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Post by dukeofadvil on Apr 27, 2021 7:25:24 GMT -5
I have a few questions. 1) How does it works exactly? Support weapon or primary, damage, slow down, duration, ect. 2) 12 for 2825 A-coins or 16 for 310000 credits? 3) Do you actually use it? 4) Knowing what you know, would you buy it again? 5) Post pics of your setup or post what bot you have it on and the secondary weapon it is paired with.
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Post by Koalabear on Apr 27, 2021 7:37:10 GMT -5
The Stasis Beam family is not a quick kill weapon. They are primary support but in the right circumstances, can do quite well as a lone wolf build. For example, on a Panther, if you throw your Stasis Field out and catch a red, you have about 8s of unfettered fire on a mech that is rooted. Depending on your set up, you can do quite a bit of damage.
I went the SB12 route cause I didn't really see that much advantage the SB16 had over it. Maybe at higher levels the SB16 roots faster and does more damage? I think the SB16/TL6 would be a pretty good combo if leveled well. When I had only a single SB12, I went through many different combos and always came back to SB12/TL6 because for me, it was ultimately easier to run two weapons that had the same firing mechanics. When I cloned my SB12, I tried it on both the Panther and the Guardian and I prefer the Panther because the SB12 does better at mid range (or outside the Guardian's ability), and the Panther's Stasis Field gives the SB12s more time to unload their payload.
Choosing between the two comes down to this question: do you want an optimal build sooner or do you have the patience to get it later? The SB16 will get you the a decent freeze platform sooner as I believe the stasis effect is applied a bit faster and it does a bit more damage. Paired with TL6 and you've got a really good support mech. But, if you have the patience, I think (and I could be wrong), the dual SB12 is overall a better build. I tend to run it late match, so I don't have as many full HP reds to deal with. It's great for picking off low HP light mechs cause of the aim assist and the stasis debuff. When I'm lucky enough to run it beside a Brickhouse, woo boy! The damage really ramps up!
Oops, didn't really answer your questions.
1) How does it works exactly?
Support weapon or primary,
damage, slow down, duration, ect.
There's a small gauge like on the TL series, but looks like a snowflake, and when it fills up, the stasis debuff is applied and lasts for a few seconds. If you keep hitting, the debuff is continually applied. It's more of a support weapon.
2) 12 for 2825 A-coins or
16 for 310000 credits?
I went the SB12 route and I think I bought it "on sale". Credits are much easier to get in this game though.
3) Do you actually use it?
Yes, but usually late match, so I don't use it as much as my other builds.
4) Knowing what you know, would you buy it again?
If I had to play this all over again, and if I went the F2P route, I might pick up the SB16 just because it's easier to get.
5) Post pics of your setup or post what bot you have it on and the secondary weapon it is paired with.
Don't have any pics handy, but just do the math with whatever mech you put it on. They pair nicely with Pulse Cannons and Thermal Lances because these both have aim assist. The Pulse Cannons will do more damage up close and reload faster, but the Thermal Lance makes for a no brainer build but reloads slower. Some folks have done well with MR8 as the other weapon as you can corner shoot with the SB and when the debuff is applied, hit with the MR8.
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Post by dukeofadvil on Apr 27, 2021 8:10:25 GMT -5
Thanks KB, helps a lot....and sorry for the game decline, break time was over.
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Post by Danny Linguini on Apr 27, 2021 8:41:35 GMT -5
I have both a SB12 and 16. I had been using the SB12 with a Carb12 on the Panther until I got a second Carb12. The Carbs are now on a Guardian since it got ranked up, and Panther is sporting SB16 and Carb8. The SBs are definitely not big time killing machines, but they do get a few; they do make excellent support weapons though, slowing down and distracting reds for attentive teammates to finish off. I’m not totally married to that setup, but it’s the best I have at the moment to be able to outfit both Panther and Guardian, and it seems to work pretty well.
