collector level 599, whatever that means, but I have 0 collections. So idk what's wrong there.
Accumulation seems to be incredibly slow, have killed so many Raptors over the past week and I'm only at 18%.
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Post by easystrider on Aug 21, 2024 20:30:12 GMT -5
I have no clue how it works. I have collector level 599, whatever that means, but I have 0 collections. So idk what's wrong there. Accumulation seems to be incredibly slow, have killed so many Raptors over the past week and I'm only at 18%. I actually played few games just to see what the intel was about and had the same thing, some level number and zero collections. Zero explanation for anything. And it seems from the progress that by the time you'd get some significant benefit from it the item in question will be nerfed the old fashioned way. Some day the greatest scientists and philosophers will get together and maybe figure out how it works and what was the point for intel. It certainly eludes me now.
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Post by Method Games[YT] on Aug 21, 2024 21:25:46 GMT -5
I have no clue how it works. I have collector level 599, whatever that means, but I have 0 collections. So idk what's wrong there. Accumulation seems to be incredibly slow, have killed so many Raptors over the past week and I'm only at 18%. I actually played few games just to see what the intel was about and had the same thing, some level number and zero collections. Zero explanation for anything. And it seems from the progress that by the time you'd get some significant benefit from it the item in question will be nerfed the old fashioned way. I have a couple bots that are sitting on 30% Intel so I'd imagine you gotta get them to 100% before they are "collected". At 30 ish % you get a 5% boost to damage on those bots, 5% defense against them and 6% protection from their inbuilt weapons or some such.
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Post by hereforprizes on Aug 22, 2024 4:40:11 GMT -5
The Collector level seems to be the equipment You own, and can therefore get more ‘intelligence’ on. Acquire a weapon and it goes up 1 level. It’s stupid. The various intelligence bonuses start at 20% and double once you get to the 40% mark. Presumably they increase again every 20%.
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Post by killmenow on Aug 22, 2024 5:35:48 GMT -5
i guess this intel thing only applies to alliance people lol because i have no intel collected at all on any bots and played many many games thus far.
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Post by gus169 on Aug 22, 2024 21:09:38 GMT -5
i guess this intel thing only applies to alliance people lol because i have no intel collected at all on any bots and played many many games thus far. 'alliance people'? what's that? I'm on steam and it looks like intel is not activated there yet. the link is there, and the page with all the tier tabs, but the field is empty. no bot 'cards' showing at all
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Post by Method Games[YT] on Aug 29, 2024 3:00:04 GMT -5
This might lead to even more players quitting games if they feel they are on the losing side early.
Taken from the walkingwarrobots (they need an update to the name 😁) reddit page...
How exactly does the distribution of Intel work?
Every member of a team gets a fixed amount of Intel on every T4 item destroyed by the team. Squadding does not affect the rates. On top of the fixed amount a member gets some bonus Intel on the target if they score an assist, and an even bigger bonus if they make the kill. Intel is credited after the end of the match. Custom Games and certain modes from the Rotating Queue do not provide Intel. First 5 battles per day grant significantly more Intel than the rest, so as to avoid putting at too big of a disadvantage the players who have less time to play.
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Post by killmenow on Aug 29, 2024 9:25:35 GMT -5
This might lead to even more players quitting games if they feel they are on the losing side early. Taken from the walkingwarrobots (they need an update to the name 😁) reddit page... How exactly does the distribution of Intel work?
Every member of a team gets a fixed amount of Intel on every T4 item destroyed by the team. Squadding does not affect the rates. On top of the fixed amount a member gets some bonus Intel on the target if they score an assist, and an even bigger bonus if they make the kill. Intel is credited after the end of the match. Custom Games and certain modes from the Rotating Queue do not provide Intel. First 5 battles per day grant significantly more Intel than the rest, so as to avoid putting at too big of a disadvantage the players who have less time to play. the worst thing is pc players are at an immediate disadvantage since it's not active on pc yet thus everyone can stack it up and leaves pc way behind again...
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Post by easystrider on Aug 29, 2024 9:36:45 GMT -5
First 5 battles per day grant significantly more Intel than the rest, so as to avoid putting at too big of a disadvantage the players who have less time to play. Nice of them to account for this and give a chance to players who play less. The main one though as far as I understand this is still unaddressed. And that is people who are getting repeated beatings from meta will be at further disadvantage since they'll get little intel collected. I still question whole point of having this feature. It hardly adds anything new to the game at cost of more processing and possibly even worse performance. And it's not there to auto-nerf things, we established that. There has to be another component there, such as Pixonic selling intel collection boosters or etc.
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Post by easystrider on Aug 29, 2024 9:38:38 GMT -5
This might lead to even more players quitting games if they feel they are on the losing side early. Taken from the walkingwarrobots (they need an update to the name 😁) reddit page... How exactly does the distribution of Intel work?
