Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jun 23, 2023 17:44:58 GMT -5
10 pounds of steaming horse 「dookie」 in a 5 pound bag until maxed out?
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jun 23, 2023 17:46:04 GMT -5
Same with the Nether…10 pounds of putrid vomit in an airline puke bag.
|
|
|
Post by Wolfblood7 on Jun 24, 2023 1:08:43 GMT -5
I hate both. Boring playstyle, weak firepower and BOTH are ugly. Mine is maxed and still dies in two seconds. Took it out of my hangar a while ago.
|
|
|
Post by shadethefluffmech on Jun 24, 2023 6:46:23 GMT -5
Nettle??
|
|
|
Post by gus169 on Jun 24, 2023 8:31:53 GMT -5
yeah, I don't know what a Nettle is either. could you enlighten us?
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jun 24, 2023 12:02:19 GMT -5
Nether…my bad.
|
|
|
Post by T-Town Striker on Jun 24, 2023 19:36:04 GMT -5
All Imugi Rockin this morning on Castle, wait 30 seconds from start to judge the opponents then hit like precision weaponry with excellent teamwork showing
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jun 24, 2023 21:14:59 GMT -5
All Imugi Rockin this morning on Castle, wait 30 seconds from start to judge the opponents then hit like precision weaponry with excellent teamwork showing Which proves my point: Unless it is maxed, with maxed modules, it is a piece of junk.
|
|
|
Post by T-Town Striker on Jun 24, 2023 21:28:14 GMT -5
Here’s my Module setup
|
|
|
Post by killmenow on Jun 25, 2023 8:56:48 GMT -5
too many bots now have way to much focus on the bots specific ability , must wait for cooldowns before coming out of hiding doing some damage and hiding again ...oh no ...there's an enemy run away and hide some more!
it's not war robots anymore it's hide and seek!
|
|
|
Post by ѻﻭɼﻉ on Jun 25, 2023 13:04:42 GMT -5
too many bots now have way to much focus on the bots specific ability , must wait for cooldowns before coming out of hiding doing some damage and hiding again ...oh no ...there's an enemy run away and hide some more! it's not war robots anymore it's hide and seek! A lot of people have said over the years, but lets look at the combat reality - it is exactly the same today as it was in the beginning actually! This is true and factual. It is that there has always been a few mechs that are generally more tanky and can stay out in the open to take a lickin’ (Ancilot, Fenrir etc), and those that are generally more dependent on use of peekaboo to survive longer while cooldowns happen (Griffin, Stalker, Ares etc). And, the methods of dealing with the peekaboos has always been the same - walk over there and punch them in the kisser with some tactical skills. I get it that we are frustrated sometimes by how dependent people have become on cooldown skill mechs, but were we not equally always frustrated by hyper-durable tanks! So nothing has really changed. It is still war robots, and frankly just like our own modern militaries, the war machines have become more technologically complex.
|
|
|
Post by 079 on Jun 25, 2023 13:16:59 GMT -5
too many bots now have way to much focus on the bots specific ability , must wait for cooldowns before coming out of hiding doing some damage and hiding again ...oh no ...there's an enemy run away and hide some more! it's not war robots anymore it's hide and seek! A lot of people have said over the years, but lets look at the combat reality - it is exactly the same today as it was in the beginning actually! This is true and factual. It is that there has always been a few mechs that are generally more tanky and can stay out in the open to take a lickin’ (Ancilot, Fenrir etc), and those that are generally more dependent on use of peekaboo to survive longer while cooldowns happen (Griffin, Stalker, Ares etc). And, the methods of dealing with the peekaboos has always been the same - walk over there and punch them in the kisser with some tactical skills. I get it that we are frustrated sometimes by how dependent people have become on cooldown skill mechs, but were we not equally always frustrated by hyper-durable tanks! So nothing has really changed. It is still war robots, and frankly just like our own modern militaries, the war machines have become more technologically complex. I almost completely agree with this. The hide-and-seek style tactics have indeed always existed in some capacity, but I do think it has gotten worse over the years. The big thing is how the gap between spenders and non-spenders continues to grow, meaning non-spenders must embrace increasingly conservative tactics to not mech out in five minutes. There also are now bots like Siren/Harpy, Orochi, Typhon, and especially Scorpion that could not be bothered to leave the home/side beacon without their handy ability at the ready. But again, I totally agree that people forget things like corner-shooting and tactical retreats have in existed since day one. Looking at 6 Pack, a good emulation of the earlier days, there is a strong correlation between usage of these tactics and that player being generally effective.
