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Post by Koalabear on Nov 2, 2023 8:43:29 GMT -5
Ok, I'm in another dilemma. I'm getting very tempted with Aegis. I've already got my Redeemer one upgrade away from maxing. Just need either the blueprints or the Acoins.
But, in the few times I've run Redeemer, I haven't had much luck. My reflexes keep treating the Backtrack ability as an offensive tactic and I keep using it like I would use the Eclipse because of their similar handling and movement visuals. I know I can probably overcome this with time and my main focus for the Redeemer is to use HR12 anyway and retire my KS.
But, the Aegis with it's high HP one-way fire shield is tempting and I haven't run a tank in my hangar in a long time. At one point, I was leveling up my Bastion but I've pretty much given up on that.
The Aegis's newly buffed shield gives it a lot of tactical options and that intrigues me. For example, since it shows up in the overhead map, you can feasibly use it to trick human opponents into thinking you're there while you flank them and blast them from behind. Not only that, it could make the Aegis a decent HR platform cause you can step out into the open to make sure your missiles don't hit cover and give you a clear shot at your target. Stepping out for a clear shot is usually how I get nailed while in the KS and in this one shot kill meta, I don't think the Redeemer will likely do much better. But, the Aegis should give me more protection and not only that, give me protection from Scorpius' annoying Javelin Array that comes out of nowhere and can arch around any cover.
What do you all think?
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Post by S1E1 on Nov 2, 2023 10:18:44 GMT -5
Have you owned Aegis for a while or did you just get it/need to buy it? How many bps do you have for it? I never bought one, so I only started getting Aegis bps when Gear Hub came out. It is an epic mech like Redeemer, and that means it's bp drop rate is slow, so unless you're already sitting on a mountain of bps, it will take a while to upgrade.
Personally I don't think it makes sense to switch to another mech if you only have 1 upgrade left on the Redeemer. Yeah it costs like 6k in A-Coins, but it is the big one. Once you do it you'll be able it Backtrack out of being frozen or dazed, which is when Redeemer gets really useful. I had the same problem you did, but if you play it for a while, you learn to time the ability right (although right now Daze is messing me up because I keep trying to backtrack before it goes into effect). I've replaced my Killy with it and I wouldn't switch back, just for the health alone. But having a mech that can retreat automatically without having to turn around and steer us actually a big plus too.
Just my 2¢ of course. We all have different play styles. Aegis definitely seems like if is going to be useful too.
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Post by Koalabear on Nov 2, 2023 10:50:52 GMT -5
Thanks! I have 59 bps for Aegis and I do not have it yet...so I have to spend 3700 acoins to acquire it and then upgrade it 10 times...so yeah, I won't get far.
Does the Daze thing go through shields? That would be my deciding factor I think. Semi related...does Orion's Mark go through shields?
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Post by Koalabear on Nov 8, 2023 15:45:57 GMT -5
Ok...another week and another shift in priorities...
I'm now leaning towards Aegis...
See, if I max Redeemer, I'm either gonna run it with HR12 or MR12. HR12 for CPC games and MR12 for TDM games. My main purpose is to round off my hangar so that I can switch modes easily and not go the Preset route. My issue with Redeemer is that I rarely even field my KS/HR12 build much except on certain maps, and lately I don't get much use out of it because between my Eclipse and Surge, I'm actually doing ok for fast response mechs. So, because of that, I'm doubting I would even use the Redeemer much.
As for the Aegis and it's ridiculously high HP shield, I'm thinking that I can likely use that as a quasi Panther'ish build for close to mid range engagements. I can run it with HR12 and MR12 but I can also run it with CB12. Heck, I can even run it with DLs and it'd still be a good build. RMs and NLs are kinda up in the air though. I don't have any other 12EN weapons cloned, but theoretically, I can run Surge with NL12 and move the AT12 to the Aegis.
Does anyone know if Hemlock's Daze is blocked by shields? For that matter is Orion's Mark blocked by shields?
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Post by S1E1 on Nov 8, 2023 22:32:00 GMT -5
Redeemer MR12 is solid. DL12 is better. RG12 might actually be equal to MRs. I run it mostly in CPC myself. CB12 might be pretty good too. I don't have a levelled Carbine pilot so I don't run them, but I did some matches back when swaps were free and I noted you could get in the 30m optimal damage range and then backtrack out when it got hairy. Didn't get to play around with it too much but it seemed like it had some potential. Worth keeping in mind whenever you do level it.
I don't have an Aegis so I'm not sure about your shields question.
