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Post by salvia on Aug 9, 2023 8:35:18 GMT -5
But I can weather losing the 400 AC every three weeks, particularly as ads now bring in 210+ a week with that "Watch 2 ads" task. Ha ha wait, this is what I've just read about that on Scape211's video comments 🤡 : Enjoy your advert A-coins whilst they last, I guess.
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Post by Koalabear on Aug 9, 2023 10:19:02 GMT -5
Why is Plarium hellbent on destroying their own game???
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Post by salvia on Aug 9, 2023 10:41:34 GMT -5
Why is Plarium hellbent on destroying their own game??? Greed is a powerful drug 🤷♂️
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Post by OU812? on Aug 9, 2023 11:14:32 GMT -5
Why is Plarium hellbent on destroying their own game??? Exactly. I was paying freely every month when the game was more balanced and I didn’t feel pushed into acquiring specific content in order to compete. I don’t like feeling herded, straight jacketed or manipulated. I do like it when there’s several avenues to success to explore and get good at. Secondly, there’s been different avenues that Plarium could profit from that seem oblivious to them. Why are they bent on selling implants three at a time for $24 plus? I’ve had a whole list of implants I’d purchase individually, if given the opportunity.
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Post by nocluevok on Aug 9, 2023 20:53:00 GMT -5
Why is Plarium hellbent on destroying their own game??? Removing A-coins from all but the top 3 in the latest playoff events certainly doesn't motivate me to participate.
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Post by S1E1 on Aug 10, 2023 9:56:25 GMT -5
I feel like Plarium has very aggressive revenue goals set for their games. I expect the in-game economics of mobile games to worsen over time, but they keep moving faster than I anticipated.
What I don't get though is the AI manipulations. The way they have AI set up actually should discourage spending. You move up the ladder too quickly and games get worse, so why spend? The top tournament earners are increasingly all 1k SP tankers. And in 1v1 matches, at this point it is almost impossible to win if you AI is against you. And it is blatantly obvious. The only real benefit to spending is in human v. human team matches and those are the rarest matches.
The economics seems to be relying on people buying stuff quickly enough that they don't notice really how bad any of this is until after they've spent a lot. That and not waiting for the newest gear. And I certainly run into a while set of newer players who've basically bought 12k hangars outright. But still, the majority of players aren't like that. I know part of gaming economics is to crank up the frustration to encourage spending. But it's so blatant and poorly done in this game, I am really kind of surprised.
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Post by Redfiend on Aug 10, 2023 12:13:36 GMT -5
S1E1Yea. It seems like the AI is set up to go: You just bought a shiny new item through months of grinding, or $100+, the AI now 1-up you. Better buy the next thing! I was wrong about low level play. The AI are set to ~constantly~ be an MM teir above the player. After leaving T1, I copied the most common AI hangar I was facing, a few games later, all of the AI was another rung up on upgrades. The most egregious part of AI disparity have been their pilots, and that's been that way since pilots released. Day 1 pilot launch saw AI with the highest teir pilots and mods day 1. Then there was that entire thing where it took them almost a year to actually release Archangel. The current "event" for the purple Heavy duty pilot has it's drop chance listed at 0.05%. The only things that allowed us to hand wave away the 7-8K Acoin cost of items were the guaranteed coins from fortune vaults, which they have since gutted with an oversaturation of skins, adding credits to the 20 key crate, and now this playoff garbage. 32 EN was a terrible design choice, the game was better without an over saturation of death button setups. AI with EMs are worse than beta AI with Long Arms. If War Robots is any indicator, they're not going to stop any time soon. The one psychopath dropping 5 digits of cash into the game, spending the $100 every crate release, and spending to get the 10k+ points in "playoffs" is worth more to plarium than everyone here.
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Post by Redfiend on Aug 10, 2023 19:40:10 GMT -5
Ah, another dirty trick targeted at new players:
Every Legendary(gold border) item except scorpios can be bought at Rank 2 for $2-3 each.
Even with the MASSIVE amount of Legendary gear added to the game, a single legendary blueprint is a 3% drop rate from all crates.
So, remember the last "cost of everything?" Yea, the cost of Gold BPs per coins are as egregious as their drop rate. Anyone that buys low rank Legendary gear is deep in a hole only money can pass.
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Post by Koalabear on Aug 11, 2023 8:47:07 GMT -5
TBH, I would rather play against maxed AI than against humans any day. Most human players I've faced will camp, refuse to go for beacons and instead will just whittle down the blue team until I'm the only one left. If I try to hunt them, I have to wade through waves of maxed AI. It's the classic "RM12 pummel you to oblivion" tactic only now, it's with EMRs and DLs. 5x5 and 2x2 is even worse for that kind of play. The game mechanics just favour camping and then popping up to one shot kill and then back into cover.