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Post by dukeofadvil on Apr 27, 2021 8:51:14 GMT -5
I have both a SB12 and 16. I had been using the SB12 with a Carb12 on the Panther until I got a second Carb12. The Carbs are now on a Guardian since it got ranked up, and Panther is sporting SB16 and Carb8. The SBs are definitely not big time killing machines, but they do get a few; they do make excellent support weapons though, slowing down and distracting reds for attentive teammates to finish off. I’m not totally married to that setup, but it’s the best I have at the moment to be able to outfit both Panther and Guardian, and it seems to work pretty well. My dilemma is im currently approaching a point where i can clone my KS, Panther, and i picked up my first Carb12 . I hate to spend any extra A-coins, but I'm not sure of a SB 16 build is a good setvup.
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Post by Danny Linguini on Apr 27, 2021 9:28:00 GMT -5
I have both a SB12 and 16. I had been using the SB12 with a Carb12 on the Panther until I got a second Carb12. The Carbs are now on a Guardian since it got ranked up, and Panther is sporting SB16 and Carb8. The SBs are definitely not big time killing machines, but they do get a few; they do make excellent support weapons though, slowing down and distracting reds for attentive teammates to finish off. I’m not totally married to that setup, but it’s the best I have at the moment to be able to outfit both Panther and Guardian, and it seems to work pretty well. My dilemma is im currently approaching a point where i can clone my KS, Panther, and i picked up my first Carb12 . I hate to spend any extra A-coins, but I'm not sure of a SB 16 build is a good setvup. I hear ya. I can answer that with a definitive ‘it depends’. I don’t dislike it. How’s that for a ringing endorsement. I’d rather have the Carb12 pair on the Panther, but that really is my best load out for the Guardian. The SB setup is better (for me, anyway) on the Panther than on the Guardian, so that’s where it went. If I had to do it over again, I might have stayed with the SB12 and cloned it. Maybe. Is your long range game better? If it is, maybe you’d be better holding out for a RG and a Thanos build instead.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 27, 2021 10:09:26 GMT -5
So Koala covered the "How" aspect... but I'll say some stuff on the rest.
2.) Early on, I went with both... what I found was that in early through mid/late game play, a 5 * SB 16 and a 4* TL 6 was fine. A single 5 * SB 12, even when combined with good weapons, just never did it for me. So... I went with the SB 16 and tried various things, before sticking with the TL 6. Carb 8, MR 8, and PC 8 were probably the main three attack weapons that I used with it... in order of most used. Jumped the TL 6 to 5* and was content. Freeze was pretty quick and damage was more than enough for a "support" build. So... for the larger portion of the game SB 16 was my preference and I didn't even think about the 12... all until I was inspired by Koalabear and a clanmate to double up my 12s. I am now fully on board with dual 12 as the build for Stasis on a 24 EN Panther. Period.
3.)Yes I use it. All the time. Doesn't leave my hangar.
4.) Yes, I would skip the 16 and try to clone the 12 and get Panther to 24 En as soon as possible if I was starting over.
5.) Here are a few of the most recent battles with the dual 12 setup where there was an MVP placement with it... some with squad, some solo, some against humans and some against some lower AI,
Also, I use it both in TDM and CPC with good results. In CPC, especially if you have teammates in KSs going for side beacons, take that kitty to center and stake your claim, immediately.
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Whoopecushn
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Post by Whoopecushn on Apr 27, 2021 10:29:11 GMT -5
So Koala covered the "How" aspect... but I'll say some stuff on the rest.
2.) Early on, I went with both... what I found was that in early through mid/late game play, a 5 * SB 16 and a 4* TL 6 was fine. A single 5 * SB 12, even when combined with good weapons, just never did it for me. So... I went with the SB 16 and tried various things, before sticking with the TL 6. Carb 8, MR 8, and PC 8 were probably the main three attack weapons that I used with it... in order of most used. Jumped the TL 6 to 5* and was content. Freeze was pretty quick and damage was more than enough for a "support" build. So... for the larger portion of the game SB 16 was my preference and I didn't even think about the 12... all until I was inspired by Koalabear and a clanmate to double up my 12s. I am now fully on board with dual 12 as the build for Stasis on a 24 EN Panther. Period.