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Post by Koalabear on Nov 9, 2023 7:55:00 GMT -5
Thanks! I guess part of my hesitation is from the fact that I have 2 scouts right now that I would never replace. My KS was the only one that was letting me down. I just maxed my GB16 so my Panther isn't going anywhere and I'm finally getting the hang of DLs on Guardian. I can't believe it was such a learning curve for me. Anyway, the other 4 mechs on my hangar are pretty permanent. The only thing I'm missing is a tank. The Aegis is appealing to me over my Bastion is the fact that it can play similar to Panther in that you use a stationary shield to hold ground or use it to advance. I've also been in a few games now where a blue Aegis has really helped in holding off a red wave.
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Post by Koalabear on Nov 10, 2023 8:55:27 GMT -5
Ok, so I pulled the trigger yesterday...
I decided that I will max Redeemer when and only when I have the bps for it. I have 30 and I think I need another 100. So, I spent what Acoins I had collected on the Aegis cause I figure for the Redeemer, I would only need credits while the Aegis will need a lot of love before I can get it to a playable level.
In the end, I decided that I needed a tank more, to supplement my Panther for holding ground in matches. While both Aegis and Redeemer would have done well on a variety of maps and modes and both would have been a good replacement for KS, in the end, I decided I needed another area denier for when my Panther gets trashed. I'd been playing my Guardian like this and it just doesn't work after I took off the RG16 and put on DL16. Guardian with RG16 was great for spawning at contested beacons and quickly wiping out 2-3 mechs before going out in a blaze of glory. With DL16, it can't do that and I have to play it more as a CQC equalizer.
Eclipse and Surge are enough as my opener and clutch mechs so those will stay as well.
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Post by S1E1 on Nov 10, 2023 13:17:27 GMT -5
Have you tried Guardian MR12 as an area denier? It's pretty solid even though it isn't maxing out Guardian's energy levels. I've played it a lot in CPC while working on the MR achievement for Guardian and I'd recommended trying it while you're levelling your Aegis. At some point I'm going to buy the MR16s just for this build (though they'll probably be good for Onyx too).
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Post by Koalabear on Nov 11, 2023 7:53:40 GMT -5
I'm not really a fan of the MR12 or the MR family in general. The reload time is just too long for me. Yes, I know they're similar to JR but it's too long for me on a slow moving mech. I'll likely put them on Redeemer though when I finally max that mech.
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Post by Koalabear on Nov 14, 2023 20:49:56 GMT -5
Well, in my usual wiffling ans waffling way, I ended up trying to do both. I levelled the Aegis as far as I could with was R5.6 and spent my Acoins on maxing the Redeemer. Ugh...I had a feeling I would have difficulty with the Redeemer and I was right. I guess I just don't know how to pilot this mech. I'm too aggressive and tend to charge in - which is why I like the Eclipse so much because it gives me the ability to move somewhat freely. I wanted the Redeemer for it's immunity to Daze/EMP/Mark but so far, I'm getting one shot killed as soon as I show my face. I haven't had to use Backtrack all that much.
I tried with MR12 first and even spent about half of the implant parts I'd been collecting to level up the Ability Cool down implant for Neymar Jr. My MR12 is at R6.6 and I have the bps and credits to max it but I don't really see the point yet. Anyway, I threw on the HR12 and did somewhat better with it. I guess it serves it purpose as a replacement to KS as a HR12 mech. It doesn't have the same punch as a Stalker, but it has longer life potential.
Now, back to buying those Axoin deals bit by bit and start throwing them at the Aegis...
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Post by S1E1 on Nov 15, 2023 13:13:36 GMT -5
Congrats! Redeemer definitely takes a bit of getting used to, but once you get the hang of it, it's pretty solid. Backtrack is probably the trickiest ability in the game to really get a hang of. Like freeze or stealth mechs, it can deploy anytime but it shines when you deploy it for the right situations. Generally I think Redeemer is probably strongest as a "harasser" and opportunistic beacon capper. That's not really different than Killshot except that when it gets heavy instead of charging in do-or-die, you're running to fight another day. And it's got 60k+ more health. :-)
I think MR12s are pretty good for learning because between the reload time and being direct fire, they curb the aggression a bit. Also big bonus feature - you can start firing the missile racks, hit Backtrack, and finish unloading them while you're phase-shifted! Other good weapon combos are DLs, RGs, ATs, and EMRs. HRs should work nicely too.
Remember, even if will stay in the same place, the Backtrack can buy you a few seconds of invincibility, so it can be useful when a mech just gets on top of you, or Disrupter plasma balls are headed your way. Also good for just relocating. The best Redeemer snipers use it that way and you can never tell what direction they are coming at you from. I love it on the Smokestacks map, because you can stay up on the top level, shooting down at reds and then if they turn the beacon, dropping down to turn it back and backtracking back up to the top. There's a lot of situations where it can be just the right mech, just takes time to get a feel for all of it.