|
|
|
Post by ѻﻭɼﻉ on Jun 25, 2023 13:20:16 GMT -5
@kellhound What Im saying is known, but will say it anyways. I get your frustration, but some realistic perspective is needed when fighting in higher leagues. In Expert on up, because the majority of your common enemies are well-built, combat longevity will mostly depend on you also being well-built. That does not necessarily mean your mech itself has to be maxed, but having strong weapons and other modifications will determine its worth, especially how you run it tactically. The two mechs you mention require more cautious tactics if you are going to play them ill-equipped. It is really just common sense that they would not be very durable if unprepared to face more intense opponents. So if you can combine a measure of bolstering your 「dookie」 with good mods, with playing more cautiously, both of those mechs can wreck enemies, even if that means for the time being your assault tactics mostly fall into the following categories rather than being strong enough to point blank brawl and take someone out. So cautious tactics involve
- gradual degradation - focus on taking out shields for allies - weaken enemies for allies - strike low hp enemies - spend more time waiting and hunting objectives well.
Gradually your equipment becomes strong enough to be more exposed and bold, but that doesnt mean you have to wait to be a 「deteriorated bum-bum」 with it, just that your tactics need alteration.
|
|
|
Post by 079 on Jun 25, 2023 13:30:28 GMT -5
All Imugi Rockin this morning on Castle, wait 30 seconds from start to judge the opponents then hit like precision weaponry with excellent teamwork showing Which proves my point: Unless it is maxed, with maxed modules, it is a piece of junk. Around a year ago, there was a sentiment spread across the forum that mark two level one is the new mark one level nine. It seems I am not in any way alone in falling out of the upper leagues due to the power creep, meaning Champion and even Master league have been distilled to just having hardcore players (most of which are spenders) in them. And well, given the eat or be eaten environment, as well as the current rock-paper-scissors meta, you just have to make do really. Let your outclassed hangar fall down to the middle leagues where you can continue as usual, or power level to stay competitive.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jun 25, 2023 14:36:54 GMT -5
@kellhound What Im saying is known, but will say it anyways. I get your frustration, but some realistic perspective is needed when fighting in higher leagues. In Expert on up, because the majority of your common enemies are well-built, combat longevity will mostly depend on you also being well-built. That does not necessarily mean your mech itself has to be maxed, but having strong weapons and other modifications will determine its worth, especially how you run it tactically. The two mechs you mention require more cautious tactics if you are going to play them ill-equipped. It is really just common sense that they would not be very durable if unprepared to face more intense opponents. So if you can combine a measure of bolstering your 「dookie」 with good mods, with playing more cautiously, both of those mechs can wreck enemies, even if that means for the time being your assault tactics mostly fall into the following categories rather than being strong enough to point blank brawl and take someone out. So cautious tactics involve - gradual degradation - focus on taking out shields for allies - weaken enemies for allies - strike low hp enemies - spend more time waiting and hunting objectives well. Gradually your equipment becomes strong enough to be more exposed and bold, but that doesnt mean you have to wait to be a 「deteriorated bum-bum」 with it, just that your tactics need alteration. Some is my tactics, granted. Some is my gear. Playing against people in Expert level, the majority of them running MK2.12/MK3 gear, and most of my gear is low MK2. Tactics only get you so far, Throw in the high level of cheaters. But, I do need to work on my skills more, yes.
|
|
|
Post by ѻﻭɼﻉ on Jun 25, 2023 18:15:27 GMT -5
@kellhound What Im saying is known, but will say it anyways. I get your frustration, but some realistic perspective is needed when fighting in higher leagues. In Expert on up, because the majority of your common enemies are well-built, combat longevity will mostly depend on you also being well-built. That does not necessarily mean your mech itself has to be maxed, but having strong weapons and other modifications will determine its worth, especially how you run it tactically. The two mechs you mention require more cautious tactics if you are going to play them ill-equipped. It is really just common sense that they would not be very durable if unprepared to face more intense opponents. So if you can combine a measure of bolstering your 「dookie」 with good mods, with playing more cautiously, both of those mechs can wreck enemies, even if that means for the time being your assault tactics mostly fall into the following categories rather than being strong enough to point blank brawl and take someone out. So cautious tactics involve - gradual degradation - focus on taking out shields for allies - weaken enemies for allies - strike low hp enemies - spend more time waiting and hunting objectives well. Gradually your equipment becomes strong enough to be more exposed and bold, but that doesnt mean you have to wait to be a 「deteriorated bum-bum」 with it, just that your tactics need alteration. Some is my tactics, granted. Some is my gear. Playing against people in Expert level, the majority of them running MK2.12/MK3 gear, and most of my gear is low MK2. Tactics only get you so far, Throw in the high level of cheaters. But, I do need to work on my skills more, yes. Agreed. Against more formidable foes who content formulas overwhelm the less developed formulas, there is only so far tactics will take you. It is a reasonable frustration, but a reality to accept, and so the specific tactics I mentioned are optimal combat objectives for lower formulaic equipment. In the past sometimes we had people in our squad who although could not compete well in a direct confrontation, were neverthless top contributors to taking out enemies by virtue of minor tactical objectives. The value these days of taking out aegis for allies cannot be understated. In the past a good example of this was fighting against Ancilots. One teammate would take down the Ancile, and allies then attack the Lance hull driectly. Although a more ‘contributory’ playstyle (contributor role) is not quite as fulfilling as having the power to melt difficult targets (slayer role), it can still be fun and fulfilling, not to mention undervalued in its importance. I would say also that the contributor role is easier to have fun with when we dont care as strongly about slaying, winning, or our stats. When the skills of this role are honed, you see very often and very clearly the value of this role to the team. Of course the contributor role is not limited to the ones I mentioned. Other examples might be that we concentrate on being the beacon irritant, or have a hangar full of healers, especially Demeter because of its unique value of teleporting significant distances to protect and save allies. Anyways, I feel your frustration and hope something Ive said helps a bit.
