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Post by Koalabear on Nov 15, 2023 13:39:58 GMT -5
Anyone else seeing their Panther fence disappear as soon as it deploys?
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Post by S1E1 on Nov 15, 2023 13:46:28 GMT -5
Yup, since last Friday. Happens to me and have seen it happen to other human players. Seems to happen more when you deploy the fence on an downslope or dropoff.
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Post by Koalabear on Nov 15, 2023 13:57:00 GMT -5
When it happened to me, the fence hit an obstacle and disappeared instead of making an itty bitty fence.
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Post by BigBear on Nov 15, 2023 16:18:36 GMT -5
Yep its another bug introduced in a bug fix patch,go figure !!.
Paylarium are aware and trying to fix but its been a few days since the last update and no patch yet.
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Post by S1E1 on Nov 15, 2023 17:26:53 GMT -5
Yep its another bug introduced in a bug fix patch,go figure !!. 🤣🤣🤣
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Post by S1E1 on Nov 18, 2023 15:21:30 GMT -5
So I think the problem is the new maps. I threw up a fence the other day and it held. But then a wall started moving and when it touched the fence it destroyed it. My guess is when they were trying to program the glowing red death walls to destroy everything they created a glitch with Panther's fence. And now it blinks out whenever it encounters anything that is a piece of landscape.
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Post by BigBear on Nov 19, 2023 0:23:11 GMT -5
For me the bug exists on all maps,just not everytime I activate it.
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Post by Koalabear on Nov 20, 2023 8:48:24 GMT -5
yeah me too. I just had it happen to me on one of the old maps with static cover.
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Post by S1E1 on Nov 20, 2023 13:43:15 GMT -5
It happens on all the maps. But my guess is that trying to code in the deatructo-wall feature for the new maps is the origin of the bug.
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Post by Koalabear on Nov 27, 2023 15:40:44 GMT -5
Is this shield bug affecting Aegis as well? Twice now, my dome shield today disappeared soon after deployment. I didn't see any Guardian System Crash animations and I didn't see that many reds firing at my shield. In one instance, a Hemlock had stepped into the shield while I stepped out, effectively trapping it inside the dome, but he still killed me.
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Post by Koalabear on Nov 30, 2023 14:04:13 GMT -5
Well, apparently it's fixed but the behaviour on the new dynamic maps is by design, ie, if your shield touches something that moves, it will be destroyed. This affects all deployed/stationary shields.
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Post by S1E1 on Nov 30, 2023 17:41:36 GMT -5
Well, apparently it's fixed but the behaviour on the new dynamic maps is by design, ie, if your shield touches something that moves, it will be destroyed. This affects all deployed/stationary shields. Yeah. As far as I can tell, if it touches the walls that glow light blue, whether they are moving or not, it will wink out. I assume it is the same for the glowing red walls as well.
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Post by S1E1 on Nov 30, 2023 19:39:51 GMT -5
OK, I experimented a bit more and what I said above ^^ is wrong. The moving walls only destroy Panther's barrier when they are moving. Except for that little one on the side on today's map (with the few steps behind it). That one seems a bit buggy, and if my fence is touching it, it disappears even though the wall isn't moving.
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