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Post by ѻﻭɼﻉ on Jun 27, 2022 21:37:06 GMT -5
Puncher Pulsar : deadly at range & up close in a brawl Devastator Havoc : deadly grey ambush
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Post by starship on Jun 29, 2022 3:12:09 GMT -5
I run homing machineguns paired with paralysis, freezer chip and on repair dam. 2 nuclear amp and an anticontrol. Its good.
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Post by ѻﻭɼﻉ on Jun 29, 2022 11:22:34 GMT -5
I run homing machineguns paired with paralysis, freezer chip and on repair dam. 2 nuclear amp and an anticontrol. Its good. Yep, I can see that build is pretty good for support, but not only do I not enjoy those weapons and sold any I’ve won, I also brawl with my Harpy, and bendies don’t do as well for that. One thing is I wrote the Guide to Harpy before bendies came out, took a break from game for a while, and on return to new metas have found the Puncher Pulsar continues to be a dominant range versatile build, certainly more optimal than sonics for obvious reasons, but I like the piloting challenge of the sonics as well. One thing about the Puncher Pulsar build is it wipes out Sirens and Harpies super quick, so it is overall my preferred loadout.
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Post by shawngonakillyou on Jun 29, 2022 20:47:52 GMT -5
I’m still a big fan of the flamebomb harpy for contested beacon support. I also run paralysis with freezer and on repair damage. If you can get a few players on a contested beacon locked down and stuck for the ability blast and weapons blast it is a huge help in clearing out a red infestation. Add the freezer 20% damage boost and the damage chip boost and it can be devastating. The more reds the stronger the ability blast (Manni had a great vid and Daniela1 verified the exponential effect when multiple enemies are close together for the harpy ability blast).
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Post by T-Town Striker on Jun 29, 2022 21:18:39 GMT -5
Harpy can be mean and at the same time quite fun , running Harpy daily I’ve seen plenty of in flight double kills , a triple once DOT, Hornet and Reflector and Titans go down also with this Bot .
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