Deleted
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Post by Deleted on Nov 18, 2016 15:16:29 GMT -5
Sometime in the last day or two matchmaking appears to have changed. With 4 / 6 mediums, I'd usually fight a lot of undergunned heavies with low win percentages and very mixed hangars often sporting overlevelled bots. Now I'm seeing lots of bots with weapon levels the same as mine even if their weight class / level is way higher (e.g. level 8 Fuijin and level 10 Leo in last battle). Trying out my low level setup (level 1-2 light bots with low level weapons), I ran into Griffins (!) with low level weapons.
Anyone else seeing this? Lag is also way up at the moment, though that may be unrelated, but it sure seems like something is happening under the hood.
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noname
Destrier
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Pilot name: xXpilot420Xx
Platform: Android
Clan: No thanks
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Post by noname on Nov 19, 2016 15:28:00 GMT -5
I agree something was tweaked. My 4/6 light bot hanger has been booted into yamantau regularly the last two days. Before I would never see it with that hanger.
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Post by 《₩hirl》 on Nov 20, 2016 2:00:22 GMT -5
I'm feeling something too. I was able to run a 3/7 med ag hanger with my 6/9 Stalker and only have to deal with a ceiling of 7-8/6-7 heavies (Au and WSP included) at worst, and still do well. Even hit my personal best at 84% win ratio while still being outgunned. Now it seems what was yesterdays max is todays minimum as I'm running into 8+/8+ heavies piloted by more skilled pilots. I dont know if it's due to being the weekend ornot.
What I have noticed which seems to be consistent is the avg. dmg. of the players around me is much closer to my own than before, mine being 270k vs 3-400k of my opponents. Mind you most if not all players around me have lower win% which can be anywhere between 38% (lowest noticed) and 68% (highest noticed), and only once did I see a player with a higher winrate AND better stuff at the same time. Multiple 10+ high end heavies. But that one battle could be put down to available playerbase/rubberbanding so I don't mind that.
My guess is MM is using winrate & damage average more than hangar stats to do its thing, as I'm finding myself against "He got better stuff" as opposed to "He's pro" more often than not.
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Post by CΛΜΡΞΓ™ on Nov 20, 2016 2:07:06 GMT -5
Ah well, good thing gold tier on iOS couldn't get any worse, I already get matched with max hangars quite often .
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Deleted
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Post by Deleted on Nov 21, 2016 15:14:57 GMT -5
My guess is MM is using winrate & damage average more than hangar stats to do its thing, as I'm finding myself against "He got better stuff" as opposed to "He's pro" more often than not. This is what I'm feeling as well, and I can't say I like it much. The "stuff" should be the primary determining factor in matchmaking, then use pilot ability / reliability to balance the two sides. As it stands, fighting an endless stream of enemy heavy mechs who couldn't cut it against similar opposition is getting old.
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Post by Duodec on Nov 21, 2016 21:44:49 GMT -5
Something has definitely changed IMO. I've been seeing a lot more players who actually know what they're doing. Lots more players charging for center, less campers, more people with good gear (plasma, aphids). A lot more workshop bots too. I usually only casually play nowadays but I've been consistently running the same 1/9.5 light 4/7 medium hanger for the last few months. There are definitely more high powered outliers on the hangers I'm seeing too.
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Post by Strayed on Nov 21, 2016 21:49:40 GMT -5
MM always changes right after an update.
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karljackson
Destrier
Posts: 120
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Platform: Android
League: Champion
Server Region: North America
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Post by karljackson on Nov 22, 2016 10:52:28 GMT -5
Looks like they added higher penalties for weapons over lvl 10 and a slightly higher weight to average damage in the pumpkin update.
Seems now, in the latest Android update, the weapon penalty has been removed (at least for low gold bots) and average damage is weighted way more heavily. Now I see all levels of bot/weapon combinations, but average damage of opponents is consistently in the same neighborhood as mine.