3.)Yes I use it. All the time. Doesn't leave my hangar.
4.) Yes, I would skip the 16 and try to clone the 12 and get Panther to 24 En as soon as possible if I was starting over.
5.) Here are a few of the most recent battles with the dual 12 setup where there was an MVP placement with it... some with squad, some solo, some against humans and some against some lower AI,
Also, I use it both in TDM and CPC with good results. In CPC, especially if you have teammates in KSs going for side beacons, take that kitty to center and stake your claim, immediately.
I have to agree with you. I run both SB12 and 16. Panther runs dual SB12s and Guardian runs the SB16 paired with TL6 and they never leave my hanger. Both are support Mechs but I get consistent best Mech status with both of them. Everything is rank 5 or 6 so take that into consideration before buying them as they do have to be leveled before they really start to shine. If given the choice I would definitely buy them both again. SB16 is fine as a single but the SB12 comes into its own when you get your second copy.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 27, 2021 10:58:28 GMT -5
I do want to add that I don't dislike the 16... and mine is still only 5*. It is very usable at that level and will freeze faster and do more damage than a single SB 12, as-is. I stopped using the SB 16 + TL 6 in favor of the dual SB 12s mainly because the build is so much more consistent in damage. Yes it freezes faster than a single 16... but not as much of an improvement as a single 16 is over a single 12.
I mean... the SB 16 + TL build is awesome... but, the TL runs out of ammo so much faster than the SB 16. I found myself draining the TL a lot, and without that added OH, it was less usable in the shorter maps. In long range maps, where you have time to regen before something rounds the corner on you, the fire and ice build is more than good. The dual 12 just seems always ready and I can use it on every map and expect good performance. I would still be using the SB 16 TL 6 build if it weren't for how well the dual 12 does.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 27, 2021 11:03:00 GMT -5
So Koala covered the "How" aspect... but I'll say some stuff on the rest.
2.) Early on, I went with both... what I found was that in early through mid/late game play, a 5 * SB 16 and a 4* TL 6 was fine. A single 5 * SB 12, even when combined with good weapons, just never did it for me. So... I went with the SB 16 and tried various things, before sticking with the TL 6. Carb 8, MR 8, and PC 8 were probably the main three attack weapons that I used with it... in order of most used. Jumped the TL 6 to 5* and was content. Freeze was pretty quick and damage was more than enough for a "support" build. So... for the larger portion of the game SB 16 was my preference and I didn't even think about the 12... all until I was inspired by Koalabear and a clanmate to double up my 12s. I am now fully on board with dual 12 as the build for Stasis on a 24 EN Panther. Period.
3.)Yes I use it. All the time. Doesn't leave my hangar.
4.) Yes, I would skip the 16 and try to clone the 12 and get Panther to 24 En as soon as possible if I was starting over.
5.) Here are a few of the most recent battles with the dual 12 setup where there was an MVP placement with it... some with squad, some solo, some against humans and some against some lower AI,
Also, I use it both in TDM and CPC with good results. In CPC, especially if you have teammates in KSs going for side beacons, take that kitty to center and stake your claim, immediately.
I have to agree with you. I run both SB12 and 16. Panther runs dual SB12s and Guardian runs the SB16 paired with TL6 and they never leave my hanger. Both are support Mechs but I get consistent best Mech status with both of them. Everything is rank 5 or 6 so take that into consideration before buying them as they do have to be leveled before they really start to shine. If given the choice I would definitely buy them both again. SB16 is fine as a single but the SB12 comes into its own when you get your second copy. Yes, definitely be aware dukeofadvil , that it needs to be copied, which is more resources.
