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Post by Oliver Kloesov on Jul 16, 2022 9:58:09 GMT -5
as a 3rd drop, I’m McLuvin Demeter.
By 3rd a lot of the weather chickens are gone. And now you have a shield that no Titan can get through. 3 medium weapons. Yep.
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Post by shawngonakillyou on Jul 16, 2022 11:06:53 GMT -5
What are you running for weapons? I have a good amount of options - goo, flames, sonics, shotties, flame bombs…I’m thinking goo to help with the mid drop or long surviving skyros’s…
I am not great with sonics and I am beginning to think it is partly because I’m on iOS (iPad) and the targeting can be a bit trick and a few missed shots with those and you’re in trouble. I know it is not the entire problem…I also haven’t practiced much with them. Thatd probably be my top choice to help support taking down the tanks…if I were good with them.
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Post by ѻﻭɼﻉ on Jul 16, 2022 11:38:33 GMT -5
What are you running for weapons? I have a good amount of options - goo, flames, sonics, shotties, flame bombs…I’m thinking goo to help with the mid drop or long surviving skyros’s… I am not great with sonics and I am beginning to think it is partly because I’m on iOS (iPad) and the targeting can be a bit trick and a few missed shots with those and you’re in trouble. I know it is not the entire problem…I also haven’t practiced much with them. Thatd probably be my top choice to help support taking down the tanks…if I were good with them. I find I’m most effective with Igniters on it
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Post by shawngonakillyou on Jul 16, 2022 12:01:19 GMT -5
The flamethrowers was my original build and it is nasty. A bit more range than goo too. I’ll probably play between the goo and the flamethrowers and see how each feels.
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Post by Thunderkiss on Jul 17, 2022 7:08:20 GMT -5
as a 3rd drop, I’m McLuvin Demeter. By 3rd a lot of the weather chickens are gone. And now you have a shield that no Titan can get through. 3 medium weapons. Yep. Next on my list! It'll be a while tho, the bot is 1.10, no biggie, but jerry.... he's level 1 APM3-TR is 42, but the gray damage heal is so little....
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Post by Oliver Kloesov on Jul 17, 2022 8:11:08 GMT -5
The flamethrowers was my original build and it is nasty. A bit more range than goo too. I’ll probably play between the goo and the flamethrowers and see how each feels. I’m running goo. Seems do do a little better against Titans and the bullet speed is faster against movers. Handy against Balls.
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Post by shadethefluffmech on Jul 17, 2022 8:12:55 GMT -5
as a 3rd drop, I’m McLuvin Demeter. By 3rd a lot of the weather chickens are gone. And now you have a shield that no Titan can get through. 3 medium weapons. Yep. Next on my list! It'll be a while tho, the bot is 1.10, no biggie, but jerry.... he's level 1 APM3-TR is 42, but the gray damage heal is so little.... Isn't it 20%? if so that's only 10% less than mender plus it has an absorber and long term pulse healing so I think it's a fair trade not to mention the irritating knack for teleporting JUST before you kill somebody
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Post by Thunderkiss on Jul 17, 2022 9:47:26 GMT -5
Next on my list! It'll be a while tho, the bot is 1.10, no biggie, but jerry.... he's level 1 APM3-TR is 42, but the gray damage heal is so little.... Isn't it 20%? if so that's only 10% less than mender plus it has an absorber and long term pulse healing so I think it's a fair trade not to mention the irritating knack for teleporting JUST before you kill somebody
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Post by shawngonakillyou on Jul 17, 2022 9:48:34 GMT -5
as a 3rd drop, I’m McLuvin Demeter. I really want to By 3rd a lot of the weather chickens are gone. And now you have a shield that no Titan can get through. 3 medium weapons. Yep. Next on my list! It'll be a while tho, the bot is 1.10, no biggie, but jerry.... he's level 1 APM3-TR is 42, but the gray damage heal is so little.... Someone did a side by side against mender and the grey wasn’t too bad. The boost heal was significantly stronger, though I it is party dependent on people shooting your absorber. Like the old Fafnir days in reverse…most people in upper leagues know it and won’t fire into it which has a big impact on the overall heal. I really want to do some hanger configuration analysis with several of you. I have so many bots and outside of my primary hanger I am really having trouble figuring out how to set them up to be as viable as hanger one. I’d like to be able to utilize my variability for fun’s sake alone, but I also think I could really have a complimentary play for squadding and even soloing.
