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Post by Browncoats4ever on Oct 5, 2020 22:49:32 GMT -5
Ayy, Mech Arena. Aieee!
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Post by Deadeye on Oct 6, 2020 11:52:52 GMT -5
The answer to your initial question of "Mech Arena?" is...
Yes
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Post by ᥣᵃᵛᵃʲᵃᵛᵃ on Oct 7, 2020 2:49:33 GMT -5
The only problem, Browncoats4ever, is that there are no flying (or hovering) bots. Otherwise, come on in, the water's great!
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Post by Browncoats4ever on Oct 7, 2020 4:07:21 GMT -5
The only problem, Browncoats4ever , is that there are no flying (or hovering) bots. Otherwise, come on in, the water's great! No Hover?
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Post by Koalabear on Oct 7, 2020 7:39:05 GMT -5
Well, there's the Lancer, which, if you're F2P and you upgrade that puppy, it goes from a Cossack-like mech to a very souped up Rogatka. In Division 1, I'm seeing Lancers now that can soak up a full double whammy from my MR8. I do regret my P2P a bit. But, one day, when I get my gear to the point where it's too expensive to upgrade them anymore, I'll go back and throw some levels and ranks at mine and have some fun with it.
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Post by nocluevok on Oct 7, 2020 12:59:47 GMT -5
Tried MA out last night. Slower pace than War Robots, but it's fun. Camera angles could use some help with close quarters combat. Spent a lot of time staring at a target rectical through the back of my robot. Couldn't see where I was going, or what I was shooting at, but I could tell I was hitting my target at least. ? Course, War Robots hasn't exactly solved that issue either.
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Post by ⓣⓡⓘⓒⓚⓨ48 on Oct 7, 2020 13:16:53 GMT -5
Tried MA out last night. Slower pace than War Robots, but it's fun. Camera angles could use some help with close quarters combat. Spent a lot of time staring at a target rectical through the back of my robot. Couldn't see where I was going, or what I was shooting at, but I could tell I was hitting my target at least. ? Course, War Robots hasn't exactly solved that issue either. I don't think I've had that happen in MA yet... is that something like when your camera ends up inside the bot and it feels like a jacked up version of 1st person in War Robots?
But as far as the pace, in Tourney games, which only last 2 mins, it can be a lot more hectic. Maybe not in the Novice and Pro brackets, but once you get to Expert and above, the Tourneys get pretty fast paced. As far as the CP/Quick Match games, once you get a bit up the Division ladder, it's more and more stressful, so don't count on that for too long
Either way, it's good to see y'all joining in on the fun!
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Post by Koalabear on Oct 7, 2020 13:20:57 GMT -5
Tried MA out last night. Slower pace than War Robots, but it's fun. Camera angles could use some help with close quarters combat. Spent a lot of time staring at a target rectical through the back of my robot. Couldn't see where I was going, or what I was shooting at, but I could tell I was hitting my target at least. ? Course, War Robots hasn't exactly solved that issue either. Unlike War Robots, you don't spend a couple of minutes to get to the action only to be SSK'd as soon as you step out of cover. Haven't seen that camera issue either. Maybe change your targeting to vertical rather than horizontal? That way, you can look around freely. And while you're at it, try out the custom control placement too! Something that War Robots will NEVER have.
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Post by nocluevok on Oct 7, 2020 13:48:51 GMT -5
ⓣⓡⓘⓒⓚⓨ48 very similar. It wasn't constant,and I could eventually get the view to change. Minor annoyance I can deal with as long I'm hitting my target. Targeting is certainly better than War Robots!
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Post by nocluevok on Oct 7, 2020 13:51:07 GMT -5
Koalabear Haven't explored much in the settings department. Will have to investigate.
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Post by Danny Linguini on Oct 7, 2020 13:57:33 GMT -5
Tried MA out last night. Slower pace than War Robots, but it's fun. Camera angles could use some help with close quarters combat. Spent a lot of time staring at a target rectical through the back of my robot. Couldn't see where I was going, or what I was shooting at, but I could tell I was hitting my target at least. ? Course, War Robots hasn't exactly solved that issue either. Unlike War Robots, you don't spend a couple of minutes to get to the action only to be SSK'd as soon as you step out of cover. Haven't seen that camera issue either. Maybe change your targeting to vertical rather than horizontal? That way, you can look around freely. And while you're at it, try out the custom control placement too! Something that War Robots will NEVER have. Just back up against a wall and watch the camera angle go haywire.
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Post by nocluevok on Oct 7, 2020 17:43:18 GMT -5
On a side note, I think some of the non beacon grabbing War Robots pilots are switching to MA. ?
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Post by Danny Linguini on Oct 7, 2020 18:12:59 GMT -5
On a side note, I think some of the non beacon grabbing War Robots pilots are switching to MA. ? That would be the red AI’s disguised as blue teammates.
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Post by Munki on Oct 8, 2020 11:54:05 GMT -5
Koalabear Haven't explored much in the settings department. Will have to investigate. Very worthy of your time. Can set it to show damage occurring with weapons and whether it is hitting in the ideal weapon damage range. You can also set two different styles of viewing with one being more side to side and with a lock button and the other more free viewing up and down but no lock. Finally, you can set where the buttons appear on the screen and change their size. THIS IS A BIG DEAL!
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