|
|
Deleted
Deleted Member
Posts: 0
Karma:
|
Post by Deleted on Jun 25, 2023 20:42:11 GMT -5
Some is my tactics, granted. Some is my gear. Playing against people in Expert level, the majority of them running MK2.12/MK3 gear, and most of my gear is low MK2. Tactics only get you so far, Throw in the high level of cheaters. But, I do need to work on my skills more, yes. Agreed. Against more formidable foes who content formulas overwhelm the less developed formulas, there is only so far tactics will take you. It is a reasonable frustration, but a reality to accept, and so the specific tactics I mentioned are optimal combat objectives for lower formulaic equipment. In the past sometimes we had people in our squad who although could not compete well in a direct confrontation, were neverthless top contributors to taking out enemies by virtue of minor tactical objectives. The value these days of taking out aegis for allies cannot be understated. In the past a good example of this was fighting against Ancilots. One teammate would take down the Ancile, and allies then attack the Lance hull driectly. Although a more ‘contributory’ playstyle (contributor role) is not quite as fulfilling as having the power to melt difficult targets (slayer role), it can still be fun and fulfilling, not to mention undervalued in its importance. I would say also that the contributor role is easier to have fun with when we dont care as strongly about slaying, winning, or our stats. When the skills of this role are honed, you see very often and very clearly the value of this role to the team. Of course the contributor role is not limited to the ones I mentioned. Other examples might be that we concentrate on being the beacon irritant, or have a hangar full of healers, especially Demeter because of its unique value of teleporting significant distances to protect and save allies. Anyways, I feel your frustration and hope something Ive said helps a bit. Yes, it does. Still think it’s a piece of junk, though…lol
|
|
|
Post by ѻﻭɼﻉ on Jun 25, 2023 21:04:50 GMT -5
Agreed. Against more formidable foes who content formulas overwhelm the less developed formulas, there is only so far tactics will take you. It is a reasonable frustration, but a reality to accept, and so the specific tactics I mentioned are optimal combat objectives for lower formulaic equipment. In the past sometimes we had people in our squad who although could not compete well in a direct confrontation, were neverthless top contributors to taking out enemies by virtue of minor tactical objectives. The value these days of taking out aegis for allies cannot be understated. In the past a good example of this was fighting against Ancilots. One teammate would take down the Ancile, and allies then attack the Lance hull driectly. Although a more ‘contributory’ playstyle (contributor role) is not quite as fulfilling as having the power to melt difficult targets (slayer role), it can still be fun and fulfilling, not to mention undervalued in its importance. I would say also that the contributor role is easier to have fun with when we dont care as strongly about slaying, winning, or our stats. When the skills of this role are honed, you see very often and very clearly the value of this role to the team. Of course the contributor role is not limited to the ones I mentioned. Other examples might be that we concentrate on being the beacon irritant, or have a hangar full of healers, especially Demeter because of its unique value of teleporting significant distances to protect and save allies. Anyways, I feel your frustration and hope something Ive said helps a bit. Yes, it does. Still think it’s a piece of junk, though…lol Lol, then play something you like. Glad you know you dont like it, because now, unlike someone else in the forum I wont name, lmao, you dont have to waste resources upgrading it or equipping it anymore. Your mojo is somewhere else
|
|
|
Post by BB on Jun 28, 2023 13:03:55 GMT -5
This dude was MK3 with 2.7 weaps, with 50 pounds of bravado stuffed into a used tube sock found in a back alley
|
|
|
Post by munkeeee on Jun 28, 2023 13:27:24 GMT -5
put Quantum Radar on something with a wep at least 600m, wait til they go for a flight, zap them out of the sky. BOOOM, squishy squishy
|
|