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Post by shawngonakillyou on Jul 17, 2022 10:05:43 GMT -5
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Post by Oliver Kloesov on Jul 27, 2022 8:49:55 GMT -5
Speak of the devil
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Post by shawngonakillyou on Jul 27, 2022 10:44:14 GMT -5
I had watched this earlier and was double surprised by the pilot and the drone choice. They are synergistic so I am not surprised they are chosen together (Jerry gives a 20% damage boost to everyone around you when you teleport and beak has up to 70% damage boost - potent in combo). I am more surprised it wasn’t nebula or whiteout and APPM pilot to maximize the healing functionality of Demeter. 3 mediums is pretty brutal for a healer though and a damage approach would definitely work (clearly, if Adrian is choosing it, it is going to work). Killing reds also helps your blues not need healing
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Post by Rollo Tomasi on Jul 27, 2022 10:56:47 GMT -5
APPMeter is a cornerstone of my support hangar. I do like sonics, but recently mixed it up and went back to 2x Venom / Ignighter combo. It does great w Boomsticks, but I only have so many of those to go ‘round. Anyway, Demeter can hang in there quite a long time and I do better with DPM weapons rather than DPS.
I’ve been using it as a first drop and w/ Whiteout drone, it frequently helps secure that first contested beacon.
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Post by ѻﻭɼﻉ on Jul 27, 2022 11:12:21 GMT -5
I have lately been dropping my Dem first as it is excellent support for faster allies. One main reason I like it first is that it gives me the flexibility to hang back a few moments to assess which beacon I will be needed at most. I only play solo these days, so very often there is an imbalance within team choice of beacons - 4 will go one way leaving one guy in a separate area to fight a couple enemies.
Earlier in the thread I mentioned I mainly use Igniters, but lately I’ve switched back to Havocs because they hit harder and quicker against Khepris.
I use the Beak, and my mods are NA, RA, Heavy Armor Kit. This thing tends to last so long thay several enemies team up to try and get rid of me. Excellent starter mech!!
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Post by munkeeee on Jul 27, 2022 11:17:51 GMT -5
I have lately been dropping my Dem first as it is excellent support for faster allies. One main reason I like it first is that it gives me the flexibility to hang back a few moments to assess which beacon I will be needed at most. I only play solo these days, so very often there is an imbalance within team choice of beacons - 4 will go one way leaving one guy in a separate area to fight a couple enemies. Earlier in the thread I mentioned I mainly use Igniters, but lately I’ve switched back to Havocs because they hit harder and quicker against Khepris. I use the Beak, and my mods are NA, RA, Heavy Armor Kit. This thing tends to last so long thay several enemies team up to try and get rid of me. Excellent starter mech!! Those booogers with the sonic build are tough! Mean little won’t die floating geometric anomolies
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Post by Rollo Tomasi on Aug 3, 2022 14:28:40 GMT -5
I have lately been dropping my Dem first as it is excellent support for faster allies. One main reason I like it first is that it gives me the flexibility to hang back a few moments to assess which beacon I will be needed at most. I only play solo these days, so very often there is an imbalance within team choice of beacons - 4 will go one way leaving one guy in a separate area to fight a couple enemies. Earlier in the thread I mentioned I mainly use Igniters, but lately I’ve switched back to Havocs because they hit harder and quicker against Khepris. I use the Beak, and my mods are NA, RA, Heavy Armor Kit. This thing tends to last so long thay several enemies team up to try and get rid of me. Excellent starter mech!! Those booogers with the sonic build are tough! Mean little won’t die floating geometric anomolies Yup, been running mine a bit more and currently 2x 3.1 Havoc & a 2.9 Mace. These are 100% Demeter from today in upper Champions League.
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Post by titando on Aug 8, 2022 9:18:57 GMT -5
Which pilots do you folks like to use? Adrian is a fan of the +20% damage pilot. But with the robot guy, you can heal grey damage.
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Post by CrownBlack on Aug 8, 2022 13:15:56 GMT -5
I was going to upgrade my Kephri next but I basically have the bot and weapons at 1.5. I really do not feel like taking the time or silver to upgrade the 「fluffernutter」ing thing. So i have 3 igniters pretty much levelled and the Dem is at 1.6 so that will be the next bot up. It will take 1/4 of the time and silvers to MK2 that.
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Post by OU812? on Aug 8, 2022 13:30:29 GMT -5
Which pilots do you folks like to use? Adrian is a fan of the +20% damage pilot. But with the robot guy, you can heal grey damage. I’ve got the robot, but I’m not impressed. I’ve never seen it make much of a difference. I could see the 20% damage boost be a game changer though.
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Post by ѻﻭɼﻉ on Aug 8, 2022 18:15:45 GMT -5
Which pilots do you folks like to use? Adrian is a fan of the +20% damage pilot. But with the robot guy, you can heal grey damage. I’ve got the robot, but I’m not impressed. I’ve never seen it make much of a difference. I could see the 20% damage boost be a game changer though. Really? Cuz there is a reason it is in top 10 of the meta. I suppose it depends on your levels and how you build and play it, but this thing is super versatile and wrecks face
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Post by OU812? on Aug 9, 2022 8:15:02 GMT -5
I’ve got the robot, but I’m not impressed. I’ve never seen it make much of a difference. I could see the 20% damage boost be a game changer though. Really? Cuz there is a reason it is in top 10 of the meta. I suppose it depends on your levels and how you build and play it, but this thing is super versatile and wrecks face Could be user error then. What’s the best way to equip a Demeter module and pilot-wise! Mine is admittedly low level at lvl 9.