Like Danny said, if you are limited in funds, think hard about saving for the RG if you are close to unlocking it or have already. If not, then you have to answer this: Do you want a stasis build in your end-game hangar or just as a stop-gap to hold you over until getting other gear? End-Game, go dual 12s and don't look back. Stop-gap, go 16 + TL. Unless you want 2 Stasis platforms... then it's just a matter of juggling resources according to what you have/need at the time.
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Post by Koalabear on Apr 27, 2021 12:17:00 GMT -5
I do want to add that I don't dislike the 16... and mine is still only 5*. It is very usable at that level and will freeze faster and do more damage than a single SB 12, as-is. I stopped using the SB 16 + TL 6 in favor of the dual SB 12s mainly because the build is so much more consistent in damage. Yes it freezes faster than a single 16... but not as much of an improvement as a single 16 is over a single 12. I mean... the SB 16 + TL build is awesome... but, the TL runs out of ammo so much faster than the SB 16. I found myself draining the TL a lot, and without that added OH, it was less usable in the shorter maps. In long range maps, where you have time to regen before something rounds the corner on you, the fire and ice build is more than good. The dual 12 just seems always ready and I can use it on every map and expect good performance. I would still be using the SB 16 TL 6 build if it weren't for how well the dual 12 does. Can you imagine if they came out with a TL12 that matches the SB12's ammo capacity?? That would truly be an awesome "fire and ice" build!
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Post by ⓣⓡⓘⓒⓚⓨ48 on Apr 27, 2021 12:30:28 GMT -5
I do want to add that I don't dislike the 16... and mine is still only 5*. It is very usable at that level and will freeze faster and do more damage than a single SB 12, as-is. I stopped using the SB 16 + TL 6 in favor of the dual SB 12s mainly because the build is so much more consistent in damage. Yes it freezes faster than a single 16... but not as much of an improvement as a single 16 is over a single 12. I mean... the SB 16 + TL build is awesome... but, the TL runs out of ammo so much faster than the SB 16. I found myself draining the TL a lot, and without that added OH, it was less usable in the shorter maps. In long range maps, where you have time to regen before something rounds the corner on you, the fire and ice build is more than good. The dual 12 just seems always ready and I can use it on every map and expect good performance. I would still be using the SB 16 TL 6 build if it weren't for how well the dual 12 does. Can you imagine if they came out with a TL12 that matches the SB12's ammo capacity?? That would truly be an awesome "fire and ice" build! Oh Hell yes... a 12 version would probably do more base damage and have an insta-heat aspect, too... and I would love to run a Carb 12 with a TL 12 on a 24 EN mech, too... yikes.
I'd be happy with a TL 8, at this point.
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Post by reconnecting on Apr 27, 2021 12:42:00 GMT -5
I have the SB16 on my cloned second Panther with MR8, at the moment. I experimented with it some then didn't use if much, until I cloned Panther. It gets kills though it takes time. The Panther shield helps. I Fire All Weapons usually with that big red dot. Yeah freeze then hammer with missiles would work. I am considering the sale on today for b12. Why not. I like the SB16 where it is, though it is 4th drop mostly after Panther1, KS and Jugg. Honestly I prefer blowing reds up, so yeah not a huge fan of other weapons. ;-)
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Post by dukeofadvil on Apr 28, 2021 7:35:20 GMT -5
I have to agree with you. I run both SB12 and 16. Panther runs dual SB12s and Guardian runs the SB16 paired with TL6 and they never leave my hanger. Both are support Mechs but I get consistent best Mech status with both of them. Everything is rank 5 or 6 so take that into consideration before buying them as they do have to be leveled before they really start to shine. If given the choice I would definitely buy them both again. SB16 is fine as a single but the SB12 comes into its own when you get your second copy. Yes, definitely be aware dukeofadvil , that it needs to be copied, which is more resources.
