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Post by cookieDad on Jun 1, 2020 4:13:32 GMT -5
Hi, I would appreciate your thoughts.
This overdrive weekend came at the right time for me, hope for you guys too. I allowed me to level up my Blitz+some weapons and modules for it.
My plan is to run: Blitz @ 2.4 3*shredder @ 2.4 1* magnum @ 2.12 (dont have the Ag to level another shredder unfortunately, so this must do for the time being)
For the active+passive modules I like your advice, I was planning on: 2* maxed Overdrive Units, 1* Last Stand (only level 4 right now) Advanced healing, but once my pilot has Mechanic, I will switch to Phase Shift. Pilot is Clive.
How does this sound? Or would you recommend TNRs, or is it better to focus on health points and add HAKs? Which active module?
Appreciate your ideas/experiences, Cheers
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Post by seanh on Jun 1, 2020 4:47:39 GMT -5
Well I don't have the module option you have, so not sure on some of the options, but a few thoughts:
- Mine has Mags, bots and weapons are 2.4 The mags work fire and I don't have the resources to upgrade 4 new lights. I'll max the setup when time and resources allow. I'll do the Mags soon, they are cheap.
- I have three unlevelled termonukes on mine. It is bullet proof during the ability and soft when not. I thinks Heavy Armor Kit's won't really help as 90% DR is fine on the base HP and when its off, you are toast regardless if caught. I think I really need the fire power for when the 9 second window is open so went with the termo's.
- I only have one last stand, using it else where, but if I had one I would use it. The more times you can survive to activate the ability the better and I think a last stand one probably mean at least one more ability use.
- I tried phase shift but have changed it to repair. Found phase shift might save my 「bum-bum」 but I would be in bad shape. I found the repair more useful. I get to cover quite often after taking damage being able to get the base HP back up serves me well. I did have advanced repair, but don't want to be a PC hog and actually found myself not needing a lot of the advanced repair HP boost. But either one is the same principle.
- I have one overdrive unit unlevelled. Also on duty else where. I don't think I would use it on this bot the way I play it, as I do repair it back up again and running around on low HP with this yoke isn't a great idea.
- My Clive is at 50, with the armour expert, gunsmith and deft survivor (I find this really good, but I suppose last stands would do the same fundamental job, perhaps both would be better, IDK?).
That's all I got, hope it helps.
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