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Post by titando on Jan 25, 2023 11:00:21 GMT -5
So what's a good Weyland build for general brawling/support?
Poll is restricted to pilots and SE weapons that I have currently available because... well, I'm selfish. (Not really, I'm gonna heal you. ) But if you have other ideas, do tell.
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Post by Oliver Kloesov on Jan 25, 2023 11:04:47 GMT -5
I went with Midea/Viper. Vipers just got the 40% buff and they have some range. None of your choices are bad.
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Post by 079 on Jan 25, 2023 11:43:19 GMT -5
Viper and Puncher are my choices. Puncher is Puncher, so even after the nerf, it is still pretty great, though obviously a bit lacking with range. Vipers were already decent before the update, so they are also pretty good now. Redeemer could be decent, but I am not sure enough of the build to vote for it.
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Post by munkeeee on Jan 25, 2023 12:36:51 GMT -5
since i just built my all weyland hangar with one arachnid as my secondary, my first still has the one weyland. Both 079 and Oliver Kloesov have great ideas. I been testing out alot of older gear lately so some of the choices I havent played with yet, pilots included. I have had quite a bit of luck with nucleons though. Punchers are still my go to, but I also had fun with calamity and prismas. If you tank it out right you could turn it into a brawler of sorts, but not recommended, which is tough for my style since i am a brawler. My main weyland has a maxed Manni, sometimes swap in a maxed defense Trixie. I dont go in for pilots with weapon abilities, not my style. Weyland needs range due to slow speed and being a healer with only 2 heavy slots. Link up with a Khepri and you can save the team if need be. Play it right, that thing could kill titans. I promise.
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Post by titando on Jan 25, 2023 13:19:02 GMT -5
I went with Midea/Viper. Vipers just got the 40% buff and they have some range. None of your choices are bad. I'm also leaning towards the Viper. Ardent Vipers look really cool, especially with the Carbon skin.
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Post by munkeeee on Jan 25, 2023 13:31:33 GMT -5
Hornets may be another interesting option. 600m range
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Post by ѻﻭɼﻉ on Jan 25, 2023 14:08:56 GMT -5
Fwiw although I never intend to run a Wayland, I do have an opinion based on experience, especially recently. Its just I am not a huge fan of mech specialties that require immobilization to function, such as we experience on Wayland and Raijin. Not at all saying they arent good or beastly, just that I prefer mobility.
Anyways, lately I have encountered really good Wayland commanders. By really good, I mean they really put thought into how it is built, where they establish their medbay, and mobilizing when necessary to optimize medbay location. There are plenty who suck at these things and only really act to frustrate a hard working team.
These recent builds Ive encountered are so damn tough that I literally leave them alone and go fight someone else. I have found the problem with continuing to fight a tough Wayland that is brawl equipped in particular is that they will terminate me while retaining a significant hp pool.
I say brawl equipped because the ones I encounter who run Redeemers, Embers, Hammers, Punchers, Devastators, or Nucleon are the nastiest because of quick reloads that typically bring a higher dpm than those with longer reload such as Vipers. This is not to say Viper or other midrange or long range weapons are no good, its just that with regards to dpm, the characteristic of frequency of fire means that a weapon with short reload has a higher probability of striking an enemy in the exact moments it is crucial to do so, compared to a long reload weapon than is in stasis when firing at the enemy was needed. Now, even though a strong Wayland can weather the storm of incoming fire during longer reloads, we cannot ignore the fact that the ability to fire more frequently is often what is needed to damage, finish off, or catch just in time, a priority target, especially when we are in an era of consistent salvo disruption by things such as shields and phasing.
As far as weapons at the moment, I dont exactly know why this is, but plasma of Redeemers is super nasty right now, and 350m range is an excellent middle ground between short and midrange fighting. So much so I am running a Redeemer Taran Fenrir and it is an absolute workhorse. I dont even use Otto for this build or the Redeemer Orochi, and these weapons bring the hurt, so these or Nucleons are my current vote for weapons of choice if I ran Wayland.
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Post by davortrogon on Jan 25, 2023 14:33:43 GMT -5
Redeemers would be great, but the Otto Pilot actually doesn't do much for them. It decreases the speed of the individual sequence of bullets per shot, which does almost nothing for dpm. Maybe if it effected the actual reload as well it would be the best one. As far as the other go, Viper and Bane would be the best, but Incinerator is also good. It has decent range, and a lot of group power, so if you are holding a beacon then you can destroy many at once.
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Post by davortrogon on Jan 25, 2023 14:36:23 GMT -5
Its just I am not a huge fan of mech specialties that require immobilization to function, such as we experience on Wayland and Raijin. Not at all saying they arent good or beastly, just that I prefer mobility.
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Post by davortrogon on Jan 25, 2023 14:37:03 GMT -5
Its just I am not a huge fan of mech specialties that require immobilization to function, such as we experience on Wayland and Raijin. Not at all saying they arent good or beastly, just that I prefer mobility. I think that the Weyland no longer stops on its ability; it got that buff with the Jaeger.
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Post by munkeeee on Jan 25, 2023 14:47:20 GMT -5
I think that the Weyland no longer stops on its ability; it got that buff with the Jaeger. Weyland walks in healing mode, just slower now. Raijin is still not mover.
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Post by ѻﻭɼﻉ on Jan 25, 2023 14:49:14 GMT -5
I think that the Weyland no longer stops on its ability; it got that buff with the Jaeger. Weyland walks in healing mode, just slower now. Raijin is still not mover. Oh nice, good to know. I still dont like the word “slower” lmao.