Like Danny said, if you are limited in funds, think hard about saving for the RG if you are close to unlocking it or have already. If not, then you have to answer this: Do you want a stasis build in your end-game hangar or just as a stop-gap to hold you over until getting other gear? End-Game, go dual 12s and don't look back. Stop-gap, go 16 + TL. Unless you want 2 Stasis platforms... then it's just a matter of juggling resources according to what you have/need at the time.
I have thought long and hard about RG, and my version off the app doesn't have the "Do Not Suck" mode, so I'll pass. Thanks all for the info, but for now i may wait and possibly pick up the 16, easier to grind 300,000, and save my A-coins for other projects, like Cloning Carb 12, Cloning KS, Cloning Panther....I probably should get the Kaminoans in on this.
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Post by Deadeye on Apr 28, 2021 11:30:12 GMT -5
I have the SB16 on my cloned second Panther with MR8, at the moment. I experimented with it some then didn't use if much, until I cloned Panther. It gets kills though it takes time. The Panther shield helps. I Fire All Weapons usually with that big red dot. Yeah freeze then hammer with missiles would work. I am considering the sale on today for b12. Why not. I like the SB16 where it is, though it is 4th drop mostly after Panther1, KS and Jugg. Honestly I prefer blowing reds up, so yeah not a huge fan of other weapons. ;-) This^^^ I run the SB16/MR8 combo on a Guardian (2nd copy, just cloned) and it's surprisingly good. I would say it's better than the SB16/TR6 combo. I fought some super high level guy the other day that ran it on a Panther and he freaking destroyed me in the tournament that match. You do have to get used to the timing of it. Definitely want to freeze, then 'splode. I would not rank it higher than Mr. Freeze (Dual SB12) which is my favorite in terms of fun, but I do think it will probably get more kills in a Tournament set up, all things being equal. The rockets should help seal the deal and prevent you having kills stolen as often as compared to just stasis beams. One example of the power of the Mr. Freeze build was when I ran with some guys on a Monday a week or 2 ago. I think it was an NM time drop game, actually. It was on the desert city scape map. We won fairly handily as took Mr. Freeze straight to the center cross roads and kept throwing down stasis fields into the center while the entire rest of the team circled around in KSs to control the center beacon. It was a freaking awesome strategy as we could completely control the center with mostly just one guy guarding 2 home beacons. Eventually, an enterprising Guardian managed to take me out, but I switched to my RG/LA Panther and kept throwing status fields in the center and sniping anyone that came into view. Highly recommend those builds and that strategy on that map. Yelp rating of 5 stars.
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Post by dukeofadvil on Sept 7, 2021 14:09:06 GMT -5
I have the SB16 on my cloned second Panther with MR8, at the moment. I experimented with it some then didn't use if much, until I cloned Panther. It gets kills though it takes time. The Panther shield helps. I Fire All Weapons usually with that big red dot. Yeah freeze then hammer with missiles would work. I am considering the sale on today for b12. Why not. I like the SB16 where it is, though it is 4th drop mostly after Panther1, KS and Jugg. Honestly I prefer blowing reds up, so yeah not a huge fan of other weapons. ;-) This^^^ I run the SB16/MR8 combo on a Guardian (2nd copy, just cloned) and it's surprisingly good. I would say it's better than the SB16/TR6 combo. I fought some super high level guy the other day that ran it on a Panther and he freaking destroyed me in the tournament that match. You do have to get used to the timing of it. Definitely want to freeze, then 'splode. I would not rank it higher than Mr. Freeze (Dual SB12) which is my favorite in terms of fun, but I do think it will probably get more kills in a Tournament set up, all things being equal. The rockets should help seal the deal and prevent you having kills stolen as often as compared to just stasis beams. One example of the power of the Mr. Freeze build was when I ran with some guys on a Monday a week or 2 ago. I think it was an NM time drop game, actually. It was on the desert city scape map. We won fairly handily as took Mr. Freeze straight to the center cross roads and kept throwing down stasis fields into the center while the entire rest of the team circled around in KSs to control the center beacon. It was a freaking awesome strategy as we could completely control the center with mostly just one guy guarding 2 home beacons. Eventually, an enterprising Guardian managed to take me out, but I switched to my RG/LA Panther and kept throwing status fields in the center and sniping anyone that came into view. Highly recommend those builds and that strategy on that map. Yelp rating of 5 stars. Wanting to pick up a SB16 to pair with my RM8. Will taking my Ares to 6-1 be enough to get the energy to 24 or do i have to max it out?