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Post by Koalabear on Nov 15, 2023 13:39:09 GMT -5
So, I just got Dazed in my Redeemer, hit the Backtrack and then was held in place after my Backtrack ended. I guess I have to hit Backtrack once the Daze goes into effect?
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Post by S1E1 on Nov 15, 2023 14:34:09 GMT -5
So, I just got Dazed in my Redeemer, hit the Backtrack and then was held in place after my Backtrack ended. I guess I have to hit Backtrack once the Daze goes into effect? Yup. I am finally getting the hang of it. So hard not to just hit it instantly 😮💨
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Post by Koalabear on Nov 16, 2023 9:16:01 GMT -5
Question about the Aegis shield...can you only fire through it from under the Dome or can you stand outside the Dome and fire into it and through it? Like is it a one way shield or does it only block enemy fire?
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Post by S1E1 on Nov 16, 2023 20:18:56 GMT -5
Question about the Aegis shield...can you only fire through it from under the Dome or can you stand outside the Dome and fire into it and through it? Like is it a one way shield or does it only block enemy fire? I've fired through it entirely from outside as a teammate.
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Post by Koalabear on Nov 21, 2023 20:28:15 GMT -5
I couldn't wait. I took my R6.2 Aegis out today with MR8/12 and I'm already finding new ways to play with him. I love baiting the AI into walking into the dome shield while I walk out, thereby putting them in a "box" that they can't shoot out of. It's hilarious!
Next, I'm gonna try with assault weapons, so PC8/CB12 and see how that goes.
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Post by Koalabear on Dec 8, 2023 8:14:50 GMT -5
Ok, I've maxed my Aegis and also sprung for more acoins to bring my DL8 to R6. I think I have enough blueprints to max the DL8 too when I finally rebuild my credit stash. So far, I've tried CB12, MR12 and DL16/8. I haven't done HR yet and I'm tempted to muck around with RM12 just for giggles.
My thought so far: CB12 truly sucks. Like it really sucks. True, I don't have it maxed but they're dishing out 150+k per gun and the DPS is so freaking slow. I won't give up totally yet though cause I think my problem is that I was engaging a bit too close with them. I have to remember that the CBs are more of a stand off weapon now and not nearly good enough to be Assault weapons.
MR12 is not bad except that my MR12 still lacks punch. It's extremely annoying to line up a perfect attack only to leave your target with a sliver of HP and me backpedaling like crazy to get away. The dome shield also goes down pretty fast in the face of some weapons like Miniguns and Storm Racks.
DL16/8 was not bad. My DL16 churns out similar overall damage to the CB12 but does it much faster. The problem is the DL8. Oh well....I went with DL8 instead of DL12 cause my DL8 was at R5.6 while my DL12 was still at R4. Maybe subconsciously I still want symmetrical builds...
I'm gonna give NL12 a shot. Might as well. I've built up a respectable amount of implant parts again with my aggressive buying strategy of buying all the blue implants everyday and scrapping them all. I think I'll throw some onto Impulse and see how it goes.
Anyone try Aegis with AT12? Any other thoughts on weapons? Keep in mind that my appetite for new weapons is pretty low. For now, I really want to just go with what weapons I have ready to go. I have a feeling that Aegis would be brutal with MG12 but I'm not ready to pony up for that yet considering how much I've spent so far just maxing Aegis.
Anyway, I had a brief plan to move my Guardian back to RG16 but even with them maxed and a maxed Maverick and decent leveled RG damage purple implant, the play wasn't that different from my RG12 on Eclipse. I mean I was doing more damage yes, but I was still using similar number of shots to kill a healthy target. For example, a double blast from RG16 would leave a smaller sliver of HP vs RG12, but that means I still have to shoot again to finish it off. Sure, I can single fire but I can't always do that in the heat of an encounter and I can't escape easily like I can with Eclipse. I almost picked up Baron when he became available for Acoins and I still might when I get enough Acoins again. We'll see I guess!
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Post by reconnecting on Dec 8, 2023 15:53:35 GMT -5
Anyone try Aegis with AT12? Any other thoughts on weapons? Keep in mind that my appetite for new weapons is pretty low. For now, I really want to just go with what weapons I have ready to go. I have a feeling that Aegis would be brutal with MG12 but I'm not ready to pony up for that yet considering how much I've spent so far just maxing Aegis. I'm doing Aegis achievements and currently using dl8s. This build rocks in 5v5. My hangar sp is about 2800. I think I will need to do mrs, carbines (assists) and rocket mortars after this. Missile racks are probably a good build for Aegis.
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