Every member of a team gets a fixed amount of Intel on every T4 item destroyed by the team. Squadding does not affect the rates. On top of the fixed amount a member gets some bonus Intel on the target if they score an assist, and an even bigger bonus if they make the kill. Intel is credited after the end of the match. Custom Games and certain modes from the Rotating Queue do not provide Intel. First 5 battles per day grant significantly more Intel than the rest, so as to avoid putting at too big of a disadvantage the players who have less time to play. the worst thing is pc players are at an immediate disadvantage since it's not active on pc yet thus everyone can stack it up and leaves pc way behind again... We get easier access to other... ahem... performance boosters.
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Post by munkeeee on Aug 29, 2024 9:45:48 GMT -5
there will be a currency for intel soon.
You heard it here first
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Post by kamikazejohnson on Aug 29, 2024 11:02:11 GMT -5
there will be a currency for intel soon. You heard it here first Wow. That concept just makes too much sense for them NOT to do it. "Intel on >Item< progressing too slowly? Each Data Chip grants 1% Intel Progression on an item of your choice. BUY NOW and save 90%! 10 Data Chips for only $29.95!"
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Post by killmenow on Aug 29, 2024 11:36:43 GMT -5
there will be a currency for intel soon. You heard it here first Wow. That concept just makes too much sense for them NOT to do it. "Intel on >Item< progressing too slowly? Each Data Chip grants 1% Intel Progression on an item of your choice. BUY NOW and save 90%! 10 Data Chips for only $29.95!" it'll be more like a booster - like those that give you more silver and whatnot - $20 for 15 day boost or something as such
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Post by Method Games[YT] on Aug 29, 2024 16:13:38 GMT -5
First 5 battles per day grant significantly more Intel than the rest, so as to avoid putting at too big of a disadvantage the players who have less time to play. I still question whole point of having this feature. It hardly adds anything new to the game at cost of more processing and possibly even worse performance. And it's not there to auto-nerf things, we established that. There has to be another component there, such as Pixonic selling intel collection boosters or etc. I have no doubt we will be able to purchase Intel at some point but I think it will prompt players to update hangars earlier due to the ineffectiveness of certain builds. The Reddit page also mentions that you will be able to see what Intel the enemy has on your hangar so you might think twice about engaging that stronger player on the opposing side. I have 41% Intel now on Ravana and Raptor which gives me 12% protection from damage from them and I do 10% more damage to them now. No doubt whales that have MK3 hangars full of raptors will have even more Intel as you get bonus Intel for upgrading bots to MK2 and then to MK3 levels.
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Post by Method Games[YT] on Aug 29, 2024 18:31:42 GMT -5
P.S.A
Make sure you collect full items from the components section to get Intel on them.
I had a Curie bot sitting in storage at level 1 that I had never used and 2 X subduers from components that I never collected. Put them in my inventory and instantly gained Intel on them.
Funnily though, I have a few Atomizer and Hel weapons at MK2 but have 0% Intel on them so who knows how that works.
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Post by killmenow on Aug 29, 2024 21:10:32 GMT -5
P.S.A Make sure you collect full items from the components section to get Intel on them. I had a Curie bot sitting in storage at level 1 that I had never used and 2 X subduers from components that I never collected. Put them in my inventory and instantly gained Intel on them. Funnily though, I have a few Atomizer and Hel weapons at MK2 but have 0% Intel on them so who knows how that works. i have at least 12 items worth of components uncollected , weapons and bots ....increasing all the time lol i have a ton and i mean tons of bots/weapons not leveled simply because they take too long... suppose some it will help with intel when it finally comes the to pc ..800m+ silver waiting lol
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Post by munkeeee on Aug 29, 2024 22:34:34 GMT -5
P.S.A Make sure you collect full items from the components section to get Intel on them. I had a Curie bot sitting in storage at level 1 that I had never used and 2 X subduers from components that I never collected. Put them in my inventory and instantly gained Intel on them. Funnily though, I have a few Atomizer and Hel weapons at MK2 but have 0% Intel on them so who knows how that works. i have at least 12 items worth of components uncollected , weapons and bots ....increasing all the time lol i have a ton and i mean tons of bots/weapons not leveled simply because they take too long... suppose some it will help with intel when it finally comes the to pc ..800m+ silver waiting lol Yea intel did me no favors since I’ve barely swapped around weps in forever. Bots I’m really screwed since I run nothing but spiders so. I will just legally tank down since that seems to be their plan for more league separation.
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Post by T34 on Aug 30, 2024 5:59:24 GMT -5
I reckon, one thing that intel will do, is it will get rid of older useful bots like the ravana, lynks and typhons. Even after reaching first stage, the difference is noticeable. Say 30 weapons nerf and 30% protection is a hell of a lot when all the Intelis collected.