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Post by Redfiend on Aug 11, 2023 13:14:58 GMT -5
TBH, I would rather play against maxed AI than against humans any day. Most human players I've faced will camp, refuse to go for beacons and instead will just whittle down the blue team until I'm the only one left. If I try to hunt them, I have to wade through waves of maxed AI. It's the classic "RM12 pummel you to oblivion" tactic only now, it's with EMRs and DLs. 5x5 and 2x2 is even worse for that kind of play. The game mechanics just favour camping and then popping up to one shot kill and then back into cover. That's the thing mech games are supposed to have over other shooter games. Slower time to kill makes for more mobile gameplay because it forces encounters to be about positioning and attrition of interactions. Games with TTK that are under 1 second are slow and campy because simply peeking a corner can mean insta death. With disks+pilots, don't even need to turn the corner to get splashed to death. Missile racks in MA are the ideal for heavy damage. There's a chance to avoid them and they have a heavy downside after firing. EMs are just insta-kills that fire every 3 seconds with pilot support.
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Post by Koalabear on Aug 11, 2023 13:22:26 GMT -5
RGs are just as bad as EMRs and for me are easier to use. But, to OSK, I have to use both and even then might not kill a health mech. So, high risk high gain. But, I would give them up for a chance to play a real mech game.
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Post by Redfiend on Aug 11, 2023 14:17:04 GMT -5
RGs are just as bad as EMRs and for me are easier to use. But, to OSK, I have to use both and even then might not kill a health mech. So, high risk high gain. But, I would give them up for a chance to play a real mech game. RGs only became guaranteed touch of death when they raised the EN Cap to dual wield them. They had the downside of 3 shots before 8 seconds to fire another single shot. Paired with MR or LA at 24 EN, missiles missing, Overheat, or double damage not activating didn't guarantee a kill against players. Fully decked out pilots ~double~ the damage of weapons and makes the reload cooldowns inconsequential. EM12s can OTK pretty much any max level mech with Surge/Redox health or less. 90% of the roster.
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Post by S1E1 on Aug 12, 2023 17:16:30 GMT -5
Ah, another dirty trick targeted at new players: Every Legendary(gold border) item except scorpios can be bought at Rank 2 for $2-3 each. Even with the MASSIVE amount of Legendary gear added to the game, a single legendary blueprint is a 3% drop rate from all crates. So, remember the last "cost of everything?" Yea, the cost of Gold BPs per coins are as egregious as their drop rate. Anyone that buys low rank Legendary gear is deep in a hole only money can pass. You can get 1-2 legendary bps daily from watching most of the crate ads (the 5 ads in the Flash Deals section + the 2 gold crate ads). Going from R2 to R3 is only 6 bps for legendary gear. Compared to the last levels to go from R6 to max that's pretty light. And of course for many weapons, really it is just about getting to R6 so you can have both copies. I realize now that legendary gear has been buffed, it might be a bit different for newer players in terms of necessary gear. But if I'm spending on gear, I stick to 2 or 3 star versions exclusively. Shelve it, accumulate bps, use it to earn AC during Specialization Sprees (which aren't the earners they used to be), rank it up slow or maybe focus on upgrading it exclusively. It definitely requires patience but it's still a viable strategy for low spenders.
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Post by Redfiend on Aug 12, 2023 19:49:17 GMT -5
S1E1 you say that, while I've been missing 1 BP for DL12 since I came back, and only got it yesterday. They offer the R2 legendaries to new accounts for the most part. The only time they become available for their pocket change price is the weekly sale in the regular store tab(currently bastion). New accounts don't get coins for their sponsored ads, meaning they have the 0-9 coins per crate, 10 coins for 2k credits, and weekly tasks as their only guaranteed source of coins. Trying to recuperate my main account, which has just felt bad since the grade "balance" update. It'll be next summer with the current f2p coin accumulation to just bring what I already have up to speed. I stopped playing for the day today because I had literally 2 mechs one shot, back to back,by Orions with EMs ~the moment I was able to move after spawning~ There's no way to focus blueprints, and the wait times you're calling "reasonable" can easily span longer than a year. This game already had a player retention problem, now even new players get royally bent by spenders, with R2 Legendary gear having double the stats of what is normally available in early teirs, and AI having legendary pilots and implants off the bat. There's very little "viable" about this.
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Post by S1E1 on Aug 12, 2023 21:53:52 GMT -5
Redfiend - I didn't call the wait time "reasonable" or anything of the sort. And I am never justifying the economics of this game in any of my posts. I'm just talking through strategies to minimize real money spending. I stuck to only 2 ads for the daily task A-Coin reward for the first several weeks when I realized I was making a mistake, especially since I have been hoarding crates for future Playoff Events, slowing my bps accumulation. Particularly since rewards are always better at the beginning of any newly added feature and then worsen over time. I didn't realize they yanked the 30 AC daily for ads on new accounts - that sucks big-time. Honestly that is why I never do smurf accounts. The later you start, the worse the economics will be. It does in fact take me a year+ to max many items I get at R2/3, but that's what I think a lot of us are doing. I mean I started back in beta and I only hit 12,000sp a few months ago. But unless someone wants to do top-level 5v5 time dropped matches, I don't see any benefit to speeding things up to much with $$$.
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