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noname
Destrier
Posts: 88
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Pilot name: xXpilot420Xx
Platform: Android
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Post by noname on Nov 22, 2016 15:00:08 GMT -5
So that means in some damage level hell, all the Gepards are fighting eachother, lol.
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Post by SGT D00M! on Nov 22, 2016 16:43:55 GMT -5
I barely snuck into low silver this morning and was immediately introduced to 4/12 x 5 gepard hangars, so my belief in a significant MM change is limited.
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kelvin
Recruit
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Post by kelvin on Nov 23, 2016 10:26:04 GMT -5
the stupid gold bonus of squad matching make it far worst than that. Like says when a clan team up with 4 members squads, all are almost full lvl 12 on everything, then match making bring in two members with lvl 10-12 everything. The opposite team... top member is everything lvl 12, second (me) have 5x lvl 10 bots with most lvl 12 weapon, follow by lower lvl members, the last two are only 4 bots with lvl 7-9. And the worst doesn't stop here, the bots are big different too! Because the lower lvl are rarely gold bots, but the high lvl team often are groups of Fury/Lancerlot.
The MM just bring in whoever available, if no same lvl then continue next lvl till full fill the match, and even more ridicule is MM adding new member via 1:1 on each team, which mean when the low lvl team add one new member, the 4 members squads add one at the same time! regardless the opposite team have how many members, that's why squads matching often starting with odd numbers.
In old days, MM mostly can balance the team even though mixing with different lvl, but now, I will just leave when match starting with odd numbers, because almost not possible to win.
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Post by okhotnick88 on Nov 25, 2016 13:03:04 GMT -5
Been running a typical Low Silver hangar of Lvl 3 Geps with Lvl 11 weapons and suddenly seeing a lot of heavies, gold and wsp heavies as well. MM has certainly changed as one would encounter the heavies occasionally, but now they are frequently found. According to the MM Scale found throughout the forums, a Level 3-11/11/11 should be in Low Silver (550 max points) and should not encounter any Heavies above a Lvl 6-3/3/3. This seems to not be the case anymore.
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Neg0Pander
Site Designer!
Grab 'em by the Griffin
Posts: 329
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Pilot name: Neg0Pander
Platform: Android
Clan: WIKITTENS [WiKi]
League: Silver
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Post by Neg0Pander on Nov 25, 2016 13:20:37 GMT -5
I agree with the fact that something has changed. It seems that geps with high level guns are being pushed up which seems fair. My Gareth and my Galahad also seem to be not getting pushed up as high as long as I have low level guns.
Could it be that weapons levels are getting reevaluated?
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maracas
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Post by maracas on Nov 25, 2016 13:21:04 GMT -5
my enemy's hangar my hangar
my teams: indeed gepards have been heavily punished... still it is feasable... (but when it comes to a 4 vs 6 game from second 1 i just quit xD) i am ok if my hangar is pushed to higher MM as long if it is playable... but COME ON at least gives me a full platoon for at least 1 min...
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Post by ł⸰§ĦȺĐ◎ŴƧŦḀɌ on Nov 25, 2016 13:39:57 GMT -5
I've been running a Light 4/6 farming team for some time now and did not notice anything significantly out of pattern recently. Then I bumped my weapons up a bit to make it a Light 4/7.5 hanger instead, and suddenly saw Yama for the first time, along with a marked increase in medium and heavy bots for team mates. Seeing that map is definitely a sign of a higher battle tier, for one thing, but being paired up with upside-down Griffins and the like is not happy-time making.
Pixonix has also recently stated on a few Facebook comment threads that they are actively working on a new Matchmaker system, so what we are seeing here may just be preliminary tweaking for testing needs before things really get changed up, hopefully for the better.
IMO, the biggest MM flaw is that given equal levels, a bot with 3 gun slots versus a bot with 1 gun slot counts as the same weight. How many guns you can field vs your opponent should count for something.