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Post by Koalabear on Sept 7, 2021 14:46:21 GMT -5
You have to max it out.
I brought my Paragon to 6.2 and it now has 28EN. I won't get 32EN until I hit 6.7 but SB16/RM12 is an awesome combo for this mech.
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Post by reconnecting on Sept 7, 2021 14:46:26 GMT -5
This^^^ I run the SB16/MR8 combo on a Guardian (2nd copy, just cloned) and it's surprisingly good. I would say it's better than the SB16/TR6 combo. I fought some super high level guy the other day that ran it on a Panther and he freaking destroyed me in the tournament that match. You do have to get used to the timing of it. Definitely want to freeze, then 'splode. I would not rank it higher than Mr. Freeze (Dual SB12) which is my favorite in terms of fun, but I do think it will probably get more kills in a Tournament set up, all things being equal. The rockets should help seal the deal and prevent you having kills stolen as often as compared to just stasis beams. One example of the power of the Mr. Freeze build was when I ran with some guys on a Monday a week or 2 ago. I think it was an NM time drop game, actually. It was on the desert city scape map. We won fairly handily as took Mr. Freeze straight to the center cross roads and kept throwing down stasis fields into the center while the entire rest of the team circled around in KSs to control the center beacon. It was a freaking awesome strategy as we could completely control the center with mostly just one guy guarding 2 home beacons. Eventually, an enterprising Guardian managed to take me out, but I switched to my RG/LA Panther and kept throwing status fields in the center and sniping anyone that came into view. Highly recommend those builds and that strategy on that map. Yelp rating of 5 stars. Wanting to pick up a SB16 to pair with my RM8. Will taking my Ares to 6-1 be enough to get the energy to 24 or do i have to max it out? You need to max it according to the spreadsheet info at the top of the forum. docs.google.com/spreadsheets/d/e/2PACX-1vSSkn0ADktTq2CMr8VOObb8i0HKIseT-7ZJBYIRa8hkO4sFF3Z2ZScvWmcrDT81OHEc6N0dBYnzY6ga/pubhtml#It is by no means complete as the original sheet awaits revision. My Ares is at en 18 at 5 star. Pic below.
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Post by dukeofadvil on Sept 7, 2021 15:01:45 GMT -5
I was hoping that chart hadn't been updated yet, but it looks like it has. It may be a while before i can pair the SB16 with one of my MR8's
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Post by nocluevok on Sept 7, 2021 17:28:25 GMT -5
I use my SB16 with a LA10. At least that way I can slow down the red well enough to hit it.😉 Both are level 6+ so the damage is pretty decent.
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cyborge
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Post by cyborge on Sept 7, 2021 18:55:08 GMT -5
Hi. About this topic, im currently at R4 terittory and about to transition to R5. Im running this setup. PantherLA8+LA10 GuardianMR8 AresPC8 KSJav6 Is switching to PantherPC8+SB16 a good idea? I plan to tranfer the LA to Ares and eventually make it my main sniper with 2xLA10. Side question is Deadeye IGN "Deadeye"? I always play against or with someone with this IGN. Doesnt look like an AI to me my IGN is MechThreme
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Post by Redfiend on Sept 7, 2021 20:22:32 GMT -5
Hi. About this topic, im currently at R4 terittory and about to transition to R5. Im running this setup. PantherLA8+LA10 GuardianMR8 AresPC8 KSJav6 Is switching to PantherPC8+SB16 a good idea? I plan to tranfer the LA to Ares and eventually make it my main sniper with 2xLA10. Side question is Deadeye IGN "Deadeye"? I always play against or with someone with this IGN. Doesnt look like an AI to me my IGN is MechThreme Thermal 6 is overall more consistent than PC8 as a paired weapon with Stasis 16, especially if your PC8 isn't rank 5. Overheat guarantees damage up to 90M, while pulse cannons still need 60M to be truly consistent. The overheat also fills it's support role better because the target takes extra damage from everything else too. Deadeye 's IGN is all caps. If it has lowercase, it's an AI.