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Post by munkeeee on Jan 25, 2023 15:11:00 GMT -5
Weyland walks in healing mode, just slower now. Raijin is still not mover. Oh nice, good to know. I still dont like the word “slower” lmao. with a Kheps help it would walk normal speed while healing. was also going to add, IF you run EMGs, ie nucleons on the Weyland, put at least one NA on it. Continuous fire will charge that thing up nicely. Makes up for the dps
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Post by Poopface on Jan 25, 2023 15:27:16 GMT -5
As much as I'd like to use my Weyland, it's still too squishy. I've tried variations of Heavy Armor Kit, an Immune Amp, Repair Amps and still take copious amounts of damage.
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Post by titando on Jan 25, 2023 17:36:08 GMT -5
Redeemers would be great, but the Otto Pilot actually doesn't do much for them. It decreases the speed of the individual sequence of bullets per shot, which does almost nothing for dpm. Maybe if it effected the actual reload as well it would be the best one. As far as the other go, Viper and Bane would be the best, but Incinerator is also good. It has decent range, and a lot of group power, so if you are holding a beacon then you can destroy many at once. Agreed. Otto does not do much for damage despite what Predator says. The animation is cool, and the only reason I'm even considering Otto is because I don't have any other legendary pilots to consider for a Redeemer build.
Plus... I kinda like his hair.
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Post by Wolfblood7 on Jan 26, 2023 4:39:06 GMT -5
I think Puncher is better on faster bots that can get closer, so Vipers are probably one of the bets options on that list. However, I've run Hammers before and they were really good, and I assume Decays are the same.
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Post by titando on Jan 26, 2023 9:15:38 GMT -5
As much as I'd like to use my Weyland, it's still too squishy. I've tried variations of Heavy Armor Kit, an Immune Amp, Repair Amps and still take copious amounts of damage. Yeah, it makes you wonder how a bot with 300K+ HP, plus defense, plus massive healing while in support mode, can be instantly killed.
Hopefully after the drone rework, Weyland will become more viable.
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Post by Poopface on Jan 26, 2023 15:16:51 GMT -5
As much as I'd like to use my Weyland, it's still too squishy. I've tried variations of Heavy Armor Kit, an Immune Amp, Repair Amps and still take copious amounts of damage. Yeah, it makes you wonder how a bot with 300K+ HP, plus defense, plus massive healing while in support mode, can be instantly killed.
Hopefully after the drone rework, Weyland will become more viable.
In all fairness, I wouldn't be shocked if I've missed something. It would seem that munkeeee has had and is having more success than I am. Maybe my drone application is worse? Perhaps our expectations are different? I have no idea. All I know is mine is quite squishy such that it's not worth deploying in its current state.
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Post by titando on Jan 28, 2023 10:54:34 GMT -5
I went with Vipers. So far it’s working pretty well. Biggest problem with Weyland is everyone runs away from my healing circle. The ability needs to suck them into it. LOL!
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Post by munkeeee on Jan 28, 2023 13:57:35 GMT -5
I went with Vipers. So far it’s working pretty well. Biggest problem with Weyland is everyone runs away from my healing circle. The ability needs to suck them into it. LOL! Everyone WILL run away, you are support in that bot and that role. Try finding covered positions that will help advance the team and setup a healing station that will draw bots to you while tactically placed for advancement. Faster healers like mender and Demeter of course have mobility so they can move around easier. Weyland is an old battle healer, you can tank it out, but does no good solo. You have to put yourself into a position to heal.
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Post by Poopface on Feb 23, 2023 7:42:19 GMT -5
Sexy time!
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Post by munkeeee on Feb 23, 2023 18:08:53 GMT -5
Just as a reference, but here’s the current “spider healer hangar” I’m running. Debating swapping out the invader for another spider, toss up between solid jaeger or a Raijin setup. Will discuss for the time drops Friday.
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Post by Poopface on Feb 24, 2023 13:17:52 GMT -5
Here's my current slate of pilot skills and modules. Still finding it pretty squishy, unfortunately. I'm not down with smoking as much green crack as possible (ie using Trixie).
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Post by Poopface on Feb 24, 2023 15:15:08 GMT -5
By the way, I played a match a few minutes ago where I had a song pop into my head. The early song tempo is pretty well in line with the Weyland walk cadence.
What popped into my head was the bit about, "the power of their source.....the crystal" as I engaged the healing function.
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Post by munkeeee on Feb 24, 2023 15:17:52 GMT -5
Here's my current slate of pilot skills and modules. Still finding it pretty squishy, unfortunately. I'm not down with smoking as much green crack as possible (ie using Trixie).
Here’s my main hangar Weyland setup. Sometimes will swap out the NA for a BU or another RA. Manni was the first pilot I leveled for it so I just stuck with him. Oliver Kloesov doesn’t like the evil depiction of the mk2.12 ardent vipers, but I think it gives it an edge.
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Post by Oliver Kloesov on Feb 24, 2023 15:54:48 GMT -5
munkeeee Oh I like them alright they are just scary evil. Like a Sharkmouth P-40 from dubbya-dubbya 2.
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Post by munkeeee on Feb 24, 2023 16:06:29 GMT -5
munkeeee Oh I like them alright they are just scary evil. Like a Sharkmouth P-40 from dubbya-dubbya 2. Good ol warhawks.
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