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maracas
Destrier
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Post by maracas on Nov 25, 2016 13:58:21 GMT -5
IMO, the biggest MM flaw is that given equal levels, a bot with 3 gun slots versus a bot with 1 gun slot counts as the same weight. How many guns you can field vs your opponent should count for something. 3 gaus lvl 5 vs a thunder lvl 8 ? amount of weapons i am not sure if it can be use for reference for MM... seems a lot code that will end badly for me...
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Post by ł⸰§ĦȺĐ◎ŴƧŦḀɌ on Nov 25, 2016 15:39:17 GMT -5
"given equal levels"
A level 1 Cossack with a level 1 Taran vs a level 1 Gepard with 3 level 1 Magnums. (Using plasma-guns for their similar DPS/DPM rates) The matchmaker would rate both the same, but the reality is the Gepard will win every time unless the pilot can't pilot.
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Deleted
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Post by Deleted on Nov 28, 2016 18:53:38 GMT -5
Update: 3/7 mag Gep with a bunch of lower levelled & equipped lights put me up against 6/5 heavies. Going to run 2/7 mediums without the Gep and see what happens, but I'm expecting it's the level 7 weapons that are pushing me up... which really sucks as I have a very large number of them and it will take forever and a day to get up to a full set of 8's or higher.
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Dunk Mujunk
Destrier
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Pilot name: DunkMujunk
Platform: Android
League: Silver
Favorite robot: Patton
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Post by Dunk Mujunk on Nov 28, 2016 20:21:31 GMT -5
Things have seemed a decent amount tougher for me tonight (I'm somewhere around low/mid silver I think), although I did read this thread before firing War Robots up so it could be a placebo effect.
The thing I have noticed is the few matches I've played tonight have started off (and remained) unbalanced (some for, some against my team) player count wise for a lot longer (a LOT longer) than I've seen before, and my opponents have seemed much more coordinated than usual.
I'm wondering if some of the higher tier folks have either been pushed down or deliberately moved down, creating a ripple effect throughout the tiers.
A bit off subject, the squad vs lone wolf balance topic is an interesting one to me. I came from a (dead) online squad based console shooter (Dust 514), a game which used equipment strength (represented by XP) to attempt to create an even match between the opposing teams. As can be expected, the squad vs lone wolf dynamic made matchmaking a bit tricky.
A lot of the ingredients for the issues from Dust seem to be present here, though I'm definitely not complaining. Better competition makes for a better player, and the answer to issues like this is to squad up, so I'm starting to consider looking for a clan.
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Post by testbot on Nov 29, 2016 0:04:36 GMT -5
I believe there has been a change to MM also. I just recently got a gallahad and replaced my 4/7 orkan cossack, and was expecting a bump up in competition. I usually average around ~70% win rate but with the gallahad I've reached a pb of 88% win rate while almost never seeing other shielded bots nor even WSP bots (besides from the occasional stalker) My current hangar
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Post by SGT D00M! on Nov 29, 2016 16:13:39 GMT -5
I see a lot of shield and wsp boys in low silver now, and more pwerful heavies. I don't think geps were penalized (I pilot Destriers) but the the MM penalties for heavies, britboys and wsp was reduced. Last Stand is a lot tougher then it used to be. I'm ok with that. Just wish it was hangar average and not just the highest bot so I could mix heavies, mediums and lights more.
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maracas
Destrier
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Post by maracas on Dec 3, 2016 9:42:13 GMT -5
I see a lot of shield and wsp boys in low silver now, and more pwerful heavies. I don't think geps were penalized (I pilot Destriers) but the the MM penalties for heavies, britboys and wsp was reduced. Last Stand is a lot tougher then it used to be. I'm ok with that. Just wish it was hangar average and not just the highest bot so I could mix heavies, mediums and lights more. some months ago i tried a stalker 2/8 in my hangar... MM set me against fury 10/10 lancelot 9/9 etc XD was badly traumatized using wsp bots since then XDD as a side note this week i played at least 40% less than last week and my MM is A LOT EASIER now... full platoon, my oponents more often than not use wsp bots, and waaay less natashas... although i still see a lot of leos...
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