Perhaps pix will release stupidly powerful stuff and give them a decent nerf after 3 months and then they will gradually fade thanks to intell.
There will not be any go to older bots or weapons if the above turns out to be true.
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Post by kamikazejohnson on Aug 30, 2024 9:16:40 GMT -5
I reckon, one thing that intel will do, is it will get rid of older useful bots like the ravana, lynks and typhons. Even after reaching first stage, the difference is noticeable. Say 30 weapons nerf and 30% protection is a hell of a lot when all the Intelis collected. Perhaps pix will release stupidly powerful stuff and give them a decent nerf after 3 months and then they will gradually fade thanks to intell. There will not be any go to older bots or weapons if the above turns out to be true. That will only applynto llayers who can afford to buy a new fully-maxed hangar every time new equipment is released. For.the rest of us, our older gear will be nerfed by Intel at the exact same rate as we gain Intel against our enemies, so my Ravana fighting your Lynx will be exactly the same in a year as it is now. The only exception will be the newest releases, but non-spenders won't be able to own/upgrade that until ot's "Fully Studied" and the next new stuff is out anyway. This hands a 200%-400% advantage to the same players who already romp all over everyone else, and not much else.
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Post by Method Games[YT] on Aug 30, 2024 16:27:25 GMT -5
I reckon, one thing that intel will do, is it will get rid of older useful bots like the ravana, lynks and typhons. Even after reaching first stage, the difference is noticeable. Say 30 weapons nerf and 30% protection is a hell of a lot when all the Intelis collected. Perhaps pix will release stupidly powerful stuff and give them a decent nerf after 3 months and then they will gradually fade thanks to intell. There will not be any go to older bots or weapons if the above turns out to be true. I'm still running 2 ravanas in my hangar. I don't see many of them in my league so I'm holding on to hope that Intel will be slow to accumulate against them 😁 One thing I'm seeing more is players choosing to destroy their bots so a kill does not get registered. Don't know if it stops the collection of Intel though.
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Post by hereforprizes on Aug 31, 2024 1:50:57 GMT -5
Well having got a couple of things past 80%, I can confirm that the effective nerfs are big. Bots get Weakened effects 20%, Bonus damage 25%, Reduction of damage received 30%!
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Post by titando on Aug 31, 2024 10:21:27 GMT -5
I've yet to see a YTube video explaining how intel works. Probably because the mentors don't know either. I'm not giving this a second thought.
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Post by hereforprizes on Aug 31, 2024 14:33:41 GMT -5
There’s definitely a multiplyer on ultimate editions - I’m at 32% for ultimate gendarme despite almost never seeing them and never destroying one. Likewise UE bots and weapons figures are well in excess of their standard editions despite being rarer.
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Post by munkeeee on Aug 31, 2024 20:04:24 GMT -5
There’s definitely a multiplyer on ultimate editions - I’m at 32% for ultimate gendarme despite almost never seeing them and never destroying one. Likewise UE bots and weapons figures are well in excess of their standard editions despite being rarer. I dont think its just UE, I run a hangar of invader arachnids and another just invaders and mine has been at 30% from day one. And I dont see many spiders.
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Post by hereforprizes on Aug 31, 2024 21:28:35 GMT -5
There’s definitely a multiplyer on ultimate editions - I’m at 32% for ultimate gendarme despite almost never seeing them and never destroying one. Likewise UE bots and weapons figures are well in excess of their standard editions despite being rarer. I dont think its just UE, I run a hangar of invader arachnids and another just invaders and mine has been at 30% from day one. And I dont see many spiders. Yes, there’s some sort of credit given for using, as well as killing given bots / weapons. Most of my high percentages are for gear I use, although the highest are UE, but I don’t have / use any of that.
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Post by Method Games[YT] on Sept 1, 2024 19:03:25 GMT -5
There’s definitely a multiplyer on ultimate editions - I’m at 32% for ultimate gendarme despite almost never seeing them and never destroying one. Likewise UE bots and weapons figures are well in excess of their standard editions despite being rarer. Some items are showing 0% Intel for me even though I own and run a few of said items. Intel gathering has slowed to a crawl for me with items barely moving even though I get games with 15+ kills. In typical pixonic fashion, the Intel system is as clear as mud as we know nothing about how exactly things get calculated and let's be honest, they can easily manipulate the Intel to suit their agenda as they please to keep sales healthy.
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Post by hereforprizes on Sept 3, 2024 0:15:04 GMT -5
Unsurprisingly it appears the system doesn’t work properly. There are 15 UE robot weapons displayed. I have 100% intel on 2 of them, yet the collection progress still shows 0/15. Typical Pix, eh?
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