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Post by linearblade on May 6, 2020 3:11:24 GMT -5
no boosters aside from health daily. Bullet Ming by far the most dangerous opponents. Since they carve shield up and evade it altogether with spread.
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Post by Joopiter on May 6, 2020 3:30:15 GMT -5
Have you tried the tempest molot set-up?
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Post by linearblade on May 6, 2020 3:54:51 GMT -5
Have you tried the tempest molot set-up? Insufficient dps. I have a raijin maxed with that new pilot. It has something g like 175% total damage mod, and it’s pitiful It’s just not sufficient
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Post by linearblade on May 6, 2020 3:59:11 GMT -5
Also. I am not a fan of 800meter range kite bots. They contribute little to the fight.
A raijin generally does not kite, it forces you to engage him, which allows you to contribute your health and shield pool to your team.
Spectre / ares / etc are freeloading the team health and placing strain on other players.
This behavior is wise only for lower ranked champions who need the benefit of the group health pool or perhaps a wel made squad.
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Zavratatar
GI. Patton
Posts: 148
Karma: 218
Pilot name: Zavratatar
Platform: iOS
Clan: иυκε
League: Champion
Server Region: Europe
Favorite robot: Strider
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Post by Zavratatar on May 6, 2020 6:49:56 GMT -5
Thanks for posting this, especially with the hangars so we can see how big the targets are. And bonus points for the weyland footage I'm impressed by the damage from the single viper. Have you tried Punisher T's instead of Wasps? How do they compare?
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Post by aaronc on May 6, 2020 6:52:56 GMT -5
So Wasps are worthwhile?
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Post by babypoppy on May 6, 2020 7:45:46 GMT -5
Have you tried the tempest molot set-up? I just put one of those in my hangar. Leveling it up. I never lose all my bots in a battle so I thought I might just add a midranger (got TFalc, 2x Mercury and a Nightingale, all of which are brawlers). Currently the Mercs are really good at taking down Mings.
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Post by foxypotato on May 6, 2020 8:13:53 GMT -5
Have you tried the tempest molot set-up? Insufficient dps. I have a raijin maxed with that new pilot. It has something g like 175% total damage mod, and it’s pitiful It’s just not sufficient Those weapons only harrass maxed doofus balloons. That said I run a Gunship Griffin in my Ag hangar just to pelt the floating Ag pinata and slightly inconvenience them. Same with the Tempest Fury in my Legacy meta counter hangar. I need to try out a anti-ming Lancelot in that one but I have my Wasp and Sting on a Griffin to hit Leech and Phantom and my Vipers on a Natasha with Sredders for Tfalcons.
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Post by Koalabear on May 6, 2020 8:36:47 GMT -5
That's very interesting linearblade. I'd slapped my Wasps on my Lancelot too but I'd put a Trident up on top cause I wanted to match the range and firing cycles of the Wasps. The Trident actually syncs up very nicely in terms of firing/reloading. But, the Trident projectile flies slower than Wasps projectiles, so if I stay at 600m, I have a good chance of missing with the Trident, which is a waste. I'd thought about using Kang Dae cause I think it flies at the same speed as the Wasp, but the damage potential of the Kang Dae is way lower than Trident. At my levels, I don't want to get too close with my Lancelot and my Wasps, that's why I was thinking MR harasser. In your vid, the Viper actually worked out really good in that it did good damage on it's own when the Wasps were reloading. But, again, at my levels, I don't know if that's what I want to do. Any suggestions?
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Deleted
Deleted Member
Posts: 0
Karma:
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Post by Deleted on May 6, 2020 9:01:59 GMT -5
My Lance is coming along, now L8.....but I need wasps.
I’m very impressed that a Lance can do this, and having a build for pennies on the dollar knocking down max whale balloons is so worth it!
+1
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Post by linearblade on May 6, 2020 9:17:37 GMT -5
On a tank bot with shields, who is able to withstand your counter attack, they are the biggest beating of all time. 600 range, dps exceeding tarans vs resistant, and 80% otherwise. likewise tulumbas are insane too. 2 MILLION average damage. Not bad for legacy and 1 last stand.
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Post by linearblade on May 6, 2020 9:20:43 GMT -5
That's very interesting linearblade . I'd slapped my Wasps on my Lancelot too but I'd put a Trident up on top cause I wanted to match the range and firing cycles of the Wasps. The Trident actually syncs up very nicely in terms of firing/reloading. But, the Trident projectile flies slower than Wasps projectiles, so if I stay at 600m, I have a good chance of missing with the Trident, which is a waste. I'd thought about using Kang Dae cause I think it flies at the same speed as the Wasp, but the damage potential of the Kang Dae is way lower than Trident. At my levels, I don't want to get too close with my Lancelot and my Wasps, that's why I was thinking MR harasser. In your vid, the Viper actually worked out really good in that it did good damage on it's own when the Wasps were reloading. But, again, at my levels, I don't know if that's what I want to do. Any suggestions? I mix range /rof on all my lance. Tulu avalanche don’t combo they way you think they do. The tulu burst harder it seems, so you save them for your kapow, and pepper them with the fireworks till they come out. Likewise vortex are filthy on a lance. i would just get used to mixed ranges on your weapons. And exploit all advantages of each type.
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Post by linearblade on May 6, 2020 9:22:05 GMT -5
Thanks for posting this, especially with the hangars so we can see how big the targets are. And bonus points for the weyland footage I'm impressed by the damage from the single viper. Have you tried Punisher T's instead of Wasps? How do they compare? Good cheap beats from the hood. Upgrade to whatever when able to.
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Post by foxypotato on May 6, 2020 11:11:05 GMT -5
MAXIMUM FREEDOM
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Post by [WÎČK] Cap’nAHAB on May 6, 2020 12:05:40 GMT -5
In the first battle, you taking out that Nightingale first was BRILLIANT! That was the key to you killing the Mings. I hate Nightingale the most atm....Nightingale suppression is no joke. Absolutely the first bot I destroy in a brawl if possible.
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Post by Garbage game on May 7, 2020 1:09:12 GMT -5
no boosters aside from health daily. Bullet Ming by far the most dangerous opponents. Since they carve shield up and evade it altogether with spread. Probably gonna be super effective against the resurgence of the Tank meta to answer the Ravana meta. AM has Falcon level DR while in the air and you were making them bleed pretty good
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Post by TheDecepticonIdeal on May 7, 2020 1:42:40 GMT -5
no boosters aside from health daily. Bullet Ming by far the most dangerous opponents. Since they carve shield up and evade it altogether with spread. Probably gonna be super effective against the resurgence of the Tank meta to answer the Ravana meta. AM has Falcon level DR while in the air and you were making them bleed pretty good Corrosion is no joke. I'm thinking of maxing out my Vipers next.
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