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Post by titando on Dec 17, 2021 13:46:05 GMT -5
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Post by Oliver Kloesov on Dec 17, 2021 14:17:07 GMT -5
titando: Good intuition, I suspect fluke. If it was so obviously good: A: You'd see a lot more builds like this out there B: Pix would be nerfing Thunders
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Post by PumpkinHead on Dec 17, 2021 18:50:44 GMT -5
I tried this, but with Blazes and one of my Mk3 Thunders, once it runs out of gas, trouble. My 2 Mk3 Thunders on my super slick Nitro Orochi, well, that is a different story for another thread. Anyways, it is also why I don’t run Sonics on Rev. Trouble.
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Post by botgamer3 on Dec 17, 2021 19:22:29 GMT -5
With tier4 chips and drones anything is possible. On repair chips do 35% damage times 2 is 70%.
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Post by Joopiter on Dec 18, 2021 3:24:52 GMT -5
Wondering if glory w/ halos is worth pulling off the shelf after seeing that. Throw a lockdown chip in there for guaranteed no escaping.
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Post by lepetomane on Dec 18, 2021 7:46:11 GMT -5
I ran behemoth with two mk3 thunders in main slots. Together with NA’s and Embers it makes short work of many bots and found it especially effective against revenants. But as pumpkinhead indicates u will run out of steam and need backup firepower. I think this vid shows there’s enough time in this game mode to hop from opponent to opponent reloading the weapons, not sure in other game modes though. My behemoth would gain dmg bc of the NA so every shot did very good dmg and was backed by the embers for continuous fire. If it wasn’t for the lack of splash for defense I would still run it. Thunder roach is my current beacon runner and it works well bc u can get in and out reloading those thunders. They are not bad at all imo.
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Post by PumpkinHead on Dec 18, 2021 9:23:26 GMT -5
I ran behemoth with two mk3 thunders in main slots. Together with NA’s and Embers it makes short work of many bots and found it especially effective against revenants. But as pumpkinhead indicates u will run out of steam and need backup firepower. I think this vid shows there’s enough time in this game mode to hop from opponent to opponent reloading the weapons, not sure in other game modes though. My behemoth would gain dmg bc of the NA so every shot did very good dmg and was backed by the embers for continuous fire. If it wasn’t for the lack of splash for defense I would still run it. Thunder roach is my current beacon runner and it works well bc u can get in and out reloading those thunders. They are not bad at all imo. Thunder Orochi is the cheap way to be strong, IMO. Zoom in, blast reds, break shields, zoom around, go back to give um more! I would like to ask if you ever tried 4 Thunders on your Behemoth? I know triple Thunder pretty good on Falcon.
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Post by PumpkinHead on Dec 18, 2021 9:25:01 GMT -5
With tier4 chips and drones anything is possible. On repair chips do 35% damage times 2 is 70%. This is an excellent point. Perhaps we all need to ID our league and gear level first, as low Masters is very different than Gold1 or mid Champs. What rocks for me may suck balls higher up, right?
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Post by 2703 on Dec 18, 2021 10:19:04 GMT -5
If you use maxed and fully charged up NA, 2 maxed Overdrives with maxed Thunders, T4 pilot skills and two T4 On Reapir: Damage, a single Thunder can effectively deal nearly 80,000 damage per shot. I have seen people taking out full health landed Ao Juns in one shot. I used to love Thunders and used them 1.9 on my Rev and Orochi. After much practice and testing, I found the weapon disturbing.
Because it has a Reload-While-Firing mechanism, it has 5 rounds in its canister but fires up to 9 rounds before going empty. It reloads at 1sec/round which I felt unusable and it is too long although not as long as the Sonics. You must eliminate the enemy before your stealth/DR/Ability and effect immunity runs out which I find hard to achieve. If you do not eliminate the enemy, he would most likely avenge and kill you because of the long reload. So I quickly replaced them with low level Bane and Punchers and they perform much better than the decently leveled Thunders because of the short reload. You know, I HATE long reloads. But if you are confident that you could destroy or at least maim the enemy, go ahead and try out the Shotgun family. They can be deadly if played right. IMO, YMMV.
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Post by PumpkinHead on Dec 18, 2021 14:46:32 GMT -5
If you use maxed and fully charged up NA, 2 maxed Overdrives with maxed Thunders, T4 pilot skills and two T4 On Reapir: Damage, a single Thunder can effectively deal nearly 80,000 damage per shot. I have seen people taking out full health landed Ao Juns in one shot. I used to love Thunders and used them 1.9 on my Rev and Orochi. After much practice and testing, I found the weapon disturbing. Because it has a Reload-While-Firing mechanism, it has 5 rounds in its canister but fires up to 9 rounds before going empty. It reloads at 1sec/round which I felt unusable and it is too long although not as long as the Sonics. You must eliminate the enemy before your stealth/DR/Ability and effect immunity runs out which I find hard to achieve. If you do not eliminate the enemy, he would most likely avenge and kill you because of the long reload. So I quickly replaced them with low level Bane and Punchers and they perform much better than the decently leveled Thunders because of the short reload. You know, I HATE long reloads. But if you are confident that you could destroy or at least maim the enemy, go ahead and try out the Shotgun family. They can be deadly if played right. IMO, YMMV. Ya just need to hit gud, mate! 😉
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Post by lepetomane on Dec 18, 2021 18:47:17 GMT -5
I ran behemoth with two mk3 thunders in main slots. Together with NA’s and Embers it makes short work of many bots and found it especially effective against revenants. But as pumpkinhead indicates u will run out of steam and need backup firepower. I think this vid shows there’s enough time in this game mode to hop from opponent to opponent reloading the weapons, not sure in other game modes though. My behemoth would gain dmg bc of the NA so every shot did very good dmg and was backed by the embers for continuous fire. If it wasn’t for the lack of splash for defense I would still run it. Thunder roach is my current beacon runner and it works well bc u can get in and out reloading those thunders. They are not bad at all imo. Thunder Orochi is the cheap way to be strong, IMO. Zoom in, blast reds, break shields, zoom around, go back to give um more! I would like to ask if you ever tried 4 Thunders on your Behemoth? I know triple Thunder pretty good on Falcon. Yes but once u run out of steam not that great, though 2 were only 1.11
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