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Post by GuitarGuy on Aug 9, 2022 12:20:43 GMT -5
I run a maxed one with sonics and the Jerry Fortune pilot and love it. The extra 20 works great in a moss pit with your blue homies pounding on a single red. :-)
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Post by CrownBlack on Aug 9, 2022 12:27:15 GMT -5
well i went ahead and upgraded mine and since I only had igniters I put the Petit pilot on it. I dont have Jerry but will be on the lookout for him. It is taking a while to get the hang of it but and glad I benched the Harpy for it.
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Post by ѻﻭɼﻉ on Aug 9, 2022 14:35:03 GMT -5
Really? Cuz there is a reason it is in top 10 of the meta. I suppose it depends on your levels and how you build and play it, but this thing is super versatile and wrecks face Could be user error then. What’s the best way to equip a Demeter module and pilot-wise! Mine is admittedly low level at lvl 9. Not sure what league you are in, but a 1.9 Demeter in Champ is recipe for disappointment in overall performance for all the obvious reasons. In general the pilot skills, modules, drones, and turrets that enhance combat longevity are easy to know by now when you look at the descriptions. Armor Expert, Tough Guy, True Ace being the three most important for Demeter. Drones like Whiteout, Nebula, Beak, Persephone, Barrel, or Ironhearth are good. Mantis or Northlight for longevity, especially if you are using lower level Demeter, and for same reason also probably better off using the appm pilot for repairability. Mine Demeter is now 3.1 with Havocs and I run Jerry and Beak for super damage, but rely on Northlight for repair instead of the appm pilot. Modules like Heavy Armor Kit and RA are good, maybe Last Stand or a NA. If you build it well, you can teleport around the map helping heal, protect, and wipe out enemies, so imo it is a very good investment to keep going higher with upgrades.
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Post by ѻﻭɼﻉ on Aug 9, 2022 20:19:39 GMT -5
COUNTER-INDRA
Regarding the deployment timing of Demeter and the drone used, the value of saving your Whiteout drone for when titans come out is the thing goes off so frequently that you can really interfere with an Indra assault, especially if used with your Demeter
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Post by 079 on Aug 24, 2022 2:36:43 GMT -5
This topic is as a little while ago I guess, but it was still close to the top of this message board, and I like the topic, so whatever. I concur with most of the above mentioned, which is that since bots with shields breaker pilots are on the decline, Demeter is crawling back out of the shadows as a prime support. Even at 1.9 in Master III, I will get results out of it due to really sticking by teammates and avoiding exposure. I love escorting titans to enemy beacons (like any Demeter) and am hiding behind said titan when the shield runs out. It’s a very conservative play style, but that is just how I roll given my hangar power. I go with Havocs myself, liking how they dump their load quickly and they pair well with Demeter’s ability bringing me nice and close to the action!
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Post by Rollo Tomasi on Sept 26, 2022 18:49:52 GMT -5
I was originallly going to try out a Pulsar/Hazard Typhon, but instead I think I’ve found the missing piece for my Long Map hangar. Checks all the boxes: mobility, range, support, and drone-supported tankiness enough to assist w CQC. *pssst, I’m still working on it, but if you stagger your shots, you mitigate the PurpleShield inconveniences.
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Post by TerrorStorm on Sept 26, 2022 22:47:43 GMT -5
What are you running for weapons? I have a good amount of options - goo, flames, sonics, shotties, flame bombs…I’m thinking goo to help with the mid drop or long surviving skyros’s… I am not great with sonics and I am beginning to think it is partly because I’m on iOS (iPad) and the targeting can be a bit trick and a few missed shots with those and you’re in trouble. I know it is not the entire problem…I also haven’t practiced much with them. Thatd probably be my top choice to help support taking down the tanks…if I were good with them. I find I’m most effective with Igniters on it Agree. Run Flames on mine with a nice red paintjob to reinforce the heat.
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Post by J.u.n.k.M.a.l.e. on Sept 27, 2022 10:21:10 GMT -5
I was originallly going to try out a Pulsar/Hazard Typhon, but instead I think I’ve found the missing piece for my Long Map hangar. Checks all the boxes: mobility, range, support, and drone-supported tankiness enough to assist w CQC. *pssst, I’m still working on it, but if you stagger your shots, you mitigate the PurpleShield inconveniences. I liked the look so much I stole it
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Post by Rollo Tomasi on Sept 27, 2022 12:34:02 GMT -5
I was originallly going to try out a Pulsar/Hazard Typhon, but instead I think I’ve found the missing piece for my Long Map hangar. Checks all the boxes: mobility, range, support, and drone-supported tankiness enough to assist w CQC. *pssst, I’m still working on it, but if you stagger your shots, you mitigate the PurpleShield inconveniences. I liked the look so much I stole it Great title w an even better Match. Excellent job. I find it can be tough to get top 3 when opening w Demeter. And BlastSGs or Sonics are probably better suited to its QCQ, but I like to mix it up.
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