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cyborge
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Post by cyborge on Sept 7, 2021 21:28:16 GMT -5
I see, I don't have my TL proorly leveled sadly.
Hmm, it's an impostor the but not an AI either since the sad face popped when I killed it once.
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Post by gravediggers on Sept 7, 2021 21:33:05 GMT -5
Not my cup of tea to kiddy for me sucks to be old
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Post by Old-Cat on Sept 8, 2021 9:16:46 GMT -5
I used some of my windfall to buy a 16 and paired it w RM12. Even at 4.1 it’s pretty darn fun, freeze a few and drop a bomb, literally. Haha
I’m not sure what I’ll do w it yet, it was purchased for tasks. I can see why people enjoy running them.
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Post by Koalabear on Sept 8, 2021 9:38:56 GMT -5
The SB16/RM12 combo worked well on the Panther, but I actually like it better on the Paragon because of the "freeze/backup/drop" tactic. For those engagements below 46m, the Paragon's ability lets me sprint backwards pretty fast so that I can drop a load of rockets before the stasis wears off - also lets me back into cover faster too.
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Post by dukeofadvil on Sept 8, 2021 9:44:02 GMT -5
I used some of my windfall to buy a 16 and paired it w RM12. Even at 4.1 it’s pretty darn fun, freeze a few and drop a bomb, literally. Haha I’m not sure what I’ll do w it yet, it was purchased for tasks. I can see why people enjoy running them. I didn't notice much freezing action right ot if the box. So i pulled mine until i can get it to at least 5-1. But i like the idea of a RM12 with it.
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Post by Deadeye on Sept 8, 2021 10:01:21 GMT -5
Hi. About this topic, im currently at R4 terittory and about to transition to R5. Im running this setup. PantherLA8+LA10 GuardianMR8 AresPC8 KSJav6 Is switching to PantherPC8+SB16 a good idea? I plan to tranfer the LA to Ares and eventually make it my main sniper with 2xLA10. Side question is Deadeye IGN "Deadeye"? I always play against or with someone with this IGN. Doesnt look like an AI to me my IGN is MechThreme And I recently joined No Mercy and updated my lettering to be more awesomer. If you see me in game, you'll know it from the start. The lowercase deadeye is definitely AI and is always an inferior copy.
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Post by Redfiend on Sept 8, 2021 10:46:20 GMT -5
I used some of my windfall to buy a 16 and paired it w RM12. Even at 4.1 it’s pretty darn fun, freeze a few and drop a bomb, literally. Haha I’m not sure what I’ll do w it yet, it was purchased for tasks. I can see why people enjoy running them. I didn't notice much freezing action right ot if the box. So i pulled mine until i can get it to at least 5-1. But i like the idea of a RM12 with it. R5 it. The t5 16 slows about as well as TL4 overheats. R5 12 is slightly slower than base 16 though.
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Post by Old-Cat on Sept 8, 2021 12:18:37 GMT -5
The SB16/RM12 combo worked well on the Panther, but I actually like it better on the Paragon because of the "freeze/backup/drop" tactic. For those engagements below 46m, the Paragon's ability lets me sprint backwards pretty fast so that I can drop a load of rockets before the stasis wears off - also lets me back into cover faster too. I tend to corner shoot w it and then unload the “ fire from above”, works great.
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